Added suppress_snapshots() and allow_snapshots() for avoid of excess "snapshoting"
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a6a5b94155
3 changed files with 31 additions and 3 deletions
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@ -71,6 +71,9 @@ static void take_snapshot(const wxString& snapshot_name)
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wxGetApp().plater()->take_snapshot(snapshot_name);
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}
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static void suppress_snapshots(){ wxGetApp().plater()->suppress_snapshots(); }
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static void allow_snapshots() { wxGetApp().plater()->allow_snapshots(); }
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ObjectList::ObjectList(wxWindow* parent) :
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wxDataViewCtrl(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxDV_MULTIPLE),
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m_parent(parent)
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@ -2333,6 +2336,9 @@ void ObjectList::remove()
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wxDataViewItem parent = wxDataViewItem(0);
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take_snapshot(_(L("Delete Selected")));
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suppress_snapshots();
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for (auto& item : sels)
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{
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if (m_objects_model->GetParent(item) == wxDataViewItem(0))
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@ -2353,6 +2359,8 @@ void ObjectList::remove()
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if (parent)
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select_item(parent);
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allow_snapshots();
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}
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void ObjectList::del_layer_range(const t_layer_height_range& range)
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@ -1280,7 +1280,11 @@ struct Plater::priv
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PrinterTechnology printer_technology = ptFFF;
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Slic3r::GCodePreviewData gcode_preview_data;
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Slic3r::UndoRedo::Stack undo_redo_stack;
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bool m_prevent_snapshots = false; /* Used for avoid of excess "snapshoting".
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* Like for "delete selected" or "set numbers of copies"
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* we should call tack_snapshot just ones
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* instead of calls for each action separately
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* */
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// GUI elements
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wxSizer* panel_sizer{ nullptr };
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wxPanel* current_panel{ nullptr };
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@ -1581,13 +1585,20 @@ struct Plater::priv
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void split_volume();
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void scale_selection_to_fit_print_volume();
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void take_snapshot(const std::string& snapshot_name) { this->undo_redo_stack.take_snapshot(snapshot_name, model, view3D->get_canvas3d()->get_selection()); }
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void take_snapshot(const std::string& snapshot_name)
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{
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if (this->m_prevent_snapshots)
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return;
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this->undo_redo_stack.take_snapshot(snapshot_name, model, view3D->get_canvas3d()->get_selection());
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}
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void take_snapshot(const wxString& snapshot_name) { this->take_snapshot(std::string(snapshot_name.ToUTF8().data())); }
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int get_active_snapshot_index();
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void undo();
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void redo();
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void undo_to(size_t time_to_load);
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void redo_to(size_t time_to_load);
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void suppress_snapshots() { this->m_prevent_snapshots = true; }
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void allow_snapshots() { this->m_prevent_snapshots = false; }
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bool background_processing_enabled() const { return this->get_config("background_processing") == "1"; }
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void update_print_volume_state();
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@ -3729,7 +3740,9 @@ void Plater::delete_object_from_model(size_t obj_idx) { p->delete_object_from_mo
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void Plater::remove_selected()
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{
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this->take_snapshot(_(L("Delete Selected Objects")));
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this->suppress_snapshots();
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this->p->view3D->delete_selected();
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this->allow_snapshots();
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}
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void Plater::increase_instances(size_t num)
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@ -3809,12 +3822,15 @@ void Plater::set_number_of_copies(/*size_t num*/)
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return;
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this->take_snapshot(wxString::Format(_(L("Set numbers of copies to %d")), num));
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this->suppress_snapshots();
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int diff = (int)num - (int)model_object->instances.size();
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if (diff > 0)
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increase_instances(diff);
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else if (diff < 0)
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decrease_instances(-diff);
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this->allow_snapshots();
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}
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bool Plater::is_selection_empty() const
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@ -4131,6 +4147,8 @@ void Plater::send_gcode()
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void Plater::take_snapshot(const std::string &snapshot_name) { p->take_snapshot(snapshot_name); }
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void Plater::take_snapshot(const wxString &snapshot_name) { p->take_snapshot(snapshot_name); }
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void Plater::suppress_snapshots() { p->suppress_snapshots(); }
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void Plater::allow_snapshots() { p->allow_snapshots(); }
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void Plater::undo() { p->undo(); }
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void Plater::redo() { p->redo(); }
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void Plater::undo_to(int selection)
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@ -185,6 +185,8 @@ public:
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void take_snapshot(const std::string &snapshot_name);
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void take_snapshot(const wxString &snapshot_name);
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void suppress_snapshots();
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void allow_snapshots();
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void undo();
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void redo();
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void undo_to(int selection);
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