Merge remote-tracking branch 'origin/master' into ys_ph_printers
This commit is contained in:
commit
a6dc3d37f5
78 changed files with 4309 additions and 2783 deletions
10
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10
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72
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72
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After Width: | Height: | Size: 2.3 KiB |
|
@ -113,7 +113,12 @@ namespace ImGui
|
|||
const char PrinterSlaIconMarker = 0x6;
|
||||
const char FilamentIconMarker = 0x7;
|
||||
const char MaterialIconMarker = 0x8;
|
||||
|
||||
const char CloseIconMarker = 0xB;
|
||||
const char CloseIconHoverMarker = 0xC;
|
||||
const char TimerDotMarker = 0xE;
|
||||
const char TimerDotEmptyMarker = 0xF;
|
||||
const char WarningMarker = 0x10;
|
||||
const char ErrorMarker = 0x11;
|
||||
// void MyFunction(const char* name, const MyMatrix44& v);
|
||||
|
||||
}
|
||||
|
|
|
@ -1,661 +1,165 @@
|
|||
GNU AFFERO GENERAL PUBLIC LICENSE
|
||||
Version 3, 19 November 2007
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU Affero General Public License is a free, copyleft license for
|
||||
software and other kinds of works, specifically designed to ensure
|
||||
cooperation with the community in the case of network server software.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
our General Public Licenses are intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
Developers that use our General Public Licenses protect your rights
|
||||
with two steps: (1) assert copyright on the software, and (2) offer
|
||||
you this License which gives you legal permission to copy, distribute
|
||||
and/or modify the software.
|
||||
|
||||
A secondary benefit of defending all users' freedom is that
|
||||
improvements made in alternate versions of the program, if they
|
||||
receive widespread use, become available for other developers to
|
||||
incorporate. Many developers of free software are heartened and
|
||||
encouraged by the resulting cooperation. However, in the case of
|
||||
software used on network servers, this result may fail to come about.
|
||||
The GNU General Public License permits making a modified version and
|
||||
letting the public access it on a server without ever releasing its
|
||||
source code to the public.
|
||||
|
||||
The GNU Affero General Public License is designed specifically to
|
||||
ensure that, in such cases, the modified source code becomes available
|
||||
to the community. It requires the operator of a network server to
|
||||
provide the source code of the modified version running there to the
|
||||
users of that server. Therefore, public use of a modified version, on
|
||||
a publicly accessible server, gives the public access to the source
|
||||
code of the modified version.
|
||||
|
||||
An older license, called the Affero General Public License and
|
||||
published by Affero, was designed to accomplish similar goals. This is
|
||||
a different license, not a version of the Affero GPL, but Affero has
|
||||
released a new version of the Affero GPL which permits relicensing under
|
||||
this license.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU Affero General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Remote Network Interaction; Use with the GNU General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, if you modify the
|
||||
Program, your modified version must prominently offer all users
|
||||
interacting with it remotely through a computer network (if your version
|
||||
supports such interaction) an opportunity to receive the Corresponding
|
||||
Source of your version by providing access to the Corresponding Source
|
||||
from a network server at no charge, through some standard or customary
|
||||
means of facilitating copying of software. This Corresponding Source
|
||||
shall include the Corresponding Source for any work covered by version 3
|
||||
of the GNU General Public License that is incorporated pursuant to the
|
||||
following paragraph.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the work with which it is combined will remain governed by version
|
||||
3 of the GNU General Public License.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU Affero General Public License from time to time. Such new versions
|
||||
will be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU Affero General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU Affero General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU Affero General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If your software can interact with users remotely through a computer
|
||||
network, you should also make sure that it provides a way for users to
|
||||
get its source. For example, if your program is a web application, its
|
||||
interface could display a "Source" link that leads users to an archive
|
||||
of the code. There are many ways you could offer source, and different
|
||||
solutions will be better for different programs; see section 13 for the
|
||||
specific requirements.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU AGPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
This version of the GNU Lesser General Public License incorporates
|
||||
the terms and conditions of version 3 of the GNU General Public
|
||||
License, supplemented by the additional permissions listed below.
|
||||
|
||||
0. Additional Definitions.
|
||||
|
||||
As used herein, "this License" refers to version 3 of the GNU Lesser
|
||||
General Public License, and the "GNU GPL" refers to version 3 of the GNU
|
||||
General Public License.
|
||||
|
||||
"The Library" refers to a covered work governed by this License,
|
||||
other than an Application or a Combined Work as defined below.
|
||||
|
||||
An "Application" is any work that makes use of an interface provided
|
||||
by the Library, but which is not otherwise based on the Library.
|
||||
Defining a subclass of a class defined by the Library is deemed a mode
|
||||
of using an interface provided by the Library.
|
||||
|
||||
A "Combined Work" is a work produced by combining or linking an
|
||||
Application with the Library. The particular version of the Library
|
||||
with which the Combined Work was made is also called the "Linked
|
||||
Version".
|
||||
|
||||
The "Minimal Corresponding Source" for a Combined Work means the
|
||||
Corresponding Source for the Combined Work, excluding any source code
|
||||
for portions of the Combined Work that, considered in isolation, are
|
||||
based on the Application, and not on the Linked Version.
|
||||
|
||||
The "Corresponding Application Code" for a Combined Work means the
|
||||
object code and/or source code for the Application, including any data
|
||||
and utility programs needed for reproducing the Combined Work from the
|
||||
Application, but excluding the System Libraries of the Combined Work.
|
||||
|
||||
1. Exception to Section 3 of the GNU GPL.
|
||||
|
||||
You may convey a covered work under sections 3 and 4 of this License
|
||||
without being bound by section 3 of the GNU GPL.
|
||||
|
||||
2. Conveying Modified Versions.
|
||||
|
||||
If you modify a copy of the Library, and, in your modifications, a
|
||||
facility refers to a function or data to be supplied by an Application
|
||||
that uses the facility (other than as an argument passed when the
|
||||
facility is invoked), then you may convey a copy of the modified
|
||||
version:
|
||||
|
||||
a) under this License, provided that you make a good faith effort to
|
||||
ensure that, in the event an Application does not supply the
|
||||
function or data, the facility still operates, and performs
|
||||
whatever part of its purpose remains meaningful, or
|
||||
|
||||
b) under the GNU GPL, with none of the additional permissions of
|
||||
this License applicable to that copy.
|
||||
|
||||
3. Object Code Incorporating Material from Library Header Files.
|
||||
|
||||
The object code form of an Application may incorporate material from
|
||||
a header file that is part of the Library. You may convey such object
|
||||
code under terms of your choice, provided that, if the incorporated
|
||||
material is not limited to numerical parameters, data structure
|
||||
layouts and accessors, or small macros, inline functions and templates
|
||||
(ten or fewer lines in length), you do both of the following:
|
||||
|
||||
a) Give prominent notice with each copy of the object code that the
|
||||
Library is used in it and that the Library and its use are
|
||||
covered by this License.
|
||||
|
||||
b) Accompany the object code with a copy of the GNU GPL and this license
|
||||
document.
|
||||
|
||||
4. Combined Works.
|
||||
|
||||
You may convey a Combined Work under terms of your choice that,
|
||||
taken together, effectively do not restrict modification of the
|
||||
portions of the Library contained in the Combined Work and reverse
|
||||
engineering for debugging such modifications, if you also do each of
|
||||
the following:
|
||||
|
||||
a) Give prominent notice with each copy of the Combined Work that
|
||||
the Library is used in it and that the Library and its use are
|
||||
covered by this License.
|
||||
|
||||
b) Accompany the Combined Work with a copy of the GNU GPL and this license
|
||||
document.
|
||||
|
||||
c) For a Combined Work that displays copyright notices during
|
||||
execution, include the copyright notice for the Library among
|
||||
these notices, as well as a reference directing the user to the
|
||||
copies of the GNU GPL and this license document.
|
||||
|
||||
d) Do one of the following:
|
||||
|
||||
0) Convey the Minimal Corresponding Source under the terms of this
|
||||
License, and the Corresponding Application Code in a form
|
||||
suitable for, and under terms that permit, the user to
|
||||
recombine or relink the Application with a modified version of
|
||||
the Linked Version to produce a modified Combined Work, in the
|
||||
manner specified by section 6 of the GNU GPL for conveying
|
||||
Corresponding Source.
|
||||
|
||||
1) Use a suitable shared library mechanism for linking with the
|
||||
Library. A suitable mechanism is one that (a) uses at run time
|
||||
a copy of the Library already present on the user's computer
|
||||
system, and (b) will operate properly with a modified version
|
||||
of the Library that is interface-compatible with the Linked
|
||||
Version.
|
||||
|
||||
e) Provide Installation Information, but only if you would otherwise
|
||||
be required to provide such information under section 6 of the
|
||||
GNU GPL, and only to the extent that such information is
|
||||
necessary to install and execute a modified version of the
|
||||
Combined Work produced by recombining or relinking the
|
||||
Application with a modified version of the Linked Version. (If
|
||||
you use option 4d0, the Installation Information must accompany
|
||||
the Minimal Corresponding Source and Corresponding Application
|
||||
Code. If you use option 4d1, you must provide the Installation
|
||||
Information in the manner specified by section 6 of the GNU GPL
|
||||
for conveying Corresponding Source.)
|
||||
|
||||
5. Combined Libraries.
|
||||
|
||||
You may place library facilities that are a work based on the
|
||||
Library side by side in a single library together with other library
|
||||
facilities that are not Applications and are not covered by this
|
||||
License, and convey such a combined library under terms of your
|
||||
choice, if you do both of the following:
|
||||
|
||||
a) Accompany the combined library with a copy of the same work based
|
||||
on the Library, uncombined with any other library facilities,
|
||||
conveyed under the terms of this License.
|
||||
|
||||
b) Give prominent notice with the combined library that part of it
|
||||
is a work based on the Library, and explaining where to find the
|
||||
accompanying uncombined form of the same work.
|
||||
|
||||
6. Revised Versions of the GNU Lesser General Public License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions
|
||||
of the GNU Lesser General Public License from time to time. Such new
|
||||
versions will be similar in spirit to the present version, but may
|
||||
differ in detail to address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Library as you received it specifies that a certain numbered version
|
||||
of the GNU Lesser General Public License "or any later version"
|
||||
applies to it, you have the option of following the terms and
|
||||
conditions either of that published version or of any later version
|
||||
published by the Free Software Foundation. If the Library as you
|
||||
received it does not specify a version number of the GNU Lesser
|
||||
General Public License, you may choose any version of the GNU Lesser
|
||||
General Public License ever published by the Free Software Foundation.
|
||||
|
||||
If the Library as you received it specifies that a proxy can decide
|
||||
whether future versions of the GNU Lesser General Public License shall
|
||||
apply, that proxy's public statement of acceptance of any version is
|
||||
permanent authorization for you to choose that version for the
|
||||
Library.
|
|
@ -207,12 +207,13 @@ add_library(libslic3r STATIC
|
|||
SimplifyMeshImpl.hpp
|
||||
SimplifyMesh.cpp
|
||||
MarchingSquares.hpp
|
||||
Optimizer.hpp
|
||||
${OpenVDBUtils_SOURCES}
|
||||
SLA/Common.hpp
|
||||
SLA/Common.cpp
|
||||
SLA/Pad.hpp
|
||||
SLA/Pad.cpp
|
||||
SLA/SupportTreeBuilder.hpp
|
||||
SLA/SupportTreeMesher.hpp
|
||||
SLA/SupportTreeMesher.cpp
|
||||
SLA/SupportTreeBuildsteps.hpp
|
||||
SLA/SupportTreeBuildsteps.cpp
|
||||
SLA/SupportTreeBuilder.cpp
|
||||
|
@ -224,6 +225,7 @@ add_library(libslic3r STATIC
|
|||
SLA/Rotfinder.cpp
|
||||
SLA/BoostAdapter.hpp
|
||||
SLA/SpatIndex.hpp
|
||||
SLA/SpatIndex.cpp
|
||||
SLA/RasterBase.hpp
|
||||
SLA/RasterBase.cpp
|
||||
SLA/AGGRaster.hpp
|
||||
|
@ -239,8 +241,10 @@ add_library(libslic3r STATIC
|
|||
SLA/SupportPointGenerator.cpp
|
||||
SLA/Contour3D.hpp
|
||||
SLA/Contour3D.cpp
|
||||
SLA/EigenMesh3D.hpp
|
||||
SLA/IndexedMesh.hpp
|
||||
SLA/IndexedMesh.cpp
|
||||
SLA/Clustering.hpp
|
||||
SLA/Clustering.cpp
|
||||
SLA/ReprojectPointsOnMesh.hpp
|
||||
)
|
||||
|
||||
|
|
|
@ -1878,10 +1878,11 @@ namespace Slic3r {
|
|||
volume->calculate_convex_hull();
|
||||
|
||||
// recreate custom supports from previously loaded attribute
|
||||
assert(geometry.custom_supports.size() == triangles_count);
|
||||
for (unsigned i=0; i<triangles_count; ++i) {
|
||||
if (! geometry.custom_supports[i].empty())
|
||||
volume->m_supported_facets.set_triangle_from_string(i, geometry.custom_supports[i]);
|
||||
size_t index = src_start_id/3 + i;
|
||||
assert(index < geometry.custom_supports.size());
|
||||
if (! geometry.custom_supports[index].empty())
|
||||
volume->m_supported_facets.set_triangle_from_string(i, geometry.custom_supports[index]);
|
||||
}
|
||||
|
||||
// apply the remaining volume's metadata
|
||||
|
|
|
@ -686,6 +686,7 @@ std::vector<std::pair<coordf_t, std::vector<GCode::LayerToPrint>>> GCode::collec
|
|||
std::sort(ordering.begin(), ordering.end(), [](const OrderingItem &oi1, const OrderingItem &oi2) { return oi1.print_z < oi2.print_z; });
|
||||
|
||||
std::vector<std::pair<coordf_t, std::vector<LayerToPrint>>> layers_to_print;
|
||||
|
||||
// Merge numerically very close Z values.
|
||||
for (size_t i = 0; i < ordering.size();) {
|
||||
// Find the last layer with roughly the same print_z.
|
||||
|
|
|
@ -2,7 +2,6 @@
|
|||
#define OPENVDBUTILS_HPP
|
||||
|
||||
#include <libslic3r/TriangleMesh.hpp>
|
||||
#include <libslic3r/SLA/Common.hpp>
|
||||
#include <libslic3r/SLA/Contour3D.hpp>
|
||||
#include <openvdb/openvdb.h>
|
||||
|
||||
|
|
380
src/libslic3r/Optimizer.hpp
Normal file
380
src/libslic3r/Optimizer.hpp
Normal file
|
@ -0,0 +1,380 @@
|
|||
#ifndef NLOPTOPTIMIZER_HPP
|
||||
#define NLOPTOPTIMIZER_HPP
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(push)
|
||||
#pragma warning(disable: 4244)
|
||||
#pragma warning(disable: 4267)
|
||||
#endif
|
||||
#include <nlopt.h>
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(pop)
|
||||
#endif
|
||||
|
||||
#include <utility>
|
||||
#include <tuple>
|
||||
#include <array>
|
||||
#include <cmath>
|
||||
#include <functional>
|
||||
#include <limits>
|
||||
#include <cassert>
|
||||
|
||||
namespace Slic3r { namespace opt {
|
||||
|
||||
// A type to hold the complete result of the optimization.
|
||||
template<size_t N> struct Result {
|
||||
int resultcode;
|
||||
std::array<double, N> optimum;
|
||||
double score;
|
||||
};
|
||||
|
||||
// An interval of possible input values for optimization
|
||||
class Bound {
|
||||
double m_min, m_max;
|
||||
|
||||
public:
|
||||
Bound(double min = std::numeric_limits<double>::min(),
|
||||
double max = std::numeric_limits<double>::max())
|
||||
: m_min(min), m_max(max)
|
||||
{}
|
||||
|
||||
double min() const noexcept { return m_min; }
|
||||
double max() const noexcept { return m_max; }
|
||||
};
|
||||
|
||||
// Helper types for optimization function input and bounds
|
||||
template<size_t N> using Input = std::array<double, N>;
|
||||
template<size_t N> using Bounds = std::array<Bound, N>;
|
||||
|
||||
// A type for specifying the stop criteria. Setter methods can be concatenated
|
||||
class StopCriteria {
|
||||
|
||||
// If the absolute value difference between two scores.
|
||||
double m_abs_score_diff = std::nan("");
|
||||
|
||||
// If the relative value difference between two scores.
|
||||
double m_rel_score_diff = std::nan("");
|
||||
|
||||
// Stop if this value or better is found.
|
||||
double m_stop_score = std::nan("");
|
||||
|
||||
// A predicate that if evaluates to true, the optimization should terminate
|
||||
// and the best result found prior to termination should be returned.
|
||||
std::function<bool()> m_stop_condition = [] { return false; };
|
||||
|
||||
// The max allowed number of iterations.
|
||||
unsigned m_max_iterations = 0;
|
||||
|
||||
public:
|
||||
|
||||
StopCriteria & abs_score_diff(double val)
|
||||
{
|
||||
m_abs_score_diff = val; return *this;
|
||||
}
|
||||
|
||||
double abs_score_diff() const { return m_abs_score_diff; }
|
||||
|
||||
StopCriteria & rel_score_diff(double val)
|
||||
{
|
||||
m_rel_score_diff = val; return *this;
|
||||
}
|
||||
|
||||
double rel_score_diff() const { return m_rel_score_diff; }
|
||||
|
||||
StopCriteria & stop_score(double val)
|
||||
{
|
||||
m_stop_score = val; return *this;
|
||||
}
|
||||
|
||||
double stop_score() const { return m_stop_score; }
|
||||
|
||||
StopCriteria & max_iterations(double val)
|
||||
{
|
||||
m_max_iterations = val; return *this;
|
||||
}
|
||||
|
||||
double max_iterations() const { return m_max_iterations; }
|
||||
|
||||
template<class Fn> StopCriteria & stop_condition(Fn &&cond)
|
||||
{
|
||||
m_stop_condition = cond; return *this;
|
||||
}
|
||||
|
||||
bool stop_condition() { return m_stop_condition(); }
|
||||
};
|
||||
|
||||
// Helper class to use optimization methods involving gradient.
|
||||
template<size_t N> struct ScoreGradient {
|
||||
double score;
|
||||
std::optional<std::array<double, N>> gradient;
|
||||
|
||||
ScoreGradient(double s, const std::array<double, N> &grad)
|
||||
: score{s}, gradient{grad}
|
||||
{}
|
||||
};
|
||||
|
||||
// Helper to be used in static_assert.
|
||||
template<class T> struct always_false { enum { value = false }; };
|
||||
|
||||
// Basic interface to optimizer object
|
||||
template<class Method, class Enable = void> class Optimizer {
|
||||
public:
|
||||
|
||||
Optimizer(const StopCriteria &)
|
||||
{
|
||||
static_assert (always_false<Method>::value,
|
||||
"Optimizer unimplemented for given method!");
|
||||
}
|
||||
|
||||
Optimizer<Method> &to_min() { return *this; }
|
||||
Optimizer<Method> &to_max() { return *this; }
|
||||
Optimizer<Method> &set_criteria(const StopCriteria &) { return *this; }
|
||||
StopCriteria get_criteria() const { return {}; };
|
||||
|
||||
template<class Func, size_t N>
|
||||
Result<N> optimize(Func&& func,
|
||||
const Input<N> &initvals,
|
||||
const Bounds<N>& bounds) { return {}; }
|
||||
|
||||
// optional for randomized methods:
|
||||
void seed(long /*s*/) {}
|
||||
};
|
||||
|
||||
namespace detail {
|
||||
|
||||
// Helper types for NLopt algorithm selection in template contexts
|
||||
template<nlopt_algorithm alg> struct NLoptAlg {};
|
||||
|
||||
// NLopt can combine multiple algorithms if one is global an other is a local
|
||||
// method. This is how template specializations can be informed about this fact.
|
||||
template<nlopt_algorithm gl_alg, nlopt_algorithm lc_alg = NLOPT_LN_NELDERMEAD>
|
||||
struct NLoptAlgComb {};
|
||||
|
||||
template<class M> struct IsNLoptAlg {
|
||||
static const constexpr bool value = false;
|
||||
};
|
||||
|
||||
template<nlopt_algorithm a> struct IsNLoptAlg<NLoptAlg<a>> {
|
||||
static const constexpr bool value = true;
|
||||
};
|
||||
|
||||
template<nlopt_algorithm a1, nlopt_algorithm a2>
|
||||
struct IsNLoptAlg<NLoptAlgComb<a1, a2>> {
|
||||
static const constexpr bool value = true;
|
||||
};
|
||||
|
||||
template<class M, class T = void>
|
||||
using NLoptOnly = std::enable_if_t<IsNLoptAlg<M>::value, T>;
|
||||
|
||||
// Helper to convert C style array to std::array. The copy should be optimized
|
||||
// away with modern compilers.
|
||||
template<size_t N, class T> auto to_arr(const T *a)
|
||||
{
|
||||
std::array<T, N> r;
|
||||
std::copy(a, a + N, std::begin(r));
|
||||
return r;
|
||||
}
|
||||
|
||||
template<size_t N, class T> auto to_arr(const T (&a) [N])
|
||||
{
|
||||
return to_arr<N>(static_cast<const T *>(a));
|
||||
}
|
||||
|
||||
enum class OptDir { MIN, MAX }; // Where to optimize
|
||||
|
||||
struct NLopt { // Helper RAII class for nlopt_opt
|
||||
nlopt_opt ptr = nullptr;
|
||||
|
||||
template<class...A> explicit NLopt(A&&...a)
|
||||
{
|
||||
ptr = nlopt_create(std::forward<A>(a)...);
|
||||
}
|
||||
|
||||
NLopt(const NLopt&) = delete;
|
||||
NLopt(NLopt&&) = delete;
|
||||
NLopt& operator=(const NLopt&) = delete;
|
||||
NLopt& operator=(NLopt&&) = delete;
|
||||
|
||||
~NLopt() { nlopt_destroy(ptr); }
|
||||
};
|
||||
|
||||
template<class Method> class NLoptOpt {};
|
||||
|
||||
// Optimizers based on NLopt.
|
||||
template<nlopt_algorithm alg> class NLoptOpt<NLoptAlg<alg>> {
|
||||
protected:
|
||||
StopCriteria m_stopcr;
|
||||
OptDir m_dir;
|
||||
|
||||
template<class Fn> using TOptData =
|
||||
std::tuple<std::remove_reference_t<Fn>*, NLoptOpt*, nlopt_opt>;
|
||||
|
||||
template<class Fn, size_t N>
|
||||
static double optfunc(unsigned n, const double *params,
|
||||
double *gradient,
|
||||
void *data)
|
||||
{
|
||||
assert(n >= N);
|
||||
|
||||
auto tdata = static_cast<TOptData<Fn>*>(data);
|
||||
|
||||
if (std::get<1>(*tdata)->m_stopcr.stop_condition())
|
||||
nlopt_force_stop(std::get<2>(*tdata));
|
||||
|
||||
auto fnptr = std::get<0>(*tdata);
|
||||
auto funval = to_arr<N>(params);
|
||||
|
||||
double scoreval = 0.;
|
||||
using RetT = decltype((*fnptr)(funval));
|
||||
if constexpr (std::is_convertible_v<RetT, ScoreGradient<N>>) {
|
||||
ScoreGradient<N> score = (*fnptr)(funval);
|
||||
for (size_t i = 0; i < n; ++i) gradient[i] = (*score.gradient)[i];
|
||||
scoreval = score.score;
|
||||
} else {
|
||||
scoreval = (*fnptr)(funval);
|
||||
}
|
||||
|
||||
return scoreval;
|
||||
}
|
||||
|
||||
template<size_t N>
|
||||
void set_up(NLopt &nl, const Bounds<N>& bounds)
|
||||
{
|
||||
std::array<double, N> lb, ub;
|
||||
|
||||
for (size_t i = 0; i < N; ++i) {
|
||||
lb[i] = bounds[i].min();
|
||||
ub[i] = bounds[i].max();
|
||||
}
|
||||
|
||||
nlopt_set_lower_bounds(nl.ptr, lb.data());
|
||||
nlopt_set_upper_bounds(nl.ptr, ub.data());
|
||||
|
||||
double abs_diff = m_stopcr.abs_score_diff();
|
||||
double rel_diff = m_stopcr.rel_score_diff();
|
||||
double stopval = m_stopcr.stop_score();
|
||||
if(!std::isnan(abs_diff)) nlopt_set_ftol_abs(nl.ptr, abs_diff);
|
||||
if(!std::isnan(rel_diff)) nlopt_set_ftol_rel(nl.ptr, rel_diff);
|
||||
if(!std::isnan(stopval)) nlopt_set_stopval(nl.ptr, stopval);
|
||||
|
||||
if(this->m_stopcr.max_iterations() > 0)
|
||||
nlopt_set_maxeval(nl.ptr, this->m_stopcr.max_iterations());
|
||||
}
|
||||
|
||||
template<class Fn, size_t N>
|
||||
Result<N> optimize(NLopt &nl, Fn &&fn, const Input<N> &initvals)
|
||||
{
|
||||
Result<N> r;
|
||||
|
||||
TOptData<Fn> data = std::make_tuple(&fn, this, nl.ptr);
|
||||
|
||||
switch(m_dir) {
|
||||
case OptDir::MIN:
|
||||
nlopt_set_min_objective(nl.ptr, optfunc<Fn, N>, &data); break;
|
||||
case OptDir::MAX:
|
||||
nlopt_set_max_objective(nl.ptr, optfunc<Fn, N>, &data); break;
|
||||
}
|
||||
|
||||
r.optimum = initvals;
|
||||
r.resultcode = nlopt_optimize(nl.ptr, r.optimum.data(), &r.score);
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
template<class Func, size_t N>
|
||||
Result<N> optimize(Func&& func,
|
||||
const Input<N> &initvals,
|
||||
const Bounds<N>& bounds)
|
||||
{
|
||||
NLopt nl{alg, N};
|
||||
set_up(nl, bounds);
|
||||
|
||||
return optimize(nl, std::forward<Func>(func), initvals);
|
||||
}
|
||||
|
||||
explicit NLoptOpt(StopCriteria stopcr = {}) : m_stopcr(stopcr) {}
|
||||
|
||||
void set_criteria(const StopCriteria &cr) { m_stopcr = cr; }
|
||||
const StopCriteria &get_criteria() const noexcept { return m_stopcr; }
|
||||
void set_dir(OptDir dir) noexcept { m_dir = dir; }
|
||||
|
||||
void seed(long s) { nlopt_srand(s); }
|
||||
};
|
||||
|
||||
template<nlopt_algorithm glob, nlopt_algorithm loc>
|
||||
class NLoptOpt<NLoptAlgComb<glob, loc>>: public NLoptOpt<NLoptAlg<glob>>
|
||||
{
|
||||
using Base = NLoptOpt<NLoptAlg<glob>>;
|
||||
public:
|
||||
|
||||
template<class Fn, size_t N>
|
||||
Result<N> optimize(Fn&& f,
|
||||
const Input<N> &initvals,
|
||||
const Bounds<N>& bounds)
|
||||
{
|
||||
NLopt nl_glob{glob, N}, nl_loc{loc, N};
|
||||
|
||||
Base::set_up(nl_glob, bounds);
|
||||
Base::set_up(nl_loc, bounds);
|
||||
nlopt_set_local_optimizer(nl_glob.ptr, nl_loc.ptr);
|
||||
|
||||
return Base::optimize(nl_glob, std::forward<Fn>(f), initvals);
|
||||
}
|
||||
|
||||
explicit NLoptOpt(StopCriteria stopcr = {}) : Base{stopcr} {}
|
||||
};
|
||||
|
||||
} // namespace detail;
|
||||
|
||||
// Optimizers based on NLopt.
|
||||
template<class M> class Optimizer<M, detail::NLoptOnly<M>> {
|
||||
detail::NLoptOpt<M> m_opt;
|
||||
|
||||
public:
|
||||
|
||||
Optimizer& to_max() { m_opt.set_dir(detail::OptDir::MAX); return *this; }
|
||||
Optimizer& to_min() { m_opt.set_dir(detail::OptDir::MIN); return *this; }
|
||||
|
||||
template<class Func, size_t N>
|
||||
Result<N> optimize(Func&& func,
|
||||
const Input<N> &initvals,
|
||||
const Bounds<N>& bounds)
|
||||
{
|
||||
return m_opt.optimize(std::forward<Func>(func), initvals, bounds);
|
||||
}
|
||||
|
||||
explicit Optimizer(StopCriteria stopcr = {}) : m_opt(stopcr) {}
|
||||
|
||||
Optimizer &set_criteria(const StopCriteria &cr)
|
||||
{
|
||||
m_opt.set_criteria(cr); return *this;
|
||||
}
|
||||
|
||||
const StopCriteria &get_criteria() const { return m_opt.get_criteria(); }
|
||||
|
||||
void seed(long s) { m_opt.seed(s); }
|
||||
};
|
||||
|
||||
template<size_t N> Bounds<N> bounds(const Bound (&b) [N]) { return detail::to_arr(b); }
|
||||
template<size_t N> Input<N> initvals(const double (&a) [N]) { return detail::to_arr(a); }
|
||||
template<size_t N> auto score_gradient(double s, const double (&grad)[N])
|
||||
{
|
||||
return ScoreGradient<N>(s, detail::to_arr(grad));
|
||||
}
|
||||
|
||||
// Predefinded NLopt algorithms that are used in the codebase
|
||||
using AlgNLoptGenetic = detail::NLoptAlgComb<NLOPT_GN_ESCH>;
|
||||
using AlgNLoptSubplex = detail::NLoptAlg<NLOPT_LN_SBPLX>;
|
||||
using AlgNLoptSimplex = detail::NLoptAlg<NLOPT_LN_NELDERMEAD>;
|
||||
|
||||
// TODO: define others if needed...
|
||||
|
||||
// Helper defs for pre-crafted global and local optimizers that work well.
|
||||
using DefaultGlobalOptimizer = Optimizer<AlgNLoptGenetic>;
|
||||
using DefaultLocalOptimizer = Optimizer<AlgNLoptSubplex>;
|
||||
|
||||
}} // namespace Slic3r::opt
|
||||
|
||||
#endif // NLOPTOPTIMIZER_HPP
|
|
@ -60,10 +60,13 @@ inline int64_t cross2(const Vec2i64 &v1, const Vec2i64 &v2) { return v1(0) * v2(
|
|||
inline float cross2(const Vec2f &v1, const Vec2f &v2) { return v1(0) * v2(1) - v1(1) * v2(0); }
|
||||
inline double cross2(const Vec2d &v1, const Vec2d &v2) { return v1(0) * v2(1) - v1(1) * v2(0); }
|
||||
|
||||
inline Vec2i32 to_2d(const Vec2i32 &pt3) { return Vec2i32(pt3(0), pt3(1)); }
|
||||
inline Vec2i64 to_2d(const Vec3i64 &pt3) { return Vec2i64(pt3(0), pt3(1)); }
|
||||
inline Vec2f to_2d(const Vec3f &pt3) { return Vec2f (pt3(0), pt3(1)); }
|
||||
inline Vec2d to_2d(const Vec3d &pt3) { return Vec2d (pt3(0), pt3(1)); }
|
||||
template<class T, int N> Eigen::Matrix<T, 2, 1, Eigen::DontAlign>
|
||||
to_2d(const Eigen::Matrix<T, N, 1, Eigen::DontAlign> &ptN) { return {ptN(0), ptN(1)}; }
|
||||
|
||||
//inline Vec2i32 to_2d(const Vec3i32 &pt3) { return Vec2i32(pt3(0), pt3(1)); }
|
||||
//inline Vec2i64 to_2d(const Vec3i64 &pt3) { return Vec2i64(pt3(0), pt3(1)); }
|
||||
//inline Vec2f to_2d(const Vec3f &pt3) { return Vec2f (pt3(0), pt3(1)); }
|
||||
//inline Vec2d to_2d(const Vec3d &pt3) { return Vec2d (pt3(0), pt3(1)); }
|
||||
|
||||
inline Vec3d to_3d(const Vec2d &v, double z) { return Vec3d(v(0), v(1), z); }
|
||||
inline Vec3f to_3d(const Vec2f &v, float z) { return Vec3f(v(0), v(1), z); }
|
||||
|
|
|
@ -498,6 +498,7 @@ const std::vector<std::string>& Preset::sla_print_options()
|
|||
"support_head_penetration",
|
||||
"support_head_width",
|
||||
"support_pillar_diameter",
|
||||
"support_small_pillar_diameter_percent",
|
||||
"support_max_bridges_on_pillar",
|
||||
"support_pillar_connection_mode",
|
||||
"support_buildplate_only",
|
||||
|
|
|
@ -2746,7 +2746,7 @@ void PrintConfigDef::init_sla_params()
|
|||
def->set_default_value(new ConfigOptionBool(true));
|
||||
|
||||
def = this->add("support_head_front_diameter", coFloat);
|
||||
def->label = L("Support head front diameter");
|
||||
def->label = L("Pinhead front diameter");
|
||||
def->category = L("Supports");
|
||||
def->tooltip = L("Diameter of the pointing side of the head");
|
||||
def->sidetext = L("mm");
|
||||
|
@ -2755,7 +2755,7 @@ void PrintConfigDef::init_sla_params()
|
|||
def->set_default_value(new ConfigOptionFloat(0.4));
|
||||
|
||||
def = this->add("support_head_penetration", coFloat);
|
||||
def->label = L("Support head penetration");
|
||||
def->label = L("Head penetration");
|
||||
def->category = L("Supports");
|
||||
def->tooltip = L("How much the pinhead has to penetrate the model surface");
|
||||
def->sidetext = L("mm");
|
||||
|
@ -2764,7 +2764,7 @@ void PrintConfigDef::init_sla_params()
|
|||
def->set_default_value(new ConfigOptionFloat(0.2));
|
||||
|
||||
def = this->add("support_head_width", coFloat);
|
||||
def->label = L("Support head width");
|
||||
def->label = L("Pinhead width");
|
||||
def->category = L("Supports");
|
||||
def->tooltip = L("Width from the back sphere center to the front sphere center");
|
||||
def->sidetext = L("mm");
|
||||
|
@ -2774,7 +2774,7 @@ void PrintConfigDef::init_sla_params()
|
|||
def->set_default_value(new ConfigOptionFloat(1.0));
|
||||
|
||||
def = this->add("support_pillar_diameter", coFloat);
|
||||
def->label = L("Support pillar diameter");
|
||||
def->label = L("Pillar diameter");
|
||||
def->category = L("Supports");
|
||||
def->tooltip = L("Diameter in mm of the support pillars");
|
||||
def->sidetext = L("mm");
|
||||
|
@ -2782,6 +2782,17 @@ void PrintConfigDef::init_sla_params()
|
|||
def->max = 15;
|
||||
def->mode = comSimple;
|
||||
def->set_default_value(new ConfigOptionFloat(1.0));
|
||||
|
||||
def = this->add("support_small_pillar_diameter_percent", coPercent);
|
||||
def->label = L("Small pillar diameter percent");
|
||||
def->category = L("Supports");
|
||||
def->tooltip = L("The percentage of smaller pillars compared to the normal pillar diameter "
|
||||
"which are used in problematic areas where a normal pilla cannot fit.");
|
||||
def->sidetext = L("%");
|
||||
def->min = 1;
|
||||
def->max = 100;
|
||||
def->mode = comExpert;
|
||||
def->set_default_value(new ConfigOptionPercent(50));
|
||||
|
||||
def = this->add("support_max_bridges_on_pillar", coInt);
|
||||
def->label = L("Max bridges on a pillar");
|
||||
|
@ -2794,7 +2805,7 @@ void PrintConfigDef::init_sla_params()
|
|||
def->set_default_value(new ConfigOptionInt(3));
|
||||
|
||||
def = this->add("support_pillar_connection_mode", coEnum);
|
||||
def->label = L("Support pillar connection mode");
|
||||
def->label = L("Pillar connection mode");
|
||||
def->tooltip = L("Controls the bridge type between two neighboring pillars."
|
||||
" Can be zig-zag, cross (double zig-zag) or dynamic which"
|
||||
" will automatically switch between the first two depending"
|
||||
|
|
|
@ -1031,6 +1031,10 @@ public:
|
|||
|
||||
// Radius in mm of the support pillars.
|
||||
ConfigOptionFloat support_pillar_diameter /*= 0.8*/;
|
||||
|
||||
// The percentage of smaller pillars compared to the normal pillar diameter
|
||||
// which are used in problematic areas where a normal pilla cannot fit.
|
||||
ConfigOptionPercent support_small_pillar_diameter_percent;
|
||||
|
||||
// How much bridge (supporting another pinhead) can be placed on a pillar.
