Ported CoolingBuffer to C++/XS

This commit is contained in:
Alessandro Ranellucci 2016-12-21 23:09:58 +01:00 committed by bubnikv
parent c517b0d8f1
commit a65c9ba083
10 changed files with 227 additions and 17 deletions

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@ -65,7 +65,6 @@ use Slic3r::Format::AMF;
use Slic3r::Format::OBJ;
use Slic3r::Format::STL;
use Slic3r::GCode::ArcFitting;
use Slic3r::GCode::CoolingBuffer;
use Slic3r::GCode::MotionPlanner;
use Slic3r::GCode::PressureRegulator;
use Slic3r::GCode::Reader;

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@ -100,10 +100,7 @@ sub BUILD {
}
}
$self->_cooling_buffer(Slic3r::GCode::CoolingBuffer->new(
config => $self->config,
gcodegen => $self->_gcodegen,
));
$self->_cooling_buffer(Slic3r::GCode::CoolingBuffer->new($self->_gcodegen));
$self->_spiral_vase(Slic3r::GCode::SpiralVase->new(config => $self->config))
if $self->config->spiral_vase;

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@ -12,20 +12,17 @@ BEGIN {
use Slic3r;
use Slic3r::Test;
my $gcodegen;
sub buffer {
my $config = shift || Slic3r::Config->new;
my $print_config = Slic3r::Config::Print->new;
$print_config->apply_dynamic($config);
my $gcodegen = Slic3r::GCode->new;
$gcodegen = Slic3r::GCode->new;
$gcodegen->apply_print_config($print_config);
$gcodegen->set_layer_count(10);
my $buffer = Slic3r::GCode::CoolingBuffer->new(
config => $print_config,
gcodegen => $gcodegen,
);
return $buffer;
return Slic3r::GCode::CoolingBuffer->new($gcodegen);
}
my $config = Slic3r::Config->new_from_defaults;
@ -33,14 +30,14 @@ $config->set('disable_fan_first_layers', 0);
{
my $buffer = buffer($config);
$buffer->gcodegen->set_elapsed_time($buffer->config->slowdown_below_layer_time + 1);
$buffer->gcodegen->set_elapsed_time($buffer->gcodegen->config->slowdown_below_layer_time + 1);
my $gcode = $buffer->append('G1 F3000;_EXTRUDE_SET_SPEED\nG1 X100 E1', 0, 0, 0.4) . $buffer->flush;
like $gcode, qr/F3000/, 'speed is not altered when elapsed time is greater than slowdown threshold';
}
{
my $buffer = buffer($config);
$buffer->gcodegen->set_elapsed_time($buffer->config->slowdown_below_layer_time - 1);
$buffer->gcodegen->set_elapsed_time($buffer->gcodegen->config->slowdown_below_layer_time - 1);
my $gcode = $buffer->append(
"G1 X50 F2500\n" .
"G1 F3000;_EXTRUDE_SET_SPEED\n" .
@ -55,7 +52,7 @@ $config->set('disable_fan_first_layers', 0);
{
my $buffer = buffer($config);
$buffer->gcodegen->set_elapsed_time($buffer->config->fan_below_layer_time + 1);
$buffer->gcodegen->set_elapsed_time($buffer->gcodegen->config->fan_below_layer_time + 1);
