Fix of 3DBed Regression #6029
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@ -34,7 +34,7 @@ bool GeometryBuffer::set_from_triangles(const std::vector<Vec2f> &triangles, flo
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assert(triangles.size() % 3 == 0);
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m_vertices = std::vector<Vertex>(triangles.size(), Vertex());
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Vec2f min(unscaled<float>(triangles.front()));
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Vec2f min = triangles.front();
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Vec2f max = min;
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for (size_t v_count = 0; v_count < triangles.size(); ++ v_count) {
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