|
||||
ConfigOptionInt support_max_bridges_on_pillar;
|
||||
|
@ -1155,6 +1159,7 @@ protected:
|
|||
OPT_PTR(support_head_penetration);
|
||||
OPT_PTR(support_head_width);
|
||||
OPT_PTR(support_pillar_diameter);
|
||||
OPT_PTR(support_small_pillar_diameter_percent);
|
||||
OPT_PTR(support_max_bridges_on_pillar);
|
||||
OPT_PTR(support_pillar_connection_mode);
|
||||
OPT_PTR(support_buildplate_only);
|
||||
|
|
|
@ -1,7 +1,9 @@
|
|||
#ifndef SLA_BOOSTADAPTER_HPP
|
||||
#define SLA_BOOSTADAPTER_HPP
|
||||
|
||||
#include <libslic3r/SLA/Common.hpp>
|
||||
#include <libslic3r/Point.hpp>
|
||||
#include <libslic3r/BoundingBox.hpp>
|
||||
|
||||
#include <boost/geometry.hpp>
|
||||
|
||||
namespace boost {
|
||||
|
|
152
src/libslic3r/SLA/Clustering.cpp
Normal file
152
src/libslic3r/SLA/Clustering.cpp
Normal file
|
@ -0,0 +1,152 @@
|
|||
#include "Clustering.hpp"
|
||||
#include "boost/geometry/index/rtree.hpp"
|
||||
|
||||
#include <libslic3r/SLA/SpatIndex.hpp>
|
||||
#include <libslic3r/SLA/BoostAdapter.hpp>
|
||||
|
||||
namespace Slic3r { namespace sla {
|
||||
|
||||
namespace bgi = boost::geometry::index;
|
||||
using Index3D = bgi::rtree< PointIndexEl, bgi::rstar<16, 4> /* ? */ >;
|
||||
|
||||
namespace {
|
||||
|
||||
bool cmp_ptidx_elements(const PointIndexEl& e1, const PointIndexEl& e2)
|
||||
{
|
||||
return e1.second < e2.second;
|
||||
};
|
||||
|
||||
ClusteredPoints cluster(Index3D &sindex,
|
||||
unsigned max_points,
|
||||
std::function<std::vector<PointIndexEl>(
|
||||
const Index3D &, const PointIndexEl &)> qfn)
|
||||
{
|
||||
using Elems = std::vector<PointIndexEl>;
|
||||
|
||||
// Recursive function for visiting all the points in a given distance to
|
||||
// each other
|
||||
std::function<void(Elems&, Elems&)> group =
|
||||
[&sindex, &group, max_points, qfn](Elems& pts, Elems& cluster)
|
||||
{
|
||||
for(auto& p : pts) {
|
||||
std::vector<PointIndexEl> tmp = qfn(sindex, p);
|
||||
|
||||
std::sort(tmp.begin(), tmp.end(), cmp_ptidx_elements);
|
||||
|
||||
Elems newpts;
|
||||
std::set_difference(tmp.begin(), tmp.end(),
|
||||
cluster.begin(), cluster.end(),
|
||||
std::back_inserter(newpts), cmp_ptidx_elements);
|
||||
|
||||
int c = max_points && newpts.size() + cluster.size() > max_points?
|
||||
int(max_points - cluster.size()) : int(newpts.size());
|
||||
|
||||
cluster.insert(cluster.end(), newpts.begin(), newpts.begin() + c);
|
||||
std::sort(cluster.begin(), cluster.end(), cmp_ptidx_elements);
|
||||
|
||||
if(!newpts.empty() && (!max_points || cluster.size() < max_points))
|
||||
group(newpts, cluster);
|
||||
}
|
||||
};
|
||||
|
||||
std::vector<Elems> clusters;
|
||||
for(auto it = sindex.begin(); it != sindex.end();) {
|
||||
Elems cluster = {};
|
||||
Elems pts = {*it};
|
||||
group(pts, cluster);
|
||||
|
||||
for(auto& c : cluster) sindex.remove(c);
|
||||
it = sindex.begin();
|
||||
|
||||
clusters.emplace_back(cluster);
|
||||
}
|
||||
|
||||
ClusteredPoints result;
|
||||
for(auto& cluster : clusters) {
|
||||
result.emplace_back();
|
||||
for(auto c : cluster) result.back().emplace_back(c.second);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
std::vector<PointIndexEl> distance_queryfn(const Index3D& sindex,
|
||||
const PointIndexEl& p,
|
||||
double dist,
|
||||
unsigned max_points)
|
||||
{
|
||||
std::vector<PointIndexEl> tmp; tmp.reserve(max_points);
|
||||
sindex.query(
|
||||
bgi::nearest(p.first, max_points),
|
||||
std::back_inserter(tmp)
|
||||
);
|
||||
|
||||
for(auto it = tmp.begin(); it < tmp.end(); ++it)
|
||||
if((p.first - it->first).norm() > dist) it = tmp.erase(it);
|
||||
|
||||
return tmp;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
// Clustering a set of points by the given criteria
|
||||
ClusteredPoints cluster(
|
||||
const std::vector<unsigned>& indices,
|
||||
std::function<Vec3d(unsigned)> pointfn,
|
||||
double dist,
|
||||
unsigned max_points)
|
||||
{
|
||||
// A spatial index for querying the nearest points
|
||||
Index3D sindex;
|
||||
|
||||
// Build the index
|
||||
for(auto idx : indices) sindex.insert( std::make_pair(pointfn(idx), idx));
|
||||
|
||||
return cluster(sindex, max_points,
|
||||
[dist, max_points](const Index3D& sidx, const PointIndexEl& p)
|
||||
{
|
||||
return distance_queryfn(sidx, p, dist, max_points);
|
||||
});
|
||||
}
|
||||
|
||||
// Clustering a set of points by the given criteria
|
||||
ClusteredPoints cluster(
|
||||
const std::vector<unsigned>& indices,
|
||||
std::function<Vec3d(unsigned)> pointfn,
|
||||
std::function<bool(const PointIndexEl&, const PointIndexEl&)> predicate,
|
||||
unsigned max_points)
|
||||
{
|
||||
// A spatial index for querying the nearest points
|
||||
Index3D sindex;
|
||||
|
||||
// Build the index
|
||||
for(auto idx : indices) sindex.insert( std::make_pair(pointfn(idx), idx));
|
||||
|
||||
return cluster(sindex, max_points,
|
||||
[max_points, predicate](const Index3D& sidx, const PointIndexEl& p)
|
||||
{
|
||||
std::vector<PointIndexEl> tmp; tmp.reserve(max_points);
|
||||
sidx.query(bgi::satisfies([p, predicate](const PointIndexEl& e){
|
||||
return predicate(p, e);
|
||||
}), std::back_inserter(tmp));
|
||||
return tmp;
|
||||
});
|
||||
}
|
||||
|
||||
ClusteredPoints cluster(const Eigen::MatrixXd& pts, double dist, unsigned max_points)
|
||||
{
|
||||
// A spatial index for querying the nearest points
|
||||
Index3D sindex;
|
||||
|
||||
// Build the index
|
||||
for(Eigen::Index i = 0; i < pts.rows(); i++)
|
||||
sindex.insert(std::make_pair(Vec3d(pts.row(i)), unsigned(i)));
|
||||
|
||||
return cluster(sindex, max_points,
|
||||
[dist, max_points](const Index3D& sidx, const PointIndexEl& p)
|
||||
{
|
||||
return distance_queryfn(sidx, p, dist, max_points);
|
||||
});
|
||||
}
|
||||
|
||||
}} // namespace Slic3r::sla
|
|
@ -2,7 +2,8 @@
|
|||
#define SLA_CLUSTERING_HPP
|
||||
|
||||
#include <vector>
|
||||
#include <libslic3r/SLA/Common.hpp>
|
||||
|
||||
#include <libslic3r/Point.hpp>
|
||||
#include <libslic3r/SLA/SpatIndex.hpp>
|
||||
|
||||
namespace Slic3r { namespace sla {
|
||||
|
@ -16,7 +17,7 @@ ClusteredPoints cluster(const std::vector<unsigned>& indices,
|
|||
double dist,
|
||||
unsigned max_points);
|
||||
|
||||
ClusteredPoints cluster(const PointSet& points,
|
||||
ClusteredPoints cluster(const Eigen::MatrixXd& points,
|
||||
double dist,
|
||||
unsigned max_points);
|
||||
|
||||
|
@ -26,5 +27,56 @@ ClusteredPoints cluster(
|
|||
std::function<bool(const PointIndexEl&, const PointIndexEl&)> predicate,
|
||||
unsigned max_points);
|
||||
|
||||
}}
|
||||
// This function returns the position of the centroid in the input 'clust'
|
||||
// vector of point indices.
|
||||
template<class DistFn, class PointFn>
|
||||
long cluster_centroid(const ClusterEl &clust, PointFn pointfn, DistFn df)
|
||||
{
|
||||
switch(clust.size()) {
|
||||
case 0: /* empty cluster */ return -1;
|
||||
case 1: /* only one element */ return 0;
|
||||
case 2: /* if two elements, there is no center */ return 0;
|
||||
default: ;
|
||||
}
|
||||
|
||||
// The function works by calculating for each point the average distance
|
||||
// from all the other points in the cluster. We create a selector bitmask of
|
||||
// the same size as the cluster. The bitmask will have two true bits and
|
||||
// false bits for the rest of items and we will loop through all the
|
||||
// permutations of the bitmask (combinations of two points). Get the
|
||||
// distance for the two points and add the distance to the averages.
|
||||
// The point with the smallest average than wins.
|
||||
|
||||
// The complexity should be O(n^2) but we will mostly apply this function
|
||||
// for small clusters only (cca 3 elements)
|
||||
|
||||
std::vector<bool> sel(clust.size(), false); // create full zero bitmask
|
||||
std::fill(sel.end() - 2, sel.end(), true); // insert the two ones
|
||||
std::vector<double> avgs(clust.size(), 0.0); // store the average distances
|
||||
|
||||
do {
|
||||
std::array<size_t, 2> idx;
|
||||
for(size_t i = 0, j = 0; i < clust.size(); i++)
|
||||
if(sel[i]) idx[j++] = i;
|
||||
|
||||
double d = df(pointfn(clust[idx[0]]),
|
||||
pointfn(clust[idx[1]]));
|
||||
|
||||
// add the distance to the sums for both associated points
|
||||
for(auto i : idx) avgs[i] += d;
|
||||
|
||||
// now continue with the next permutation of the bitmask with two 1s
|
||||
} while(std::next_permutation(sel.begin(), sel.end()));
|
||||
|
||||
// Divide by point size in the cluster to get the average (may be redundant)
|
||||
for(auto& a : avgs) a /= clust.size();
|
||||
|
||||
// get the lowest average distance and return the index
|
||||
auto minit = std::min_element(avgs.begin(), avgs.end());
|
||||
return long(minit - avgs.begin());
|
||||
}
|
||||
|
||||
|
||||
}} // namespace Slic3r::sla
|
||||
|
||||
#endif // CLUSTERING_HPP
|
||||
|
|
|
@ -1,27 +0,0 @@
|
|||
#ifndef SLA_COMMON_HPP
|
||||
#define SLA_COMMON_HPP
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include <numeric>
|
||||
#include <functional>
|
||||
#include <Eigen/Geometry>
|
||||
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
// Typedefs from Point.hpp
|
||||
typedef Eigen::Matrix<float, 3, 1, Eigen::DontAlign> Vec3f;
|
||||
typedef Eigen::Matrix<double, 3, 1, Eigen::DontAlign> Vec3d;
|
||||
typedef Eigen::Matrix<int, 3, 1, Eigen::DontAlign> Vec3i;
|
||||
typedef Eigen::Matrix<int, 4, 1, Eigen::DontAlign> Vec4i;
|
||||
|
||||
namespace sla {
|
||||
|
||||
using PointSet = Eigen::MatrixXd;
|
||||
|
||||
} // namespace sla
|
||||
} // namespace Slic3r
|
||||
|
||||
|
||||
#endif // SLASUPPORTTREE_HPP
|
|
@ -1,5 +1,5 @@
|
|||
#include <libslic3r/SLA/Contour3D.hpp>
|
||||
#include <libslic3r/SLA/EigenMesh3D.hpp>
|
||||
#include <libslic3r/SLA/IndexedMesh.hpp>
|
||||
|
||||
#include <libslic3r/Format/objparser.hpp>
|
||||
|
||||
|
@ -27,7 +27,7 @@ Contour3D::Contour3D(TriangleMesh &&trmesh)
|
|||
faces3.swap(trmesh.its.indices);
|
||||
}
|
||||
|
||||
Contour3D::Contour3D(const EigenMesh3D &emesh) {
|
||||
Contour3D::Contour3D(const IndexedMesh &emesh) {
|
||||
points.reserve(emesh.vertices().size());
|
||||
faces3.reserve(emesh.indices().size());
|
||||
|
||||
|
|
|
@ -1,13 +1,16 @@
|
|||
#ifndef SLA_CONTOUR3D_HPP
|
||||
#define SLA_CONTOUR3D_HPP
|
||||
|
||||
#include <libslic3r/SLA/Common.hpp>
|
||||
|
||||
#include <libslic3r/TriangleMesh.hpp>
|
||||
|
||||
namespace Slic3r { namespace sla {
|
||||
namespace Slic3r {
|
||||
|
||||
class EigenMesh3D;
|
||||
// Used for quads (TODO: remove this, and convert quads to triangles in OpenVDBUtils)
|
||||
using Vec4i = Eigen::Matrix<int, 4, 1, Eigen::DontAlign>;
|
||||
|
||||
namespace sla {
|
||||
|
||||
class IndexedMesh;
|
||||
|
||||
/// Dumb vertex mesh consisting of triangles (or) quads. Capable of merging with
|
||||
/// other meshes of this type and converting to and from other mesh formats.
|
||||
|
@ -19,7 +22,7 @@ struct Contour3D {
|
|||
Contour3D() = default;
|
||||
Contour3D(const TriangleMesh &trmesh);
|
||||
Contour3D(TriangleMesh &&trmesh);
|
||||
Contour3D(const EigenMesh3D &emesh);
|
||||
Contour3D(const IndexedMesh &emesh);
|
||||
|
||||
Contour3D& merge(const Contour3D& ctr);
|
||||
Contour3D& merge(const Pointf3s& triangles);
|
||||
|
|
|
@ -3,11 +3,10 @@
|
|||
#include <libslic3r/OpenVDBUtils.hpp>
|
||||
#include <libslic3r/TriangleMesh.hpp>
|
||||
#include <libslic3r/SLA/Hollowing.hpp>
|
||||
#include <libslic3r/SLA/Contour3D.hpp>
|
||||
#include <libslic3r/SLA/EigenMesh3D.hpp>
|
||||
#include <libslic3r/SLA/SupportTreeBuilder.hpp>
|
||||
#include <libslic3r/SLA/IndexedMesh.hpp>
|
||||
#include <libslic3r/ClipperUtils.hpp>
|
||||
#include <libslic3r/SimplifyMesh.hpp>
|
||||
#include <libslic3r/SLA/SupportTreeMesher.hpp>
|
||||
|
||||
#include <boost/log/trivial.hpp>
|
||||
|
||||
|
@ -160,7 +159,7 @@ bool DrainHole::get_intersections(const Vec3f& s, const Vec3f& dir,
|
|||
const Eigen::ParametrizedLine<float, 3> ray(s, dir.normalized());
|
||||
|
||||
for (size_t i=0; i<2; ++i)
|
||||
out[i] = std::make_pair(sla::EigenMesh3D::hit_result::infty(), Vec3d::Zero());
|
||||
out[i] = std::make_pair(sla::IndexedMesh::hit_result::infty(), Vec3d::Zero());
|
||||
|
||||
const float sqr_radius = pow(radius, 2.f);
|
||||
|
||||
|
|
|
@ -2,7 +2,6 @@
|
|||
#define SLA_HOLLOWING_HPP
|
||||
|
||||
#include <memory>
|
||||
#include <libslic3r/SLA/Common.hpp>
|
||||
#include <libslic3r/SLA/Contour3D.hpp>
|
||||
#include <libslic3r/SLA/JobController.hpp>
|
||||
|
||||
|
|
|
@ -1,187 +1,18 @@
|
|||
#include <cmath>
|
||||
#include <libslic3r/SLA/Common.hpp>
|
||||
#include <libslic3r/SLA/Concurrency.hpp>
|
||||
#include <libslic3r/SLA/SpatIndex.hpp>
|
||||
#include <libslic3r/SLA/EigenMesh3D.hpp>
|
||||
#include <libslic3r/SLA/Contour3D.hpp>
|
||||
#include <libslic3r/SLA/Clustering.hpp>
|
||||
#include "IndexedMesh.hpp"
|
||||
#include "Concurrency.hpp"
|
||||
|
||||
#include <libslic3r/AABBTreeIndirect.hpp>
|
||||
#include <libslic3r/TriangleMesh.hpp>
|
||||
|
||||
// for concave hull merging decisions
|
||||
#include <libslic3r/SLA/BoostAdapter.hpp>
|
||||
#include "boost/geometry/index/rtree.hpp"
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(push)
|
||||
#pragma warning(disable: 4244)
|
||||
#pragma warning(disable: 4267)
|
||||
#endif
|
||||
|
||||
|
||||
#include <igl/remove_duplicate_vertices.h>
|
||||
#include <numeric>
|
||||
|
||||
#ifdef SLIC3R_HOLE_RAYCASTER
|
||||
#include <libslic3r/SLA/Hollowing.hpp>
|
||||
#include <libslic3r/SLA/Hollowing.hpp>
|
||||
#endif
|
||||
|
||||
namespace Slic3r { namespace sla {
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(pop)
|
||||
#endif
|
||||
|
||||
|
||||
namespace Slic3r {
|
||||
namespace sla {
|
||||
|
||||
|
||||
/* **************************************************************************
|
||||
* PointIndex implementation
|
||||
* ************************************************************************** */
|
||||
|
||||
class PointIndex::Impl {
|
||||
public:
|
||||
using BoostIndex = boost::geometry::index::rtree< PointIndexEl,
|
||||
boost::geometry::index::rstar<16, 4> /* ? */ >;
|
||||
|
||||
BoostIndex m_store;
|
||||
};
|
||||
|
||||
PointIndex::PointIndex(): m_impl(new Impl()) {}
|
||||
PointIndex::~PointIndex() {}
|
||||
|
||||
PointIndex::PointIndex(const PointIndex &cpy): m_impl(new Impl(*cpy.m_impl)) {}
|
||||
PointIndex::PointIndex(PointIndex&& cpy): m_impl(std::move(cpy.m_impl)) {}
|
||||
|
||||
PointIndex& PointIndex::operator=(const PointIndex &cpy)
|
||||
{
|
||||
m_impl.reset(new Impl(*cpy.m_impl));
|
||||
return *this;
|
||||
}
|
||||
|
||||
PointIndex& PointIndex::operator=(PointIndex &&cpy)
|
||||
{
|
||||
m_impl.swap(cpy.m_impl);
|
||||
return *this;
|
||||
}
|
||||
|
||||
void PointIndex::insert(const PointIndexEl &el)
|
||||
{
|
||||
m_impl->m_store.insert(el);
|
||||
}
|
||||
|
||||
bool PointIndex::remove(const PointIndexEl& el)
|
||||
{
|
||||
return m_impl->m_store.remove(el) == 1;
|
||||
}
|
||||
|
||||
std::vector<PointIndexEl>
|
||||
PointIndex::query(std::function<bool(const PointIndexEl &)> fn) const
|
||||
{
|
||||
namespace bgi = boost::geometry::index;
|
||||
|
||||
std::vector<PointIndexEl> ret;
|
||||
m_impl->m_store.query(bgi::satisfies(fn), std::back_inserter(ret));
|
||||
return ret;
|
||||
}
|
||||
|
||||
std::vector<PointIndexEl> PointIndex::nearest(const Vec3d &el, unsigned k = 1) const
|
||||
{
|
||||
namespace bgi = boost::geometry::index;
|
||||
std::vector<PointIndexEl> ret; ret.reserve(k);
|
||||
m_impl->m_store.query(bgi::nearest(el, k), std::back_inserter(ret));
|
||||
return ret;
|
||||
}
|
||||
|
||||
size_t PointIndex::size() const
|
||||
{
|
||||
return m_impl->m_store.size();
|
||||
}
|
||||
|
||||
void PointIndex::foreach(std::function<void (const PointIndexEl &)> fn)
|
||||
{
|
||||
for(auto& el : m_impl->m_store) fn(el);
|
||||
}
|
||||
|
||||
void PointIndex::foreach(std::function<void (const PointIndexEl &)> fn) const
|
||||
{
|
||||
for(const auto &el : m_impl->m_store) fn(el);
|
||||
}
|
||||
|
||||
/* **************************************************************************
|
||||
* BoxIndex implementation
|
||||
* ************************************************************************** */
|
||||
|
||||
class BoxIndex::Impl {
|
||||
public:
|
||||
using BoostIndex = boost::geometry::index::
|
||||
rtree<BoxIndexEl, boost::geometry::index::rstar<16, 4> /* ? */>;
|
||||
|
||||
BoostIndex m_store;
|
||||
};
|
||||
|
||||
BoxIndex::BoxIndex(): m_impl(new Impl()) {}
|
||||
BoxIndex::~BoxIndex() {}
|
||||
|
||||
BoxIndex::BoxIndex(const BoxIndex &cpy): m_impl(new Impl(*cpy.m_impl)) {}
|
||||
BoxIndex::BoxIndex(BoxIndex&& cpy): m_impl(std::move(cpy.m_impl)) {}
|
||||
|
||||
BoxIndex& BoxIndex::operator=(const BoxIndex &cpy)
|
||||
{
|
||||
m_impl.reset(new Impl(*cpy.m_impl));
|
||||
return *this;
|
||||
}
|
||||
|
||||
BoxIndex& BoxIndex::operator=(BoxIndex &&cpy)
|
||||
{
|
||||
m_impl.swap(cpy.m_impl);
|
||||
return *this;
|
||||
}
|
||||
|
||||
void BoxIndex::insert(const BoxIndexEl &el)
|
||||
{
|
||||
m_impl->m_store.insert(el);
|
||||
}
|
||||
|
||||
bool BoxIndex::remove(const BoxIndexEl& el)
|
||||
{
|
||||
return m_impl->m_store.remove(el) == 1;
|
||||
}
|
||||
|
||||
std::vector<BoxIndexEl> BoxIndex::query(const BoundingBox &qrbb,
|
||||
BoxIndex::QueryType qt)
|
||||
{
|
||||
namespace bgi = boost::geometry::index;
|
||||
|
||||
std::vector<BoxIndexEl> ret; ret.reserve(m_impl->m_store.size());
|
||||
|
||||
switch (qt) {
|
||||
case qtIntersects:
|
||||
m_impl->m_store.query(bgi::intersects(qrbb), std::back_inserter(ret));
|
||||
break;
|
||||
case qtWithin:
|
||||
m_impl->m_store.query(bgi::within(qrbb), std::back_inserter(ret));
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
size_t BoxIndex::size() const
|
||||
{
|
||||
return m_impl->m_store.size();
|
||||
}
|
||||
|
||||
void BoxIndex::foreach(std::function<void (const BoxIndexEl &)> fn)
|
||||
{
|
||||
for(auto& el : m_impl->m_store) fn(el);
|
||||
}
|
||||
|
||||
|
||||
/* ****************************************************************************
|
||||
* EigenMesh3D implementation
|
||||
* ****************************************************************************/
|
||||
|
||||
|
||||
class EigenMesh3D::AABBImpl {
|
||||
class IndexedMesh::AABBImpl {
|
||||
private:
|
||||
AABBTreeIndirect::Tree3f m_tree;
|
||||
|
||||
|
@ -189,7 +20,7 @@ public:
|
|||
void init(const TriangleMesh& tm)
|
||||
{
|
||||
m_tree = AABBTreeIndirect::build_aabb_tree_over_indexed_triangle_set(
|
||||
tm.its.vertices, tm.its.indices);
|
||||
tm.its.vertices, tm.its.indices);
|
||||
}
|
||||
|
||||
void intersect_ray(const TriangleMesh& tm,
|
||||
|
@ -215,9 +46,9 @@ public:
|
|||
size_t idx_unsigned = 0;
|
||||
Vec3d closest_vec3d(closest);
|
||||
double dist = AABBTreeIndirect::squared_distance_to_indexed_triangle_set(
|
||||
tm.its.vertices,
|
||||
tm.its.indices,
|
||||
m_tree, point, idx_unsigned, closest_vec3d);
|
||||
tm.its.vertices,
|
||||
tm.its.indices,
|
||||
m_tree, point, idx_unsigned, closest_vec3d);
|
||||
i = int(idx_unsigned);
|
||||
closest = closest_vec3d;
|
||||
return dist;
|
||||
|
@ -226,72 +57,71 @@ public:
|
|||
|
||||
static const constexpr double MESH_EPS = 1e-6;
|
||||
|
||||
EigenMesh3D::EigenMesh3D(const TriangleMesh& tmesh)
|
||||
IndexedMesh::IndexedMesh(const TriangleMesh& tmesh)
|
||||
: m_aabb(new AABBImpl()), m_tm(&tmesh)
|
||||
{
|
||||
auto&& bb = tmesh.bounding_box();
|
||||
m_ground_level += bb.min(Z);
|
||||
|
||||
|
||||
// Build the AABB accelaration tree
|
||||
m_aabb->init(tmesh);
|
||||
}
|
||||
|
||||
EigenMesh3D::~EigenMesh3D() {}
|
||||
IndexedMesh::~IndexedMesh() {}
|
||||
|
||||
EigenMesh3D::EigenMesh3D(const EigenMesh3D &other):
|
||||
IndexedMesh::IndexedMesh(const IndexedMesh &other):
|
||||
m_tm(other.m_tm), m_ground_level(other.m_ground_level),
|
||||
m_aabb( new AABBImpl(*other.m_aabb) ) {}
|
||||
|
||||
|
||||
EigenMesh3D &EigenMesh3D::operator=(const EigenMesh3D &other)
|
||||
IndexedMesh &IndexedMesh::operator=(const IndexedMesh &other)
|
||||
{
|
||||
m_tm = other.m_tm;
|
||||
m_ground_level = other.m_ground_level;
|
||||
m_aabb.reset(new AABBImpl(*other.m_aabb)); return *this;
|
||||
}
|
||||
|
||||
EigenMesh3D &EigenMesh3D::operator=(EigenMesh3D &&other) = default;
|
||||
IndexedMesh &IndexedMesh::operator=(IndexedMesh &&other) = default;
|
||||
|
||||
EigenMesh3D::EigenMesh3D(EigenMesh3D &&other) = default;
|
||||
IndexedMesh::IndexedMesh(IndexedMesh &&other) = default;
|
||||
|
||||
|
||||
|
||||
const std::vector<Vec3f>& EigenMesh3D::vertices() const
|
||||
const std::vector<Vec3f>& IndexedMesh::vertices() const
|
||||
{
|
||||
return m_tm->its.vertices;
|
||||
}
|
||||
|
||||
|
||||
|
||||
const std::vector<Vec3i>& EigenMesh3D::indices() const
|
||||
const std::vector<Vec3i>& IndexedMesh::indices() const
|
||||
{
|
||||
return m_tm->its.indices;
|
||||
}
|
||||
|
||||
|
||||
|
||||
const Vec3f& EigenMesh3D::vertices(size_t idx) const
|
||||
const Vec3f& IndexedMesh::vertices(size_t idx) const
|
||||
{
|
||||
return m_tm->its.vertices[idx];
|
||||
}
|
||||
|
||||
|
||||
|
||||
const Vec3i& EigenMesh3D::indices(size_t idx) const
|
||||
const Vec3i& IndexedMesh::indices(size_t idx) const
|
||||
{
|
||||
return m_tm->its.indices[idx];
|
||||
}
|
||||
|
||||
|
||||
|
||||
Vec3d EigenMesh3D::normal_by_face_id(int face_id) const {
|
||||
Vec3d IndexedMesh::normal_by_face_id(int face_id) const {
|
||||
return m_tm->stl.facet_start[face_id].normal.cast<double>();
|
||||
}
|
||||
|
||||
|
||||
|
||||
EigenMesh3D::hit_result
|
||||
EigenMesh3D::query_ray_hit(const Vec3d &s, const Vec3d &dir) const
|
||||
IndexedMesh::hit_result
|
||||
IndexedMesh::query_ray_hit(const Vec3d &s, const Vec3d &dir) const
|
||||
{
|
||||
assert(is_approx(dir.norm(), 1.));
|
||||
igl::Hit hit;
|
||||
|
@ -319,13 +149,13 @@ EigenMesh3D::query_ray_hit(const Vec3d &s, const Vec3d &dir) const
|
|||
return ret;
|
||||
}
|
||||
|
||||
std::vector<EigenMesh3D::hit_result>
|
||||
EigenMesh3D::query_ray_hits(const Vec3d &s, const Vec3d &dir) const
|
||||
std::vector<IndexedMesh::hit_result>
|
||||
IndexedMesh::query_ray_hits(const Vec3d &s, const Vec3d &dir) const
|
||||
{
|
||||
std::vector<EigenMesh3D::hit_result> outs;
|
||||
std::vector<IndexedMesh::hit_result> outs;
|
||||
std::vector<igl::Hit> hits;
|
||||
m_aabb->intersect_ray(*m_tm, s, dir, hits);
|
||||
|
||||
|
||||
// The sort is necessary, the hits are not always sorted.
|
||||
std::sort(hits.begin(), hits.end(),
|
||||
[](const igl::Hit& a, const igl::Hit& b) { return a.t < b.t; });
|
||||
|
@ -334,13 +164,13 @@ EigenMesh3D::query_ray_hits(const Vec3d &s, const Vec3d &dir) const
|
|||
// along an axis of a cube due to floating-point approximations in igl (?)
|
||||
hits.erase(std::unique(hits.begin(), hits.end(),
|
||||
[](const igl::Hit& a, const igl::Hit& b)
|
||||
{ return a.t == b.t; }),
|
||||
{ return a.t == b.t; }),
|
||||
hits.end());
|
||||
|
||||
// Convert the igl::Hit into hit_result
|
||||
outs.reserve(hits.size());
|
||||
for (const igl::Hit& hit : hits) {
|
||||
outs.emplace_back(EigenMesh3D::hit_result(*this));
|
||||
outs.emplace_back(IndexedMesh::hit_result(*this));
|
||||
outs.back().m_t = double(hit.t);
|
||||
outs.back().m_dir = dir;
|
||||
outs.back().m_source = s;
|
||||
|
@ -355,8 +185,8 @@ EigenMesh3D::query_ray_hits(const Vec3d &s, const Vec3d &dir) const
|
|||
|
||||
|
||||
#ifdef SLIC3R_HOLE_RAYCASTER
|
||||
EigenMesh3D::hit_result EigenMesh3D::filter_hits(
|
||||
const std::vector<EigenMesh3D::hit_result>& object_hits) const
|
||||
IndexedMesh::hit_result IndexedMesh::filter_hits(
|
||||
const std::vector<IndexedMesh::hit_result>& object_hits) const
|
||||
{
|
||||
assert(! m_holes.empty());
|
||||
hit_result out(*this);
|
||||
|
@ -377,7 +207,7 @@ EigenMesh3D::hit_result EigenMesh3D::filter_hits(
|
|||
};
|
||||
std::vector<HoleHit> hole_isects;
|
||||
hole_isects.reserve(m_holes.size());
|
||||
|
||||
|
||||
auto sf = s.cast<float>();
|
||||
auto dirf = dir.cast<float>();
|
||||
|
||||
|
@ -452,7 +282,7 @@ EigenMesh3D::hit_result EigenMesh3D::filter_hits(
|
|||
#endif
|
||||
|
||||
|
||||
double EigenMesh3D::squared_distance(const Vec3d &p, int& i, Vec3d& c) const {
|
||||
double IndexedMesh::squared_distance(const Vec3d &p, int& i, Vec3d& c) const {
|
||||
double sqdst = 0;
|
||||
Eigen::Matrix<double, 1, 3> pp = p;
|
||||
Eigen::Matrix<double, 1, 3> cc;
|
||||
|
@ -461,31 +291,19 @@ double EigenMesh3D::squared_distance(const Vec3d &p, int& i, Vec3d& c) const {
|
|||
return sqdst;
|
||||
}
|
||||
|
||||
/* ****************************************************************************
|
||||
* Misc functions
|
||||
* ****************************************************************************/
|
||||
|
||||
namespace {
|
||||
|
||||
bool point_on_edge(const Vec3d& p, const Vec3d& e1, const Vec3d& e2,
|
||||
double eps = 0.05)
|
||||
static bool point_on_edge(const Vec3d& p, const Vec3d& e1, const Vec3d& e2,
|
||||
double eps = 0.05)
|
||||
{
|
||||
using Line3D = Eigen::ParametrizedLine<double, 3>;
|
||||
|
||||
|
||||
auto line = Line3D::Through(e1, e2);
|
||||
double d = line.distance(p);
|
||||
return std::abs(d) < eps;
|
||||
}
|
||||
|
||||
template<class Vec> double distance(const Vec& pp1, const Vec& pp2) {
|
||||
auto p = pp2 - pp1;
|
||||
return std::sqrt(p.transpose() * p);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
PointSet normals(const PointSet& points,
|
||||
const EigenMesh3D& mesh,
|
||||
const IndexedMesh& mesh,
|
||||
double eps,
|
||||
std::function<void()> thr, // throw on cancel
|
||||
const std::vector<unsigned>& pt_indices)
|
||||
|
@ -531,11 +349,11 @@ PointSet normals(const PointSet& points,
|
|||
// ic will mark a single vertex.
|
||||
int ia = -1, ib = -1, ic = -1;
|
||||
|
||||
if (std::abs(distance(p, p1)) < eps) {
|
||||
if (std::abs((p - p1).norm()) < eps) {
|
||||
ic = trindex(0);
|
||||
} else if (std::abs(distance(p, p2)) < eps) {
|
||||
} else if (std::abs((p - p2).norm()) < eps) {
|
||||
ic = trindex(1);
|
||||
} else if (std::abs(distance(p, p3)) < eps) {
|
||||
} else if (std::abs((p - p3).norm()) < eps) {
|
||||
ic = trindex(2);
|
||||
} else if (point_on_edge(p, p1, p2, eps)) {
|
||||
ia = trindex(0);
|
||||
|
@ -612,148 +430,4 @@ PointSet normals(const PointSet& points,
|
|||
return ret;
|
||||
}
|
||||
|
||||
namespace bgi = boost::geometry::index;
|
||||
using Index3D = bgi::rtree< PointIndexEl, bgi::rstar<16, 4> /* ? */ >;
|
||||
|
||||
namespace {
|
||||
|
||||
bool cmp_ptidx_elements(const PointIndexEl& e1, const PointIndexEl& e2)
|
||||
{
|
||||
return e1.second < e2.second;
|
||||
};
|
||||
|
||||
ClusteredPoints cluster(Index3D &sindex,
|
||||
unsigned max_points,
|
||||
std::function<std::vector<PointIndexEl>(
|
||||
const Index3D &, const PointIndexEl &)> qfn)
|
||||
{
|
||||
using Elems = std::vector<PointIndexEl>;
|
||||
|
||||
// Recursive function for visiting all the points in a given distance to
|
||||
// each other
|
||||
std::function<void(Elems&, Elems&)> group =
|
||||
[&sindex, &group, max_points, qfn](Elems& pts, Elems& cluster)
|
||||
{
|
||||
for(auto& p : pts) {
|
||||
std::vector<PointIndexEl> tmp = qfn(sindex, p);
|
||||
|
||||
std::sort(tmp.begin(), tmp.end(), cmp_ptidx_elements);
|
||||
|
||||
Elems newpts;
|
||||
std::set_difference(tmp.begin(), tmp.end(),
|
||||
cluster.begin(), cluster.end(),
|
||||
std::back_inserter(newpts), cmp_ptidx_elements);
|
||||
|
||||
int c = max_points && newpts.size() + cluster.size() > max_points?
|
||||
int(max_points - cluster.size()) : int(newpts.size());
|
||||
|
||||
cluster.insert(cluster.end(), newpts.begin(), newpts.begin() + c);
|
||||
std::sort(cluster.begin(), cluster.end(), cmp_ptidx_elements);
|
||||
|
||||
if(!newpts.empty() && (!max_points || cluster.size() < max_points))
|
||||
group(newpts, cluster);
|
||||
}
|
||||
};
|
||||
|
||||
std::vector<Elems> clusters;
|
||||
for(auto it = sindex.begin(); it != sindex.end();) {
|
||||
Elems cluster = {};
|
||||
Elems pts = {*it};
|
||||
group(pts, cluster);
|
||||
|
||||
for(auto& c : cluster) sindex.remove(c);
|
||||
it = sindex.begin();
|
||||
|
||||
clusters.emplace_back(cluster);
|
||||
}
|
||||
|
||||
ClusteredPoints result;
|
||||
for(auto& cluster : clusters) {
|
||||
result.emplace_back();
|
||||
for(auto c : cluster) result.back().emplace_back(c.second);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
std::vector<PointIndexEl> distance_queryfn(const Index3D& sindex,
|
||||
const PointIndexEl& p,
|
||||
double dist,
|
||||
unsigned max_points)
|
||||
{
|
||||
std::vector<PointIndexEl> tmp; tmp.reserve(max_points);
|
||||
sindex.query(
|
||||
bgi::nearest(p.first, max_points),
|
||||
std::back_inserter(tmp)
|
||||
);
|
||||
|
||||
for(auto it = tmp.begin(); it < tmp.end(); ++it)
|
||||
if(distance(p.first, it->first) > dist) it = tmp.erase(it);
|
||||
|
||||
return tmp;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
// Clustering a set of points by the given criteria
|
||||
ClusteredPoints cluster(
|
||||
const std::vector<unsigned>& indices,
|
||||
std::function<Vec3d(unsigned)> pointfn,
|
||||
double dist,
|
||||
unsigned max_points)
|
||||
{
|
||||
// A spatial index for querying the nearest points
|
||||
Index3D sindex;
|
||||
|
||||
// Build the index
|
||||
for(auto idx : indices) sindex.insert( std::make_pair(pointfn(idx), idx));
|
||||
|
||||
return cluster(sindex, max_points,
|
||||
[dist, max_points](const Index3D& sidx, const PointIndexEl& p)
|
||||
{
|
||||
return distance_queryfn(sidx, p, dist, max_points);
|
||||
});
|
||||
}
|
||||
|
||||
// Clustering a set of points by the given criteria
|
||||
ClusteredPoints cluster(
|
||||
const std::vector<unsigned>& indices,
|
||||
std::function<Vec3d(unsigned)> pointfn,
|
||||
std::function<bool(const PointIndexEl&, const PointIndexEl&)> predicate,
|
||||
unsigned max_points)
|
||||
{
|
||||
// A spatial index for querying the nearest points
|
||||
Index3D sindex;
|
||||
|
||||
// Build the index
|
||||
for(auto idx : indices) sindex.insert( std::make_pair(pointfn(idx), idx));
|
||||
|
||||
return cluster(sindex, max_points,
|
||||
[max_points, predicate](const Index3D& sidx, const PointIndexEl& p)
|
||||
{
|
||||
std::vector<PointIndexEl> tmp; tmp.reserve(max_points);
|
||||
sidx.query(bgi::satisfies([p, predicate](const PointIndexEl& e){
|
||||
return predicate(p, e);
|
||||
}), std::back_inserter(tmp));
|
||||
return tmp;
|
||||
});
|
||||
}
|
||||
|
||||
ClusteredPoints cluster(const PointSet& pts, double dist, unsigned max_points)
|
||||
{
|
||||
// A spatial index for querying the nearest points
|
||||
Index3D sindex;
|
||||
|
||||
// Build the index
|
||||
for(Eigen::Index i = 0; i < pts.rows(); i++)
|
||||
sindex.insert(std::make_pair(Vec3d(pts.row(i)), unsigned(i)));
|
||||
|
||||
return cluster(sindex, max_points,
|
||||
[dist, max_points](const Index3D& sidx, const PointIndexEl& p)
|
||||
{
|
||||
return distance_queryfn(sidx, p, dist, max_points);
|
||||
});
|
||||
}
|
||||
|
||||
} // namespace sla
|
||||
} // namespace Slic3r
|
||||
}} // namespace Slic3r::sla
|
|
@ -1,8 +1,10 @@
|
|||
#ifndef SLA_EIGENMESH3D_H
|
||||
#define SLA_EIGENMESH3D_H
|
||||
#ifndef SLA_INDEXEDMESH_H
|
||||
#define SLA_INDEXEDMESH_H
|
||||
|
||||
#include <libslic3r/SLA/Common.hpp>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include <libslic3r/Point.hpp>
|
||||
|
||||
// There is an implementation of a hole-aware raycaster that was eventually
|
||||
// not used in production version. It is now hidden under following define
|
||||
|
@ -19,10 +21,12 @@ class TriangleMesh;
|
|||
|
||||
namespace sla {
|
||||
|
||||
using PointSet = Eigen::MatrixXd;
|
||||
|
||||
/// An index-triangle structure for libIGL functions. Also serves as an
|
||||
/// alternative (raw) input format for the SLASupportTree.