my $gcode = $buffer->append('G1 X100 E1 F3000', 0, 0, 0.4) . $buffer->flush;
unlike $gcode, qr/M106/, 'fan is not activated when elapsed time is greater than fan threshold';
}
@ -65,7 +62,7 @@ $config->set('disable_fan_first_layers', 0);
my $gcode = "";
for my $obj_id (0 .. 1) {
# use an elapsed time which is < the slowdown threshold but greater than it when summed twice
$buffer->gcodegen->set_elapsed_time($buffer->config->slowdown_below_layer_time - 1);
$buffer->gcodegen->set_elapsed_time($buffer->gcodegen->config->slowdown_below_layer_time - 1);
$gcode .= $buffer->append("G1 X100 E1 F3000\n", $obj_id, 0, 0.4);
}
$gcode .= $buffer->flush;
@ -78,7 +75,7 @@ $config->set('disable_fan_first_layers', 0);
for my $layer_id (0 .. 1) {
for my $obj_id (0 .. 1) {
# use an elapsed time which is < the threshold but greater than it when summed twice
$buffer->gcodegen->set_elapsed_time($buffer->config->fan_below_layer_time - 1);
$buffer->gcodegen->set_elapsed_time($buffer->gcodegen->config->fan_below_layer_time - 1);
$gcode .= $buffer->append("G1 X100 E1 F3000\n", $obj_id, $layer_id, 0.4 + 0.4*$layer_id + 0.1*$obj_id); # print same layer at distinct heights
}
}
@ -92,7 +89,7 @@ $config->set('disable_fan_first_layers', 0);
for my $layer_id (0 .. 1) {
for my $obj_id (0 .. 1) {
# use an elapsed time which is < the threshold even when summed twice
$buffer->gcodegen->set_elapsed_time($buffer->config->fan_below_layer_time/2 - 1);
$buffer->gcodegen->set_elapsed_time($buffer->gcodegen->config->fan_below_layer_time/2 - 1);
$gcode .= $buffer->append("G1 X100 E1 F3000\n", $obj_id, $layer_id, 0.4 + 0.4*$layer_id + 0.1*$obj_id); # print same layer at distinct heights
}
}
@ -134,4 +131,28 @@ $config->set('disable_fan_first_layers', 0);
ok !$bridge_with_no_fan, 'bridge fan is turned on for all bridges';
}
{
my $config = Slic3r::Config->new_from_defaults;
$config->set('cooling', 1);
$config->set('fan_below_layer_time', 0);
$config->set('slowdown_below_layer_time', 10);
$config->set('min_print_speed', 0);
$config->set('start_gcode', '');
my $print = Slic3r::Test::init_print('20mm_cube', config => $config);
my @layer_times = (0); # in seconds
Slic3r::GCode::Reader->new->parse(my $gcode = Slic3r::Test::gcode($print), sub {
my ($self, $cmd, $args, $info) = @_;
if ($cmd eq 'G1') {
if ($info->{dist_Z}) {
push @layer_times, 0;
}
$layer_times[-1] += abs($info->{dist_XY} || $info->{dist_E} || $info->{dist_Z} || 0) / ($args->{F} // $self->F) * 60;
}
});
my $all_below = !defined first { $_ > 0 && $_ < $config->slowdown_below_layer_time } @layer_times;
ok $all_below, 'slowdown_below_layer_time is honored';
}
__END__