|
||||
// Implemented in libslic3r/SLA/Common.cpp
|
||||
class EigenMesh3D {
|
||||
class IndexedMesh {
|
||||
class AABBImpl;
|
||||
|
||||
const TriangleMesh* m_tm;
|
||||
|
@ -38,15 +42,15 @@ class EigenMesh3D {
|
|||
|
||||
public:
|
||||
|
||||
explicit EigenMesh3D(const TriangleMesh&);
|
||||
explicit IndexedMesh(const TriangleMesh&);
|
||||
|
||||
EigenMesh3D(const EigenMesh3D& other);
|
||||
EigenMesh3D& operator=(const EigenMesh3D&);
|
||||
IndexedMesh(const IndexedMesh& other);
|
||||
IndexedMesh& operator=(const IndexedMesh&);
|
||||
|
||||
EigenMesh3D(EigenMesh3D &&other);
|
||||
EigenMesh3D& operator=(EigenMesh3D &&other);
|
||||
IndexedMesh(IndexedMesh &&other);
|
||||
IndexedMesh& operator=(IndexedMesh &&other);
|
||||
|
||||
~EigenMesh3D();
|
||||
~IndexedMesh();
|
||||
|
||||
inline double ground_level() const { return m_ground_level + m_gnd_offset; }
|
||||
inline void ground_level_offset(double o) { m_gnd_offset = o; }
|
||||
|
@ -62,15 +66,15 @@ public:
|
|||
// m_t holds a distance from m_source to the intersection.
|
||||
double m_t = infty();
|
||||
int m_face_id = -1;
|
||||
const EigenMesh3D *m_mesh = nullptr;
|
||||
const IndexedMesh *m_mesh = nullptr;
|
||||
Vec3d m_dir;
|
||||
Vec3d m_source;
|
||||
Vec3d m_normal;
|
||||
friend class EigenMesh3D;
|
||||
friend class IndexedMesh;
|
||||
|
||||
// A valid object of this class can only be obtained from
|
||||
// EigenMesh3D::query_ray_hit method.
|
||||
explicit inline hit_result(const EigenMesh3D& em): m_mesh(&em) {}
|
||||
// IndexedMesh::query_ray_hit method.
|
||||
explicit inline hit_result(const IndexedMesh& em): m_mesh(&em) {}
|
||||
public:
|
||||
// This denotes no hit on the mesh.
|
||||
static inline constexpr double infty() { return std::numeric_limits<double>::infinity(); }
|
||||
|
@ -83,7 +87,7 @@ public:
|
|||
inline Vec3d position() const { return m_source + m_dir * m_t; }
|
||||
inline int face() const { return m_face_id; }
|
||||
inline bool is_valid() const { return m_mesh != nullptr; }
|
||||
inline bool is_hit() const { return !std::isinf(m_t); }
|
||||
inline bool is_hit() const { return m_face_id >= 0 && !std::isinf(m_t); }
|
||||
|
||||
inline const Vec3d& normal() const {
|
||||
assert(is_valid());
|
||||
|
@ -107,7 +111,7 @@ public:
|
|||
// This function is currently not used anywhere, it was written when the
|
||||
// holes were subtracted on slices, that is, before we started using CGAL
|
||||
// to actually cut the holes into the mesh.
|
||||
hit_result filter_hits(const std::vector<EigenMesh3D::hit_result>& obj_hits) const;
|
||||
hit_result filter_hits(const std::vector<IndexedMesh::hit_result>& obj_hits) const;
|
||||
#endif
|
||||
|
||||
// Casting a ray on the mesh, returns the distance where the hit occures.
|
||||
|
@ -125,16 +129,18 @@ public:
|
|||
}
|
||||
|
||||
Vec3d normal_by_face_id(int face_id) const;
|
||||
|
||||
const TriangleMesh * get_triangle_mesh() const { return m_tm; }
|
||||
};
|
||||
|
||||
// Calculate the normals for the selected points (from 'points' set) on the
|
||||
// mesh. This will call squared distance for each point.
|
||||
PointSet normals(const PointSet& points,
|
||||
const EigenMesh3D& convert_mesh,
|
||||
const IndexedMesh& convert_mesh,
|
||||
double eps = 0.05, // min distance from edges
|
||||
std::function<void()> throw_on_cancel = [](){},
|
||||
const std::vector<unsigned>& selected_points = {});
|
||||
|
||||
}} // namespace Slic3r::sla
|
||||
|
||||
#endif // EIGENMESH3D_H
|
||||
#endif // INDEXEDMESH_H
|
|
@ -2,6 +2,7 @@
|
|||
#define SLA_JOBCONTROLLER_HPP
|
||||
|
||||
#include <functional>
|
||||
#include <string>
|
||||
|
||||
namespace Slic3r { namespace sla {
|
||||
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
#include <libslic3r/SLA/Pad.hpp>
|
||||
#include <libslic3r/SLA/Common.hpp>
|
||||
#include <libslic3r/SLA/SpatIndex.hpp>
|
||||
#include <libslic3r/SLA/BoostAdapter.hpp>
|
||||
#include <libslic3r/SLA/Contour3D.hpp>
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
#include "libslic3r/Point.hpp"
|
||||
#include "SupportPoint.hpp"
|
||||
#include "Hollowing.hpp"
|
||||
#include "EigenMesh3D.hpp"
|
||||
#include "IndexedMesh.hpp"
|
||||
#include "libslic3r/Model.hpp"
|
||||
|
||||
#include <tbb/parallel_for.h>
|
||||
|
@ -15,7 +15,7 @@ template<class Pt> Vec3d pos(const Pt &p) { return p.pos.template cast<double>()
|
|||
template<class Pt> void pos(Pt &p, const Vec3d &pp) { p.pos = pp.cast<float>(); }
|
||||
|
||||
template<class PointType>
|
||||
void reproject_support_points(const EigenMesh3D &mesh, std::vector<PointType> &pts)
|
||||
void reproject_support_points(const IndexedMesh &mesh, std::vector<PointType> &pts)
|
||||
{
|
||||
tbb::parallel_for(size_t(0), pts.size(), [&mesh, &pts](size_t idx) {
|
||||
int junk;
|
||||
|
@ -40,7 +40,7 @@ inline void reproject_points_and_holes(ModelObject *object)
|
|||
|
||||
TriangleMesh rmsh = object->raw_mesh();
|
||||
rmsh.require_shared_vertices();
|
||||
EigenMesh3D emesh{rmsh};
|
||||
IndexedMesh emesh{rmsh};
|
||||
|
||||
if (has_sppoints)
|
||||
reproject_support_points(emesh, object->sla_support_points);
|
||||
|
|
|
@ -2,7 +2,6 @@
|
|||
#include <exception>
|
||||
|
||||
#include <libnest2d/optimizers/nlopt/genetic.hpp>
|
||||
#include <libslic3r/SLA/Common.hpp>
|
||||
#include <libslic3r/SLA/Rotfinder.hpp>
|
||||
#include <libslic3r/SLA/SupportTree.hpp>
|
||||
#include "Model.hpp"
|
||||
|
|
161
src/libslic3r/SLA/SpatIndex.cpp
Normal file
161
src/libslic3r/SLA/SpatIndex.cpp
Normal file
|
@ -0,0 +1,161 @@
|
|||
#include "SpatIndex.hpp"
|
||||
|
||||
// for concave hull merging decisions
|
||||
#include <libslic3r/SLA/BoostAdapter.hpp>
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(push)
|
||||
#pragma warning(disable: 4244)
|
||||
#pragma warning(disable: 4267)
|
||||
#endif
|
||||
|
||||
#include "boost/geometry/index/rtree.hpp"
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(pop)
|
||||
#endif
|
||||
|
||||
namespace Slic3r { namespace sla {
|
||||
|
||||
/* **************************************************************************
|
||||
* PointIndex implementation
|
||||
* ************************************************************************** */
|
||||
|
||||
class PointIndex::Impl {
|
||||
public:
|
||||
using BoostIndex = boost::geometry::index::rtree< PointIndexEl,
|
||||
boost::geometry::index::rstar<16, 4> /* ? */ >;
|
||||
|
||||
BoostIndex m_store;
|
||||
};
|
||||
|
||||
PointIndex::PointIndex(): m_impl(new Impl()) {}
|
||||
PointIndex::~PointIndex() {}
|
||||
|
||||
PointIndex::PointIndex(const PointIndex &cpy): m_impl(new Impl(*cpy.m_impl)) {}
|
||||
PointIndex::PointIndex(PointIndex&& cpy): m_impl(std::move(cpy.m_impl)) {}
|
||||
|
||||
PointIndex& PointIndex::operator=(const PointIndex &cpy)
|
||||
{
|
||||
m_impl.reset(new Impl(*cpy.m_impl));
|
||||
return *this;
|
||||
}
|
||||
|
||||
PointIndex& PointIndex::operator=(PointIndex &&cpy)
|
||||
{
|
||||
m_impl.swap(cpy.m_impl);
|
||||
return *this;
|
||||
}
|
||||
|
||||
void PointIndex::insert(const PointIndexEl &el)
|
||||
{
|
||||
m_impl->m_store.insert(el);
|
||||
}
|
||||
|
||||
bool PointIndex::remove(const PointIndexEl& el)
|
||||
{
|
||||
return m_impl->m_store.remove(el) == 1;
|
||||
}
|
||||
|
||||
std::vector<PointIndexEl>
|
||||
PointIndex::query(std::function<bool(const PointIndexEl &)> fn) const
|
||||
{
|
||||
namespace bgi = boost::geometry::index;
|
||||
|
||||
std::vector<PointIndexEl> ret;
|
||||
m_impl->m_store.query(bgi::satisfies(fn), std::back_inserter(ret));
|
||||
return ret;
|
||||
}
|
||||
|
||||
std::vector<PointIndexEl> PointIndex::nearest(const Vec3d &el, unsigned k = 1) const
|
||||
{
|
||||
namespace bgi = boost::geometry::index;
|
||||
std::vector<PointIndexEl> ret; ret.reserve(k);
|
||||
m_impl->m_store.query(bgi::nearest(el, k), std::back_inserter(ret));
|
||||
return ret;
|
||||
}
|
||||
|
||||
size_t PointIndex::size() const
|
||||
{
|
||||
return m_impl->m_store.size();
|
||||
}
|
||||
|
||||
void PointIndex::foreach(std::function<void (const PointIndexEl &)> fn)
|
||||
{
|
||||
for(auto& el : m_impl->m_store) fn(el);
|
||||
}
|
||||
|
||||
void PointIndex::foreach(std::function<void (const PointIndexEl &)> fn) const
|
||||
{
|
||||
for(const auto &el : m_impl->m_store) fn(el);
|
||||
}
|
||||
|
||||
/* **************************************************************************
|
||||
* BoxIndex implementation
|
||||
* ************************************************************************** */
|
||||
|
||||
class BoxIndex::Impl {
|
||||
public:
|
||||
using BoostIndex = boost::geometry::index::
|
||||
rtree<BoxIndexEl, boost::geometry::index::rstar<16, 4> /* ? */>;
|
||||
|
||||
BoostIndex m_store;
|
||||
};
|
||||
|
||||
BoxIndex::BoxIndex(): m_impl(new Impl()) {}
|
||||
BoxIndex::~BoxIndex() {}
|
||||
|
||||
BoxIndex::BoxIndex(const BoxIndex &cpy): m_impl(new Impl(*cpy.m_impl)) {}
|
||||
BoxIndex::BoxIndex(BoxIndex&& cpy): m_impl(std::move(cpy.m_impl)) {}
|
||||
|
||||
BoxIndex& BoxIndex::operator=(const BoxIndex &cpy)
|
||||
{
|
||||
m_impl.reset(new Impl(*cpy.m_impl));
|
||||
return *this;
|
||||
}
|
||||
|
||||
BoxIndex& BoxIndex::operator=(BoxIndex &&cpy)
|
||||
{
|
||||
m_impl.swap(cpy.m_impl);
|
||||
return *this;
|
||||
}
|
||||
|
||||
void BoxIndex::insert(const BoxIndexEl &el)
|
||||
{
|
||||
m_impl->m_store.insert(el);
|
||||
}
|
||||
|
||||
bool BoxIndex::remove(const BoxIndexEl& el)
|
||||
{
|
||||
return m_impl->m_store.remove(el) == 1;
|
||||
}
|
||||
|
||||
std::vector<BoxIndexEl> BoxIndex::query(const BoundingBox &qrbb,
|
||||
BoxIndex::QueryType qt)
|
||||
{
|
||||
namespace bgi = boost::geometry::index;
|
||||
|
||||
std::vector<BoxIndexEl> ret; ret.reserve(m_impl->m_store.size());
|
||||
|
||||
switch (qt) {
|
||||
case qtIntersects:
|
||||
m_impl->m_store.query(bgi::intersects(qrbb), std::back_inserter(ret));
|
||||
break;
|
||||
case qtWithin:
|
||||
m_impl->m_store.query(bgi::within(qrbb), std::back_inserter(ret));
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
size_t BoxIndex::size() const
|
||||
{
|
||||
return m_impl->m_store.size();
|
||||
}
|
||||
|
||||
void BoxIndex::foreach(std::function<void (const BoxIndexEl &)> fn)
|
||||
{
|
||||
for(auto& el : m_impl->m_store) fn(el);
|
||||
}
|
||||
|
||||
}} // namespace Slic3r::sla
|
|
@ -73,7 +73,7 @@ public:
|
|||
BoxIndex& operator=(BoxIndex&&);
|
||||
|
||||
void insert(const BoxIndexEl&);
|
||||
inline void insert(const BoundingBox& bb, unsigned idx)
|
||||
void insert(const BoundingBox& bb, unsigned idx)
|
||||
{
|
||||
insert(std::make_pair(bb, unsigned(idx)));
|
||||
}
|
||||
|
|
|
@ -2,7 +2,6 @@
|
|||
#define SLA_SUPPORTPOINT_HPP
|
||||
|
||||
#include <vector>
|
||||
#include <libslic3r/SLA/Common.hpp>
|
||||
#include <libslic3r/ExPolygon.hpp>
|
||||
|
||||
namespace Slic3r { namespace sla {
|
||||
|
@ -29,13 +28,13 @@ struct SupportPoint
|
|||
float pos_y,
|
||||
float pos_z,
|
||||
float head_radius,
|
||||
bool new_island)
|
||||
bool new_island = false)
|
||||
: pos(pos_x, pos_y, pos_z)
|
||||
, head_front_radius(head_radius)
|
||||
, is_new_island(new_island)
|
||||
{}
|
||||
|
||||
SupportPoint(Vec3f position, float head_radius, bool new_island)
|
||||
SupportPoint(Vec3f position, float head_radius, bool new_island = false)
|
||||
: pos(position)
|
||||
, head_front_radius(head_radius)
|
||||
, is_new_island(new_island)
|
||||
|
|
|
@ -50,7 +50,7 @@ float SupportPointGenerator::distance_limit(float angle) const
|
|||
}*/
|
||||
|
||||
SupportPointGenerator::SupportPointGenerator(
|
||||
const sla::EigenMesh3D &emesh,
|
||||
const sla::IndexedMesh &emesh,
|
||||
const std::vector<ExPolygons> &slices,
|
||||
const std::vector<float> & heights,
|
||||
const Config & config,
|
||||
|
@ -64,7 +64,7 @@ SupportPointGenerator::SupportPointGenerator(
|
|||
}
|
||||
|
||||
SupportPointGenerator::SupportPointGenerator(
|
||||
const EigenMesh3D &emesh,
|
||||
const IndexedMesh &emesh,
|
||||
const SupportPointGenerator::Config &config,
|
||||
std::function<void ()> throw_on_cancel,
|
||||
std::function<void (int)> statusfn)
|
||||
|
@ -95,8 +95,8 @@ void SupportPointGenerator::project_onto_mesh(std::vector<sla::SupportPoint>& po
|
|||
m_throw_on_cancel();
|
||||
Vec3f& p = points[point_id].pos;
|
||||
// Project the point upward and downward and choose the closer intersection with the mesh.
|
||||
sla::EigenMesh3D::hit_result hit_up = m_emesh.query_ray_hit(p.cast<double>(), Vec3d(0., 0., 1.));
|
||||
sla::EigenMesh3D::hit_result hit_down = m_emesh.query_ray_hit(p.cast<double>(), Vec3d(0., 0., -1.));
|
||||
sla::IndexedMesh::hit_result hit_up = m_emesh.query_ray_hit(p.cast<double>(), Vec3d(0., 0., 1.));
|
||||
sla::IndexedMesh::hit_result hit_down = m_emesh.query_ray_hit(p.cast<double>(), Vec3d(0., 0., -1.));
|
||||
|
||||
bool up = hit_up.is_hit();
|
||||
bool down = hit_down.is_hit();
|
||||
|
@ -104,7 +104,7 @@ void SupportPointGenerator::project_onto_mesh(std::vector<sla::SupportPoint>& po
|
|||
if (!up && !down)
|
||||
continue;
|
||||
|
||||
sla::EigenMesh3D::hit_result& hit = (!down || (hit_up.distance() < hit_down.distance())) ? hit_up : hit_down;
|
||||
sla::IndexedMesh::hit_result& hit = (!down || (hit_up.distance() < hit_down.distance())) ? hit_up : hit_down;
|
||||
p = p + (hit.distance() * hit.direction()).cast<float>();
|
||||
}
|
||||
});
|
||||
|
@ -523,15 +523,12 @@ void SupportPointGenerator::uniformly_cover(const ExPolygons& islands, Structure
|
|||
}
|
||||
}
|
||||
|
||||
void remove_bottom_points(std::vector<SupportPoint> &pts, double gnd_lvl, double tolerance)
|
||||
void remove_bottom_points(std::vector<SupportPoint> &pts, float lvl)
|
||||
{
|
||||
// get iterator to the reorganized vector end
|
||||
auto endit =
|
||||
std::remove_if(pts.begin(), pts.end(),
|
||||
[tolerance, gnd_lvl](const sla::SupportPoint &sp) {
|
||||
double diff = std::abs(gnd_lvl -
|
||||
double(sp.pos(Z)));
|
||||
return diff <= tolerance;
|
||||
auto endit = std::remove_if(pts.begin(), pts.end(), [lvl]
|
||||
(const sla::SupportPoint &sp) {
|
||||
return sp.pos.z() <= lvl;
|
||||
});
|
||||
|
||||
// erase all elements after the new end
|
||||
|
|
|
@ -3,9 +3,8 @@
|
|||
|
||||
#include <random>
|
||||
|
||||
#include <libslic3r/SLA/Common.hpp>
|
||||
#include <libslic3r/SLA/SupportPoint.hpp>
|
||||
#include <libslic3r/SLA/EigenMesh3D.hpp>
|
||||
#include <libslic3r/SLA/IndexedMesh.hpp>
|
||||
|
||||
#include <libslic3r/BoundingBox.hpp>
|
||||
#include <libslic3r/ClipperUtils.hpp>
|
||||
|
@ -28,10 +27,10 @@ public:
|
|||
inline float tear_pressure() const { return 1.f; } // pressure that the display exerts (the force unit per mm2)
|
||||
};
|
||||
|
||||
SupportPointGenerator(const EigenMesh3D& emesh, const std::vector<ExPolygons>& slices,
|
||||
SupportPointGenerator(const IndexedMesh& emesh, const std::vector<ExPolygons>& slices,
|
||||
const std::vector<float>& heights, const Config& config, std::function<void(void)> throw_on_cancel, std::function<void(int)> statusfn);
|
||||
|
||||
SupportPointGenerator(const EigenMesh3D& emesh, const Config& config, std::function<void(void)> throw_on_cancel, std::function<void(int)> statusfn);
|
||||
SupportPointGenerator(const IndexedMesh& emesh, const Config& config, std::function<void(void)> throw_on_cancel, std::function<void(int)> statusfn);
|
||||
|
||||
const std::vector<SupportPoint>& output() const { return m_output; }
|
||||
std::vector<SupportPoint>& output() { return m_output; }
|
||||
|
@ -207,14 +206,14 @@ private:
|
|||
static void output_structures(const std::vector<Structure> &structures);
|
||||
#endif // SLA_SUPPORTPOINTGEN_DEBUG
|
||||
|
||||
const EigenMesh3D& m_emesh;
|
||||
const IndexedMesh& m_emesh;
|
||||
std::function<void(void)> m_throw_on_cancel;
|
||||
std::function<void(int)> m_statusfn;
|
||||
|
||||
std::mt19937 m_rng;
|
||||
};
|
||||
|
||||
void remove_bottom_points(std::vector<SupportPoint> &pts, double gnd_lvl, double tolerance);
|
||||
void remove_bottom_points(std::vector<SupportPoint> &pts, float lvl);
|
||||
|
||||
}} // namespace Slic3r::sla
|
||||
|
||||
|
|
|
@ -5,9 +5,9 @@
|
|||
|
||||
#include <numeric>
|
||||
#include <libslic3r/SLA/SupportTree.hpp>
|
||||
#include <libslic3r/SLA/Common.hpp>
|
||||
#include <libslic3r/SLA/SpatIndex.hpp>
|
||||
#include <libslic3r/SLA/SupportTreeBuilder.hpp>
|
||||
#include <libslic3r/SLA/SupportTreeBuildsteps.hpp>
|
||||
|
||||
#include <libslic3r/MTUtils.hpp>
|
||||
#include <libslic3r/ClipperUtils.hpp>
|
||||
|
@ -28,20 +28,6 @@
|
|||
namespace Slic3r {
|
||||
namespace sla {
|
||||
|
||||
// Compile time configuration value definitions:
|
||||
|
||||
// The max Z angle for a normal at which it will get completely ignored.
|
||||
const double SupportConfig::normal_cutoff_angle = 150.0 * M_PI / 180.0;
|
||||
|
||||
// The shortest distance of any support structure from the model surface
|
||||
const double SupportConfig::safety_distance_mm = 0.5;
|
||||
|
||||
const double SupportConfig::max_solo_pillar_height_mm = 15.0;
|
||||
const double SupportConfig::max_dual_pillar_height_mm = 35.0;
|
||||
const double SupportConfig::optimizer_rel_score_diff = 1e-6;
|
||||
const unsigned SupportConfig::optimizer_max_iterations = 1000;
|
||||
const unsigned SupportConfig::pillar_cascade_neighbors = 3;
|
||||
|
||||
void SupportTree::retrieve_full_mesh(TriangleMesh &outmesh) const {
|
||||
outmesh.merge(retrieve_mesh(MeshType::Support));
|
||||
outmesh.merge(retrieve_mesh(MeshType::Pad));
|
||||
|
@ -103,9 +89,11 @@ SupportTree::UPtr SupportTree::create(const SupportableMesh &sm,
|
|||
builder->m_ctl = ctl;
|
||||
|
||||
if (sm.cfg.enabled) {
|
||||
builder->build(sm);
|
||||
// Execute takes care about the ground_level
|
||||
SupportTreeBuildsteps::execute(*builder, sm);
|
||||
builder->merge_and_cleanup(); // clean metadata, leave only the meshes.
|
||||
} else {
|
||||
// If a pad gets added later, it will be in the right Z level
|
||||
builder->ground_level = sm.emesh.ground_level();
|
||||
}
|
||||
|
||||
|
|
|
@ -5,9 +5,8 @@
|
|||
#include <memory>
|
||||
#include <Eigen/Geometry>
|
||||
|
||||
#include <libslic3r/SLA/Common.hpp>
|
||||
#include <libslic3r/SLA/Pad.hpp>
|
||||
#include <libslic3r/SLA/EigenMesh3D.hpp>
|
||||
#include <libslic3r/SLA/IndexedMesh.hpp>
|
||||
#include <libslic3r/SLA/SupportPoint.hpp>
|
||||
#include <libslic3r/SLA/JobController.hpp>
|
||||
|
||||
|
@ -32,7 +31,7 @@ enum class PillarConnectionMode
|
|||
dynamic
|
||||
};
|
||||
|
||||
struct SupportConfig
|
||||
struct SupportTreeConfig
|
||||
{
|
||||
bool enabled = true;
|
||||
|
||||
|
@ -45,6 +44,8 @@ struct SupportConfig
|
|||
// Radius of the back side of the 3d arrow.
|
||||
double head_back_radius_mm = 0.5;
|
||||
|
||||
double head_fallback_radius_mm = 0.25;
|
||||
|
||||
// Width in mm from the back sphere center to the front sphere center.
|
||||
double head_width_mm = 1.0;
|
||||
|
||||
|
@ -95,36 +96,43 @@ struct SupportConfig
|
|||
// /////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// The max Z angle for a normal at which it will get completely ignored.
|
||||
static const double normal_cutoff_angle;
|
||||
static const double constexpr normal_cutoff_angle = 150.0 * M_PI / 180.0;
|
||||
|
||||
// The shortest distance of any support structure from the model surface
|
||||
static const double safety_distance_mm;
|
||||
static const double constexpr safety_distance_mm = 0.5;
|
||||
|
||||
static const double max_solo_pillar_height_mm;
|
||||
static const double max_dual_pillar_height_mm;
|
||||
static const double optimizer_rel_score_diff;
|
||||
static const unsigned optimizer_max_iterations;
|
||||
static const unsigned pillar_cascade_neighbors;
|
||||
static const double constexpr max_solo_pillar_height_mm = 15.0;
|
||||
static const double constexpr max_dual_pillar_height_mm = 35.0;
|
||||
static const double constexpr optimizer_rel_score_diff = 1e-6;
|
||||
static const unsigned constexpr optimizer_max_iterations = 1000;
|
||||
static const unsigned constexpr pillar_cascade_neighbors = 3;
|
||||
|
||||
};
|
||||
|
||||
// TODO: Part of future refactor
|
||||
//class SupportConfig {
|
||||
// std::optional<SupportTreeConfig> tree_cfg {std::in_place_t{}}; // fill up
|
||||
// std::optional<PadConfig> pad_cfg;
|
||||
//};
|
||||
|
||||
enum class MeshType { Support, Pad };
|
||||
|
||||
struct SupportableMesh
|
||||
{
|
||||
EigenMesh3D emesh;
|
||||
IndexedMesh emesh;
|
||||
SupportPoints pts;
|
||||
SupportConfig cfg;
|
||||
SupportTreeConfig cfg;
|
||||
PadConfig pad_cfg;
|
||||
|
||||
explicit SupportableMesh(const TriangleMesh & trmsh,
|
||||
const SupportPoints &sp,
|
||||
const SupportConfig &c)
|
||||
const SupportTreeConfig &c)
|
||||
: emesh{trmsh}, pts{sp}, cfg{c}
|
||||
{}
|
||||
|
||||
explicit SupportableMesh(const EigenMesh3D &em,
|
||||
explicit SupportableMesh(const IndexedMesh &em,
|
||||
const SupportPoints &sp,
|
||||
const SupportConfig &c)
|
||||
const SupportTreeConfig &c)
|
||||
: emesh{em}, pts{sp}, cfg{c}
|
||||
{}
|
||||
};
|
||||
|
|
|
@ -1,336 +1,26 @@
|
|||
#define NOMINMAX
|
||||
|
||||
#include <libslic3r/SLA/SupportTreeBuilder.hpp>
|
||||
#include <libslic3r/SLA/SupportTreeBuildsteps.hpp>
|
||||
#include <libslic3r/SLA/SupportTreeMesher.hpp>
|
||||
#include <libslic3r/SLA/Contour3D.hpp>
|
||||
|
||||
namespace Slic3r {
|
||||
namespace sla {
|
||||
|
||||
Contour3D sphere(double rho, Portion portion, double fa) {
|
||||
|
||||
Contour3D ret;
|
||||
|
||||
// prohibit close to zero radius
|
||||
if(rho <= 1e-6 && rho >= -1e-6) return ret;
|
||||
|
||||
auto& vertices = ret.points;
|
||||
auto& facets = ret.faces3;
|
||||
|
||||
// Algorithm:
|
||||
// Add points one-by-one to the sphere grid and form facets using relative
|
||||
// coordinates. Sphere is composed effectively of a mesh of stacked circles.
|
||||
|
||||
// adjust via rounding to get an even multiple for any provided angle.
|
||||
double angle = (2*PI / floor(2*PI / fa));
|
||||
|
||||
// Ring to be scaled to generate the steps of the sphere
|
||||
std::vector<double> ring;
|
||||
|
||||
for (double i = 0; i < 2*PI; i+=angle) ring.emplace_back(i);
|
||||
|
||||
const auto sbegin = size_t(2*std::get<0>(portion)/angle);
|
||||
const auto send = size_t(2*std::get<1>(portion)/angle);
|
||||
|
||||
const size_t steps = ring.size();
|
||||
const double increment = 1.0 / double(steps);
|
||||
|
||||
// special case: first ring connects to 0,0,0
|
||||
// insert and form facets.
|
||||
if(sbegin == 0)
|
||||
vertices.emplace_back(Vec3d(0.0, 0.0, -rho + increment*sbegin*2.0*rho));
|
||||
|
||||
auto id = coord_t(vertices.size());
|
||||
for (size_t i = 0; i < ring.size(); i++) {
|
||||
// Fixed scaling
|
||||
const double z = -rho + increment*rho*2.0 * (sbegin + 1.0);
|
||||
// radius of the circle for this step.
|
||||
const double r = std::sqrt(std::abs(rho*rho - z*z));
|
||||
Vec2d b = Eigen::Rotation2Dd(ring[i]) * Eigen::Vector2d(0, r);
|
||||
vertices.emplace_back(Vec3d(b(0), b(1), z));
|
||||
|
||||
if (sbegin == 0)
|
||||
(i == 0) ? facets.emplace_back(coord_t(ring.size()), 0, 1) :
|
||||
facets.emplace_back(id - 1, 0, id);
|
||||
++id;
|
||||
}
|
||||
|
||||
// General case: insert and form facets for each step,
|
||||
// joining it to the ring below it.
|
||||
for (size_t s = sbegin + 2; s < send - 1; s++) {
|
||||
const double z = -rho + increment*double(s*2.0*rho);
|
||||
const double r = std::sqrt(std::abs(rho*rho - z*z));
|
||||
|
||||
for (size_t i = 0; i < ring.size(); i++) {
|
||||
Vec2d b = Eigen::Rotation2Dd(ring[i]) * Eigen::Vector2d(0, r);
|
||||
vertices.emplace_back(Vec3d(b(0), b(1), z));
|
||||
auto id_ringsize = coord_t(id - int(ring.size()));
|
||||
if (i == 0) {
|
||||
// wrap around
|
||||
facets.emplace_back(id - 1, id, id + coord_t(ring.size() - 1) );
|
||||
facets.emplace_back(id - 1, id_ringsize, id);
|
||||
} else {
|
||||
facets.emplace_back(id_ringsize - 1, id_ringsize, id);
|
||||
facets.emplace_back(id - 1, id_ringsize - 1, id);
|
||||
}
|
||||
id++;
|
||||
}
|
||||
}
|
||||
|
||||
// special case: last ring connects to 0,0,rho*2.0
|
||||
// only form facets.
|
||||
if(send >= size_t(2*PI / angle)) {
|
||||
vertices.emplace_back(Vec3d(0.0, 0.0, -rho + increment*send*2.0*rho));
|
||||
for (size_t i = 0; i < ring.size(); i++) {
|
||||
auto id_ringsize = coord_t(id - int(ring.size()));
|
||||
if (i == 0) {
|
||||
// third vertex is on the other side of the ring.
|
||||
facets.emplace_back(id - 1, id_ringsize, id);
|
||||
} else {
|
||||
auto ci = coord_t(id_ringsize + coord_t(i));
|
||||
facets.emplace_back(ci - 1, ci, id);
|
||||
}
|
||||
}
|
||||
}
|
||||
id++;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
Contour3D cylinder(double r, double h, size_t ssteps, const Vec3d &sp)
|
||||
{
|
||||
Contour3D ret;
|
||||
|
||||
auto steps = int(ssteps);
|
||||
auto& points = ret.points;
|
||||
auto& indices = ret.faces3;
|
||||
points.reserve(2*ssteps);
|
||||
double a = 2*PI/steps;
|
||||
|
||||
Vec3d jp = sp;
|
||||
Vec3d endp = {sp(X), sp(Y), sp(Z) + h};
|
||||
|
||||
// Upper circle points
|
||||
for(int i = 0; i < steps; ++i) {
|
||||
double phi = i*a;
|
||||
double ex = endp(X) + r*std::cos(phi);
|
||||
double ey = endp(Y) + r*std::sin(phi);
|
||||
points.emplace_back(ex, ey, endp(Z));
|
||||
}
|
||||
|
||||
// Lower circle points
|
||||
for(int i = 0; i < steps; ++i) {
|
||||
double phi = i*a;
|
||||
double x = jp(X) + r*std::cos(phi);
|
||||
double y = jp(Y) + r*std::sin(phi);
|
||||
points.emplace_back(x, y, jp(Z));
|
||||
}
|
||||
|
||||
// Now create long triangles connecting upper and lower circles
|
||||
indices.reserve(2*ssteps);
|
||||
auto offs = steps;
|
||||
for(int i = 0; i < steps - 1; ++i) {
|
||||
indices.emplace_back(i, i + offs, offs + i + 1);
|
||||
indices.emplace_back(i, offs + i + 1, i + 1);
|
||||
}
|
||||
|
||||
// Last triangle connecting the first and last vertices
|
||||
auto last = steps - 1;
|
||||
indices.emplace_back(0, last, offs);
|
||||
indices.emplace_back(last, offs + last, offs);
|
||||
|
||||
// According to the slicing algorithms, we need to aid them with generating
|
||||
// a watertight body. So we create a triangle fan for the upper and lower
|
||||
// ending of the cylinder to close the geometry.
|
||||
points.emplace_back(jp); int ci = int(points.size() - 1);
|
||||
for(int i = 0; i < steps - 1; ++i)
|
||||
indices.emplace_back(i + offs + 1, i + offs, ci);
|
||||
|
||||
indices.emplace_back(offs, steps + offs - 1, ci);
|
||||
|
||||
points.emplace_back(endp); ci = int(points.size() - 1);
|
||||
for(int i = 0; i < steps - 1; ++i)
|
||||
indices.emplace_back(ci, i, i + 1);
|
||||
|
||||
indices.emplace_back(steps - 1, 0, ci);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
Head::Head(double r_big_mm,
|
||||
double r_small_mm,
|
||||
double length_mm,
|
||||
double penetration,
|
||||
const Vec3d &direction,
|
||||
const Vec3d &offset,
|
||||
const size_t circlesteps)
|
||||
: steps(circlesteps)
|
||||
, dir(direction)
|
||||
, tr(offset)
|
||||
const Vec3d &offset)
|
||||
: dir(direction)
|
||||
, pos(offset)
|
||||
, r_back_mm(r_big_mm)
|
||||
, r_pin_mm(r_small_mm)
|
||||
, width_mm(length_mm)
|
||||
, penetration_mm(penetration)
|
||||
{
|
||||
assert(width_mm > 0.);
|
||||
assert(r_back_mm > 0.);
|
||||
assert(r_pin_mm > 0.);
|
||||
|
||||
// We create two spheres which will be connected with a robe that fits
|
||||
// both circles perfectly.
|
||||
|
||||
// Set up the model detail level
|
||||
const double detail = 2*PI/steps;
|
||||
|
||||
// We don't generate whole circles. Instead, we generate only the
|
||||
// portions which are visible (not covered by the robe) To know the
|
||||
// exact portion of the bottom and top circles we need to use some
|
||||
// rules of tangent circles from which we can derive (using simple
|
||||
// triangles the following relations:
|
||||
|
||||
// The height of the whole mesh
|
||||
const double h = r_big_mm + r_small_mm + width_mm;
|
||||
double phi = PI/2 - std::acos( (r_big_mm - r_small_mm) / h );
|
||||
|
||||
// To generate a whole circle we would pass a portion of (0, Pi)
|
||||
// To generate only a half horizontal circle we can pass (0, Pi/2)
|
||||
// The calculated phi is an offset to the half circles needed to smooth
|
||||
// the transition from the circle to the robe geometry
|
||||
|
||||
auto&& s1 = sphere(r_big_mm, make_portion(0, PI/2 + phi), detail);
|
||||
auto&& s2 = sphere(r_small_mm, make_portion(PI/2 + phi, PI), detail);
|
||||
|
||||
for(auto& p : s2.points) p.z() += h;
|
||||
|
||||
mesh.merge(s1);
|
||||
mesh.merge(s2);
|
||||
|
||||
for(size_t idx1 = s1.points.size() - steps, idx2 = s1.points.size();
|
||||
idx1 < s1.points.size() - 1;
|
||||
idx1++, idx2++)
|
||||
{
|
||||
coord_t i1s1 = coord_t(idx1), i1s2 = coord_t(idx2);
|
||||
coord_t i2s1 = i1s1 + 1, i2s2 = i1s2 + 1;
|
||||
|
||||
mesh.faces3.emplace_back(i1s1, i2s1, i2s2);
|
||||
mesh.faces3.emplace_back(i1s1, i2s2, i1s2);
|
||||
}
|
||||
|
||||
auto i1s1 = coord_t(s1.points.size()) - coord_t(steps);
|
||||
auto i2s1 = coord_t(s1.points.size()) - 1;
|
||||
auto i1s2 = coord_t(s1.points.size());
|
||||
auto i2s2 = coord_t(s1.points.size()) + coord_t(steps) - 1;
|
||||
|
||||
mesh.faces3.emplace_back(i2s2, i2s1, i1s1);
|
||||
mesh.faces3.emplace_back(i1s2, i2s2, i1s1);
|
||||
|
||||
// To simplify further processing, we translate the mesh so that the
|
||||
// last vertex of the pointing sphere (the pinpoint) will be at (0,0,0)
|
||||
for(auto& p : mesh.points) p.z() -= (h + r_small_mm - penetration_mm);
|
||||
}
|
||||
|
||||
Pillar::Pillar(const Vec3d &jp, const Vec3d &endp, double radius, size_t st):
|
||||
r(radius), steps(st), endpt(endp), starts_from_head(false)
|
||||
{
|
||||
assert(steps > 0);
|
||||
|
||||
height = jp(Z) - endp(Z);
|
||||
if(height > EPSILON) { // Endpoint is below the starting point
|
||||
|
||||
// We just create a bridge geometry with the pillar parameters and
|
||||
// move the data.
|
||||
Contour3D body = cylinder(radius, height, st, endp);
|
||||
mesh.points.swap(body.points);
|
||||
mesh.faces3.swap(body.faces3);
|
||||
}
|
||||
}
|
||||
|
||||
Pillar &Pillar::add_base(double baseheight, double radius)
|
||||
{
|
||||
if(baseheight <= 0) return *this;
|
||||
if(baseheight > height) baseheight = height;
|
||||
|
||||
assert(steps >= 0);
|
||||
auto last = int(steps - 1);
|
||||
|
||||
if(radius < r ) radius = r;
|
||||
|
||||
double a = 2*PI/steps;
|
||||
double z = endpt(Z) + baseheight;
|
||||
|
||||
for(size_t i = 0; i < steps; ++i) {
|
||||
double phi = i*a;
|
||||
double x = endpt(X) + r*std::cos(phi);
|
||||
double y = endpt(Y) + r*std::sin(phi);
|
||||
base.points.emplace_back(x, y, z);
|
||||
}
|
||||
|
||||
for(size_t i = 0; i < steps; ++i) {
|
||||
double phi = i*a;
|
||||
double x = endpt(X) + radius*std::cos(phi);
|
||||
double y = endpt(Y) + radius*std::sin(phi);
|
||||
base.points.emplace_back(x, y, z - baseheight);
|
||||
}
|
||||
|
||||
auto ep = endpt; ep(Z) += baseheight;
|
||||
base.points.emplace_back(endpt);
|
||||
base.points.emplace_back(ep);
|
||||
|
||||
auto& indices = base.faces3;
|
||||
auto hcenter = int(base.points.size() - 1);
|
||||
auto lcenter = int(base.points.size() - 2);
|
||||
auto offs = int(steps);
|
||||
for(int i = 0; i < last; ++i) {
|
||||
indices.emplace_back(i, i + offs, offs + i + 1);
|
||||
indices.emplace_back(i, offs + i + 1, i + 1);
|
||||
indices.emplace_back(i, i + 1, hcenter);
|
||||
indices.emplace_back(lcenter, offs + i + 1, offs + i);
|
||||
}
|
||||
|
||||
indices.emplace_back(0, last, offs);
|
||||
indices.emplace_back(last, offs + last, offs);
|
||||
indices.emplace_back(hcenter, last, 0);
|
||||
indices.emplace_back(offs, offs + last, lcenter);
|
||||
return *this;
|
||||
}
|
||||
|
||||
Bridge::Bridge(const Vec3d &j1, const Vec3d &j2, double r_mm, size_t steps):
|
||||
r(r_mm), startp(j1), endp(j2)
|
||||
{
|
||||
using Quaternion = Eigen::Quaternion<double>;
|
||||
Vec3d dir = (j2 - j1).normalized();
|
||||
double d = distance(j2, j1);
|
||||
|
||||
mesh = cylinder(r, d, steps);
|
||||
|
||||
auto quater = Quaternion::FromTwoVectors(Vec3d{0,0,1}, dir);
|
||||
for(auto& p : mesh.points) p = quater * p + j1;
|
||||
}
|
||||
|
||||
CompactBridge::CompactBridge(const Vec3d &sp,
|
||||
const Vec3d &ep,
|
||||
const Vec3d &n,
|
||||
double r,
|
||||
bool endball,
|
||||
size_t steps)
|
||||
{
|
||||
Vec3d startp = sp + r * n;
|
||||
Vec3d dir = (ep - startp).normalized();
|
||||
Vec3d endp = ep - r * dir;
|
||||
|
||||
Bridge br(startp, endp, r, steps);
|
||||
mesh.merge(br.mesh);
|
||||
|
||||
// now add the pins
|
||||
double fa = 2*PI/steps;
|
||||
auto upperball = sphere(r, Portion{PI / 2 - fa, PI}, fa);
|
||||
for(auto& p : upperball.points) p += startp;
|
||||
|
||||
if(endball) {
|
||||
auto lowerball = sphere(r, Portion{0, PI/2 + 2*fa}, fa);
|
||||
for(auto& p : lowerball.points) p += endp;
|
||||
mesh.merge(lowerball);
|
||||
}
|
||||
|
||||
mesh.merge(upperball);
|
||||
}
|
||||
|
||||
Pad::Pad(const TriangleMesh &support_mesh,
|
||||
|
@ -368,7 +58,6 @@ SupportTreeBuilder::SupportTreeBuilder(SupportTreeBuilder &&o)
|
|||
, m_pillars{std::move(o.m_pillars)}
|
||||
, m_bridges{std::move(o.m_bridges)}
|
||||
, m_crossbridges{std::move(o.m_crossbridges)}
|
||||
, m_compact_bridges{std::move(o.m_compact_bridges)}
|
||||
, m_pad{std::move(o.m_pad)}
|
||||
, m_meshcache{std::move(o.m_meshcache)}
|
||||
, m_meshcache_valid{o.m_meshcache_valid}
|
||||
|
@ -382,7 +71,6 @@ SupportTreeBuilder::SupportTreeBuilder(const SupportTreeBuilder &o)
|
|||
, m_pillars{o.m_pillars}
|
||||
, m_bridges{o.m_bridges}
|
||||
, m_crossbridges{o.m_crossbridges}
|
||||
, m_compact_bridges{o.m_compact_bridges}
|
||||
, m_pad{o.m_pad}
|
||||
, m_meshcache{o.m_meshcache}
|
||||
, m_meshcache_valid{o.m_meshcache_valid}
|
||||
|
@ -397,7 +85,6 @@ SupportTreeBuilder &SupportTreeBuilder::operator=(SupportTreeBuilder &&o)
|
|||
m_pillars = std::move(o.m_pillars);
|
||||
m_bridges = std::move(o.m_bridges);
|
||||
m_crossbridges = std::move(o.m_crossbridges);
|
||||
m_compact_bridges = std::move(o.m_compact_bridges);
|
||||
m_pad = std::move(o.m_pad);
|
||||
m_meshcache = std::move(o.m_meshcache);
|
||||
m_meshcache_valid = o.m_meshcache_valid;
|
||||
|
@ -413,7 +100,6 @@ SupportTreeBuilder &SupportTreeBuilder::operator=(const SupportTreeBuilder &o)
|
|||
m_pillars = o.m_pillars;
|
||||
m_bridges = o.m_bridges;
|
||||
m_crossbridges = o.m_crossbridges;
|
||||
m_compact_bridges = o.m_compact_bridges;
|
||||
m_pad = o.m_pad;
|
||||
m_meshcache = o.m_meshcache;
|
||||
m_meshcache_valid = o.m_meshcache_valid;
|
||||
|
@ -422,7 +108,19 @@ SupportTreeBuilder &SupportTreeBuilder::operator=(const SupportTreeBuilder &o)
|
|||
return *this;
|
||||
}
|
||||
|
||||
const TriangleMesh &SupportTreeBuilder::merged_mesh() const
|
||||
void SupportTreeBuilder::add_pillar_base(long pid, double baseheight, double radius)
|
||||
{
|
||||
std::lock_guard<Mutex> lk(m_mutex);
|
||||
assert(pid >= 0 && size_t(pid) < m_pillars.size());
|
||||
Pillar& pll = m_pillars[size_t(pid)];
|
||||
m_pedestals.emplace_back(pll.endpt, std::min(baseheight, pll.height),
|
||||
std::max(radius, pll.r), pll.r);
|
||||
|
||||
m_pedestals.back().id = m_pedestals.size() - 1;
|
||||
m_meshcache_valid = false;
|
||||
}
|
||||
|
||||
const TriangleMesh &SupportTreeBuilder::merged_mesh(size_t steps) const
|
||||
{
|
||||
if (m_meshcache_valid) return m_meshcache;
|
||||
|
||||
|
@ -430,35 +128,44 @@ const TriangleMesh &SupportTreeBuilder::merged_mesh() const
|
|||
|
||||
for (auto &head : m_heads) {
|
||||
if (ctl().stopcondition()) break;
|
||||
if (head.is_valid()) merged.merge(head.mesh);
|
||||
if (head.is_valid()) merged.merge(get_mesh(head, steps));
|
||||
}
|
||||
|
||||
for (auto &stick : m_pillars) {
|
||||
for (auto &pill : m_pillars) {
|
||||
if (ctl().stopcondition()) break;
|
||||
merged.merge(stick.mesh);
|
||||
merged.merge(stick.base);
|
||||
merged.merge(get_mesh(pill, steps));
|
||||
}
|
||||
|
||||
for (auto &pedest : m_pedestals) {
|
||||
if (ctl().stopcondition()) break;
|
||||
merged.merge(get_mesh(pedest, steps));
|
||||
}
|
||||
|
||||
for (auto &j : m_junctions) {
|
||||
if (ctl().stopcondition()) break;
|
||||
merged.merge(j.mesh);
|
||||
merged.merge(get_mesh(j, steps));
|
||||
}
|
||||
|
||||
for (auto &cb : m_compact_bridges) {
|
||||
if (ctl().stopcondition()) break;
|
||||
merged.merge(cb.mesh);
|
||||
}
|
||||
|
||||
|
||||
for (auto &bs : m_bridges) {
|
||||
if (ctl().stopcondition()) break;
|
||||
merged.merge(bs.mesh);
|
||||
merged.merge(get_mesh(bs, steps));
|
||||
}
|
||||
|
||||
for (auto &bs : m_crossbridges) {
|
||||
if (ctl().stopcondition()) break;
|
||||
merged.merge(bs.mesh);
|
||||
merged.merge(get_mesh(bs, steps));
|
||||
}
|
||||
|
||||
|
||||
for (auto &bs : m_diffbridges) {
|
||||
if (ctl().stopcondition()) break;
|
||||
merged.merge(get_mesh(bs, steps));
|
||||
}
|
||||
|
||||
for (auto &anch : m_anchors) {
|
||||
if (ctl().stopcondition()) break;
|
||||
merged.merge(get_mesh(anch, steps));
|
||||
}
|
||||
|
||||
if (ctl().stopcondition()) {
|
||||
// In case of failure we have to return an empty mesh
|
||||
m_meshcache = TriangleMesh();
|
||||
|
@ -499,7 +206,6 @@ const TriangleMesh &SupportTreeBuilder::merge_and_cleanup()
|
|||
m_pillars = {};
|
||||
m_junctions = {};
|
||||
m_bridges = {};
|
||||
m_compact_bridges = {};
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
@ -514,11 +220,4 @@ const TriangleMesh &SupportTreeBuilder::retrieve_mesh(MeshType meshtype) const
|
|||
return m_meshcache;
|
||||
}
|
||||
|
||||
bool SupportTreeBuilder::build(const SupportableMesh &sm)
|
||||
{
|
||||
ground_level = sm.emesh.ground_level() - sm.cfg.object_elevation_mm;
|
||||
return SupportTreeBuildsteps::execute(*this, sm);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}} // namespace Slic3r::sla
|
||||
|
|
|
@ -2,7 +2,6 @@
|
|||
#define SLA_SUPPORTTREEBUILDER_HPP
|
||||
|
||||
#include <libslic3r/SLA/Concurrency.hpp>
|
||||
#include <libslic3r/SLA/Common.hpp>
|
||||
#include <libslic3r/SLA/SupportTree.hpp>
|
||||
#include <libslic3r/SLA/Contour3D.hpp>
|
||||
#include <libslic3r/SLA/Pad.hpp>
|
||||
|
@ -50,13 +49,6 @@ namespace sla {
|
|||
* nearby pillar.
|
||||
*/
|
||||
|
||||
using Coordf = double;
|
||||
using Portion = std::tuple<double, double>;
|
||||
|
||||
inline Portion make_portion(double a, double b) {
|
||||
return std::make_tuple(a, b);
|
||||
}
|
||||
|
||||
template<class Vec> double distance(const Vec& p) {
|
||||
return std::sqrt(p.transpose() * p);
|
||||
}
|
||||
|
@ -66,33 +58,25 @@ template<class Vec> double distance(const Vec& pp1, const Vec& pp2) {
|
|||
return distance(p);
|
||||
}
|
||||
|
||||
Contour3D sphere(double rho, Portion portion = make_portion(0.0, 2.0*PI),
|
||||
double fa=(2*PI/360));
|
||||
const Vec3d DOWN = {0.0, 0.0, -1.0};
|
||||
|
||||
// Down facing cylinder in Z direction with arguments:
|
||||
// r: radius
|
||||
// h: Height
|
||||
// ssteps: how many edges will create the base circle
|
||||
// sp: starting point
|
||||
Contour3D cylinder(double r, double h, size_t ssteps = 45, const Vec3d &sp = {0,0,0});
|
||||
struct SupportTreeNode
|
||||
{
|
||||
static const constexpr long ID_UNSET = -1;
|
||||
|
||||
const constexpr long ID_UNSET = -1;
|
||||
long id = ID_UNSET; // For identification withing a tree.
|
||||
};
|
||||
|
||||
struct Head {
|
||||
Contour3D mesh;
|
||||
|
||||
size_t steps = 45;
|
||||
Vec3d dir = {0, 0, -1};
|
||||
Vec3d tr = {0, 0, 0};
|
||||
// A pinhead originating from a support point
|
||||
struct Head: public SupportTreeNode {
|
||||
Vec3d dir = DOWN;
|
||||
Vec3d pos = {0, 0, 0};
|
||||
|
||||
double r_back_mm = 1;
|
||||
double r_pin_mm = 0.5;
|
||||
double width_mm = 2;
|
||||
double penetration_mm = 0.5;
|
||||
|
||||
// For identification purposes. This will be used as the index into the
|
||||
// container holding the head structures. See SLASupportTree::Impl
|
||||
long id = ID_UNSET;
|
||||
|
||||
|
||||
// If there is a pillar connecting to this head, then the id will be set.
|
||||
long pillar_id = ID_UNSET;
|
||||
|
@ -106,31 +90,23 @@ struct Head {
|
|||
double r_small_mm,
|
||||
double length_mm,
|
||||
double penetration,
|
||||
const Vec3d &direction = {0, 0, -1}, // direction (normal to the dull end)
|
||||
const Vec3d &offset = {0, 0, 0}, // displacement
|
||||
const size_t circlesteps = 45);
|
||||
|
||||
void transform()
|
||||
const Vec3d &direction = DOWN, // direction (normal to the dull end)
|
||||
const Vec3d &offset = {0, 0, 0} // displacement
|
||||
);
|
||||
|
||||
inline double real_width() const
|
||||
{
|
||||
using Quaternion = Eigen::Quaternion<double>;
|
||||
|
||||
// We rotate the head to the specified direction The head's pointing
|
||||
// side is facing upwards so this means that it would hold a support
|
||||
// point with a normal pointing straight down. This is the reason of
|
||||
// the -1 z coordinate
|
||||
auto quatern = Quaternion::FromTwoVectors(Vec3d{0, 0, -1}, dir);
|
||||
|
||||
for(auto& p : mesh.points) p = quatern * p + tr;
|
||||
return 2 * r_pin_mm + width_mm + 2 * r_back_mm ;
|
||||
}
|
||||
|
||||
|
||||
inline double fullwidth() const
|
||||
{
|
||||
return 2 * r_pin_mm + width_mm + 2*r_back_mm - penetration_mm;
|
||||
return real_width() - penetration_mm;
|
||||
}
|
||||
|
||||
inline Vec3d junction_point() const
|
||||
{
|
||||
return tr + ( 2 * r_pin_mm + width_mm + r_back_mm - penetration_mm)*dir;
|
||||
return pos + (fullwidth() - r_back_mm) * dir;
|
||||
}
|
||||
|
||||
inline double request_pillar_radius(double radius) const
|
||||
|
@ -140,31 +116,17 @@ struct Head {
|
|||
}
|
||||
};
|
||||
|
||||
struct Junction {
|
||||
Contour3D mesh;
|
||||
// A junction connecting bridges and pillars
|
||||
struct Junction: public SupportTreeNode {
|
||||
double r = 1;
|
||||
size_t steps = 45;
|
||||
Vec3d pos;
|
||||
|
||||
long id = ID_UNSET;
|
||||
|
||||
Junction(const Vec3d& tr, double r_mm, size_t stepnum = 45):
|
||||
r(r_mm), steps(stepnum), pos(tr)
|
||||
{
|
||||
mesh = sphere(r_mm, make_portion(0, PI), 2*PI/steps);
|
||||
for(auto& p : mesh.points) p += tr;
|
||||
}
|
||||
|
||||
Junction(const Vec3d &tr, double r_mm) : r(r_mm), pos(tr) {}
|
||||
};
|
||||
|
||||
struct Pillar {
|
||||
Contour3D mesh;
|
||||
Contour3D base;
|
||||
double r = 1;
|
||||
size_t steps = 0;
|
||||
struct Pillar: public SupportTreeNode {
|
||||
double height, r;
|
||||
Vec3d endpt;
|
||||
double height = 0;
|
||||
|
||||
long id = ID_UNSET;
|
||||
|
||||
// If the pillar connects to a head, this is the id of that head
|
||||
bool starts_from_head = true; // Could start from a junction as well
|
||||
|
@ -175,54 +137,52 @@ struct Pillar {
|
|||
|
||||
// How many pillars are cascaded with this one
|
||||
unsigned links = 0;
|
||||
|
||||
Pillar(const Vec3d& jp, const Vec3d& endp,
|
||||
double radius = 1, size_t st = 45);
|
||||
|
||||
Pillar(const Junction &junc, const Vec3d &endp)
|
||||
: Pillar(junc.pos, endp, junc.r, junc.steps)
|
||||
{}
|
||||
|
||||
Pillar(const Head &head, const Vec3d &endp, double radius = 1)
|
||||
: Pillar(head.junction_point(), endp,
|
||||
head.request_pillar_radius(radius), head.steps)
|
||||
{}
|
||||
|
||||
inline Vec3d startpoint() const
|
||||
|
||||
Pillar(const Vec3d &endp, double h, double radius = 1.):
|
||||
height{h}, r(radius), endpt(endp), starts_from_head(false) {}
|
||||
|
||||
Vec3d startpoint() const
|
||||
{
|
||||
return {endpt(X), endpt(Y), endpt(Z) + height};
|
||||
return {endpt.x(), endpt.y(), endpt.z() + height};
|
||||
}
|
||||
|
||||
inline const Vec3d& endpoint() const { return endpt; }
|
||||
|
||||
Pillar& add_base(double baseheight = 3, double radius = 2);
|
||||
const Vec3d& endpoint() const { return endpt; }
|
||||
};
|
||||
|
||||
// A base for pillars or bridges that end on the ground
|
||||
struct Pedestal: public SupportTreeNode {
|
||||
Vec3d pos;
|
||||
double height, r_bottom, r_top;
|
||||
|
||||
Pedestal(const Vec3d &p, double h, double rbottom, double rtop)
|
||||
: pos{p}, height{h}, r_bottom{rbottom}, r_top{rtop}
|
||||
{}
|
||||
};
|
||||
|
||||
// This is the thing that anchors a pillar or bridge to the model body.
|
||||
// It is actually a reverse pinhead.
|
||||
struct Anchor: public Head { using Head::Head; };
|
||||
|
||||
// A Bridge between two pillars (with junction endpoints)
|
||||
struct Bridge {
|
||||
Contour3D mesh;
|
||||
struct Bridge: public SupportTreeNode {
|
||||
double r = 0.8;
|
||||
long id = ID_UNSET;
|
||||
Vec3d startp = Vec3d::Zero(), endp = Vec3d::Zero();
|
||||
|
||||
Bridge(const Vec3d &j1,
|
||||
const Vec3d &j2,
|
||||
double r_mm = 0.8,
|
||||
size_t steps = 45);
|
||||
double r_mm = 0.8): r{r_mm}, startp{j1}, endp{j2}
|
||||
{}
|
||||
|
||||
double get_length() const { return (endp - startp).norm(); }
|
||||
Vec3d get_dir() const { return (endp - startp).normalized(); }
|
||||
};
|
||||
|
||||
// A bridge that spans from model surface to model surface with small connecting
|
||||
// edges on the endpoints. Used for headless support points.
|
||||
struct CompactBridge {
|
||||
Contour3D mesh;
|
||||
long id = ID_UNSET;
|
||||
|
||||
CompactBridge(const Vec3d& sp,
|
||||
const Vec3d& ep,
|
||||
const Vec3d& n,
|
||||
double r,
|
||||
bool endball = true,
|
||||
size_t steps = 45);
|
||||
struct DiffBridge: public Bridge {
|
||||
double end_r;
|
||||
|
||||
DiffBridge(const Vec3d &p_s, const Vec3d &p_e, double r_s, double r_e)
|
||||
: Bridge{p_s, p_e, r_s}, end_r{r_e}
|
||||
{}
|
||||
};
|
||||
|
||||
// A wrapper struct around the pad
|
||||
|
@ -258,13 +218,16 @@ struct Pad {
|
|||
// merged mesh. It can be retrieved using a dedicated method (pad())
|
||||
class SupportTreeBuilder: public SupportTree {
|
||||
// For heads it is beneficial to use the same IDs as for the support points.
|
||||
std::vector<Head> m_heads;
|
||||
std::vector<size_t> m_head_indices;
|
||||
std::vector<Pillar> m_pillars;
|
||||
std::vector<Junction> m_junctions;
|
||||
std::vector<Bridge> m_bridges;
|
||||
std::vector<Bridge> m_crossbridges;
|
||||
std::vector<CompactBridge> m_compact_bridges;
|
||||
std::vector<Head> m_heads;
|
||||
std::vector<size_t> m_head_indices;
|
||||
std::vector<Pillar> m_pillars;
|
||||
std::vector<Junction> m_junctions;
|
||||
std::vector<Bridge> m_bridges;
|
||||
std::vector<Bridge> m_crossbridges;
|
||||
std::vector<DiffBridge> m_diffbridges;
|
||||
std::vector<Pedestal> m_pedestals;
|
||||
std::vector<Anchor> m_anchors;
|
||||
|
||||
Pad m_pad;
|
||||
|
||||
using Mutex = ccr::SpinningMutex;
|
||||
|
@ -274,8 +237,8 @@ class SupportTreeBuilder: public SupportTree {
|
|||
mutable bool m_meshcache_valid = false;
|
||||
mutable double m_model_height = 0; // the full height of the model
|
||||
|
||||
template<class...Args>
|
||||
const Bridge& _add_bridge(std::vector<Bridge> &br, Args&&... args)
|
||||
template<class BridgeT, class...Args>
|
||||
const BridgeT& _add_bridge(std::vector<BridgeT> &br, Args&&... args)
|
||||
{
|
||||
std::lock_guard<Mutex> lk(m_mutex);
|
||||
br.emplace_back(std::forward<Args>(args)...);
|
||||
|
@ -306,7 +269,7 @@ public:
|
|||
return m_heads.back();
|
||||
}
|
||||
|
||||
template<class...Args> long add_pillar(long headid, Args&&... args)
|
||||
template<class...Args> long add_pillar(long headid, double length)
|
||||
{
|
||||
std::lock_guard<Mutex> lk(m_mutex);
|
||||
if (m_pillars.capacity() < m_heads.size())
|
||||
|
@ -315,7 +278,9 @@ public:
|
|||
assert(headid >= 0 && size_t(headid) < m_head_indices.size());
|
||||
Head &head = m_heads[m_head_indices[size_t(headid)]];
|
||||
|
||||
m_pillars.emplace_back(head, std::forward<Args>(args)...);
|
||||
Vec3d hjp = head.junction_point() - Vec3d{0, 0, length};
|
||||
m_pillars.emplace_back(hjp, length, head.r_back_mm);
|
||||
|
||||
Pillar& pillar = m_pillars.back();
|
||||
pillar.id = long(m_pillars.size() - 1);
|
||||
head.pillar_id = pillar.id;
|
||||
|
@ -326,11 +291,15 @@ public:
|
|||
return pillar.id;
|
||||
}
|
||||
|
||||
void add_pillar_base(long pid, double baseheight = 3, double radius = 2)
|
||||
void add_pillar_base(long pid, double baseheight = 3, double radius = 2);
|
||||
|
||||
template<class...Args> const Anchor& add_anchor(Args&&...args)
|
||||
{
|
||||
std::lock_guard<Mutex> lk(m_mutex);
|
||||
assert(pid >= 0 && size_t(pid) < m_pillars.size());
|
||||
m_pillars[size_t(pid)].add_base(baseheight, radius);
|
||||
m_anchors.emplace_back(std::forward<Args>(args)...);
|
||||
m_anchors.back().id = long(m_junctions.size() - 1);
|
||||
m_meshcache_valid = false;
|
||||
return m_anchors.back();
|
||||
}
|
||||
|
||||
void increment_bridges(const Pillar& pillar)
|
||||
|
@ -371,17 +340,6 @@ public:
|
|||
return pillar.id;
|
||||
}
|
||||
|
||||
const Pillar& head_pillar(unsigned headid) const
|
||||
{
|
||||
std::lock_guard<Mutex> lk(m_mutex);
|
||||
assert(headid < m_head_indices.size());
|
||||
|
||||
const Head& h = m_heads[m_head_indices[headid]];
|
||||
assert(h.pillar_id >= 0 && h.pillar_id < long(m_pillars.size()));
|
||||
|
||||
return m_pillars[size_t(h.pillar_id)];
|
||||
}
|
||||
|
||||
template<class...Args> const Junction& add_junction(Args&&... args)
|
||||
{
|
||||
std::lock_guard<Mutex> lk(m_mutex);
|
||||
|
@ -391,18 +349,18 @@ public:
|
|||
return m_junctions.back();
|
||||
}
|
||||
|
||||
const Bridge& add_bridge(const Vec3d &s, const Vec3d &e, double r, size_t n = 45)
|
||||
const Bridge& add_bridge(const Vec3d &s, const Vec3d &e, double r)
|
||||
{
|
||||
return _add_bridge(m_bridges, s, e, r, n);
|
||||
return _add_bridge(m_bridges, s, e, r);
|
||||
}
|
||||
|
||||
const Bridge& add_bridge(long headid, const Vec3d &endp, size_t s = 45)
|
||||
const Bridge& add_bridge(long headid, const Vec3d &endp)
|
||||
{
|
||||
std::lock_guard<Mutex> lk(m_mutex);
|
||||
assert(headid >= 0 && size_t(headid) < m_head_indices.size());
|
||||
|
||||
Head &h = m_heads[m_head_indices[size_t(headid)]];
|
||||
m_bridges.emplace_back(h.junction_point(), endp, h.r_back_mm, s);
|
||||
m_bridges.emplace_back(h.junction_point(), endp, h.r_back_mm);
|
||||
m_bridges.back().id = long(m_bridges.size() - 1);
|
||||
|
||||
h.bridge_id = m_bridges.back().id;
|
||||
|
@ -414,14 +372,10 @@ public:
|
|||
{
|
||||
return _add_bridge(m_crossbridges, std::forward<Args>(args)...);
|
||||
}
|
||||
|
||||
template<class...Args> const CompactBridge& add_compact_bridge(Args&&...args)
|
||||
|
||||
template<class...Args> const DiffBridge& add_diffbridge(Args&&... args)
|
||||
{
|
||||
std::lock_guard<Mutex> lk(m_mutex);
|
||||
m_compact_bridges.emplace_back(std::forward<Args>(args)...);
|
||||
m_compact_bridges.back().id = long(m_compact_bridges.size() - 1);
|
||||
m_meshcache_valid = false;
|
||||
return m_compact_bridges.back();
|
||||
return _add_bridge(m_diffbridges, std::forward<Args>(args)...);
|
||||
}
|
||||
|
||||
Head &head(unsigned id)
|
||||
|
@ -439,7 +393,7 @@ public:
|
|||
}
|
||||
|
||||
inline const std::vector<Pillar> &pillars() const { return m_pillars; }
|
||||
inline const std::vector<Head> &heads() const { return m_heads; }
|
||||
inline const std::vector<Head> &heads() const { return m_heads; }
|
||||
inline const std::vector<Bridge> &bridges() const { return m_bridges; }
|
||||
inline const std::vector<Bridge> &crossbridges() const { return m_crossbridges; }
|
||||
|
||||
|
@ -464,7 +418,7 @@ public:
|
|||
const Pad& pad() const { return m_pad; }
|
||||
|
||||
// WITHOUT THE PAD!!!
|
||||
const TriangleMesh &merged_mesh() const;
|
||||
const TriangleMesh &merged_mesh(size_t steps = 45) const;
|
||||
|
||||
// WITH THE PAD
|
||||
double full_height() const;
|
||||
|
@ -488,8 +442,6 @@ public:
|
|||
|
||||
virtual const TriangleMesh &retrieve_mesh(
|
||||
MeshType meshtype = MeshType::Support) const override;
|
||||
|
||||
bool build(const SupportableMesh &supportable_mesh);
|
||||
};
|
||||
|
||||
}} // namespace Slic3r::sla
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -5,6 +5,7 @@
|
|||
|
||||
#include <libslic3r/SLA/SupportTreeBuilder.hpp>
|
||||
#include <libslic3r/SLA/Clustering.hpp>
|
||||
#include <libslic3r/SLA/SpatIndex.hpp>
|
||||
|
||||
namespace Slic3r {
|
||||
namespace sla {
|
||||
|
@ -16,9 +17,7 @@ enum { // For indexing Eigen vectors as v(X), v(Y), v(Z) instead of numbers
|
|||
X, Y, Z
|
||||
};
|
||||
|
||||
inline Vec2d to_vec2(const Vec3d& v3) {
|
||||
return {v3(X), v3(Y)};
|
||||
}
|
||||
inline Vec2d to_vec2(const Vec3d &v3) { return {v3(X), v3(Y)}; }
|
||||
|
||||
inline std::pair<double, double> dir_to_spheric(const Vec3d &n, double norm = 1.)
|
||||
{
|
||||
|
@ -46,55 +45,71 @@ inline Vec3d spheric_to_dir(const std::pair<double, double> &v)
|
|||
return spheric_to_dir(v.first, v.second);
|
||||
}
|
||||
|
||||
// This function returns the position of the centroid in the input 'clust'
|
||||
// vector of point indices.
|
||||
template<class DistFn>
|
||||
long cluster_centroid(const ClusterEl& clust,
|
||||
const std::function<Vec3d(size_t)> &pointfn,
|
||||
DistFn df)
|
||||
inline Vec3d spheric_to_dir(const std::array<double, 2> &v)
|
||||
{
|
||||
switch(clust.size()) {
|
||||
case 0: /* empty cluster */ return ID_UNSET;
|
||||
case 1: /* only one element */ return 0;
|
||||
case 2: /* if two elements, there is no center */ return 0;
|
||||
default: ;
|
||||
return spheric_to_dir(v[0], v[1]);
|
||||
}
|
||||
|
||||
// Give points on a 3D ring with given center, radius and orientation
|
||||
// method based on:
|
||||
// https://math.stackexchange.com/questions/73237/parametric-equation-of-a-circle-in-3d-space
|
||||
template<size_t N>
|
||||
class PointRing {
|
||||
std::array<double, N> m_phis;
|
||||
|
||||
// Two vectors that will be perpendicular to each other and to the
|
||||
// axis. Values for a(X) and a(Y) are now arbitrary, a(Z) is just a
|
||||
// placeholder.
|
||||
// a and b vectors are perpendicular to the ring direction and to each other.
|
||||
// Together they define the plane where we have to iterate with the
|
||||
// given angles in the 'm_phis' vector
|
||||
Vec3d a = {0, 1, 0}, b;
|
||||
double m_radius = 0.;
|
||||
|
||||
static inline bool constexpr is_one(double val)
|
||||
{
|
||||
return std::abs(std::abs(val) - 1) < 1e-20;
|
||||
}
|
||||
|
||||
// The function works by calculating for each point the average distance
|
||||
// from all the other points in the cluster. We create a selector bitmask of
|
||||
// the same size as the cluster. The bitmask will have two true bits and
|
||||
// false bits for the rest of items and we will loop through all the
|
||||
// permutations of the bitmask (combinations of two points). Get the
|
||||
// distance for the two points and add the distance to the averages.
|
||||
// The point with the smallest average than wins.
|
||||
public:
|
||||
|
||||
// The complexity should be O(n^2) but we will mostly apply this function
|
||||
// for small clusters only (cca 3 elements)
|
||||
PointRing(const Vec3d &n)
|
||||
{
|
||||
m_phis = linspace_array<N>(0., 2 * PI);
|
||||
|
||||
std::vector<bool> sel(clust.size(), false); // create full zero bitmask
|
||||
std::fill(sel.end() - 2, sel.end(), true); // insert the two ones
|
||||
std::vector<double> avgs(clust.size(), 0.0); // store the average distances
|
||||
// We have to address the case when the direction vector v (same as
|
||||
// dir) is coincident with one of the world axes. In this case two of
|
||||
// its components will be completely zero and one is 1.0. Our method
|
||||
// becomes dangerous here due to division with zero. Instead, vector
|
||||
// 'a' can be an element-wise rotated version of 'v'
|
||||
if(is_one(n(X)) || is_one(n(Y)) || is_one(n(Z))) {
|
||||
a = {n(Z), n(X), n(Y)};
|
||||
b = {n(Y), n(Z), n(X)};
|
||||
}
|
||||
else {
|
||||
a(Z) = -(n(Y)*a(Y)) / n(Z); a.normalize();
|
||||
b = a.cross(n);
|
||||
}
|
||||
}
|
||||
|
||||
do {
|
||||
std::array<size_t, 2> idx;
|
||||
for(size_t i = 0, j = 0; i < clust.size(); i++) if(sel[i]) idx[j++] = i;
|
||||
Vec3d get(size_t idx, const Vec3d src, double r) const
|
||||
{
|
||||
double phi = m_phis[idx];
|
||||
double sinphi = std::sin(phi);
|
||||
double cosphi = std::cos(phi);
|
||||
|
||||
double d = df(pointfn(clust[idx[0]]),
|
||||
pointfn(clust[idx[1]]));
|
||||
double rpscos = r * cosphi;
|
||||
double rpssin = r * sinphi;
|
||||
|
||||
// add the distance to the sums for both associated points
|
||||
for(auto i : idx) avgs[i] += d;
|
||||
// Point on the sphere
|
||||
return {src(X) + rpscos * a(X) + rpssin * b(X),
|
||||
src(Y) + rpscos * a(Y) + rpssin * b(Y),
|
||||
src(Z) + rpscos * a(Z) + rpssin * b(Z)};
|
||||
}
|
||||
};
|
||||
|
||||
// now continue with the next permutation of the bitmask with two 1s
|
||||
} while(std::next_permutation(sel.begin(), sel.end()));
|
||||
|
||||
// Divide by point size in the cluster to get the average (may be redundant)
|
||||
for(auto& a : avgs) a /= clust.size();
|
||||
|
||||
// get the lowest average distance and return the index
|
||||
auto minit = std::min_element(avgs.begin(), avgs.end());
|
||||
return long(minit - avgs.begin());
|
||||
}
|
||||
//IndexedMesh::hit_result query_hit(const SupportableMesh &msh, const Bridge &br, double safety_d = std::nan(""));
|
||||
//IndexedMesh::hit_result query_hit(const SupportableMesh &msh, const Head &br, double safety_d = std::nan(""));
|
||||
|
||||
inline Vec3d dirv(const Vec3d& startp, const Vec3d& endp) {
|
||||
return (endp - startp).normalized();
|
||||
|
@ -170,8 +185,8 @@ IntegerOnly<DoubleI> pairhash(I a, I b)
|
|||
}
|
||||
|
||||
class SupportTreeBuildsteps {
|
||||
const SupportConfig& m_cfg;
|
||||
const EigenMesh3D& m_mesh;
|
||||
const SupportTreeConfig& m_cfg;
|
||||
const IndexedMesh& m_mesh;
|
||||
const std::vector<SupportPoint>& m_support_pts;
|
||||
|
||||
using PtIndices = std::vector<unsigned>;
|
||||
|
@ -180,7 +195,7 @@ class SupportTreeBuildsteps {
|
|||
PtIndices m_iheads_onmodel;
|
||||
PtIndices m_iheadless; // headless support points
|
||||
|
||||
std::map<unsigned, EigenMesh3D::hit_result> m_head_to_ground_scans;
|
||||
std::map<unsigned, IndexedMesh::hit_result> m_head_to_ground_scans;
|
||||
|
||||
// normals for support points from model faces.