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@ -52,6 +52,8 @@ src/libslic3r/Flow.cpp
src/libslic3r/Flow.hpp
src/libslic3r/GCode.cpp
src/libslic3r/GCode.hpp
src/libslic3r/GCode/CoolingBuffer.cpp
src/libslic3r/GCode/CoolingBuffer.hpp
src/libslic3r/GCodeSender.cpp
src/libslic3r/GCodeSender.hpp
src/libslic3r/GCodeWriter.cpp

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@ -0,0 +1,132 @@
#include "CoolingBuffer.hpp"
#include <boost/algorithm/string/predicate.hpp>
#include <boost/algorithm/string/replace.hpp>
#include <iostream>
namespace Slic3r {
std::string
CoolingBuffer::append(const std::string &gcode, std::string obj_id, size_t layer_id, float print_z)
{
std::string out;
if (this->_last_z.find(obj_id) != this->_last_z.end()) {
// A layer was finished, Z of the object's layer changed. Process the layer.
out = this->flush();
}
this->_layer_id = layer_id;
this->_last_z[obj_id] = print_z;
this->_gcode += gcode;
// This is a very rough estimate of the print time,
// not taking into account the acceleration curves generated by the printer firmware.
this->_elapsed_time += this->_gcodegen->elapsed_time;
this->_gcodegen->elapsed_time = 0;
return out;
}
void
apply_speed_factor(std::string &line, float speed_factor, float min_print_speed)
{
// find pos of F
size_t pos = line.find_first_of('F');
size_t last_pos = line.find_first_of(' ', pos+1);
// extract current speed
float speed;
{
std::istringstream iss(line.substr(pos+1, last_pos));
iss >> speed;
}
// change speed
speed *= speed_factor;
speed = std::max(speed, min_print_speed);
// replace speed in string
{
std::ostringstream oss;
oss << speed;
line.replace(pos+1, (last_pos-pos), oss.str());
}
}
std::string
CoolingBuffer::flush()
{
GCode &gg = *this->_gcodegen;
std::string gcode = this->_gcode;
float elapsed = this->_elapsed_time;
this->_gcode = "";
this->_elapsed_time = 0;
this->_last_z.clear(); // reset the whole table otherwise we would compute overlapping times
int fan_speed = gg.config.fan_always_on ? gg.config.min_fan_speed.value : 0;
float speed_factor = 1.0;
if (gg.config.cooling) {
#ifdef SLIC3R_DEBUG
printf("Layer %zu estimated printing time: %f seconds\n", layer_id, elapsed);
#endif
if (elapsed < (float)gg.config.slowdown_below_layer_time) {
// Layer time very short. Enable the fan to a full throttle and slow down the print
// (stretch the layer print time to slowdown_below_layer_time).
fan_speed = gg.config.max_fan_speed;
speed_factor = elapsed / (float)gg.config.slowdown_below_layer_time;
} else if (elapsed < (float)gg.config.fan_below_layer_time) {
// Layer time quite short. Enable the fan proportionally according to the current layer time.
fan_speed = gg.config.max_fan_speed
- (gg.config.max_fan_speed - gg.config.min_fan_speed)
* (elapsed - (float)gg.config.slowdown_below_layer_time)
/ (gg.config.fan_below_layer_time - gg.config.slowdown_below_layer_time);
}
#ifdef SLIC3R_DEBUG
printf(" fan = %d%%, speed = %f%%\n", fan_speed, speed_factor * 100);
#endif
if (speed_factor < 1.0) {
// Adjust feed rate of G1 commands marked with an _EXTRUDE_SET_SPEED
// as long as they are not _WIPE moves (they cannot if they are _EXTRUDE_SET_SPEED)
// and they are not preceded directly by _BRIDGE_FAN_START (do not adjust bridging speed).
std::string new_gcode;
std::istringstream ss(gcode);
std::string line;
bool bridge_fan_start = false;
while (std::getline(ss, line)) {
if (boost::starts_with(line, "G1")
&& boost::contains(line, ";_EXTRUDE_SET_SPEED")
&& !boost::contains(line, ";_WIPE")
&& !bridge_fan_start) {
apply_speed_factor(line, speed_factor, this->_min_print_speed);
boost::replace_first(line, ";_EXTRUDE_SET_SPEED", "");
}
bridge_fan_start = boost::contains(line, ";_BRIDGE_FAN_START");
new_gcode += line + '\n';
}
gcode = new_gcode;
}
}
if (this->_layer_id < gg.config.disable_fan_first_layers)
fan_speed = 0;
gcode = gg.writer.set_fan(fan_speed) + gcode;
// bridge fan speed
if (!gg.config.cooling || gg.config.bridge_fan_speed == 0 || this->_layer_id < gg.config.disable_fan_first_layers) {
boost::replace_all(gcode, ";_BRIDGE_FAN_START", "");
boost::replace_all(gcode, ";_BRIDGE_FAN_END", "");
} else {
boost::replace_all(gcode, ";_BRIDGE_FAN_START", gg.writer.set_fan(gg.config.bridge_fan_speed, true));
boost::replace_all(gcode, ";_BRIDGE_FAN_END", gg.writer.set_fan(fan_speed, true));
}
boost::replace_all(gcode, ";_WIPE", "");
boost::replace_all(gcode, ";_EXTRUDE_SET_SPEED", "");
return gcode;
}
}