|
||||
PointSet m_support_nmls;
|
||||
|
@ -206,7 +221,7 @@ class SupportTreeBuildsteps {
|
|||
// When bridging heads to pillars... TODO: find a cleaner solution
|
||||
ccr::BlockingMutex m_bridge_mutex;
|
||||
|
||||
inline EigenMesh3D::hit_result ray_mesh_intersect(const Vec3d& s,
|
||||
inline IndexedMesh::hit_result ray_mesh_intersect(const Vec3d& s,
|
||||
const Vec3d& dir)
|
||||
{
|
||||
return m_mesh.query_ray_hit(s, dir);
|
||||
|
@ -223,16 +238,24 @@ class SupportTreeBuildsteps {
|
|||
// point was inside the model, an "invalid" hit_result will be returned
|
||||
// with a zero distance value instead of a NAN. This way the result can
|
||||
// be used safely for comparison with other distances.
|
||||
EigenMesh3D::hit_result pinhead_mesh_intersect(
|
||||
IndexedMesh::hit_result pinhead_mesh_intersect(
|
||||
const Vec3d& s,
|
||||
const Vec3d& dir,
|
||||
double r_pin,
|
||||
double r_back,
|
||||
double width);
|
||||
|
||||
template<class...Args>
|
||||
inline double pinhead_mesh_distance(Args&&...args) {
|
||||
return pinhead_mesh_intersect(std::forward<Args>(args)...).distance();
|
||||
double width,
|
||||
double safety_d);
|
||||
|
||||
IndexedMesh::hit_result pinhead_mesh_intersect(
|
||||
const Vec3d& s,
|
||||
const Vec3d& dir,
|
||||
double r_pin,
|
||||
double r_back,
|
||||
double width)
|
||||
{
|
||||
return pinhead_mesh_intersect(s, dir, r_pin, r_back, width,
|
||||
r_back * m_cfg.safety_distance_mm /
|
||||
m_cfg.head_back_radius_mm);
|
||||
}
|
||||
|
||||
// Checking bridge (pillar and stick as well) intersection with the model.
|
||||
|
@ -243,11 +266,21 @@ class SupportTreeBuildsteps {
|
|||
// point was inside the model, an "invalid" hit_result will be returned
|
||||
// with a zero distance value instead of a NAN. This way the result can
|
||||
// be used safely for comparison with other distances.
|
||||
EigenMesh3D::hit_result bridge_mesh_intersect(
|
||||
IndexedMesh::hit_result bridge_mesh_intersect(
|
||||
const Vec3d& s,
|
||||
const Vec3d& dir,
|
||||
double r,
|
||||
bool ins_check = false);
|
||||
double safety_d);
|
||||
|
||||
IndexedMesh::hit_result bridge_mesh_intersect(
|
||||
const Vec3d& s,
|
||||
const Vec3d& dir,
|
||||
double r)
|
||||
{
|
||||
return bridge_mesh_intersect(s, dir, r,
|
||||
r * m_cfg.safety_distance_mm /
|
||||
m_cfg.head_back_radius_mm);
|
||||
}
|
||||
|
||||
template<class...Args>
|
||||
inline double bridge_mesh_distance(Args&&...args) {
|
||||
|
@ -268,20 +301,29 @@ class SupportTreeBuildsteps {
|
|||
inline bool connect_to_ground(Head& head);
|
||||
|
||||
bool connect_to_model_body(Head &head);
|
||||
|
||||
bool search_pillar_and_connect(const Head& head);
|
||||
|
||||
bool search_pillar_and_connect(const Head& source);
|
||||
|
||||
// This is a proxy function for pillar creation which will mind the gap
|
||||
// between the pad and the model bottom in zero elevation mode.
|
||||
// jp is the starting junction point which needs to be routed down.
|
||||
// sourcedir is the allowed direction of an optional bridge between the
|
||||
// jp junction and the final pillar.
|
||||
void create_ground_pillar(const Vec3d &jp,
|
||||
bool create_ground_pillar(const Vec3d &jp,
|
||||
const Vec3d &sourcedir,
|
||||
double radius,
|
||||
long head_id = ID_UNSET);
|
||||
|
||||
|
||||
long head_id = SupportTreeNode::ID_UNSET);
|
||||
|
||||
void add_pillar_base(long pid)
|
||||
{
|
||||
m_builder.add_pillar_base(pid, m_cfg.base_height_mm, m_cfg.base_radius_mm);
|
||||
}
|
||||
|
||||
std::optional<DiffBridge> search_widening_path(const Vec3d &jp,
|
||||
const Vec3d &dir,
|
||||
double radius,
|
||||
double new_radius);
|
||||
|
||||
public:
|
||||
SupportTreeBuildsteps(SupportTreeBuilder & builder, const SupportableMesh &sm);
|
||||
|
||||
|
@ -324,11 +366,6 @@ public:
|
|||
|
||||
void interconnect_pillars();
|
||||
|
||||
// Step: process the support points where there is not enough space for a
|
||||
// full pinhead. In this case we will use a rounded sphere as a touching
|
||||
// point and use a thinner bridge (let's call it a stick).
|
||||
void routing_headless ();
|
||||
|
||||
inline void merge_result() { m_builder.merged_mesh(); }
|
||||
|
||||
static bool execute(SupportTreeBuilder & builder, const SupportableMesh &sm);
|
||||
|
|
266
src/libslic3r/SLA/SupportTreeMesher.cpp
Normal file
266
src/libslic3r/SLA/SupportTreeMesher.cpp
Normal file
|
@ -0,0 +1,266 @@
|
|||
#include "SupportTreeMesher.hpp"
|
||||
|
||||
namespace Slic3r { namespace sla {
|
||||
|
||||
Contour3D sphere(double rho, Portion portion, double fa) {
|
||||
|
||||
Contour3D ret;
|
||||
|
||||
// prohibit close to zero radius
|
||||
if(rho <= 1e-6 && rho >= -1e-6) return ret;
|
||||
|
||||
auto& vertices = ret.points;
|
||||
auto& facets = ret.faces3;
|
||||
|
||||
// Algorithm:
|
||||
// Add points one-by-one to the sphere grid and form facets using relative
|
||||
// coordinates. Sphere is composed effectively of a mesh of stacked circles.
|
||||
|
||||
// adjust via rounding to get an even multiple for any provided angle.
|
||||
double angle = (2*PI / floor(2*PI / fa));
|
||||
|
||||
// Ring to be scaled to generate the steps of the sphere
|
||||
std::vector<double> ring;
|
||||
|
||||
for (double i = 0; i < 2*PI; i+=angle) ring.emplace_back(i);
|
||||
|
||||
const auto sbegin = size_t(2*std::get<0>(portion)/angle);
|
||||
const auto send = size_t(2*std::get<1>(portion)/angle);
|
||||
|
||||
const size_t steps = ring.size();
|
||||
const double increment = 1.0 / double(steps);
|
||||
|
||||
// special case: first ring connects to 0,0,0
|
||||
// insert and form facets.
|
||||
if(sbegin == 0)
|
||||
vertices.emplace_back(Vec3d(0.0, 0.0, -rho + increment*sbegin*2.0*rho));
|
||||
|
||||
auto id = coord_t(vertices.size());
|
||||
for (size_t i = 0; i < ring.size(); i++) {
|
||||
// Fixed scaling
|
||||
const double z = -rho + increment*rho*2.0 * (sbegin + 1.0);
|
||||
// radius of the circle for this step.
|
||||
const double r = std::sqrt(std::abs(rho*rho - z*z));
|
||||
Vec2d b = Eigen::Rotation2Dd(ring[i]) * Eigen::Vector2d(0, r);
|
||||
vertices.emplace_back(Vec3d(b(0), b(1), z));
|
||||
|
||||
if (sbegin == 0)
|
||||
(i == 0) ? facets.emplace_back(coord_t(ring.size()), 0, 1) :
|
||||
facets.emplace_back(id - 1, 0, id);
|
||||
++id;
|
||||
}
|
||||
|
||||
// General case: insert and form facets for each step,
|
||||
// joining it to the ring below it.
|
||||
for (size_t s = sbegin + 2; s < send - 1; s++) {
|
||||
const double z = -rho + increment*double(s*2.0*rho);
|
||||
const double r = std::sqrt(std::abs(rho*rho - z*z));
|
||||
|
||||
for (size_t i = 0; i < ring.size(); i++) {
|
||||
Vec2d b = Eigen::Rotation2Dd(ring[i]) * Eigen::Vector2d(0, r);
|
||||
vertices.emplace_back(Vec3d(b(0), b(1), z));
|
||||
auto id_ringsize = coord_t(id - int(ring.size()));
|
||||
if (i == 0) {
|
||||
// wrap around
|
||||
facets.emplace_back(id - 1, id, id + coord_t(ring.size() - 1) );
|
||||
facets.emplace_back(id - 1, id_ringsize, id);
|
||||
} else {
|
||||
facets.emplace_back(id_ringsize - 1, id_ringsize, id);
|
||||
facets.emplace_back(id - 1, id_ringsize - 1, id);
|
||||
}
|
||||
id++;
|
||||
}
|
||||
}
|
||||
|
||||
// special case: last ring connects to 0,0,rho*2.0
|
||||
// only form facets.
|
||||
if(send >= size_t(2*PI / angle)) {
|
||||
vertices.emplace_back(Vec3d(0.0, 0.0, -rho + increment*send*2.0*rho));
|
||||
for (size_t i = 0; i < ring.size(); i++) {
|
||||
auto id_ringsize = coord_t(id - int(ring.size()));
|
||||
if (i == 0) {
|
||||
// third vertex is on the other side of the ring.
|
||||
facets.emplace_back(id - 1, id_ringsize, id);
|
||||
} else {
|
||||
auto ci = coord_t(id_ringsize + coord_t(i));
|
||||
facets.emplace_back(ci - 1, ci, id);
|
||||
}
|
||||
}
|
||||
}
|
||||
id++;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
Contour3D cylinder(double r, double h, size_t ssteps, const Vec3d &sp)
|
||||
{
|
||||
assert(ssteps > 0);
|
||||
|
||||
Contour3D ret;
|
||||
|
||||
auto steps = int(ssteps);
|
||||
auto& points = ret.points;
|
||||
auto& indices = ret.faces3;
|
||||
points.reserve(2*ssteps);
|
||||
double a = 2*PI/steps;
|
||||
|
||||
Vec3d jp = sp;
|
||||
Vec3d endp = {sp(X), sp(Y), sp(Z) + h};
|
||||
|
||||
// Upper circle points
|
||||
for(int i = 0; i < steps; ++i) {
|
||||
double phi = i*a;
|
||||
double ex = endp(X) + r*std::cos(phi);
|
||||
double ey = endp(Y) + r*std::sin(phi);
|
||||
points.emplace_back(ex, ey, endp(Z));
|
||||
}
|
||||
|
||||
// Lower circle points
|
||||
for(int i = 0; i < steps; ++i) {
|
||||
double phi = i*a;
|
||||
double x = jp(X) + r*std::cos(phi);
|
||||
double y = jp(Y) + r*std::sin(phi);
|
||||
points.emplace_back(x, y, jp(Z));
|
||||
}
|
||||
|
||||
// Now create long triangles connecting upper and lower circles
|
||||
indices.reserve(2*ssteps);
|
||||
auto offs = steps;
|
||||
for(int i = 0; i < steps - 1; ++i) {
|
||||
indices.emplace_back(i, i + offs, offs + i + 1);
|
||||
indices.emplace_back(i, offs + i + 1, i + 1);
|
||||
}
|
||||
|
||||
// Last triangle connecting the first and last vertices
|
||||
auto last = steps - 1;
|
||||
indices.emplace_back(0, last, offs);
|
||||
indices.emplace_back(last, offs + last, offs);
|
||||
|
||||
// According to the slicing algorithms, we need to aid them with generating
|
||||
// a watertight body. So we create a triangle fan for the upper and lower
|
||||
// ending of the cylinder to close the geometry.
|
||||
points.emplace_back(jp); int ci = int(points.size() - 1);
|
||||
for(int i = 0; i < steps - 1; ++i)
|
||||
indices.emplace_back(i + offs + 1, i + offs, ci);
|
||||
|
||||
indices.emplace_back(offs, steps + offs - 1, ci);
|
||||
|
||||
points.emplace_back(endp); ci = int(points.size() - 1);
|
||||
for(int i = 0; i < steps - 1; ++i)
|
||||
indices.emplace_back(ci, i, i + 1);
|
||||
|
||||
indices.emplace_back(steps - 1, 0, ci);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
Contour3D pinhead(double r_pin, double r_back, double length, size_t steps)
|
||||
{
|
||||
assert(steps > 0);
|
||||
assert(length >= 0.);
|
||||
assert(r_back > 0.);
|
||||
assert(r_pin > 0.);
|
||||
|
||||
Contour3D mesh;
|
||||
|
||||
// We create two spheres which will be connected with a robe that fits
|
||||
// both circles perfectly.
|
||||
|
||||
// Set up the model detail level
|
||||
const double detail = 2 * PI / steps;
|
||||
|
||||
// We don't generate whole circles. Instead, we generate only the
|
||||
// portions which are visible (not covered by the robe) To know the
|
||||
// exact portion of the bottom and top circles we need to use some
|
||||
// rules of tangent circles from which we can derive (using simple
|
||||
// triangles the following relations:
|
||||
|
||||
// The height of the whole mesh
|
||||
const double h = r_back + r_pin + length;
|
||||
double phi = PI / 2. - std::acos((r_back - r_pin) / h);
|
||||
|
||||
// To generate a whole circle we would pass a portion of (0, Pi)
|
||||
// To generate only a half horizontal circle we can pass (0, Pi/2)
|
||||
// The calculated phi is an offset to the half circles needed to smooth
|
||||
// the transition from the circle to the robe geometry
|
||||
|
||||
auto &&s1 = sphere(r_back, make_portion(0, PI / 2 + phi), detail);
|
||||
auto &&s2 = sphere(r_pin, make_portion(PI / 2 + phi, PI), detail);
|
||||
|
||||
for (auto &p : s2.points) p.z() += h;
|
||||
|
||||
mesh.merge(s1);
|
||||
mesh.merge(s2);
|
||||
|
||||
for (size_t idx1 = s1.points.size() - steps, idx2 = s1.points.size();
|
||||
idx1 < s1.points.size() - 1; idx1++, idx2++) {
|
||||
coord_t i1s1 = coord_t(idx1), i1s2 = coord_t(idx2);
|
||||
coord_t i2s1 = i1s1 + 1, i2s2 = i1s2 + 1;
|
||||
|
||||
mesh.faces3.emplace_back(i1s1, i2s1, i2s2);
|
||||
mesh.faces3.emplace_back(i1s1, i2s2, i1s2);
|
||||
}
|
||||
|
||||
auto i1s1 = coord_t(s1.points.size()) - coord_t(steps);
|
||||
auto i2s1 = coord_t(s1.points.size()) - 1;
|
||||
auto i1s2 = coord_t(s1.points.size());
|
||||
auto i2s2 = coord_t(s1.points.size()) + coord_t(steps) - 1;
|
||||
|
||||
mesh.faces3.emplace_back(i2s2, i2s1, i1s1);
|
||||
mesh.faces3.emplace_back(i1s2, i2s2, i1s1);
|
||||
|
||||
return mesh;
|
||||
}
|
||||
|
||||
Contour3D halfcone(double baseheight,
|
||||
double r_bottom,
|
||||
double r_top,
|
||||
const Vec3d &pos,
|
||||
size_t steps)
|
||||
{
|
||||
assert(steps > 0);
|
||||
|
||||
if (baseheight <= 0 || steps <= 0) return {};
|
||||
|
||||
Contour3D base;
|
||||
|
||||
double a = 2 * PI / steps;
|
||||
auto last = int(steps - 1);
|
||||
Vec3d ep{pos.x(), pos.y(), pos.z() + baseheight};
|
||||
for (size_t i = 0; i < steps; ++i) {
|
||||
double phi = i * a;
|
||||
double x = pos.x() + r_top * std::cos(phi);
|
||||
double y = pos.y() + r_top * std::sin(phi);
|
||||
base.points.emplace_back(x, y, ep.z());
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < steps; ++i) {
|
||||
double phi = i * a;
|
||||
double x = pos.x() + r_bottom * std::cos(phi);
|
||||
double y = pos.y() + r_bottom * std::sin(phi);
|
||||
base.points.emplace_back(x, y, pos.z());
|
||||
}
|
||||
|
||||
base.points.emplace_back(pos);
|
||||
base.points.emplace_back(ep);
|
||||
|
||||
auto &indices = base.faces3;
|
||||
auto hcenter = int(base.points.size() - 1);
|
||||
auto lcenter = int(base.points.size() - 2);
|
||||
auto offs = int(steps);
|
||||
for (int i = 0; i < last; ++i) {
|
||||
indices.emplace_back(i, i + offs, offs + i + 1);
|
||||
indices.emplace_back(i, offs + i + 1, i + 1);
|
||||
indices.emplace_back(i, i + 1, hcenter);
|
||||
indices.emplace_back(lcenter, offs + i + 1, offs + i);
|
||||
}
|
||||
|
||||
indices.emplace_back(0, last, offs);
|
||||
indices.emplace_back(last, offs + last, offs);
|
||||
indices.emplace_back(hcenter, last, 0);
|
||||
indices.emplace_back(offs, offs + last, lcenter);
|
||||
|
||||
return base;
|
||||
}
|
||||
|
||||
}} // namespace Slic3r::sla
|
117
src/libslic3r/SLA/SupportTreeMesher.hpp
Normal file
117
src/libslic3r/SLA/SupportTreeMesher.hpp
Normal file
|
@ -0,0 +1,117 @@
|
|||
#ifndef SUPPORTTREEMESHER_HPP
|
||||
#define SUPPORTTREEMESHER_HPP
|
||||
|
||||
#include "libslic3r/Point.hpp"
|
||||
|
||||
#include "libslic3r/SLA/SupportTreeBuilder.hpp"
|
||||
#include "libslic3r/SLA/Contour3D.hpp"
|
||||
|
||||
namespace Slic3r { namespace sla {
|
||||
|
||||
using Portion = std::tuple<double, double>;
|
||||
|
||||
inline Portion make_portion(double a, double b)
|
||||
{
|
||||
return std::make_tuple(a, b);
|
||||
}
|
||||
|
||||
Contour3D sphere(double rho,
|
||||
Portion portion = make_portion(0., 2. * PI),
|
||||
double fa = (2. * PI / 360.));
|
||||
|
||||
// Down facing cylinder in Z direction with arguments:
|
||||
// r: radius
|
||||
// h: Height
|
||||
// ssteps: how many edges will create the base circle
|
||||
// sp: starting point
|
||||
Contour3D cylinder(double r,
|
||||
double h,
|
||||
size_t steps = 45,
|
||||
const Vec3d &sp = Vec3d::Zero());
|
||||
|
||||
Contour3D pinhead(double r_pin, double r_back, double length, size_t steps = 45);
|
||||
|
||||
Contour3D halfcone(double baseheight,
|
||||
double r_bottom,
|
||||
double r_top,
|
||||
const Vec3d &pt = Vec3d::Zero(),
|
||||
size_t steps = 45);
|
||||
|
||||
inline Contour3D get_mesh(const Head &h, size_t steps)
|
||||
{
|
||||
Contour3D mesh = pinhead(h.r_pin_mm, h.r_back_mm, h.width_mm, steps);
|
||||
|
||||
for(auto& p : mesh.points) p.z() -= (h.fullwidth() - h.r_back_mm);
|
||||
|
||||
using Quaternion = Eigen::Quaternion<double>;
|
||||
|
||||
// We rotate the head to the specified direction. The head's pointing
|
||||
// side is facing upwards so this means that it would hold a support
|
||||
// point with a normal pointing straight down. This is the reason of
|
||||
// the -1 z coordinate
|
||||
auto quatern = Quaternion::FromTwoVectors(Vec3d{0, 0, -1}, h.dir);
|
||||
|
||||
for(auto& p : mesh.points) p = quatern * p + h.pos;
|
||||
|
||||
return mesh;
|
||||
}
|
||||
|
||||
inline Contour3D get_mesh(const Pillar &p, size_t steps)
|
||||
{
|
||||
if(p.height > EPSILON) { // Endpoint is below the starting point
|
||||
// We just create a bridge geometry with the pillar parameters and
|
||||
// move the data.
|
||||
return cylinder(p.r, p.height, steps, p.endpoint());
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
inline Contour3D get_mesh(const Pedestal &p, size_t steps)
|
||||
{
|
||||
return halfcone(p.height, p.r_bottom, p.r_top, p.pos, steps);
|
||||
}
|
||||
|
||||
inline Contour3D get_mesh(const Junction &j, size_t steps)
|
||||
{
|
||||
Contour3D mesh = sphere(j.r, make_portion(0, PI), 2 *PI / steps);
|
||||
for(auto& p : mesh.points) p += j.pos;
|
||||
return mesh;
|
||||
}
|
||||
|
||||
inline Contour3D get_mesh(const Bridge &br, size_t steps)
|
||||
{
|
||||
using Quaternion = Eigen::Quaternion<double>;
|
||||
Vec3d v = (br.endp - br.startp);
|
||||
Vec3d dir = v.normalized();
|
||||
double d = v.norm();
|
||||
|
||||
Contour3D mesh = cylinder(br.r, d, steps);
|
||||
|
||||
auto quater = Quaternion::FromTwoVectors(Vec3d{0,0,1}, dir);
|
||||
for(auto& p : mesh.points) p = quater * p + br.startp;
|
||||
|
||||
return mesh;
|
||||
}
|
||||
|
||||
inline Contour3D get_mesh(const DiffBridge &br, size_t steps)
|
||||
{
|
||||
double h = br.get_length();
|
||||
Contour3D mesh = halfcone(h, br.r, br.end_r, Vec3d::Zero(), steps);
|
||||
|
||||
using Quaternion = Eigen::Quaternion<double>;
|
||||
|
||||
// We rotate the head to the specified direction. The head's pointing
|
||||
// side is facing upwards so this means that it would hold a support
|
||||
// point with a normal pointing straight down. This is the reason of
|
||||
// the -1 z coordinate
|
||||
auto quatern = Quaternion::FromTwoVectors(Vec3d{0, 0, 1}, br.get_dir());
|
||||
|
||||
for(auto& p : mesh.points) p = quatern * p + br.startp;
|
||||
|
||||
return mesh;
|
||||
}
|
||||
|
||||
}} // namespace Slic3r::sla
|
||||
|
||||
#endif // SUPPORTTREEMESHER_HPP
|
|
@ -35,13 +35,16 @@ bool is_zero_elevation(const SLAPrintObjectConfig &c)
|
|||
}
|
||||
|
||||
// Compile the argument for support creation from the static print config.
|
||||
sla::SupportConfig make_support_cfg(const SLAPrintObjectConfig& c)
|
||||
sla::SupportTreeConfig make_support_cfg(const SLAPrintObjectConfig& c)
|
||||
{
|
||||
sla::SupportConfig scfg;
|
||||
sla::SupportTreeConfig scfg;
|
||||
|
||||
scfg.enabled = c.supports_enable.getBool();
|
||||
scfg.head_front_radius_mm = 0.5*c.support_head_front_diameter.getFloat();
|
||||
scfg.head_back_radius_mm = 0.5*c.support_pillar_diameter.getFloat();
|
||||
double pillar_r = 0.5 * c.support_pillar_diameter.getFloat();
|
||||
scfg.head_back_radius_mm = pillar_r;
|
||||
scfg.head_fallback_radius_mm =
|
||||
0.01 * c.support_small_pillar_diameter_percent.getFloat() * pillar_r;
|
||||
scfg.head_penetration_mm = c.support_head_penetration.getFloat();
|
||||
scfg.head_width_mm = c.support_head_width.getFloat();
|
||||
scfg.object_elevation_mm = is_zero_elevation(c) ?
|
||||
|
@ -616,7 +619,7 @@ std::string SLAPrint::validate() const
|
|||
return L("Cannot proceed without support points! "
|
||||
"Add support points or disable support generation.");
|
||||
|
||||
sla::SupportConfig cfg = make_support_cfg(po->config());
|
||||
sla::SupportTreeConfig cfg = make_support_cfg(po->config());
|
||||
|
||||
double elv = cfg.object_elevation_mm;
|
||||
|
||||
|
@ -925,6 +928,7 @@ bool SLAPrintObject::invalidate_state_by_config_options(const std::vector<t_conf
|
|||
|| opt_key == "support_head_penetration"
|
||||
|| opt_key == "support_head_width"
|
||||
|| opt_key == "support_pillar_diameter"
|
||||
|| opt_key == "support_small_pillar_diameter_percent"
|
||||
|| opt_key == "support_max_bridges_on_pillar"
|
||||
|| opt_key == "support_pillar_connection_mode"
|
||||
|| opt_key == "support_buildplate_only"
|
||||
|
|
|
@ -544,7 +544,7 @@ private:
|
|||
|
||||
bool is_zero_elevation(const SLAPrintObjectConfig &c);
|
||||
|
||||
sla::SupportConfig make_support_cfg(const SLAPrintObjectConfig& c);
|
||||
sla::SupportTreeConfig make_support_cfg(const SLAPrintObjectConfig& c);
|
||||
|
||||
sla::PadConfig::EmbedObject builtin_pad_cfg(const SLAPrintObjectConfig& c);
|
||||
|
||||
|
|
|
@ -360,18 +360,6 @@ void SLAPrint::Steps::support_points(SLAPrintObject &po)
|
|||
// removed them on purpose. No calculation will be done.
|
||||
po.m_supportdata->pts = po.transformed_support_points();
|
||||
}
|
||||
|
||||
// If the zero elevation mode is engaged, we have to filter out all the
|
||||
// points that are on the bottom of the object
|
||||
if (is_zero_elevation(po.config())) {
|
||||
double tolerance = po.config().pad_enable.getBool() ?
|
||||
po.m_config.pad_wall_thickness.getFloat() :
|
||||
po.m_config.support_base_height.getFloat();
|
||||
|
||||
remove_bottom_points(po.m_supportdata->pts,
|
||||
po.m_supportdata->emesh.ground_level(),
|
||||
tolerance);
|
||||
}
|
||||
}
|
||||
|
||||
void SLAPrint::Steps::support_tree(SLAPrintObject &po)
|
||||
|
@ -382,6 +370,13 @@ void SLAPrint::Steps::support_tree(SLAPrintObject &po)
|
|||
|
||||
if (pcfg.embed_object)
|
||||
po.m_supportdata->emesh.ground_level_offset(pcfg.wall_thickness_mm);
|
||||
|
||||
// If the zero elevation mode is engaged, we have to filter out all the
|
||||
// points that are on the bottom of the object
|
||||
if (is_zero_elevation(po.config())) {
|
||||
remove_bottom_points(po.m_supportdata->pts,
|
||||
float(po.m_supportdata->emesh.ground_level() + EPSILON));
|
||||
}
|
||||
|
||||
po.m_supportdata->cfg = make_support_cfg(po.m_config);
|
||||
// po.m_supportdata->emesh.load_holes(po.transformed_drainhole_points());
|
||||
|
|
|
@ -54,8 +54,5 @@
|
|||
// Enable built-in DPI changed event handler of wxWidgets 3.1.3
|
||||
#define ENABLE_WX_3_1_3_DPI_CHANGED_EVENT (1 && ENABLE_2_3_0_ALPHA1)
|
||||
|
||||
// Enable changing application layout without the need to restart
|
||||
#define ENABLE_LAYOUT_NO_RESTART (1 && ENABLE_2_3_0_ALPHA1)
|
||||
|
||||
|
||||
#endif // _prusaslicer_technologies_h_
|
||||
|
|
|
@ -163,6 +163,8 @@ set(SLIC3R_GUI_SOURCES
|
|||
GUI/InstanceCheck.hpp
|
||||
GUI/Search.cpp
|
||||
GUI/Search.hpp
|
||||
GUI/NotificationManager.cpp
|
||||
GUI/NotificationManager.hpp
|
||||
Utils/Http.cpp
|
||||
Utils/Http.hpp
|
||||
Utils/FixModelByWin10.cpp
|
||||
|
|
|
@ -89,11 +89,13 @@ void BackgroundSlicingProcess::process_fff()
|
|||
{
|
||||
assert(m_print == m_fff_print);
|
||||
m_print->process();
|
||||
wxQueueEvent(GUI::wxGetApp().mainframe->m_plater, new wxCommandEvent(m_event_slicing_completed_id));
|
||||
wxCommandEvent evt(m_event_slicing_completed_id);
|
||||
evt.SetInt((int)(m_fff_print->step_state_with_timestamp(PrintStep::psBrim).timestamp));
|
||||
wxQueueEvent(GUI::wxGetApp().mainframe->m_plater, evt.Clone());
|
||||
m_fff_print->export_gcode(m_temp_output_path, m_gcode_preview_data, m_thumbnail_cb);
|
||||
|
||||
if (this->set_step_started(bspsGCodeFinalize)) {
|
||||
if (! m_export_path.empty()) {
|
||||
wxQueueEvent(GUI::wxGetApp().mainframe->m_plater, new wxCommandEvent(m_event_export_began_id));
|
||||
//FIXME localize the messages
|
||||
// Perform the final post-processing of the export path by applying the print statistics over the file name.
|
||||
std::string export_path = m_fff_print->print_statistics().finalize_output_path(m_export_path);
|
||||
|
@ -124,6 +126,7 @@ void BackgroundSlicingProcess::process_fff()
|
|||
run_post_process_scripts(export_path, m_fff_print->config());
|
||||
m_print->set_status(100, (boost::format(_utf8(L("G-code file exported to %1%"))) % export_path).str());
|
||||
} else if (! m_upload_job.empty()) {
|
||||
wxQueueEvent(GUI::wxGetApp().mainframe->m_plater, new wxCommandEvent(m_event_export_began_id));
|
||||
prepare_upload();
|
||||
} else {
|
||||
m_print->set_status(100, _utf8(L("Slicing complete")));
|
||||
|
@ -149,6 +152,8 @@ void BackgroundSlicingProcess::process_sla()
|
|||
m_print->process();
|
||||
if (this->set_step_started(bspsGCodeFinalize)) {
|
||||
if (! m_export_path.empty()) {
|
||||
wxQueueEvent(GUI::wxGetApp().mainframe->m_plater, new wxCommandEvent(m_event_export_began_id));
|
||||
|
||||
const std::string export_path = m_sla_print->print_statistics().finalize_output_path(m_export_path);
|
||||
|
||||
Zipper zipper(export_path);
|
||||
|
@ -170,6 +175,7 @@ void BackgroundSlicingProcess::process_sla()
|
|||
|
||||
m_print->set_status(100, (boost::format(_utf8(L("Masked SLA file exported to %1%"))) % export_path).str());
|
||||
} else if (! m_upload_job.empty()) {
|
||||
wxQueueEvent(GUI::wxGetApp().mainframe->m_plater, new wxCommandEvent(m_event_export_began_id));
|
||||
prepare_upload();
|
||||
} else {
|
||||
m_print->set_status(100, _utf8(L("Slicing complete")));
|
||||
|
|
|
@ -60,6 +60,10 @@ public:
|
|||
// The following wxCommandEvent will be sent to the UI thread / Plater window, when the G-code export is finished.
|
||||
// The wxCommandEvent is sent to the UI thread asynchronously without waiting for the event to be processed.
|
||||
void set_finished_event(int event_id) { m_event_finished_id = event_id; }
|
||||
// The following wxCommandEvent will be sent to the UI thread / Plater window, when the G-code is being exported to
|
||||
// specified path or uploaded.
|
||||
// The wxCommandEvent is sent to the UI thread asynchronously without waiting for the event to be processed.
|
||||
void set_export_began_event(int event_id) { m_event_export_began_id = event_id; }
|
||||
|
||||
// Activate either m_fff_print or m_sla_print.
|
||||
// Return true if changed.
|
||||
|
@ -190,6 +194,9 @@ private:
|
|||
int m_event_slicing_completed_id = 0;
|
||||
// wxWidgets command ID to be sent to the plater to inform that the task finished.
|
||||
int m_event_finished_id = 0;
|
||||
// wxWidgets command ID to be sent to the plater to inform that the G-code is being exported.
|
||||
int m_event_export_began_id = 0;
|
||||
|
||||
};
|
||||
|
||||
}; // namespace Slic3r
|
||||
|
|
|
@ -353,6 +353,7 @@ void ConfigManipulation::toggle_print_sla_options(DynamicPrintConfig* config)
|
|||
toggle_field("support_head_penetration", supports_en);
|
||||
toggle_field("support_head_width", supports_en);
|
||||
toggle_field("support_pillar_diameter", supports_en);
|
||||
toggle_field("support_small_pillar_diameter_percent", supports_en);
|
||||
toggle_field("support_max_bridges_on_pillar", supports_en);
|
||||
toggle_field("support_pillar_connection_mode", supports_en);
|
||||
toggle_field("support_buildplate_only", supports_en);
|
||||
|
|
|
@ -31,6 +31,7 @@
|
|||
#include "GUI_ObjectManipulation.hpp"
|
||||
#include "Mouse3DController.hpp"
|
||||
#include "I18N.hpp"
|
||||
#include "NotificationManager.hpp"
|
||||
|
||||
#if ENABLE_RETINA_GL
|
||||
#include "slic3r/Utils/RetinaHelper.hpp"
|
||||
|
@ -225,56 +226,44 @@ void GLCanvas3D::LayersEditing::render_overlay(const GLCanvas3D& canvas) const
|
|||
static const ImVec4 ORANGE(1.0f, 0.49f, 0.22f, 1.0f);
|
||||
|
||||
const Size& cnv_size = canvas.get_canvas_size();
|
||||
float canvas_w = (float)cnv_size.get_width();
|
||||
float canvas_h = (float)cnv_size.get_height();
|
||||
|
||||
ImGuiWrapper& imgui = *wxGetApp().imgui();
|
||||
imgui.set_next_window_pos(canvas_w - imgui.get_style_scaling() * THICKNESS_BAR_WIDTH, canvas_h, ImGuiCond_Always, 1.0f, 1.0f);
|
||||
imgui.set_next_window_pos(static_cast<float>(cnv_size.get_width()) - imgui.get_style_scaling() * THICKNESS_BAR_WIDTH,
|
||||
static_cast<float>(cnv_size.get_height()), ImGuiCond_Always, 1.0f, 1.0f);
|
||||
|
||||
imgui.begin(_(L("Variable layer height")), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse);
|
||||
imgui.begin(_L("Variable layer height"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse);
|
||||
|
||||
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
|
||||
imgui.text(_(L("Left mouse button:")));
|
||||
ImGui::PopStyleColor();
|
||||
imgui.text_colored(ORANGE, _L("Left mouse button:"));
|
||||
ImGui::SameLine();
|
||||
imgui.text(_(L("Add detail")));
|
||||
imgui.text(_L("Add detail"));
|
||||
|
||||
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
|
||||
imgui.text(_(L("Right mouse button:")));
|
||||
ImGui::PopStyleColor();
|
||||
imgui.text_colored(ORANGE, _L("Right mouse button:"));
|
||||
ImGui::SameLine();
|
||||
imgui.text(_(L("Remove detail")));
|
||||
imgui.text(_L("Remove detail"));
|
||||
|
||||
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
|
||||
imgui.text(_(L("Shift + Left mouse button:")));
|
||||
ImGui::PopStyleColor();
|
||||
imgui.text_colored(ORANGE, _L("Shift + Left mouse button:"));
|
||||
ImGui::SameLine();
|
||||
imgui.text(_(L("Reset to base")));
|
||||
imgui.text(_L("Reset to base"));
|
||||
|
||||
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
|
||||
imgui.text(_(L("Shift + Right mouse button:")));
|
||||
ImGui::PopStyleColor();
|
||||
imgui.text_colored(ORANGE, _L("Shift + Right mouse button:"));
|
||||
ImGui::SameLine();
|
||||
imgui.text(_(L("Smoothing")));
|
||||
imgui.text(_L("Smoothing"));
|
||||
|
||||
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
|
||||
imgui.text(_(L("Mouse wheel:")));
|
||||
ImGui::PopStyleColor();
|
||||
imgui.text_colored(ORANGE, _L("Mouse wheel:"));
|
||||
ImGui::SameLine();
|
||||
imgui.text(_(L("Increase/decrease edit area")));
|
||||
imgui.text(_L("Increase/decrease edit area"));
|
||||
|
||||
ImGui::Separator();
|
||||
if (imgui.button(_(L("Adaptive"))))
|
||||
if (imgui.button(_L("Adaptive")))
|
||||
wxPostEvent((wxEvtHandler*)canvas.get_wxglcanvas(), Event<float>(EVT_GLCANVAS_ADAPTIVE_LAYER_HEIGHT_PROFILE, m_adaptive_quality));
|
||||
|
||||
ImGui::SameLine();
|
||||
float text_align = ImGui::GetCursorPosX();
|
||||
ImGui::AlignTextToFramePadding();
|
||||
imgui.text(_(L("Quality / Speed")));
|
||||
if (ImGui::IsItemHovered())
|
||||
{
|
||||
imgui.text(_L("Quality / Speed"));
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::TextUnformatted(_(L("Higher print quality versus higher print speed.")).ToUTF8());
|
||||
ImGui::TextUnformatted(_L("Higher print quality versus higher print speed.").ToUTF8());
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
|
||||
|
@ -285,13 +274,13 @@ void GLCanvas3D::LayersEditing::render_overlay(const GLCanvas3D& canvas) const
|
|||
ImGui::SliderFloat("", &m_adaptive_quality, 0.0f, 1.f, "%.2f");
|
||||
|
||||
ImGui::Separator();
|
||||
if (imgui.button(_(L("Smooth"))))
|
||||
if (imgui.button(_L("Smooth")))
|
||||
wxPostEvent((wxEvtHandler*)canvas.get_wxglcanvas(), HeightProfileSmoothEvent(EVT_GLCANVAS_SMOOTH_LAYER_HEIGHT_PROFILE, m_smooth_params));
|
||||
|
||||
ImGui::SameLine();
|
||||
ImGui::SetCursorPosX(text_align);
|
||||
ImGui::AlignTextToFramePadding();
|
||||
imgui.text(_(L("Radius")));
|
||||
imgui.text(_L("Radius"));
|
||||
ImGui::SameLine();
|
||||
ImGui::SetCursorPosX(widget_align);
|
||||
ImGui::PushItemWidth(imgui.get_style_scaling() * 120.0f);
|
||||
|
@ -301,7 +290,7 @@ void GLCanvas3D::LayersEditing::render_overlay(const GLCanvas3D& canvas) const
|
|||
|
||||
ImGui::SetCursorPosX(text_align);
|
||||
ImGui::AlignTextToFramePadding();
|
||||
imgui.text(_(L("Keep min")));
|
||||
imgui.text(_L("Keep min"));
|
||||
ImGui::SameLine();
|
||||
if (ImGui::GetCursorPosX() < widget_align) // because of line lenght after localization
|
||||
ImGui::SetCursorPosX(widget_align);
|
||||
|
@ -310,7 +299,7 @@ void GLCanvas3D::LayersEditing::render_overlay(const GLCanvas3D& canvas) const
|
|||
imgui.checkbox("##2", m_smooth_params.keep_min);
|
||||
|
||||
ImGui::Separator();
|
||||
if (imgui.button(_(L("Reset"))))
|
||||
if (imgui.button(_L("Reset")))
|
||||
wxPostEvent((wxEvtHandler*)canvas.get_wxglcanvas(), SimpleEvent(EVT_GLCANVAS_RESET_LAYER_HEIGHT_PROFILE));
|
||||
|
||||
imgui.end();
|
||||
|
@ -663,19 +652,45 @@ void GLCanvas3D::WarningTexture::activate(WarningTexture::Warning warning, bool
|
|||
|
||||
m_warnings.emplace_back(warning);
|
||||
std::sort(m_warnings.begin(), m_warnings.end());
|
||||
|
||||
std::string text;
|
||||
switch (warning) {
|
||||
case ObjectOutside: text = L("An object outside the print area was detected."); break;
|
||||
case ToolpathOutside: text = L("A toolpath outside the print area was detected."); break;
|
||||
case SlaSupportsOutside: text = L("SLA supports outside the print area were detected."); break;
|
||||
case SomethingNotShown: text = L("Some objects are not visible."); break;
|
||||
case ObjectClashed: wxGetApp().plater()->get_notification_manager()->push_plater_error_notification(L("An object outside the print area was detected.\n"
|
||||
"Resolve the current problem to continue slicing."),
|
||||
*(wxGetApp().plater()->get_current_canvas3D()));
|
||||
break;
|
||||
}
|
||||
if (!text.empty())
|
||||
wxGetApp().plater()->get_notification_manager()->push_plater_warning_notification(text, *(wxGetApp().plater()->get_current_canvas3D()));
|
||||
}
|
||||
else {
|
||||
if (it == m_warnings.end()) // deactivating something that is not active is an easy task
|
||||
return;
|
||||
|
||||
m_warnings.erase(it);
|
||||
if (m_warnings.empty()) { // nothing remains to be shown
|
||||
|
||||
std::string text;
|
||||
switch (warning) {
|
||||
case ObjectOutside: text = L("An object outside the print area was detected."); break;
|
||||
case ToolpathOutside: text = L("A toolpath outside the print area was detected."); break;
|
||||
case SlaSupportsOutside: text = L("SLA supports outside the print area were detected."); break;
|
||||
case SomethingNotShown: text = L("Some objects are not visibl.e"); break;
|
||||
case ObjectClashed: wxGetApp().plater()->get_notification_manager()->close_plater_error_notification(); break;
|
||||
}
|
||||
if (!text.empty())
|
||||
wxGetApp().plater()->get_notification_manager()->close_plater_warning_notification(text);
|
||||
|
||||
/*if (m_warnings.empty()) { // nothing remains to be shown
|
||||
reset();
|
||||
m_msg_text = "";// save information for rescaling
|
||||
return;
|
||||
}
|
||||
}*/
|
||||
}
|
||||
|
||||
/*
|
||||
// Look at the end of our vector and generate proper texture.
|
||||
std::string text;
|
||||
bool red_colored = false;
|
||||
|
@ -697,6 +712,7 @@ void GLCanvas3D::WarningTexture::activate(WarningTexture::Warning warning, bool
|
|||
// save information for rescaling
|
||||
m_msg_text = text;
|
||||
m_is_colored_red = red_colored;
|
||||
*/
|
||||
}
|
||||
|
||||
|
||||
|
@ -1430,8 +1446,7 @@ void GLCanvas3D::Tooltip::render(const Vec2d& mouse_position, GLCanvas3D& canvas
|
|||
#if ENABLE_SLOPE_RENDERING
|
||||
void GLCanvas3D::Slope::render() const
|
||||
{
|
||||
if (m_dialog_shown)
|
||||
{
|
||||
if (m_dialog_shown) {
|
||||
const std::array<float, 2>& z_range = m_volumes.get_slope_z_range();
|
||||
std::array<float, 2> angle_range = { Geometry::rad2deg(::acos(z_range[0])) - 90.0f, Geometry::rad2deg(::acos(z_range[1])) - 90.0f };
|
||||
bool modified = false;
|
||||
|
@ -1439,9 +1454,9 @@ void GLCanvas3D::Slope::render() const
|
|||
ImGuiWrapper& imgui = *wxGetApp().imgui();
|
||||
const Size& cnv_size = m_canvas.get_canvas_size();
|
||||
imgui.set_next_window_pos((float)cnv_size.get_width(), (float)cnv_size.get_height(), ImGuiCond_Always, 1.0f, 1.0f);
|
||||
imgui.begin(_(L("Slope visualization")), nullptr, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
|
||||
imgui.begin(_L("Slope visualization"), nullptr, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
|
||||
|
||||
imgui.text(_(L("Facets' slope range (degrees)")) + ":");
|
||||
imgui.text(_L("Facets' slope range (degrees)") + ":");
|
||||
|
||||
ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4(0.75f, 0.0f, 0.0f, 0.5f));
|
||||
ImGui::PushStyleColor(ImGuiCol_FrameBgHovered, ImVec4(1.0f, 0.0f, 0.0f, 0.5f));
|
||||
|
@ -1453,8 +1468,7 @@ void GLCanvas3D::Slope::render() const
|
|||
float slope_bound = 90.f - angle_range[1];
|
||||
bool mod = ImGui::SliderFloat("##red", &slope_bound, 0.0f, 90.0f, "%.1f");
|
||||
angle_range[1] = 90.f - slope_bound;
|
||||
if (mod)
|
||||
{
|
||||
if (mod) {
|
||||
modified = true;
|
||||
if (angle_range[0] > angle_range[1])
|
||||
angle_range[0] = angle_range[1];
|
||||
|
@ -1462,15 +1476,14 @@ void GLCanvas3D::Slope::render() const
|
|||
|
||||
ImGui::PopStyleColor(4);
|
||||
ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4(0.75f, 0.75f, 0.0f, 0.5f));
|
||||
ImGui::PushStyleColor(ImGuiCol_FrameBgHovered, ImVec4(1.0f, 1.0f, 0.0f, 0.5f));
|
||||
ImGui::PushStyleColor(ImGuiCol_FrameBgActive, ImVec4(0.85f, 0.85f, 0.0f, 0.5f));
|
||||
ImGui::PushStyleColor(ImGuiCol_SliderGrab, ImVec4(0.25f, 0.25f, 0.0f, 1.0f));
|
||||
ImGui::PushStyleColor(ImGuiCol_FrameBgHovered, ImVec4(1.0f, 1.0f, 0.0f, 0.5f));
|
||||
ImGui::PushStyleColor(ImGuiCol_FrameBgActive, ImVec4(0.85f, 0.85f, 0.0f, 0.5f));
|
||||
ImGui::PushStyleColor(ImGuiCol_SliderGrab, ImVec4(0.25f, 0.25f, 0.0f, 1.0f));
|
||||
|
||||
slope_bound = 90.f - angle_range[0];
|
||||
mod = ImGui::SliderFloat("##yellow", &slope_bound, 0.0f, 90.0f, "%.1f");
|
||||
angle_range[0] = 90.f - slope_bound;
|
||||
if (mod)
|
||||
{
|
||||
if (mod) {
|
||||
modified = true;
|
||||
if (angle_range[1] < angle_range[0])
|
||||
angle_range[1] = angle_range[0];
|
||||
|
@ -2089,6 +2102,8 @@ void GLCanvas3D::render()
|
|||
|
||||
std::string tooltip;
|
||||
|
||||
|
||||
|
||||
// Negative coordinate means out of the window, likely because the window was deactivated.
|
||||
// In that case the tooltip should be hidden.
|
||||
if (m_mouse.position.x() >= 0. && m_mouse.position.y() >= 0.)
|
||||
|
@ -2118,6 +2133,8 @@ void GLCanvas3D::render()
|
|||
m_tooltip.render(m_mouse.position, *this);
|
||||
|
||||
wxGetApp().plater()->get_mouse3d_controller().render_settings_dialog(*this);
|
||||
|
||||
wxGetApp().plater()->get_notification_manager()->render_notifications(*this);
|
||||
|
||||
wxGetApp().imgui()->render();
|
||||
|
||||
|
@ -3433,6 +3450,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
|||
#ifdef SLIC3R_DEBUG_MOUSE_EVENTS
|
||||
printf((format_mouse_event_debug_message(evt) + " - Consumed by ImGUI\n").c_str());
|
||||
#endif /* SLIC3R_DEBUG_MOUSE_EVENTS */
|
||||
m_dirty = true;
|
||||
// do not return if dragging or tooltip not empty to allow for tooltip update
|
||||
if (!m_mouse.dragging && m_tooltip.is_empty())
|
||||
return;
|
||||
|
@ -3826,7 +3844,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
|||
m_gizmos.reset_all_states();
|
||||
|
||||
// Only refresh if picking is enabled, in that case the objects may get highlighted if the mouse cursor hovers over.
|
||||
if (m_picking_enabled)
|
||||
//if (m_picking_enabled)
|
||||
m_dirty = true;
|
||||
}
|
||||
else
|
||||
|
|
|
@ -57,6 +57,7 @@
|
|||
#include "Mouse3DController.hpp"
|
||||
#include "RemovableDriveManager.hpp"
|
||||
#include "InstanceCheck.hpp"
|
||||
#include "NotificationManager.hpp"
|
||||
|
||||
#ifdef __WXMSW__
|
||||
#include <dbt.h>
|
||||
|
@ -387,7 +388,7 @@ bool GUI_App::on_init_inner()
|
|||
// supplied as argument to --datadir; in that case we should still run the wizard
|
||||
preset_bundle->setup_directories();
|
||||
|
||||
#ifdef __WXMSW__
|
||||
#ifdef __WXMSW__
|
||||
associate_3mf_files();
|
||||
#endif // __WXMSW__
|
||||
|
||||
|
@ -395,6 +396,11 @@ bool GUI_App::on_init_inner()
|
|||
Bind(EVT_SLIC3R_VERSION_ONLINE, [this](const wxCommandEvent &evt) {
|
||||
app_config->set("version_online", into_u8(evt.GetString()));
|
||||
app_config->save();
|
||||
if(this->plater_ != nullptr) {
|
||||
if (*Semver::parse(SLIC3R_VERSION) < * Semver::parse(into_u8(evt.GetString()))) {
|
||||
this->plater_->get_notification_manager()->push_notification(NotificationType::NewAppAviable, *(this->plater_->get_current_canvas3D()));
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// initialize label colors and fonts
|
||||
|
@ -1085,34 +1091,21 @@ void GUI_App::add_config_menu(wxMenuBar *menu)
|
|||
break;
|
||||
case ConfigMenuPreferences:
|
||||
{
|
||||
#if ENABLE_LAYOUT_NO_RESTART
|
||||
bool app_layout_changed = false;
|
||||
#else
|
||||
bool recreate_app = false;
|
||||
#endif // ENABLE_LAYOUT_NO_RESTART
|
||||
{
|
||||
// the dialog needs to be destroyed before the call to recreate_GUI()
|
||||
// or sometimes the application crashes into wxDialogBase() destructor
|
||||
// so we put it into an inner scope
|
||||
PreferencesDialog dlg(mainframe);
|
||||
dlg.ShowModal();
|
||||
#if ENABLE_LAYOUT_NO_RESTART
|
||||
app_layout_changed = dlg.settings_layout_changed();
|
||||
#else
|
||||
recreate_app = dlg.settings_layout_changed();
|
||||
#endif // ENABLE_LAYOUT_NO_RESTART
|
||||
}
|
||||
#if ENABLE_LAYOUT_NO_RESTART
|
||||
if (app_layout_changed) {
|
||||
mainframe->GetSizer()->Hide((size_t)0);
|
||||
mainframe->update_layout();
|
||||
mainframe->select_tab(0);
|
||||
mainframe->GetSizer()->Show((size_t)0);
|
||||
}
|
||||
#else
|
||||
if (recreate_app)
|
||||
recreate_GUI(_L("Changing of the settings layout") + dots);
|
||||
#endif // ENABLE_LAYOUT_NO_RESTART
|
||||
break;
|
||||
}
|
||||
case ConfigMenuLanguage:
|
||||
|
@ -1480,7 +1473,7 @@ void GUI_App::check_updates(const bool verbose)
|
|||
|
||||
PresetUpdater::UpdateResult updater_result;
|
||||
try {
|
||||
updater_result = preset_updater->config_update(app_config->orig_version());
|
||||
updater_result = preset_updater->config_update(app_config->orig_version(), verbose);
|
||||
if (updater_result == PresetUpdater::R_INCOMPAT_EXIT) {
|
||||
mainframe->Close();
|
||||
}
|
||||
|
|
|
@ -195,12 +195,15 @@ public:
|
|||
Plater* plater();
|
||||
Model& model();
|
||||
|
||||
|
||||
AppConfig* app_config{ nullptr };
|
||||
PresetBundle* preset_bundle{ nullptr };
|
||||
PresetUpdater* preset_updater{ nullptr };
|
||||
MainFrame* mainframe{ nullptr };
|
||||
Plater* plater_{ nullptr };
|
||||
|
||||
PresetUpdater* get_preset_updater() { return preset_updater; }
|
||||
|
||||
wxNotebook* tab_panel() const ;
|
||||
int extruders_cnt() const;
|
||||
int extruders_edited_cnt() const;
|
||||
|
|
|
@ -91,7 +91,7 @@ ObjectList::ObjectList(wxWindow* parent) :
|
|||
// ptFFF
|
||||
CATEGORY_ICON[L("Layers and Perimeters")] = create_scaled_bitmap("layers");
|
||||
CATEGORY_ICON[L("Infill")] = create_scaled_bitmap("infill");
|
||||
CATEGORY_ICON[L("Ironing")] = create_scaled_bitmap("infill"); // FIXME when the ironing icon is available
|
||||
CATEGORY_ICON[L("Ironing")] = create_scaled_bitmap("ironing");
|
||||
CATEGORY_ICON[L("Support material")] = create_scaled_bitmap("support");
|
||||
CATEGORY_ICON[L("Speed")] = create_scaled_bitmap("time");
|
||||
CATEGORY_ICON[L("Extruders")] = create_scaled_bitmap("funnel");
|
||||
|
@ -642,7 +642,7 @@ void ObjectList::msw_rescale_icons()
|
|||
// ptFFF
|
||||
CATEGORY_ICON[L("Layers and Perimeters")] = create_scaled_bitmap("layers");
|
||||
CATEGORY_ICON[L("Infill")] = create_scaled_bitmap("infill");
|
||||
CATEGORY_ICON[L("Ironing")] = create_scaled_bitmap("infill"); // FIXME when the ironing icon is available
|
||||
CATEGORY_ICON[L("Ironing")] = create_scaled_bitmap("ironing");
|
||||
CATEGORY_ICON[L("Support material")] = create_scaled_bitmap("support");
|
||||
CATEGORY_ICON[L("Speed")] = create_scaled_bitmap("time");
|
||||
CATEGORY_ICON[L("Extruders")] = create_scaled_bitmap("funnel");
|
||||
|
|
|
@ -110,13 +110,8 @@ public:
|
|||
if (!m_can_rescale)
|
||||
return;
|
||||
|
||||
#if ENABLE_LAYOUT_NO_RESTART
|
||||
if (m_force_rescale || is_new_scale_factor())
|
||||
rescale(wxRect());
|
||||
#else
|
||||
if (is_new_scale_factor())
|
||||
rescale(wxRect());
|
||||
#endif // ENABLE_LAYOUT_NO_RESTART
|
||||
});
|
||||
#else
|
||||
this->Bind(EVT_DPI_CHANGED_SLICER, [this](const DpiChangedEvent& evt) {
|
||||
|
@ -127,13 +122,8 @@ public:
|
|||
if (!m_can_rescale)
|
||||
return;
|
||||
|
||||
#if ENABLE_LAYOUT_NO_RESTART
|
||||
if (m_force_rescale || is_new_scale_factor())
|
||||
rescale(evt.rect);
|
||||
#else
|
||||
if (is_new_scale_factor())
|
||||
rescale(evt.rect);
|
||||
#endif // ENABLE_LAYOUT_NO_RESTART
|
||||
});
|
||||
#endif // wxVERSION_EQUAL_OR_GREATER_THAN
|
||||
|
||||
|
@ -175,9 +165,7 @@ public:
|
|||
int em_unit() const { return m_em_unit; }
|
||||
// int font_size() const { return m_font_size; }
|
||||
const wxFont& normal_font() const { return m_normal_font; }
|
||||
#if ENABLE_LAYOUT_NO_RESTART
|
||||
void enable_force_rescale() { m_force_rescale = true; }
|
||||
#endif // ENABLE_LAYOUT_NO_RESTART
|
||||
|
||||
protected:
|
||||
virtual void on_dpi_changed(const wxRect &suggested_rect) = 0;
|
||||
|
@ -191,9 +179,7 @@ private:
|
|||
wxFont m_normal_font;
|
||||
float m_prev_scale_factor;
|
||||
bool m_can_rescale{ true };
|
||||
#if ENABLE_LAYOUT_NO_RESTART
|
||||
bool m_force_rescale{ false };
|
||||
#endif // ENABLE_LAYOUT_NO_RESTART
|
||||
|
||||
int m_new_font_point_size;
|
||||
|
||||
|
@ -233,17 +219,17 @@ private:
|
|||
{
|
||||
this->Freeze();
|
||||
|
||||
#if ENABLE_LAYOUT_NO_RESTART && wxVERSION_EQUAL_OR_GREATER_THAN(3,1,3)
|
||||
#if wxVERSION_EQUAL_OR_GREATER_THAN(3,1,3)
|
||||
if (m_force_rescale) {
|
||||
#endif // ENABLE_LAYOUT_NO_RESTART
|
||||
#endif // wxVERSION_EQUAL_OR_GREATER_THAN
|
||||
// rescale fonts of all controls
|
||||
scale_controls_fonts(this, m_new_font_point_size);
|
||||
// rescale current window font
|
||||
scale_win_font(this, m_new_font_point_size);
|
||||
#if ENABLE_LAYOUT_NO_RESTART && wxVERSION_EQUAL_OR_GREATER_THAN(3,1,3)
|
||||
#if wxVERSION_EQUAL_OR_GREATER_THAN(3,1,3)
|
||||
m_force_rescale = false;
|
||||
}
|
||||
#endif // ENABLE_LAYOUT_NO_RESTART
|
||||
#endif // wxVERSION_EQUAL_OR_GREATER_THAN
|
||||
|
||||
// set normal application font as a current window font
|
||||
m_normal_font = this->GetFont();
|
||||
|
|
|
@ -513,9 +513,7 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
|
|||
|
||||
auto draw_text_with_caption = [this, &caption_max](const wxString& caption, const wxString& text) {
|
||||
static const ImVec4 ORANGE(1.0f, 0.49f, 0.22f, 1.0f);
|
||||
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
|
||||
m_imgui->text(caption);
|
||||
ImGui::PopStyleColor();
|
||||
m_imgui->text_colored(ORANGE, caption);
|
||||
ImGui::SameLine(caption_max);
|
||||
m_imgui->text(text);
|
||||
};
|
||||
|
|
|
@ -37,11 +37,17 @@ namespace GUI {
|
|||
|
||||
|
||||
static const std::map<const char, std::string> font_icons = {
|
||||
{ImGui::PrintIconMarker , "cog" },
|
||||
{ImGui::PrinterIconMarker , "printer" },
|
||||
{ImGui::PrinterSlaIconMarker, "sla_printer"},
|
||||
{ImGui::FilamentIconMarker , "spool" },
|
||||
{ImGui::MaterialIconMarker , "resin" }
|
||||
{ImGui::PrintIconMarker , "cog" },
|
||||
{ImGui::PrinterIconMarker , "printer" },
|
||||
{ImGui::PrinterSlaIconMarker, "sla_printer" },
|
||||
{ImGui::FilamentIconMarker , "spool" },
|
||||
{ImGui::MaterialIconMarker , "resin" },
|
||||
{ImGui::CloseIconMarker , "cross" },
|
||||
{ImGui::CloseIconHoverMarker, "cross_focus_large" },
|
||||
{ImGui::TimerDotMarker , "timer_dot" },
|
||||
{ImGui::TimerDotEmptyMarker , "timer_dot_empty" },
|
||||
{ImGui::WarningMarker , "flag_green" },
|
||||
{ImGui::ErrorMarker , "flag_red" }
|
||||
};
|
||||
|
||||
ImGuiWrapper::ImGuiWrapper()
|
||||
|
@ -265,6 +271,11 @@ void ImGuiWrapper::set_next_window_bg_alpha(float alpha)
|
|||
ImGui::SetNextWindowBgAlpha(alpha);
|
||||
}
|
||||
|
||||
void ImGuiWrapper::set_next_window_size(float x, float y, ImGuiCond cond)
|
||||
{
|
||||
ImGui::SetNextWindowSize(ImVec2(x, y), cond);
|
||||
}
|
||||
|
||||
bool ImGuiWrapper::begin(const std::string &name, int flags)
|
||||
{
|
||||
return ImGui::Begin(name.c_str(), nullptr, (ImGuiWindowFlags)flags);
|
||||
|
@ -296,12 +307,23 @@ bool ImGuiWrapper::button(const wxString &label)
|
|||
return ImGui::Button(label_utf8.c_str());
|
||||
}
|
||||
|
||||
bool ImGuiWrapper::button(const wxString& label, float width, float height)
|
||||
{
|
||||
auto label_utf8 = into_u8(label);
|
||||
return ImGui::Button(label_utf8.c_str(), ImVec2(width, height));
|
||||
}
|
||||
|
||||
bool ImGuiWrapper::radio_button(const wxString &label, bool active)
|
||||
{
|
||||
auto label_utf8 = into_u8(label);
|
||||
return ImGui::RadioButton(label_utf8.c_str(), active);
|
||||
}
|
||||
|
||||
bool ImGuiWrapper::image_button()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ImGuiWrapper::input_double(const std::string &label, const double &value, const std::string &format)
|
||||
{
|
||||
return ImGui::InputDouble(label.c_str(), const_cast<double*>(&value), 0.0f, 0.0f, format.c_str());
|
||||
|
@ -354,6 +376,22 @@ void ImGuiWrapper::text(const wxString &label)
|
|||
this->text(label_utf8.c_str());
|
||||
}
|
||||
|
||||
void ImGuiWrapper::text_colored(const ImVec4& color, const char* label)
|
||||
{
|
||||
ImGui::TextColored(color, label);
|
||||
}
|
||||
|
||||
void ImGuiWrapper::text_colored(const ImVec4& color, const std::string& label)
|
||||
{
|
||||
this->text_colored(color, label.c_str());
|
||||
}
|
||||
|
||||
void ImGuiWrapper::text_colored(const ImVec4& color, const wxString& label)
|
||||
{
|
||||
auto label_utf8 = into_u8(label);
|
||||
this->text_colored(color, label_utf8.c_str());
|
||||
}
|
||||
|
||||
bool ImGuiWrapper::slider_float(const char* label, float* v, float v_min, float v_max, const char* format/* = "%.3f"*/, float power/* = 1.0f*/)
|
||||
{
|
||||
return ImGui::SliderFloat(label, v, v_min, v_max, format, power);
|
||||
|
|
|
@ -57,6 +57,7 @@ public:
|
|||
|
||||
void set_next_window_pos(float x, float y, int flag, float pivot_x = 0.0f, float pivot_y = 0.0f);
|
||||
void set_next_window_bg_alpha(float alpha);
|
||||
void set_next_window_size(float x, float y, ImGuiCond cond);
|
||||
|
||||
bool begin(const std::string &name, int flags = 0);
|
||||
bool begin(const wxString &name, int flags = 0);
|
||||
|
@ -65,7 +66,9 @@ public:
|
|||
void end();
|
||||
|
||||
bool button(const wxString &label);
|
||||
bool button(const wxString& label, float width, float height);
|
||||
bool radio_button(const wxString &label, bool active);
|
||||
bool image_button();
|
||||
bool input_double(const std::string &label, const double &value, const std::string &format = "%.3f");
|
||||
bool input_double(const wxString &label, const double &value, const std::string &format = "%.3f");
|
||||
bool input_vec3(const std::string &label, const Vec3d &value, float width, const std::string &format = "%.3f");
|
||||
|
@ -73,6 +76,9 @@ public:
|
|||
void text(const char *label);
|
||||
void text(const std::string &label);
|
||||
void text(const wxString &label);
|
||||
void text_colored(const ImVec4& color, const char* label);
|
||||
void text_colored(const ImVec4& color, const std::string& label);
|
||||
void text_colored(const ImVec4& color, const wxString& label);
|
||||
bool slider_float(const char* label, float* v, float v_min, float v_max, const char* format = "%.3f", float power = 1.0f);
|
||||
bool slider_float(const std::string& label, float* v, float v_min, float v_max, const char* format = "%.3f", float power = 1.0f);
|
||||
bool slider_float(const wxString& label, float* v, float v_min, float v_max, const char* format = "%.3f", float power = 1.0f);
|
||||
|
|
|
@ -42,7 +42,6 @@
|
|||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
||||
#if ENABLE_LAYOUT_NO_RESTART
|
||||
enum class ERescaleTarget
|
||||
{
|
||||
Mainframe,
|
||||
|
@ -71,15 +70,12 @@ static void rescale_dialog_after_dpi_change(MainFrame& mainframe, SettingsDialog
|
|||
}
|
||||
}
|
||||
}
|
||||
#endif // ENABLE_LAYOUT_NO_RESTART
|
||||
|
||||
MainFrame::MainFrame() :
|
||||
DPIFrame(NULL, wxID_ANY, "", wxDefaultPosition, wxDefaultSize, wxDEFAULT_FRAME_STYLE, "mainframe"),
|
||||
m_printhost_queue_dlg(new PrintHostQueueDialog(this))
|
||||
, m_recent_projects(9)
|
||||
#if ENABLE_LAYOUT_NO_RESTART
|
||||
, m_settings_dialog(this)
|
||||
#endif // ENABLE_LAYOUT_NO_RESTART
|
||||
{
|
||||
// Fonts were created by the DPIFrame constructor for the monitor, on which the window opened.
|
||||
wxGetApp().update_fonts(this);
|
||||
|
@ -119,43 +115,15 @@ DPIFrame(NULL, wxID_ANY, "", wxDefaultPosition, wxDefaultSize, wxDEFAULT_FRAME_S
|
|||
|
||||
m_loaded = true;
|
||||
|
||||
#if !ENABLE_LAYOUT_NO_RESTART
|
||||
#ifdef __APPLE__
|
||||
// Using SetMinSize() on Mac messes up the window position in some cases
|
||||
// cf. https://groups.google.com/forum/#!topic/wx-users/yUKPBBfXWO0
|
||||
// So, if we haven't possibility to set MinSize() for the MainFrame,
|
||||
// set the MinSize() as a half of regular for the m_plater and m_tabpanel, when settings layout is in slNew mode
|
||||
// Otherwise, MainFrame will be maximized by height
|
||||
if (slNew) {
|
||||
wxSize size = wxGetApp().get_min_size();
|
||||
size.SetHeight(int(0.5*size.GetHeight()));
|
||||
m_plater->SetMinSize(size);
|
||||
m_tabpanel->SetMinSize(size);
|
||||
}
|
||||
#endif
|
||||
#endif // !ENABLE_LAYOUT_NO_RESTART
|
||||
|
||||
// initialize layout
|
||||
m_main_sizer = new wxBoxSizer(wxVERTICAL);
|
||||
wxSizer* sizer = new wxBoxSizer(wxVERTICAL);
|
||||
sizer->Add(m_main_sizer, 1, wxEXPAND);
|
||||
#if ENABLE_LAYOUT_NO_RESTART
|
||||
SetSizer(sizer);
|
||||
// initialize layout from config
|
||||
update_layout();
|
||||
sizer->SetSizeHints(this);
|
||||
Fit();
|
||||
#else
|
||||
if (m_plater && m_layout != slOld)
|
||||
sizer->Add(m_plater, 1, wxEXPAND);
|
||||
|
||||
if (m_tabpanel && m_layout != slDlg)
|
||||
sizer->Add(m_tabpanel, 1, wxEXPAND);
|
||||
|
||||
sizer->SetSizeHints(this);
|
||||
SetSizer(sizer);
|
||||
Fit();
|
||||
#endif // !ENABLE_LAYOUT_NO_RESTART
|
||||
|
||||
const wxSize min_size = wxGetApp().get_min_size(); //wxSize(76*wxGetApp().em_unit(), 49*wxGetApp().em_unit());
|
||||
#ifdef __APPLE__
|
||||
|
@ -247,12 +215,7 @@ DPIFrame(NULL, wxID_ANY, "", wxDefaultPosition, wxDefaultSize, wxDEFAULT_FRAME_S
|
|||
});
|
||||
|
||||
wxGetApp().persist_window_geometry(this, true);
|
||||
#if ENABLE_LAYOUT_NO_RESTART
|
||||
wxGetApp().persist_window_geometry(&m_settings_dialog, true);
|
||||
#else
|
||||
if (m_settings_dialog != nullptr)
|
||||
wxGetApp().persist_window_geometry(m_settings_dialog, true);
|
||||
#endif // ENABLE_LAYOUT_NO_RESTART
|
||||
|
||||
update_ui_from_settings(); // FIXME (?)
|
||||
|
||||
|
@ -260,7 +223,6 @@ DPIFrame(NULL, wxID_ANY, "", wxDefaultPosition, wxDefaultSize, wxDEFAULT_FRAME_S
|
|||
m_plater->show_action_buttons(true);
|
||||
}
|
||||
|
||||
#if ENABLE_LAYOUT_NO_RESTART
|
||||
void MainFrame::update_layout()
|
||||
{
|
||||
auto restore_to_creation = [this]() {
|
||||
|
@ -375,7 +337,6 @@ void MainFrame::update_layout()
|
|||
Layout();
|
||||
Thaw();
|
||||
}
|
||||
#endif // ENABLE_LAYOUT_NO_RESTART
|
||||
|
||||
// Called when closing the application and when switching the application language.
|
||||
void MainFrame::shutdown()
|
||||
|
@ -409,20 +370,9 @@ void MainFrame::shutdown()
|
|||
// In addition, there were some crashes due to the Paint events sent to already destructed windows.
|
||||
this->Show(false);
|
||||
|
||||
#if ENABLE_LAYOUT_NO_RESTART
|
||||
if (m_settings_dialog.IsShown())
|
||||
// call Close() to trigger call to lambda defined into GUI_App::persist_window_geometry()
|
||||
m_settings_dialog.Close();
|
||||
#else
|
||||
if (m_settings_dialog != nullptr)
|
||||
{
|
||||
if (m_settings_dialog->IsShown())
|
||||
// call Close() to trigger call to lambda defined into GUI_App::persist_window_geometry()
|
||||
m_settings_dialog->Close();
|
||||
|
||||
m_settings_dialog->Destroy();
|
||||
}
|
||||
#endif // ENABLE_LAYOUT_NO_RESTART
|
||||
|
||||
// Stop the background thread (Windows and Linux).
|
||||
// Disconnect from a 3DConnextion driver (OSX).
|
||||
|
@ -481,7 +431,6 @@ void MainFrame::update_title()
|
|||
|
||||
void MainFrame::init_tabpanel()
|
||||
{
|
||||
#if ENABLE_LAYOUT_NO_RESTART
|
||||
// wxNB_NOPAGETHEME: Disable Windows Vista theme for the Notebook background. The theme performance is terrible on Windows 10
|
||||
// with multiple high resolution displays connected.
|
||||
m_tabpanel = new wxNotebook(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxNB_TOP | wxTAB_TRAVERSAL | wxNB_NOPAGETHEME);
|
||||
|
@ -490,27 +439,6 @@ void MainFrame::init_tabpanel()
|
|||
#endif
|
||||
m_tabpanel->Hide();
|
||||
m_settings_dialog.set_tabpanel(m_tabpanel);
|
||||
#else
|
||||
m_layout = wxGetApp().app_config->get("old_settings_layout_mode") == "1" ? slOld :
|
||||
wxGetApp().app_config->get("new_settings_layout_mode") == "1" ? slNew :
|
||||
wxGetApp().app_config->get("dlg_settings_layout_mode") == "1" ? slDlg : slOld;
|
||||
|
||||
// From the very beginning the Print settings should be selected
|
||||
m_last_selected_tab = m_layout == slDlg ? 0 : 1;
|
||||
|
||||
if (m_layout == slDlg) {
|
||||
m_settings_dialog = new SettingsDialog(this);
|
||||
m_tabpanel = m_settings_dialog->get_tabpanel();
|
||||
}
|
||||
else {
|
||||
// wxNB_NOPAGETHEME: Disable Windows Vista theme for the Notebook background. The theme performance is terrible on Windows 10
|
||||
// with multiple high resolution displays connected.