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@ -0,0 +1,39 @@
#ifndef slic3r_CoolingBuffer_hpp_
#define slic3r_CoolingBuffer_hpp_
#include "libslic3r.h"
#include "GCode.hpp"
#include <map>
#include <string>
namespace Slic3r {
/*
A standalone G-code filter, to control cooling of the print.
The G-code is processed per layer. Once a layer is collected, fan start / stop commands are edited
and the print is modified to stretch over a minimum layer time.
*/
class CoolingBuffer {
public:
CoolingBuffer(GCode &gcodegen)
: _gcodegen(&gcodegen), _elapsed_time(0.), _layer_id(0)
{
this->_min_print_speed = this->_gcodegen->config.min_print_speed * 60;
};
std::string append(const std::string &gcode, std::string obj_id, size_t layer_id, float print_z);
std::string flush();
GCode* gcodegen() { return this->_gcodegen; };
private:
GCode* _gcodegen;
std::string _gcode;
float _elapsed_time;
size_t _layer_id;
std::map<std::string,float> _last_z;
float _min_print_speed;
};
}
#endif

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@ -15,6 +15,7 @@ REGISTER_CLASS(ExtrusionSimulator, "ExtrusionSimulator");
REGISTER_CLASS(Filler, "Filler");
REGISTER_CLASS(Flow, "Flow");
REGISTER_CLASS(AvoidCrossingPerimeters, "GCode::AvoidCrossingPerimeters");
REGISTER_CLASS(CoolingBuffer, "GCode::CoolingBuffer");
REGISTER_CLASS(OozePrevention, "GCode::OozePrevention");
REGISTER_CLASS(Wipe, "GCode::Wipe");
REGISTER_CLASS(GCode, "GCode");

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@ -3,6 +3,7 @@
%{
#include <xsinit.h>
#include "libslic3r/GCode.hpp"
#include "libslic3r/GCode/CoolingBuffer.hpp"
%}
%name{Slic3r::GCode::AvoidCrossingPerimeters} class AvoidCrossingPerimeters {
@ -70,6 +71,16 @@
%code{% THIS->path = *value; %};
};
%name{Slic3r::GCode::CoolingBuffer} class CoolingBuffer {
CoolingBuffer(GCode* gcode)
%code{% RETVAL = new CoolingBuffer(*gcode); %};
~CoolingBuffer();
Ref<GCode> gcodegen();
std::string append(std::string gcode, std::string obj_id, size_t layer_id, float print_z);
std::string flush();
};
%name{Slic3r::GCode} class GCode {
GCode();
~GCode();

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@ -197,6 +197,10 @@ OozePrevention* O_OBJECT_SLIC3R
Ref<OozePrevention> O_OBJECT_SLIC3R_T
Clone<OozePrevention> O_OBJECT_SLIC3R_T
CoolingBuffer* O_OBJECT_SLIC3R
Ref<CoolingBuffer> O_OBJECT_SLIC3R_T
Clone<CoolingBuffer> O_OBJECT_SLIC3R_T
GCode* O_OBJECT_SLIC3R
Ref<GCode> O_OBJECT_SLIC3R_T
Clone<GCode> O_OBJECT_SLIC3R_T

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@ -164,6 +164,10 @@
%typemap{Ref<OozePrevention>}{simple};
%typemap{Clone<OozePrevention>}{simple};
%typemap{CoolingBuffer*};
%typemap{Ref<CoolingBuffer>}{simple};
%typemap{Clone<CoolingBuffer>}{simple};
%typemap{GCode*};
%typemap{Ref<GCode>}{simple};
%typemap{Clone<GCode>}{simple};