|
||||
m_tabpanel = new wxNotebook(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxNB_TOP | wxTAB_TRAVERSAL | wxNB_NOPAGETHEME);
|
||||
#ifndef __WXOSX__ // Don't call SetFont under OSX to avoid name cutting in ObjectList
|
||||
m_tabpanel->SetFont(Slic3r::GUI::wxGetApp().normal_font());
|
||||
#endif
|
||||
}
|
||||
#endif // ENABLE_LAYOUT_NO_RESTART
|
||||
|
||||
m_tabpanel->Bind(wxEVT_NOTEBOOK_PAGE_CHANGED, [this](wxEvent&) {
|
||||
wxWindow* panel = m_tabpanel->GetCurrentPage();
|
||||
|
@ -531,20 +459,9 @@ void MainFrame::init_tabpanel()
|
|||
select_tab(0); // select Plater
|
||||
});
|
||||
|
||||
#if ENABLE_LAYOUT_NO_RESTART
|
||||
m_plater = new Plater(this, this);
|
||||
m_plater->Hide();
|
||||
#else
|
||||
if (m_layout == slOld) {
|
||||
m_plater = new Plater(m_tabpanel, this);
|
||||
m_tabpanel->AddPage(m_plater, _L("Plater"));
|
||||
}
|
||||
else {
|
||||
m_plater = new Plater(this, this);
|
||||
if (m_layout == slNew)
|
||||
m_tabpanel->AddPage(new wxPanel(m_tabpanel), _L("Plater")); // empty panel just for Plater tab
|
||||
}
|
||||
#endif // ENABLE_LAYOUT_NO_RESTART
|
||||
|
||||
wxGetApp().plater_ = m_plater;
|
||||
|
||||
wxGetApp().obj_list()->create_popup_menus();
|
||||
|
@ -686,7 +603,6 @@ bool MainFrame::can_slice() const
|
|||
|
||||
bool MainFrame::can_change_view() const
|
||||
{
|
||||
#if ENABLE_LAYOUT_NO_RESTART
|
||||
switch (m_layout)
|
||||
{
|
||||
default: { return false; }
|
||||
|
@ -697,15 +613,6 @@ bool MainFrame::can_change_view() const
|
|||
return page_id != wxNOT_FOUND && dynamic_cast<const Slic3r::GUI::Plater*>(m_tabpanel->GetPage((size_t)page_id)) != nullptr;
|
||||
}
|
||||
}
|
||||
#else
|
||||
if (m_layout == slNew)
|
||||
return m_plater->IsShown();
|
||||
if (m_layout == slDlg)
|
||||
return true;
|
||||
// slOld layout mode
|
||||
int page_id = m_tabpanel->GetSelection();
|
||||
return page_id != wxNOT_FOUND && dynamic_cast<const Slic3r::GUI::Plater*>(m_tabpanel->GetPage((size_t)page_id)) != nullptr;
|
||||
#endif // ENABLE_LAYOUT_NO_RESTART
|
||||
}
|
||||
|
||||
bool MainFrame::can_select() const
|
||||
|
@ -746,11 +653,7 @@ void MainFrame::on_dpi_changed(const wxRect& suggested_rect)
|
|||
wxGetApp().plater()->msw_rescale();
|
||||
|
||||
// update Tabs
|
||||
#if ENABLE_LAYOUT_NO_RESTART
|
||||
if (m_layout != ESettingsLayout::Dlg) // Do not update tabs if the Settings are in the separated dialog
|
||||
#else
|
||||
if (m_layout != slDlg) // Update tabs later, from the SettingsDialog, when the Settings are in the separated dialog
|
||||
#endif // ENABLE_LAYOUT_NO_RESTART
|
||||
for (auto tab : wxGetApp().tabs_list)
|
||||
tab->msw_rescale();
|
||||
|
||||
|
@ -779,10 +682,8 @@ void MainFrame::on_dpi_changed(const wxRect& suggested_rect)
|
|||
|
||||
this->Maximize(is_maximized);
|
||||
|
||||
#if ENABLE_LAYOUT_NO_RESTART
|
||||
if (m_layout == ESettingsLayout::Dlg)
|
||||
rescale_dialog_after_dpi_change(*this, m_settings_dialog, ERescaleTarget::SettingsDialog);
|
||||
#endif // ENABLE_LAYOUT_NO_RESTART
|
||||
}
|
||||
|
||||
void MainFrame::on_sys_color_changed()
|
||||
|
@ -1516,25 +1417,15 @@ void MainFrame::load_config(const DynamicPrintConfig& config)
|
|||
void MainFrame::select_tab(size_t tab/* = size_t(-1)*/)
|
||||
{
|
||||
bool tabpanel_was_hidden = false;
|
||||
#if ENABLE_LAYOUT_NO_RESTART
|
||||
if (m_layout == ESettingsLayout::Dlg) {
|
||||
#else
|
||||
if (m_layout == slDlg) {
|
||||
#endif // ENABLE_LAYOUT_NO_RESTART
|
||||
if (tab==0) {
|
||||
#if ENABLE_LAYOUT_NO_RESTART
|
||||
if (m_settings_dialog.IsShown())
|
||||
this->SetFocus();
|
||||
#else
|
||||
if (m_settings_dialog->IsShown())
|
||||
this->SetFocus();
|
||||
#endif // ENABLE_LAYOUT_NO_RESTART
|
||||
// plater should be focused for correct navigation inside search window
|
||||
if (m_plater->canvas3D()->is_search_pressed())
|
||||
m_plater->SetFocus();
|
||||
return;
|
||||
}
|
||||
#if ENABLE_LAYOUT_NO_RESTART
|
||||
// Show/Activate Settings Dialog
|
||||
#ifdef __WXOSX__ // Don't call SetFont under OSX to avoid name cutting in ObjectList
|
||||
if (m_settings_dialog.IsShown())
|
||||
|
@ -1551,28 +1442,11 @@ void MainFrame::select_tab(size_t tab/* = size_t(-1)*/)
|
|||
m_settings_dialog.Show();
|
||||
}
|
||||
#endif
|
||||
#else
|
||||
// Show/Activate Settings Dialog
|
||||
if (m_settings_dialog->IsShown())
|
||||
#ifdef __WXOSX__ // Don't call SetFont under OSX to avoid name cutting in ObjectList
|
||||
m_settings_dialog->Hide();
|
||||
#else
|
||||
m_settings_dialog->SetFocus();
|
||||
else
|
||||
#endif
|
||||
m_settings_dialog->Show();
|
||||
#endif // ENABLE_LAYOUT_NO_RESTART
|
||||
}
|
||||
#if ENABLE_LAYOUT_NO_RESTART
|
||||
else if (m_layout == ESettingsLayout::New) {
|
||||
m_main_sizer->Show(m_plater, tab == 0);
|
||||
tabpanel_was_hidden = !m_main_sizer->IsShown(m_tabpanel);
|
||||
m_main_sizer->Show(m_tabpanel, tab != 0);
|
||||
#else
|
||||
else if (m_layout == slNew) {
|
||||
m_plater->Show(tab == 0);
|
||||
m_tabpanel->Show(tab != 0);
|
||||
#endif // ENABLE_LAYOUT_NO_RESTART
|
||||
|
||||
// plater should be focused for correct navigation inside search window
|
||||
if (tab == 0 && m_plater->canvas3D()->is_search_pressed())
|
||||
|
@ -1589,11 +1463,7 @@ void MainFrame::select_tab(size_t tab/* = size_t(-1)*/)
|
|||
tab->update_changed_tree_ui();
|
||||
|
||||
// when tab == -1, it means we should show the last selected tab
|
||||
#if ENABLE_LAYOUT_NO_RESTART
|
||||
m_tabpanel->SetSelection(tab == (size_t)(-1) ? m_last_selected_tab : (m_layout == ESettingsLayout::Dlg && tab != 0) ? tab - 1 : tab);
|
||||
#else
|
||||
m_tabpanel->SetSelection(tab == (size_t)(-1) ? m_last_selected_tab : (m_layout == slDlg && tab != 0) ? tab-1 : tab);
|
||||
#endif // ENABLE_LAYOUT_NO_RESTART
|
||||
}
|
||||
|
||||
// Set a camera direction, zoom to all objects.
|
||||
|
@ -1722,34 +1592,6 @@ SettingsDialog::SettingsDialog(MainFrame* mainframe)
|
|||
SetIcon(wxIcon(var("PrusaSlicer_128px.png"), wxBITMAP_TYPE_PNG));
|
||||
#endif // _WIN32
|
||||
|
||||
#if !ENABLE_LAYOUT_NO_RESTART
|
||||
// wxNB_NOPAGETHEME: Disable Windows Vista theme for the Notebook background. The theme performance is terrible on Windows 10
|
||||
// with multiple high resolution displays connected.
|
||||
m_tabpanel = new wxNotebook(this, wxID_ANY, wxDefaultPosition, wxGetApp().get_min_size(), wxNB_TOP | wxTAB_TRAVERSAL | wxNB_NOPAGETHEME);
|
||||
#ifndef __WXOSX__ // Don't call SetFont under OSX to avoid name cutting in ObjectList
|
||||
m_tabpanel->SetFont(Slic3r::GUI::wxGetApp().normal_font());
|
||||
#endif
|
||||
|
||||
m_tabpanel->Bind(wxEVT_KEY_UP, [this](wxKeyEvent& evt) {
|
||||
if ((evt.GetModifiers() & wxMOD_CONTROL) != 0) {
|
||||
switch (evt.GetKeyCode()) {
|
||||
case '1': { m_main_frame->select_tab(0); break; }
|
||||
case '2': { m_main_frame->select_tab(1); break; }
|
||||
case '3': { m_main_frame->select_tab(2); break; }
|
||||
case '4': { m_main_frame->select_tab(3); break; }
|
||||
#ifdef __APPLE__
|
||||
case 'f':
|
||||
#else /* __APPLE__ */
|
||||
case WXK_CONTROL_F:
|
||||
#endif /* __APPLE__ */
|
||||
case 'F': { m_main_frame->plater()->search(false); break; }
|
||||
default:break;
|
||||
}
|
||||
}
|
||||
});
|
||||
#endif // !ENABLE_LAYOUT_NO_RESTART
|
||||
|
||||
#if ENABLE_LAYOUT_NO_RESTART
|
||||
this->Bind(wxEVT_SHOW, [this](wxShowEvent& evt) {
|
||||
|
||||
auto key_up_handker = [this](wxKeyEvent& evt) {
|
||||
|
@ -1779,13 +1621,9 @@ SettingsDialog::SettingsDialog(MainFrame* mainframe)
|
|||
m_tabpanel->Unbind(wxEVT_KEY_UP, key_up_handker);
|
||||
}
|
||||
});
|
||||
#endif // ENABLE_LAYOUT_NO_RESTART
|
||||
|
||||
// initialize layout
|
||||
auto sizer = new wxBoxSizer(wxVERTICAL);
|
||||
#if !ENABLE_LAYOUT_NO_RESTART
|
||||
sizer->Add(m_tabpanel, 1, wxEXPAND);
|
||||
#endif // !ENABLE_LAYOUT_NO_RESTART
|
||||
sizer->SetSizeHints(this);
|
||||
SetSizer(sizer);
|
||||
Fit();
|
||||
|
|
|
@ -55,11 +55,7 @@ class SettingsDialog : public DPIDialog
|
|||
public:
|
||||
SettingsDialog(MainFrame* mainframe);
|
||||
~SettingsDialog() {}
|
||||
#if ENABLE_LAYOUT_NO_RESTART
|
||||
void set_tabpanel(wxNotebook* tabpanel) { m_tabpanel = tabpanel; }
|
||||
#else
|
||||
wxNotebook* get_tabpanel() { return m_tabpanel; }
|
||||
#endif // ENABLE_LAYOUT_NO_RESTART
|
||||
|
||||
protected:
|
||||
void on_dpi_changed(const wxRect& suggested_rect) override;
|
||||
|
@ -119,7 +115,6 @@ class MainFrame : public DPIFrame
|
|||
|
||||
wxFileHistory m_recent_projects;
|
||||
|
||||
#if ENABLE_LAYOUT_NO_RESTART
|
||||
enum class ESettingsLayout
|
||||
{
|
||||
Unknown,
|
||||
|
@ -129,13 +124,6 @@ class MainFrame : public DPIFrame
|
|||
};
|
||||
|
||||
ESettingsLayout m_layout{ ESettingsLayout::Unknown };
|
||||
#else
|
||||
enum SettingsLayout {
|
||||
slOld = 0,
|
||||
slNew,
|
||||
slDlg,
|
||||
} m_layout;
|
||||
#endif // ENABLE_LAYOUT_NO_RESTART
|
||||
|
||||
protected:
|
||||
virtual void on_dpi_changed(const wxRect &suggested_rect);
|
||||
|
@ -145,9 +133,7 @@ public:
|
|||
MainFrame();
|
||||
~MainFrame() = default;
|
||||
|
||||
#if ENABLE_LAYOUT_NO_RESTART
|
||||
void update_layout();
|
||||
#endif // ENABLE_LAYOUT_NO_RESTART
|
||||
|
||||
// Called when closing the application and when switching the application language.
|
||||
void shutdown();
|
||||
|
@ -190,12 +176,8 @@ public:
|
|||
|
||||
Plater* m_plater { nullptr };
|
||||
wxNotebook* m_tabpanel { nullptr };
|
||||
#if ENABLE_LAYOUT_NO_RESTART
|
||||
SettingsDialog m_settings_dialog;
|
||||
wxWindow* m_plater_page{ nullptr };
|
||||
#else
|
||||
SettingsDialog* m_settings_dialog { nullptr };
|
||||
#endif // ENABLE_LAYOUT_NO_RESTART
|
||||
wxProgressDialog* m_progress_dialog { nullptr };
|
||||
std::shared_ptr<ProgressStatusBar> m_statusbar;
|
||||
|
||||
|
|
|
@ -134,7 +134,7 @@ bool MeshRaycaster::unproject_on_mesh(const Vec2d& mouse_pos, const Transform3d&
|
|||
Vec3d direction;
|
||||
line_from_mouse_pos(mouse_pos, trafo, camera, point, direction);
|
||||
|
||||
std::vector<sla::EigenMesh3D::hit_result> hits = m_emesh.query_ray_hits(point, direction);
|
||||
std::vector<sla::IndexedMesh::hit_result> hits = m_emesh.query_ray_hits(point, direction);
|
||||
|
||||
if (hits.empty())
|
||||
return false; // no intersection found
|
||||
|
@ -184,7 +184,7 @@ std::vector<unsigned> MeshRaycaster::get_unobscured_idxs(const Geometry::Transfo
|
|||
|
||||
bool is_obscured = false;
|
||||
// Cast a ray in the direction of the camera and look for intersection with the mesh:
|
||||
std::vector<sla::EigenMesh3D::hit_result> hits;
|
||||
std::vector<sla::IndexedMesh::hit_result> hits;
|
||||
// Offset the start of the ray by EPSILON to account for numerical inaccuracies.
|
||||
hits = m_emesh.query_ray_hits((inverse_trafo * pt + direction_to_camera_mesh * EPSILON).cast<double>(),
|
||||
direction_to_camera.cast<double>());
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
|
||||
#include "libslic3r/Point.hpp"
|
||||
#include "libslic3r/Geometry.hpp"
|
||||
#include "libslic3r/SLA/EigenMesh3D.hpp"
|
||||
#include "libslic3r/SLA/IndexedMesh.hpp"
|
||||
#include "admesh/stl.h"
|
||||
|
||||
#include "slic3r/GUI/3DScene.hpp"
|
||||
|
@ -147,7 +147,7 @@ public:
|
|||
Vec3f get_triangle_normal(size_t facet_idx) const;
|
||||
|
||||
private:
|
||||
sla::EigenMesh3D m_emesh;
|
||||
sla::IndexedMesh m_emesh;
|
||||
std::vector<stl_normal> m_normals;
|
||||
};
|
||||
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
#include "AppConfig.hpp"
|
||||
#include "GLCanvas3D.hpp"
|
||||
#include "Plater.hpp"
|
||||
#include "NotificationManager.hpp"
|
||||
|
||||
#include <wx/glcanvas.h>
|
||||
|
||||
|
@ -239,8 +240,7 @@ void Mouse3DController::render_settings_dialog(GLCanvas3D& canvas) const
|
|||
|
||||
// when the user clicks on [X] or [Close] button we need to trigger
|
||||
// an extra frame to let the dialog disappear
|
||||
if (m_settings_dialog_closed_by_user)
|
||||
{
|
||||
if (m_settings_dialog_closed_by_user) {
|
||||
m_show_settings_dialog = false;
|
||||
m_settings_dialog_closed_by_user = false;
|
||||
canvas.request_extra_frame();
|
||||
|
@ -261,13 +261,10 @@ void Mouse3DController::render_settings_dialog(GLCanvas3D& canvas) const
|
|||
|
||||
static ImVec2 last_win_size(0.0f, 0.0f);
|
||||
bool shown = true;
|
||||
if (imgui.begin(_(L("3Dconnexion settings")), &shown, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse))
|
||||
{
|
||||
if (shown)
|
||||
{
|
||||
if (imgui.begin(_L("3Dconnexion settings"), &shown, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse)) {
|
||||
if (shown) {
|
||||
ImVec2 win_size = ImGui::GetWindowSize();
|
||||
if ((last_win_size.x != win_size.x) || (last_win_size.y != win_size.y))
|
||||
{
|
||||
if (last_win_size.x != win_size.x || last_win_size.y != win_size.y) {
|
||||
// when the user clicks on [X] button, the next time the dialog is shown
|
||||
// has a dummy size, so we trigger an extra frame to let it have the correct size
|
||||
last_win_size = win_size;
|
||||
|
@ -275,59 +272,51 @@ void Mouse3DController::render_settings_dialog(GLCanvas3D& canvas) const
|
|||
}
|
||||
|
||||
const ImVec4& color = ImGui::GetStyleColorVec4(ImGuiCol_Separator);
|
||||
ImGui::PushStyleColor(ImGuiCol_Text, color);
|
||||
imgui.text(_(L("Device:")));
|
||||
ImGui::PopStyleColor();
|
||||
imgui.text_colored(color, _L("Device:"));
|
||||
ImGui::SameLine();
|
||||
imgui.text(m_device_str);
|
||||
|
||||
ImGui::Separator();
|
||||
ImGui::PushStyleColor(ImGuiCol_Text, color);
|
||||
imgui.text(_(L("Speed:")));
|
||||
ImGui::PopStyleColor();
|
||||
imgui.text_colored(color, _L("Speed:"));
|
||||
|
||||
float translation_scale = (float)params_copy.translation.scale / Params::DefaultTranslationScale;
|
||||
if (imgui.slider_float(_(L("Translation")) + "##1", &translation_scale, 0.1f, 10.0f, "%.1f")) {
|
||||
if (imgui.slider_float(_L("Translation") + "##1", &translation_scale, 0.1f, 10.0f, "%.1f")) {
|
||||
params_copy.translation.scale = Params::DefaultTranslationScale * (double)translation_scale;
|
||||
params_changed = true;
|
||||
}
|
||||
|
||||
float rotation_scale = params_copy.rotation.scale / Params::DefaultRotationScale;
|
||||
if (imgui.slider_float(_(L("Rotation")) + "##1", &rotation_scale, 0.1f, 10.0f, "%.1f")) {
|
||||
if (imgui.slider_float(_L("Rotation") + "##1", &rotation_scale, 0.1f, 10.0f, "%.1f")) {
|
||||
params_copy.rotation.scale = Params::DefaultRotationScale * rotation_scale;
|
||||
params_changed = true;
|
||||
}
|
||||
|
||||
float zoom_scale = params_copy.zoom.scale / Params::DefaultZoomScale;
|
||||
if (imgui.slider_float(_(L("Zoom")), &zoom_scale, 0.1f, 10.0f, "%.1f")) {
|
||||
if (imgui.slider_float(_L("Zoom"), &zoom_scale, 0.1f, 10.0f, "%.1f")) {
|
||||
params_copy.zoom.scale = Params::DefaultZoomScale * zoom_scale;
|
||||
params_changed = true;
|
||||
}
|
||||
|
||||
ImGui::Separator();
|
||||
ImGui::PushStyleColor(ImGuiCol_Text, color);
|
||||
imgui.text(_(L("Deadzone:")));
|
||||
ImGui::PopStyleColor();
|
||||
imgui.text_colored(color, _L("Deadzone:"));
|
||||
|
||||
float translation_deadzone = (float)params_copy.translation.deadzone;
|
||||
if (imgui.slider_float(_(L("Translation")) + "/" + _(L("Zoom")), &translation_deadzone, 0.0f, (float)Params::MaxTranslationDeadzone, "%.2f")) {
|
||||
if (imgui.slider_float(_L("Translation") + "/" + _L("Zoom"), &translation_deadzone, 0.0f, (float)Params::MaxTranslationDeadzone, "%.2f")) {
|
||||
params_copy.translation.deadzone = (double)translation_deadzone;
|
||||
params_changed = true;
|
||||
}
|
||||
|
||||
float rotation_deadzone = params_copy.rotation.deadzone;
|
||||
if (imgui.slider_float(_(L("Rotation")) + "##2", &rotation_deadzone, 0.0f, Params::MaxRotationDeadzone, "%.2f")) {
|
||||
if (imgui.slider_float(_L("Rotation") + "##2", &rotation_deadzone, 0.0f, Params::MaxRotationDeadzone, "%.2f")) {
|
||||
params_copy.rotation.deadzone = rotation_deadzone;
|
||||
params_changed = true;
|
||||
}
|
||||
|
||||
ImGui::Separator();
|
||||
ImGui::PushStyleColor(ImGuiCol_Text, color);
|
||||
imgui.text(_(L("Options:")));
|
||||
ImGui::PopStyleColor();
|
||||
imgui.text_colored(color, _L("Options:"));
|
||||
|
||||
bool swap_yz = params_copy.swap_yz;
|
||||
if (imgui.checkbox("Swap Y/Z axes", swap_yz)) {
|
||||
if (imgui.checkbox(_L("Swap Y/Z axes"), swap_yz)) {
|
||||
params_copy.swap_yz = swap_yz;
|
||||
params_changed = true;
|
||||
}
|
||||
|
@ -335,25 +324,20 @@ void Mouse3DController::render_settings_dialog(GLCanvas3D& canvas) const
|
|||
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
|
||||
ImGui::Separator();
|
||||
ImGui::Separator();
|
||||
ImGui::PushStyleColor(ImGuiCol_Text, color);
|
||||
imgui.text("DEBUG:");
|
||||
imgui.text("Vectors:");
|
||||
ImGui::PopStyleColor();
|
||||
imgui.text_colored(color, "DEBUG:");
|
||||
imgui.text_colored(color, "Vectors:");
|
||||
Vec3f translation = m_state.get_first_vector_of_type(State::QueueItem::TranslationType).cast<float>();
|
||||
Vec3f rotation = m_state.get_first_vector_of_type(State::QueueItem::RotationType).cast<float>();
|
||||
ImGui::InputFloat3("Translation##3", translation.data(), "%.3f", ImGuiInputTextFlags_ReadOnly);
|
||||
ImGui::InputFloat3("Rotation##3", rotation.data(), "%.3f", ImGuiInputTextFlags_ReadOnly);
|
||||
|
||||
ImGui::PushStyleColor(ImGuiCol_Text, color);
|
||||
imgui.text("Queue size:");
|
||||
ImGui::PopStyleColor();
|
||||
imgui.text_colored(color, "Queue size:");
|
||||
|
||||
int input_queue_size_current[2] = { int(m_state.input_queue_size_current()), int(m_state.input_queue_max_size_achieved) };
|
||||
ImGui::InputInt2("Current##4", input_queue_size_current, ImGuiInputTextFlags_ReadOnly);
|
||||
|
||||
int input_queue_size_param = int(params_copy.input_queue_max_size);
|
||||
if (ImGui::InputInt("Max size", &input_queue_size_param, 1, 1, ImGuiInputTextFlags_ReadOnly))
|
||||
{
|
||||
if (ImGui::InputInt("Max size", &input_queue_size_param, 1, 1, ImGuiInputTextFlags_ReadOnly)) {
|
||||
if (input_queue_size_param > 0) {
|
||||
params_copy.input_queue_max_size = input_queue_size_param;
|
||||
params_changed = true;
|
||||
|
@ -361,23 +345,19 @@ void Mouse3DController::render_settings_dialog(GLCanvas3D& canvas) const
|
|||
}
|
||||
|
||||
ImGui::Separator();
|
||||
ImGui::PushStyleColor(ImGuiCol_Text, color);
|
||||
imgui.text("Camera:");
|
||||
ImGui::PopStyleColor();
|
||||
imgui.text_colored(color, "Camera:");
|
||||
Vec3f target = wxGetApp().plater()->get_camera().get_target().cast<float>();
|
||||
ImGui::InputFloat3("Target", target.data(), "%.3f", ImGuiInputTextFlags_ReadOnly);
|
||||
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
|
||||
|
||||
ImGui::Separator();
|
||||
if (imgui.button(_(L("Close"))))
|
||||
{
|
||||
if (imgui.button(_L("Close"))) {
|
||||
// the user clicked on the [Close] button
|
||||
m_settings_dialog_closed_by_user = true;
|
||||
canvas.set_as_dirty();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
// the user clicked on the [X] button
|
||||
m_settings_dialog_closed_by_user = true;
|
||||
canvas.set_as_dirty();
|
||||
|
@ -424,6 +404,8 @@ void Mouse3DController::disconnected()
|
|||
m_params_by_device[m_device_str] = m_params_ui;
|
||||
m_device_str.clear();
|
||||
m_connected = false;
|
||||
wxGetApp().plater()->get_notification_manager()->push_notification(NotificationType::Mouse3dDisconnected, *(wxGetApp().plater()->get_current_canvas3D()));
|
||||
|
||||
wxGetApp().plater()->CallAfter([]() {
|
||||
Plater *plater = wxGetApp().plater();
|
||||
if (plater != nullptr) {
|
||||
|
|
918
src/slic3r/GUI/NotificationManager.cpp
Normal file
918
src/slic3r/GUI/NotificationManager.cpp
Normal file
|
@ -0,0 +1,918 @@
|
|||
#include "NotificationManager.hpp"
|
||||
|
||||
#include "GUI_App.hpp"
|
||||
#include "Plater.hpp"
|
||||
#include "GLCanvas3D.hpp"
|
||||
#include "ImGuiWrapper.hpp"
|
||||
|
||||
#include "wxExtensions.hpp"
|
||||
|
||||
#include <boost/algorithm/string.hpp>
|
||||
#include <boost/log/trivial.hpp>
|
||||
#include <wx/glcanvas.h>
|
||||
#include <iostream>
|
||||
|
||||
|
||||
|
||||
|
||||
#define NOTIFICATION_MAX_MOVE 3.0f
|
||||
|
||||
#define GAP_WIDTH 10.0f
|
||||
#define SPACE_RIGHT_PANEL 10.0f
|
||||
|
||||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
||||
wxDEFINE_EVENT(EVT_EJECT_DRIVE_NOTIFICAION_CLICKED, EjectDriveNotificationClickedEvent);
|
||||
wxDEFINE_EVENT(EVT_EXPORT_GCODE_NOTIFICAION_CLICKED, ExportGcodeNotificationClickedEvent);
|
||||
wxDEFINE_EVENT(EVT_PRESET_UPDATE_AVIABLE_CLICKED, PresetUpdateAviableClickedEvent);
|
||||
|
||||
namespace Notifications_Internal{
|
||||
void push_style_color(ImGuiCol idx, const ImVec4& col, bool fading_out, float current_fade_opacity)
|
||||
{
|
||||
if (fading_out)
|
||||
ImGui::PushStyleColor(idx, ImVec4(col.x, col.y, col.z, col.w * current_fade_opacity));
|
||||
else
|
||||
ImGui::PushStyleColor(idx, col);
|
||||
}
|
||||
}
|
||||
//ScalableBitmap bmp_icon;
|
||||
//------PopNotification--------
|
||||
NotificationManager::PopNotification::PopNotification(const NotificationData &n, const int id, wxEvtHandler* evt_handler) :
|
||||
m_data (n)
|
||||
, m_id (id)
|
||||
, m_remaining_time (n.duration)
|
||||
, m_last_remaining_time (n.duration)
|
||||
, m_counting_down (n.duration != 0)
|
||||
, m_text1 (n.text1)
|
||||
, m_hypertext (n.hypertext)
|
||||
, m_text2 (n.text2)
|
||||
, m_evt_handler (evt_handler)
|
||||
{
|
||||
init();
|
||||
}
|
||||
NotificationManager::PopNotification::~PopNotification()
|
||||
{
|
||||
}
|
||||
NotificationManager::PopNotification::RenderResult NotificationManager::PopNotification::render(GLCanvas3D& canvas, const float& initial_y)
|
||||
{
|
||||
if (m_finished)
|
||||
return RenderResult::Finished;
|
||||
if (m_close_pending) {
|
||||
// request of extra frame will be done in caller function by ret val ClosePending
|
||||
m_finished = true;
|
||||
return RenderResult::ClosePending;
|
||||
}
|
||||
if (m_hidden) {
|
||||
m_top_y = initial_y - GAP_WIDTH;
|
||||
return RenderResult::Static;
|
||||
}
|
||||
RenderResult ret_val = m_counting_down ? RenderResult::Countdown : RenderResult::Static;
|
||||
Size cnv_size = canvas.get_canvas_size();
|
||||
ImGuiWrapper& imgui = *wxGetApp().imgui();
|
||||
bool shown = true;
|
||||
std::string name;
|
||||
ImVec2 mouse_pos = ImGui::GetMousePos();
|
||||
|
||||
if (m_line_height != ImGui::CalcTextSize("A").y)
|
||||
init();
|
||||
|
||||
set_next_window_size(imgui);
|
||||
|
||||
//top y of window
|
||||
m_top_y = initial_y + m_window_height;
|
||||
//top right position
|
||||
ImVec2 win_pos(1.0f * (float)cnv_size.get_width() - SPACE_RIGHT_PANEL, 1.0f * (float)cnv_size.get_height() - m_top_y);
|
||||
imgui.set_next_window_pos(win_pos.x, win_pos.y, ImGuiCond_Always, 1.0f, 0.0f);
|
||||
imgui.set_next_window_size(m_window_width, m_window_height, ImGuiCond_Always);
|
||||
|
||||
//find if hovered
|
||||
if (mouse_pos.x < win_pos.x && mouse_pos.x > win_pos.x - m_window_width && mouse_pos.y > win_pos.y&& mouse_pos.y < win_pos.y + m_window_height)
|
||||
{
|
||||
ImGui::SetNextWindowFocus();
|
||||
ret_val = RenderResult::Hovered;
|
||||
//reset fading
|
||||
m_fading_out = false;
|
||||
m_current_fade_opacity = 1.f;
|
||||
m_remaining_time = m_data.duration;
|
||||
m_countdown_frame = 0;
|
||||
}
|
||||
|
||||
if (m_counting_down && m_remaining_time < 0)
|
||||
m_close_pending = true;
|
||||
|
||||
if (m_close_pending) {
|
||||
// request of extra frame will be done in caller function by ret val ClosePending
|
||||
m_finished = true;
|
||||
return RenderResult::ClosePending;
|
||||
}
|
||||
|
||||
// color change based on fading out
|
||||
bool fading_pop = false;
|
||||
if (m_fading_out) {
|
||||
if (!m_paused)
|
||||
m_current_fade_opacity -= 1.f / ((m_fading_time + 1.f) * 60.f);
|
||||
Notifications_Internal::push_style_color(ImGuiCol_WindowBg, ImGui::GetStyleColorVec4(ImGuiCol_WindowBg), m_fading_out, m_current_fade_opacity);
|
||||
Notifications_Internal::push_style_color(ImGuiCol_Text, ImGui::GetStyleColorVec4(ImGuiCol_Text), m_fading_out, m_current_fade_opacity);
|
||||
fading_pop = true;
|
||||
}
|
||||
// background color
|
||||
if (m_is_gray) {
|
||||
ImVec4 backcolor(0.7f, 0.7f, 0.7f, 0.5f);
|
||||
Notifications_Internal::push_style_color(ImGuiCol_WindowBg, backcolor, m_fading_out, m_current_fade_opacity);
|
||||
} else if (m_data.level == NotificationLevel::ErrorNotification) {
|
||||
ImVec4 backcolor = ImGui::GetStyleColorVec4(ImGuiCol_WindowBg);
|
||||
backcolor.x += 0.3f;
|
||||
Notifications_Internal::push_style_color(ImGuiCol_WindowBg, backcolor, m_fading_out, m_current_fade_opacity);
|
||||
} else if (m_data.level == NotificationLevel::WarningNotification) {
|
||||
ImVec4 backcolor = ImGui::GetStyleColorVec4(ImGuiCol_WindowBg);
|
||||
backcolor.x += 0.3f;
|
||||
backcolor.y += 0.15f;
|
||||
Notifications_Internal::push_style_color(ImGuiCol_WindowBg, backcolor, m_fading_out, m_current_fade_opacity);
|
||||
}
|
||||
|
||||
//name of window - probably indentifies window and is shown so last_end add whitespaces according to id
|
||||
for (size_t i = 0; i < m_id; i++)
|
||||
name += " ";
|
||||
if (imgui.begin(name, &shown, ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoScrollbar )) {
|
||||
if (shown) {
|
||||
|
||||
ImVec2 win_size = ImGui::GetWindowSize();
|
||||
|
||||
|
||||
//FIXME: dont forget to us this for texts
|
||||
//GUI::format(_utf8(L()));
|
||||
|
||||
/*
|
||||
//countdown numbers
|
||||
ImGui::SetCursorPosX(15);
|
||||
ImGui::SetCursorPosY(15);
|
||||
imgui.text(std::to_string(m_remaining_time).c_str());
|
||||
*/
|
||||
if(m_counting_down)
|
||||
render_countdown(imgui, win_size.x, win_size.y, win_pos.x, win_pos.y);
|
||||
render_left_sign(imgui);
|
||||
render_text(imgui, win_size.x, win_size.y, win_pos.x, win_pos.y);
|
||||
render_close_button(imgui, win_size.x, win_size.y, win_pos.x, win_pos.y);
|
||||
if (m_multiline && m_lines_count > 3)
|
||||
render_minimize_button(imgui, win_pos.x, win_pos.y);
|
||||
} else {
|
||||
// the user clicked on the [X] button ( ImGuiWindowFlags_NoTitleBar means theres no [X] button)
|
||||
m_close_pending = true;
|
||||
canvas.set_as_dirty();
|
||||
}
|
||||
}
|
||||
imgui.end();
|
||||
|
||||
if (fading_pop) {
|
||||
ImGui::PopStyleColor();
|
||||
ImGui::PopStyleColor();
|
||||
}
|
||||
if (m_is_gray)
|
||||
ImGui::PopStyleColor();
|
||||
else if (m_data.level == NotificationLevel::ErrorNotification)
|
||||
ImGui::PopStyleColor();
|
||||
else if (m_data.level == NotificationLevel::WarningNotification)
|
||||
ImGui::PopStyleColor();
|
||||
return ret_val;
|
||||
}
|
||||
void NotificationManager::PopNotification::init()
|
||||
{
|
||||
std::string text = m_text1 + " " + m_hypertext;
|
||||
int last_end = 0;
|
||||
m_lines_count = 0;
|
||||
|
||||
//determine line width
|
||||
m_line_height = ImGui::CalcTextSize("A").y;
|
||||
|
||||
m_left_indentation = m_line_height;
|
||||
if (m_data.level == NotificationLevel::ErrorNotification || m_data.level == NotificationLevel::WarningNotification) {
|
||||
std::string text;
|
||||
text = (m_data.level == NotificationLevel::ErrorNotification ? ImGui::ErrorMarker : ImGui::WarningMarker);
|
||||
float picture_width = ImGui::CalcTextSize(text.c_str()).x;
|
||||
m_left_indentation = picture_width + m_line_height / 2;
|
||||
}
|
||||
m_window_width_offset = m_left_indentation + m_line_height * 2;
|
||||
m_window_width = m_line_height * 25;
|
||||
|
||||
// count lines
|
||||
m_endlines.clear();
|
||||
while (last_end < text.length() - 1)
|
||||
{
|
||||
int next_hard_end = text.find_first_of('\n', last_end);
|
||||
if (next_hard_end > 0 && ImGui::CalcTextSize(text.substr(last_end, next_hard_end - last_end).c_str()).x < m_window_width - m_window_width_offset) {
|
||||
//next line is ended by '/n'
|
||||
m_endlines.push_back(next_hard_end);
|
||||
last_end = next_hard_end + 1;
|
||||
}
|
||||
else {
|
||||
// find next suitable endline
|
||||
if (ImGui::CalcTextSize(text.substr(last_end).c_str()).x >= m_window_width - 3.5f * m_line_height) {// m_window_width_offset) {
|
||||
// more than one line till end
|
||||
int next_space = text.find_first_of(' ', last_end);
|
||||
if (next_space > 0) {
|
||||
int next_space_candidate = text.find_first_of(' ', next_space + 1);
|
||||
while (next_space_candidate > 0 && ImGui::CalcTextSize(text.substr(last_end, next_space_candidate - last_end).c_str()).x < m_window_width - m_window_width_offset) {
|
||||
next_space = next_space_candidate;
|
||||
next_space_candidate = text.find_first_of(' ', next_space + 1);
|
||||
}
|
||||
m_endlines.push_back(next_space);
|
||||
last_end = next_space + 1;
|
||||
}
|
||||
}
|
||||
else {
|
||||
m_endlines.push_back(text.length());
|
||||
last_end = text.length();
|
||||
}
|
||||
|
||||
}
|
||||
m_lines_count++;
|
||||
}
|
||||
}
|
||||
void NotificationManager::PopNotification::set_next_window_size(ImGuiWrapper& imgui)
|
||||
{
|
||||
if (m_multiline) {
|
||||
m_window_height = m_lines_count * m_line_height;
|
||||
}else
|
||||
{
|
||||
m_window_height = 2 * m_line_height;
|
||||
}
|
||||
m_window_height += 1 * m_line_height; // top and bottom
|
||||
}
|
||||
|
||||
void NotificationManager::PopNotification::render_text(ImGuiWrapper& imgui, const float win_size_x, const float win_size_y, const float win_pos_x, const float win_pos_y)
|
||||
{
|
||||
ImVec2 win_size(win_size_x, win_size_y);
|
||||
ImVec2 win_pos(win_pos_x, win_pos_y);
|
||||
float x_offset = m_left_indentation;
|
||||
std::string fulltext = m_text1 + m_hypertext; //+ m_text2;
|
||||
ImVec2 text_size = ImGui::CalcTextSize(fulltext.c_str());
|
||||
// text posistions are calculated by lines count
|
||||
// large texts has "more" button or are displayed whole
|
||||
// smaller texts are divided as one liners and two liners
|
||||
if (m_lines_count > 2) {
|
||||
if (m_multiline) {
|
||||
|
||||
int last_end = 0;
|
||||
float starting_y = m_line_height/2;//10;
|
||||
float shift_y = m_line_height;// -m_line_height / 20;
|
||||
for (size_t i = 0; i < m_lines_count; i++) {
|
||||
std::string line = m_text1.substr(last_end , m_endlines[i] - last_end);
|
||||
last_end = m_endlines[i] + 1;
|
||||
ImGui::SetCursorPosX(x_offset);
|
||||
ImGui::SetCursorPosY(starting_y + i * shift_y);
|
||||
imgui.text(line.c_str());
|
||||
}
|
||||
//hyperlink text
|
||||
if (!m_hypertext.empty())
|
||||
{
|
||||
render_hypertext(imgui, x_offset + ImGui::CalcTextSize(m_text1.substr(m_endlines[m_lines_count - 2] + 1, m_endlines[m_lines_count - 1] - m_endlines[m_lines_count - 2] - 1).c_str()).x, starting_y + (m_lines_count - 1) * shift_y, m_hypertext);
|
||||
}
|
||||
|
||||
|
||||
} else {
|
||||
// line1
|
||||
ImGui::SetCursorPosX(x_offset);
|
||||
ImGui::SetCursorPosY(win_size.y / 2 - win_size.y / 6 - m_line_height / 2);
|
||||
imgui.text(m_text1.substr(0, m_endlines[0]).c_str());
|
||||
// line2
|
||||
std::string line = m_text1.substr(m_endlines[0] + 1, m_endlines[1] - m_endlines[0] - 1);
|
||||
if (ImGui::CalcTextSize(line.c_str()).x > m_window_width - m_window_width_offset - ImGui::CalcTextSize((".." + _u8L("More")).c_str()).x)
|
||||
{
|
||||
line = line.substr(0, line.length() - 6);
|
||||
line += "..";
|
||||
}else
|
||||
line += " ";
|
||||
ImGui::SetCursorPosX(x_offset);
|
||||
ImGui::SetCursorPosY(win_size.y / 2 + win_size.y / 6 - m_line_height / 2);
|
||||
imgui.text(line.c_str());
|
||||
// "More" hypertext
|
||||
render_hypertext(imgui, x_offset + ImGui::CalcTextSize(line.c_str()).x, win_size.y / 2 + win_size.y / 6 - m_line_height / 2, _u8L("More"), true);
|
||||
}
|
||||
} else {
|
||||
//text 1
|
||||
float cursor_y = win_size.y / 2 - text_size.y / 2;
|
||||
float cursor_x = x_offset;
|
||||
if(m_lines_count > 1) {
|
||||
// line1
|
||||
ImGui::SetCursorPosX(x_offset);
|
||||
ImGui::SetCursorPosY(win_size.y / 2 - win_size.y / 6 - m_line_height / 2);
|
||||
imgui.text(m_text1.substr(0, m_endlines[0]).c_str());
|
||||
// line2
|
||||
std::string line = m_text1.substr(m_endlines[0] + 1);
|
||||
cursor_y = win_size.y / 2 + win_size.y / 6 - m_line_height / 2;
|
||||
ImGui::SetCursorPosX(x_offset);
|
||||
ImGui::SetCursorPosY(cursor_y);
|
||||
imgui.text(line.c_str());
|
||||
cursor_x = x_offset + ImGui::CalcTextSize(line.c_str()).x;
|
||||
} else {
|
||||
ImGui::SetCursorPosX(x_offset);
|
||||
ImGui::SetCursorPosY(cursor_y);
|
||||
imgui.text(m_text1.c_str());
|
||||
cursor_x = x_offset + ImGui::CalcTextSize(m_text1.c_str()).x;
|
||||
}
|
||||
//hyperlink text
|
||||
if (!m_hypertext.empty())
|
||||
{
|
||||
render_hypertext(imgui, cursor_x + 4, cursor_y, m_hypertext);
|
||||
}
|
||||
|
||||
//notification text 2
|
||||
//text 2 is suposed to be after the hyperlink - currently it is not used
|
||||
/*
|
||||
if (!m_text2.empty())
|
||||
{
|
||||
ImVec2 part_size = ImGui::CalcTextSize(m_hypertext.c_str());
|
||||
ImGui::SetCursorPosX(win_size.x / 2 + text_size.x / 2 - part_size.x + 8 - x_offset);
|
||||
ImGui::SetCursorPosY(cursor_y);
|
||||
imgui.text(m_text2.c_str());
|
||||
}
|
||||
*/
|
||||
}
|
||||
}
|
||||
|
||||
void NotificationManager::PopNotification::render_hypertext(ImGuiWrapper& imgui, const float text_x, const float text_y, const std::string text, bool more)
|
||||
{
|
||||
//invisible button
|
||||
ImVec2 part_size = ImGui::CalcTextSize(text.c_str());
|
||||
ImGui::SetCursorPosX(text_x -4);
|
||||
ImGui::SetCursorPosY(text_y -5);
|
||||
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(.0f, .0f, .0f, .0f));
|
||||
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(.0f, .0f, .0f, .0f));
|
||||
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(.0f, .0f, .0f, .0f));
|
||||
if (imgui.button(" ", part_size.x + 6, part_size.y + 10))
|
||||
{
|
||||
if (more)
|
||||
{
|
||||
m_multiline = true;
|
||||
set_next_window_size(imgui);
|
||||
}
|
||||
else {
|
||||
on_text_click();
|
||||
m_close_pending = true;
|
||||
}
|
||||
}
|
||||
ImGui::PopStyleColor();
|
||||
ImGui::PopStyleColor();
|
||||
ImGui::PopStyleColor();
|
||||
|
||||
//hover color
|
||||
ImVec4 orange_color = ImGui::GetStyleColorVec4(ImGuiCol_Button);
|
||||
if (ImGui::IsItemHovered(ImGuiHoveredFlags_RectOnly))
|
||||
orange_color.y += 0.2f;
|
||||
|
||||
//text
|
||||
Notifications_Internal::push_style_color(ImGuiCol_Text, orange_color, m_fading_out, m_current_fade_opacity);
|
||||
ImGui::SetCursorPosX(text_x);
|
||||
ImGui::SetCursorPosY(text_y);
|
||||
imgui.text(text.c_str());
|
||||
ImGui::PopStyleColor();
|
||||
|
||||
//underline
|
||||
ImVec2 lineEnd = ImGui::GetItemRectMax();
|
||||
lineEnd.y -= 2;
|
||||
ImVec2 lineStart = lineEnd;
|
||||
lineStart.x = ImGui::GetItemRectMin().x;
|
||||
ImGui::GetWindowDrawList()->AddLine(lineStart, lineEnd, IM_COL32((int)(orange_color.x * 255), (int)(orange_color.y * 255), (int)(orange_color.z * 255), (int)(orange_color.w * 255.f * (m_fading_out ? m_current_fade_opacity : 1.f))));
|
||||
|
||||
}
|
||||
|
||||
void NotificationManager::PopNotification::render_close_button(ImGuiWrapper& imgui, const float win_size_x, const float win_size_y, const float win_pos_x, const float win_pos_y)
|
||||
{
|
||||
ImVec2 win_size(win_size_x, win_size_y);
|
||||
ImVec2 win_pos(win_pos_x, win_pos_y);
|
||||
ImVec4 orange_color = ImGui::GetStyleColorVec4(ImGuiCol_Button);
|
||||
orange_color.w = 0.8f;
|
||||
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(.0f, .0f, .0f, .0f));
|
||||
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(.0f, .0f, .0f, .0f));
|
||||
Notifications_Internal::push_style_color(ImGuiCol_Text, ImVec4(1.f, 1.f, 1.f, 1.f), m_fading_out, m_current_fade_opacity);
|
||||
Notifications_Internal::push_style_color(ImGuiCol_TextSelectedBg, ImVec4(0, .75f, .75f, 1.f), m_fading_out, m_current_fade_opacity);
|
||||
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(.0f, .0f, .0f, .0f));
|
||||
|
||||
|
||||
//button - if part if treggered
|
||||
std::string button_text;
|
||||
button_text = ImGui::CloseIconMarker;
|
||||
|
||||
if (ImGui::IsMouseHoveringRect(ImVec2(win_pos.x - win_size.x / 10.f, win_pos.y),
|
||||
ImVec2(win_pos.x, win_pos.y + win_size.y - (m_multiline? 2 * m_line_height : 0)),
|
||||
true))
|
||||
{
|
||||
button_text = ImGui::CloseIconHoverMarker;
|
||||
}
|
||||
ImVec2 button_pic_size = ImGui::CalcTextSize(button_text.c_str());
|
||||
ImVec2 button_size(button_pic_size.x * 1.25f, button_pic_size.y * 1.25f);
|
||||
ImGui::SetCursorPosX(win_size.x - m_line_height * 2.25f);
|
||||
ImGui::SetCursorPosY(win_size.y / 2 - button_size.y/2);
|
||||
if (imgui.button(button_text.c_str(), button_size.x, button_size.y))
|
||||
{
|
||||
m_close_pending = true;
|
||||
}
|
||||
|
||||
//invisible large button
|
||||
ImGui::SetCursorPosX(win_size.x - win_size.x / 10.f);
|
||||
ImGui::SetCursorPosY(0);
|
||||
if (imgui.button(" ", win_size.x / 10.f, win_size.y - (m_multiline ? 2 * m_line_height : 0)))
|
||||
{
|
||||
m_close_pending = true;
|
||||
}
|
||||
ImGui::PopStyleColor();
|
||||
ImGui::PopStyleColor();
|
||||
ImGui::PopStyleColor();
|
||||
ImGui::PopStyleColor();
|
||||
ImGui::PopStyleColor();
|
||||
}
|
||||
void NotificationManager::PopNotification::render_countdown(ImGuiWrapper& imgui, const float win_size_x, const float win_size_y, const float win_pos_x, const float win_pos_y)
|
||||
{
|
||||
/*
|
||||
ImVec2 win_size(win_size_x, win_size_y);
|
||||
ImVec2 win_pos(win_pos_x, win_pos_y);
|
||||
|
||||
//countdown dots
|
||||
std::string dot_text;
|
||||
dot_text = m_remaining_time <= (float)m_data.duration / 4 * 3 ? ImGui::TimerDotEmptyMarker : ImGui::TimerDotMarker;
|
||||
ImGui::SetCursorPosX(win_size.x - m_line_height);
|
||||
//ImGui::SetCursorPosY(win_size.y / 2 - 24);
|
||||
ImGui::SetCursorPosY(0);
|
||||
imgui.text(dot_text.c_str());
|
||||
|
||||
dot_text = m_remaining_time < m_data.duration / 2 ? ImGui::TimerDotEmptyMarker : ImGui::TimerDotMarker;
|
||||
ImGui::SetCursorPosX(win_size.x - m_line_height);
|
||||
//ImGui::SetCursorPosY(win_size.y / 2 - 9);
|
||||
ImGui::SetCursorPosY(win_size.y / 2 - m_line_height / 2);
|
||||
imgui.text(dot_text.c_str());
|
||||
|
||||
dot_text = m_remaining_time <= m_data.duration / 4 ? ImGui::TimerDotEmptyMarker : ImGui::TimerDotMarker;
|
||||
ImGui::SetCursorPosX(win_size.x - m_line_height);
|
||||
//ImGui::SetCursorPosY(win_size.y / 2 + 6);
|
||||
ImGui::SetCursorPosY(win_size.y - m_line_height);
|
||||
imgui.text(dot_text.c_str());
|
||||
*/
|
||||
if (!m_fading_out && m_remaining_time <= m_data.duration / 4) {
|
||||
m_fading_out = true;
|
||||
m_fading_time = m_remaining_time;
|
||||
}
|
||||
|
||||
if (m_last_remaining_time != m_remaining_time) {
|
||||
m_last_remaining_time = m_remaining_time;
|
||||
m_countdown_frame = 0;
|
||||
}
|
||||
/*
|
||||
//countdown line
|
||||
ImVec4 orange_color = ImGui::GetStyleColorVec4(ImGuiCol_Button);
|
||||
float invisible_length = ((float)(m_data.duration - m_remaining_time) / (float)m_data.duration * win_size_x);
|
||||
invisible_length -= win_size_x / ((float)m_data.duration * 60.f) * (60 - m_countdown_frame);
|
||||
ImVec2 lineEnd = ImVec2(win_pos_x - invisible_length, win_pos_y + win_size_y - 5);
|
||||
ImVec2 lineStart = ImVec2(win_pos_x - win_size_x, win_pos_y + win_size_y - 5);
|
||||
ImGui::GetWindowDrawList()->AddLine(lineStart, lineEnd, IM_COL32((int)(orange_color.x * 255), (int)(orange_color.y * 255), (int)(orange_color.z * 255), (int)(orange_color.picture_width * 255.f * (m_fading_out ? m_current_fade_opacity : 1.f))), 2.f);
|
||||
if (!m_paused)
|
||||
m_countdown_frame++;
|
||||
*/
|
||||
}
|
||||
void NotificationManager::PopNotification::render_left_sign(ImGuiWrapper& imgui)
|
||||
{
|
||||
if (m_data.level == NotificationLevel::ErrorNotification || m_data.level == NotificationLevel::WarningNotification) {
|
||||
std::string text;
|
||||
text = (m_data.level == NotificationLevel::ErrorNotification ? ImGui::ErrorMarker : ImGui::WarningMarker);
|
||||
ImGui::SetCursorPosX(m_line_height / 3);
|
||||
ImGui::SetCursorPosY(m_window_height / 2 - m_line_height / 2);
|
||||
imgui.text(text.c_str());
|
||||
}
|
||||
}
|
||||
void NotificationManager::PopNotification::render_minimize_button(ImGuiWrapper& imgui, const float win_pos_x, const float win_pos_y)
|
||||
{
|
||||
ImVec4 orange_color = ImGui::GetStyleColorVec4(ImGuiCol_Button);
|
||||
orange_color.w = 0.8f;
|
||||
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(.0f, .0f, .0f, .0f));
|
||||
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(.0f, .0f, .0f, .0f));
|
||||
Notifications_Internal::push_style_color(ImGuiCol_ButtonActive, ImGui::GetStyleColorVec4(ImGuiCol_WindowBg), m_fading_out, m_current_fade_opacity);
|
||||
Notifications_Internal::push_style_color(ImGuiCol_Text, ImVec4(1.f, 1.f, 1.f, 1.f), m_fading_out, m_current_fade_opacity);
|
||||
Notifications_Internal::push_style_color(ImGuiCol_TextSelectedBg, ImVec4(0, .75f, .75f, 1.f), m_fading_out, m_current_fade_opacity);
|
||||
|
||||
|
||||
//button - if part if treggered
|
||||
std::string button_text;
|
||||
button_text = ImGui::CloseIconMarker;
|
||||
if (ImGui::IsMouseHoveringRect(ImVec2(win_pos_x - m_window_width / 10.f, win_pos_y + m_window_height - 2 * m_line_height + 1),
|
||||
ImVec2(win_pos_x, win_pos_y + m_window_height),
|
||||
true))
|
||||
{
|
||||
button_text = ImGui::CloseIconHoverMarker;
|
||||
}
|
||||
ImVec2 button_pic_size = ImGui::CalcTextSize(button_text.c_str());
|
||||
ImVec2 button_size(button_pic_size.x * 1.25f, button_pic_size.y * 1.25f);
|
||||
ImGui::SetCursorPosX(m_window_width - m_line_height * 2.25f);
|
||||
ImGui::SetCursorPosY(m_window_height - button_size.y - 5);
|
||||
if (imgui.button(button_text.c_str(), button_size.x, button_size.y))
|
||||
{
|
||||
m_multiline = false;
|
||||
}
|
||||
|
||||
ImGui::PopStyleColor();
|
||||
ImGui::PopStyleColor();
|
||||
ImGui::PopStyleColor();
|
||||
ImGui::PopStyleColor();
|
||||
ImGui::PopStyleColor();
|
||||
}
|
||||
void NotificationManager::PopNotification::on_text_click()
|
||||
{
|
||||
switch (m_data.type) {
|
||||
case NotificationType::ExportToRemovableFinished :
|
||||
assert(m_evt_handler != nullptr);
|
||||
if (m_evt_handler != nullptr)
|
||||
wxPostEvent(m_evt_handler, EjectDriveNotificationClickedEvent(EVT_EJECT_DRIVE_NOTIFICAION_CLICKED));
|
||||
break;
|
||||
case NotificationType::SlicingComplete :
|
||||
//wxGetApp().plater()->export_gcode(false);
|
||||
assert(m_evt_handler != nullptr);
|
||||
if (m_evt_handler != nullptr)
|
||||
wxPostEvent(m_evt_handler, ExportGcodeNotificationClickedEvent(EVT_EXPORT_GCODE_NOTIFICAION_CLICKED));
|
||||
break;
|
||||
case NotificationType::PresetUpdateAviable :
|
||||
//wxGetApp().plater()->export_gcode(false);
|
||||
assert(m_evt_handler != nullptr);
|
||||
if (m_evt_handler != nullptr)
|
||||
wxPostEvent(m_evt_handler, PresetUpdateAviableClickedEvent(EVT_PRESET_UPDATE_AVIABLE_CLICKED));
|
||||
break;
|
||||
case NotificationType::NewAppAviable:
|
||||
wxLaunchDefaultBrowser("https://github.com/prusa3d/PrusaSlicer/releases");
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
void NotificationManager::PopNotification::update(const NotificationData& n)
|
||||
{
|
||||
m_text1 = n.text1;
|
||||
m_hypertext = n.hypertext;
|
||||
m_text2 = n.text2;
|
||||
init();
|
||||
}
|
||||
bool NotificationManager::PopNotification::compare_text(const std::string& text)
|
||||
{
|
||||
std::string t1(m_text1);
|
||||
std::string t2(text);
|
||||
t1.erase(std::remove_if(t1.begin(), t1.end(), ::isspace), t1.end());
|
||||
t2.erase(std::remove_if(t2.begin(), t2.end(), ::isspace), t2.end());
|
||||
if (t1.compare(t2) == 0)
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
NotificationManager::SlicingCompleteLargeNotification::SlicingCompleteLargeNotification(const NotificationData& n, const int id, wxEvtHandler* evt_handler, bool large) :
|
||||
NotificationManager::PopNotification(n, id, evt_handler)
|
||||
{
|
||||
set_large(large);
|
||||
}
|
||||
void NotificationManager::SlicingCompleteLargeNotification::render_text(ImGuiWrapper& imgui, const float win_size_x, const float win_size_y, const float win_pos_x, const float win_pos_y)
|
||||
{
|
||||
if (!m_is_large)
|
||||
PopNotification::render_text(imgui, win_size_x, win_size_y, win_pos_x, win_pos_y);
|
||||
else {
|
||||
ImVec2 win_size(win_size_x, win_size_y);
|
||||
ImVec2 win_pos(win_pos_x, win_pos_y);
|
||||
|
||||
ImVec2 text1_size = ImGui::CalcTextSize(m_text1.c_str());
|
||||
float x_offset = m_left_indentation;
|
||||
std::string fulltext = m_text1 + m_hypertext + m_text2;
|
||||
ImVec2 text_size = ImGui::CalcTextSize(fulltext.c_str());
|
||||
float cursor_y = win_size.y / 2 - text_size.y / 2;
|
||||
if (m_has_print_info) {
|
||||
x_offset = 20;
|
||||
cursor_y = win_size.y / 2 + win_size.y / 6 - text_size.y / 2;
|
||||
ImGui::SetCursorPosX(x_offset);
|
||||
ImGui::SetCursorPosY(cursor_y);
|
||||
imgui.text(m_print_info.c_str());
|
||||
cursor_y = win_size.y / 2 - win_size.y / 6 - text_size.y / 2;
|
||||
}
|
||||
ImGui::SetCursorPosX(x_offset);
|
||||
ImGui::SetCursorPosY(cursor_y);
|
||||
imgui.text(m_text1.c_str());
|
||||
|
||||
render_hypertext(imgui, x_offset + text1_size.x + 4, cursor_y, m_hypertext);
|
||||
|
||||
}
|
||||
}
|
||||
void NotificationManager::SlicingCompleteLargeNotification::set_print_info(std::string info)
|
||||
{
|
||||
m_print_info = info;
|
||||
m_has_print_info = true;
|
||||
if(m_is_large)
|
||||
m_lines_count = 2;
|
||||
}
|
||||
void NotificationManager::SlicingCompleteLargeNotification::set_large(bool l)
|
||||
{
|
||||
m_is_large = l;
|
||||
m_counting_down = !l;
|
||||
m_hypertext = l ? _u8L("Export G-Code.") : std::string();
|
||||
m_hidden = !l;
|
||||
}
|
||||
//------NotificationManager--------
|
||||
NotificationManager::NotificationManager(wxEvtHandler* evt_handler) :
|
||||
m_evt_handler(evt_handler)
|
||||
{
|
||||
}
|
||||
NotificationManager::~NotificationManager()
|
||||
{
|
||||
for (PopNotification* notification : m_pop_notifications)
|
||||
{
|
||||
delete notification;
|
||||
}
|
||||
}
|
||||
void NotificationManager::push_notification(const NotificationType type, GLCanvas3D& canvas, int timestamp)
|
||||
{
|
||||
auto it = std::find_if(basic_notifications.begin(), basic_notifications.end(),
|
||||
boost::bind(&NotificationData::type, _1) == type);
|
||||
if (it != basic_notifications.end())
|
||||
push_notification_data( *it, canvas, timestamp);
|
||||
}
|
||||
void NotificationManager::push_notification(const std::string& text, GLCanvas3D& canvas, int timestamp)
|
||||
{
|
||||
push_notification_data({ NotificationType::CustomNotification, NotificationLevel::RegularNotification, 10, text }, canvas, timestamp );
|
||||
}
|
||||
void NotificationManager::push_notification(const std::string& text, NotificationManager::NotificationLevel level, GLCanvas3D& canvas, int timestamp)
|
||||
{
|
||||
switch (level)
|
||||
{
|
||||
case Slic3r::GUI::NotificationManager::NotificationLevel::RegularNotification:
|
||||
push_notification_data({ NotificationType::CustomNotification, level, 10, text }, canvas, timestamp);
|
||||
break;
|
||||
case Slic3r::GUI::NotificationManager::NotificationLevel::ErrorNotification:
|
||||
push_notification_data({ NotificationType::CustomNotification, level, 0, text }, canvas, timestamp);
|
||||
|
||||
break;
|
||||
case Slic3r::GUI::NotificationManager::NotificationLevel::ImportantNotification:
|
||||
push_notification_data({ NotificationType::CustomNotification, level, 0, text }, canvas, timestamp);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
void NotificationManager::push_slicing_error_notification(const std::string& text, GLCanvas3D& canvas)
|
||||
{
|
||||
set_all_slicing_errors_gray(false);
|
||||
push_notification_data({ NotificationType::SlicingError, NotificationLevel::ErrorNotification, 0, _u8L("ERROR:") + "\n" + text }, canvas, 0);
|
||||
close_notification_of_type(NotificationType::SlicingComplete);
|
||||
}
|
||||
void NotificationManager::push_slicing_warning_notification(const std::string& text, bool gray, GLCanvas3D& canvas, size_t oid, int warning_step)
|
||||
{
|
||||
NotificationData data { NotificationType::SlicingWarning, NotificationLevel::WarningNotification, 0, _u8L("WARNING:") + "\n" + text };
|
||||
|
||||
NotificationManager::SlicingWarningNotification* notification = new NotificationManager::SlicingWarningNotification(data, m_next_id++, m_evt_handler);
|
||||
notification->set_object_id(oid);
|
||||
notification->set_warning_step(warning_step);
|
||||
if
|
||||
(push_notification_data(notification, canvas, 0)) {
|
||||
notification->set_gray(gray);
|
||||
}
|
||||
else {
|
||||
delete notification;
|
||||
}
|
||||
|
||||
}
|
||||
void NotificationManager::push_plater_error_notification(const std::string& text, GLCanvas3D& canvas)
|
||||
{
|
||||
push_notification_data({ NotificationType::PlaterError, NotificationLevel::ErrorNotification, 0, _u8L("ERROR:") + "\n" + text }, canvas, 0);
|
||||
}
|
||||
void NotificationManager::push_plater_warning_notification(const std::string& text, GLCanvas3D& canvas)
|
||||
{
|
||||
push_notification_data({ NotificationType::PlaterWarning, NotificationLevel::WarningNotification, 0, _u8L("WARNING:") + "\n" + text }, canvas, 0);
|
||||
}
|
||||
void NotificationManager::close_plater_error_notification()
|
||||
{
|
||||
for (PopNotification* notification : m_pop_notifications) {
|
||||
if (notification->get_type() == NotificationType::PlaterError) {
|
||||
notification->close();
|
||||
}
|
||||
}
|
||||
}
|
||||
void NotificationManager::close_plater_warning_notification(const std::string& text)
|
||||
{
|
||||
for (PopNotification* notification : m_pop_notifications) {
|
||||
if (notification->get_type() == NotificationType::PlaterWarning && notification->compare_text(_u8L("WARNING:") + "\n" + text)) {
|
||||
notification->close();
|
||||
}
|
||||
}
|
||||
}
|
||||
void NotificationManager::set_all_slicing_errors_gray(bool g)
|
||||
{
|
||||
for (PopNotification* notification : m_pop_notifications) {
|
||||
if (notification->get_type() == NotificationType::SlicingError) {
|
||||
notification->set_gray(g);
|
||||
}
|
||||
}
|
||||
}
|
||||
void NotificationManager::set_all_slicing_warnings_gray(bool g)
|
||||
{
|
||||
for (PopNotification* notification : m_pop_notifications) {
|
||||
if (notification->get_type() == NotificationType::SlicingWarning) {
|
||||
notification->set_gray(g);
|
||||
}
|
||||
}
|
||||
}
|
||||
void NotificationManager::set_slicing_warning_gray(const std::string& text, bool g)
|
||||
{
|
||||
for (PopNotification* notification : m_pop_notifications) {
|
||||
if (notification->get_type() == NotificationType::SlicingWarning && notification->compare_text(text)) {
|
||||
notification->set_gray(g);
|
||||
}
|
||||
}
|
||||
}
|
||||
void NotificationManager::close_slicing_errors_and_warnings()
|
||||
{
|
||||
for (PopNotification* notification : m_pop_notifications) {
|
||||
if (notification->get_type() == NotificationType::SlicingError || notification->get_type() == NotificationType::SlicingWarning) {
|
||||
notification->close();
|
||||
}
|
||||
}
|
||||
}
|
||||
void NotificationManager::push_slicing_complete_notification(GLCanvas3D& canvas, int timestamp, bool large)
|
||||
{
|
||||
std::string hypertext;
|
||||
int time = 10;
|
||||
if(large)
|
||||
{
|
||||
hypertext = _u8L("Export G-Code.");
|
||||
time = 0;
|
||||
}
|
||||
NotificationData data{ NotificationType::SlicingComplete, NotificationLevel::RegularNotification, time, _u8L("Slicing finished."), hypertext };
|
||||
|
||||
NotificationManager::SlicingCompleteLargeNotification* notification = new NotificationManager::SlicingCompleteLargeNotification(data, m_next_id++, m_evt_handler, large);
|
||||
if (push_notification_data(notification, canvas, timestamp)) {
|
||||
} else {
|
||||
delete notification;
|
||||
}
|
||||
}
|
||||
void NotificationManager::set_slicing_complete_print_time(std::string info)
|
||||
{
|
||||
for (PopNotification* notification : m_pop_notifications) {
|
||||
if (notification->get_type() == NotificationType::SlicingComplete) {
|
||||
dynamic_cast<SlicingCompleteLargeNotification*>(notification)->set_print_info(info);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
void NotificationManager::set_slicing_complete_large(bool large)
|
||||
{
|
||||
for (PopNotification* notification : m_pop_notifications) {
|
||||
if (notification->get_type() == NotificationType::SlicingComplete) {
|
||||
dynamic_cast<SlicingCompleteLargeNotification*>(notification)->set_large(large);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
void NotificationManager::close_notification_of_type(const NotificationType type)
|
||||
{
|
||||
for (PopNotification* notification : m_pop_notifications) {
|
||||
if (notification->get_type() == type) {
|
||||
notification->close();
|
||||
}
|
||||
}
|
||||
}
|
||||
void NotificationManager::compare_warning_oids(const std::vector<size_t>& living_oids)
|
||||
{
|
||||
for (PopNotification* notification : m_pop_notifications) {
|
||||
if (notification->get_type() == NotificationType::SlicingWarning) {
|
||||
auto w = dynamic_cast<SlicingWarningNotification*>(notification);
|
||||
bool found = false;
|
||||
for (size_t oid : living_oids) {
|
||||
if (w->get_object_id() == oid) {
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!found)
|
||||
notification->close();
|
||||
}
|
||||
}
|
||||
}
|
||||
bool NotificationManager::push_notification_data(const NotificationData ¬ification_data, GLCanvas3D& canvas, int timestamp)
|
||||
{
|
||||
PopNotification* n = new PopNotification(notification_data, m_next_id++, m_evt_handler);
|
||||
bool r = push_notification_data(n, canvas, timestamp);
|
||||
if (!r)
|
||||
delete n;
|
||||
return r;
|
||||
}
|
||||
bool NotificationManager::push_notification_data(NotificationManager::PopNotification* notification, GLCanvas3D& canvas, int timestamp)
|
||||
{
|
||||
// if timestamped notif, push only new one
|
||||
if (timestamp != 0) {
|
||||
if (m_used_timestamps.find(timestamp) == m_used_timestamps.end()) {
|
||||
m_used_timestamps.insert(timestamp);
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if (!this->find_older(notification)) {
|
||||
m_pop_notifications.emplace_back(notification);
|
||||
canvas.request_extra_frame();
|
||||
return true;
|
||||
} else {
|
||||
m_pop_notifications.back()->update(notification->get_data());
|
||||
canvas.request_extra_frame();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
void NotificationManager::render_notifications(GLCanvas3D& canvas)
|
||||
{
|
||||
float last_x = 0.0f;
|
||||
float current_height = 0.0f;
|
||||
bool request_next_frame = false;
|
||||
bool render_main = false;
|
||||
bool hovered = false;
|
||||
sort_notifications();
|
||||
// iterate thru notifications and render them / erease them
|
||||
for (auto it = m_pop_notifications.begin(); it != m_pop_notifications.end();) {
|
||||
if ((*it)->get_finished()) {
|
||||
delete (*it);
|
||||
it = m_pop_notifications.erase(it);
|
||||
} else {
|
||||
(*it)->set_paused(m_hovered);
|
||||
PopNotification::RenderResult res = (*it)->render(canvas, last_x);
|
||||
if (res != PopNotification::RenderResult::Finished) {
|
||||
last_x = (*it)->get_top() + GAP_WIDTH;
|
||||
current_height = std::max(current_height, (*it)->get_current_top());
|
||||
render_main = true;
|
||||
}
|
||||
if (res == PopNotification::RenderResult::Countdown || res == PopNotification::RenderResult::ClosePending || res == PopNotification::RenderResult::Finished)
|
||||
request_next_frame = true;
|
||||
if (res == PopNotification::RenderResult::Hovered)
|
||||
hovered = true;
|
||||
++it;
|
||||
}
|
||||
}
|
||||
m_hovered = hovered;
|
||||
|
||||
//actualizate timers and request frame if needed
|
||||
wxWindow* p = dynamic_cast<wxWindow*> (wxGetApp().plater());
|
||||
while (p->GetParent())
|
||||
p = p->GetParent();
|
||||
wxTopLevelWindow* top_level_wnd = dynamic_cast<wxTopLevelWindow*>(p);
|
||||
if (!top_level_wnd->IsActive())
|
||||
return;
|
||||
|
||||
if (!m_hovered && m_last_time < wxGetLocalTime())
|
||||
{
|
||||
if (wxGetLocalTime() - m_last_time == 1)
|
||||
{
|
||||
for(auto notification : m_pop_notifications)
|
||||
{
|
||||
notification->substract_remaining_time();
|
||||
}
|
||||
}
|
||||
m_last_time = wxGetLocalTime();
|
||||
}
|
||||
|
||||
if (request_next_frame)
|
||||
canvas.request_extra_frame();
|
||||
}
|
||||
|
||||
|
||||
void NotificationManager::sort_notifications()
|
||||
{
|
||||
std::sort(m_pop_notifications.begin(), m_pop_notifications.end(), [](PopNotification* n1, PopNotification* n2) {
|
||||
int n1l = (int)n1->get_data().level;
|
||||
int n2l = (int)n2->get_data().level;
|
||||
if (n1l == n2l && n1->get_is_gray() && !n2->get_is_gray())
|
||||
return true;
|
||||
return (n1l < n2l);
|
||||
});
|
||||
}
|
||||
|
||||
bool NotificationManager::find_older(NotificationManager::PopNotification* notification)
|
||||
{
|
||||
NotificationType type = notification->get_type();
|
||||
std::string text = notification->get_data().text1;
|
||||
for (auto it = m_pop_notifications.begin(); it != m_pop_notifications.end(); ++it) {
|
||||
if((*it)->get_type() == type && !(*it)->get_finished()) {
|
||||
if (type == NotificationType::CustomNotification || type == NotificationType::PlaterWarning) {
|
||||
if (!(*it)->compare_text(text))
|
||||
continue;
|
||||
}else if (type == NotificationType::SlicingWarning) {
|
||||
auto w1 = dynamic_cast<SlicingWarningNotification*>(notification);
|
||||
auto w2 = dynamic_cast<SlicingWarningNotification*>(*it);
|
||||
if (w1 != nullptr && w2 != nullptr) {
|
||||
if (!(*it)->compare_text(text) || w1->get_object_id() != w2->get_object_id()) {
|
||||
continue;
|
||||
}
|
||||
} else {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (it != m_pop_notifications.end() - 1)
|
||||
std::rotate(it, it + 1, m_pop_notifications.end());
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void NotificationManager::dpi_changed()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
}//namespace GUI
|
||||
}//namespace Slic3r
|
268
src/slic3r/GUI/NotificationManager.hpp
Normal file
268
src/slic3r/GUI/NotificationManager.hpp
Normal file
|
@ -0,0 +1,268 @@
|
|||
#ifndef slic3r_GUI_NotificationManager_hpp_
|
||||
#define slic3r_GUI_NotificationManager_hpp_
|
||||
|
||||
#include "Event.hpp"
|
||||
#include "I18N.hpp"
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <deque>
|
||||
#include <unordered_set>
|
||||
|
||||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
||||
using EjectDriveNotificationClickedEvent = SimpleEvent;
|
||||
wxDECLARE_EVENT(EVT_EJECT_DRIVE_NOTIFICAION_CLICKED, EjectDriveNotificationClickedEvent);
|
||||
using ExportGcodeNotificationClickedEvent = SimpleEvent;
|
||||
wxDECLARE_EVENT(EVT_EXPORT_GCODE_NOTIFICAION_CLICKED, ExportGcodeNotificationClickedEvent);
|
||||
using PresetUpdateAviableClickedEvent = SimpleEvent;
|
||||
wxDECLARE_EVENT(EVT_PRESET_UPDATE_AVIABLE_CLICKED, PresetUpdateAviableClickedEvent);
|
||||
|
||||
class GLCanvas3D;
|
||||
class ImGuiWrapper;
|
||||
|
||||
enum class NotificationType
|
||||
{
|
||||
CustomNotification,
|
||||
SlicingComplete,
|
||||
SlicingNotPossible,
|
||||
ExportToRemovableFinished,
|
||||
Mouse3dDisconnected,
|
||||
Mouse3dConnected,
|
||||
NewPresetsAviable,
|
||||
NewAppAviable,
|
||||
PresetUpdateAviable,
|
||||
LoadingFailed,
|
||||
ValidateError, // currently not used - instead Slicing error is used for both slicing and validate errors
|
||||
SlicingError,
|
||||
SlicingWarning,
|
||||
PlaterError,
|
||||
PlaterWarning,
|
||||
ApplyError
|
||||
|
||||
};
|
||||
class NotificationManager
|
||||
{
|
||||
public:
|
||||
enum class NotificationLevel : int
|
||||
{
|
||||
ErrorNotification = 4,
|
||||
WarningNotification = 3,
|
||||
ImportantNotification = 2,
|
||||
RegularNotification = 1,
|
||||
};
|
||||
// duration 0 means not disapearing
|
||||
struct NotificationData {
|
||||
NotificationType type;
|
||||
NotificationLevel level;
|
||||
const int duration;
|
||||
const std::string text1;
|
||||
const std::string hypertext = std::string();
|
||||
const std::string text2 = std::string();
|
||||
};
|
||||
|
||||
//Pop notification - shows only once to user.
|
||||
class PopNotification
|
||||
{
|
||||
public:
|
||||
enum class RenderResult
|
||||
{
|
||||
Finished,
|
||||
ClosePending,
|
||||
Static,
|
||||
Countdown,
|
||||
Hovered
|
||||
};
|
||||
PopNotification(const NotificationData &n, const int id, wxEvtHandler* evt_handler);
|
||||
virtual ~PopNotification();
|
||||
RenderResult render(GLCanvas3D& canvas, const float& initial_y);
|
||||
// close will dissapear notification on next render
|
||||
void close() { m_close_pending = true; }
|
||||
// data from newer notification of same type
|
||||
void update(const NotificationData& n);
|
||||
bool get_finished() const { return m_finished; }
|
||||
// returns top after movement
|
||||
float get_top() const { return m_top_y; }
|
||||
//returns top in actual frame
|
||||
float get_current_top() const { return m_top_y; }
|
||||
const NotificationType get_type() const { return m_data.type; }
|
||||
const NotificationData get_data() const { return m_data; }
|
||||
const bool get_is_gray() const { return m_is_gray; }
|
||||
// Call equals one second down
|
||||
void substract_remaining_time() { m_remaining_time--; }
|
||||
void set_gray(bool g) { m_is_gray = g; }
|
||||
void set_paused(bool p) { m_paused = p; }
|
||||
bool compare_text(const std::string& text);
|
||||
protected:
|
||||
// Call after every size change
|
||||
void init();
|
||||
// Calculetes correct size but not se it in imgui!
|
||||
virtual void set_next_window_size(ImGuiWrapper& imgui);
|
||||
virtual void render_text(ImGuiWrapper& imgui,
|
||||
const float win_size_x, const float win_size_y,
|
||||
const float win_pos_x , const float win_pos_y);
|
||||
void render_close_button(ImGuiWrapper& imgui,
|
||||
const float win_size_x, const float win_size_y,
|
||||
const float win_pos_x , const float win_pos_y);
|
||||
void render_countdown(ImGuiWrapper& imgui,
|
||||
const float win_size_x, const float win_size_y,
|
||||
const float win_pos_x , const float win_pos_y);
|
||||
void render_hypertext(ImGuiWrapper& imgui,
|
||||
const float text_x, const float text_y,
|
||||
const std::string text,
|
||||
bool more = false);
|
||||
void render_left_sign(ImGuiWrapper& imgui);
|
||||
void render_minimize_button(ImGuiWrapper& imgui,
|
||||
const float win_pos_x, const float win_pos_y);
|
||||
void on_text_click();
|
||||
|
||||
const NotificationData m_data;
|
||||
|
||||
int m_id;
|
||||
// Main text
|
||||
std::string m_text1;
|
||||
// Clickable text
|
||||
std::string m_hypertext;
|
||||
// Aditional text after hypertext - currently not used
|
||||
std::string m_text2;
|
||||
// Countdown variables
|
||||
long m_remaining_time;
|
||||
bool m_counting_down;
|
||||
long m_last_remaining_time;
|
||||
bool m_paused{ false };
|
||||
int m_countdown_frame{ 0 };
|
||||
bool m_fading_out{ false };
|
||||
// total time left when fading beggins
|
||||
float m_fading_time{ 0.0f };
|
||||
float m_current_fade_opacity{ 1.f };
|
||||
// If hidden the notif is alive but not visible to user
|
||||
bool m_hidden { false };
|
||||
// m_finished = true - does not render, marked to delete
|
||||
bool m_finished { false };
|
||||
// Will go to m_finished next render
|
||||
bool m_close_pending { false };
|
||||
// variables to count positions correctly
|
||||
float m_window_width_offset;
|
||||
float m_left_indentation;
|
||||
// Total size of notification window - varies based on monitor
|
||||
float m_window_height { 56.0f };
|
||||
float m_window_width { 450.0f };
|
||||
//Distance from bottom of notifications to top of this notification
|
||||
float m_top_y { 0.0f };
|
||||
|
||||
// Height of text
|
||||
// Used as basic scaling unit!
|
||||
float m_line_height;
|
||||
std::vector<int> m_endlines;
|
||||
// Gray are f.e. eorrors when its uknown if they are still valid
|
||||
bool m_is_gray { false };
|
||||
//if multiline = true, notification is showing all lines(>2)
|
||||
bool m_multiline { false };
|
||||
int m_lines_count{ 1 };
|
||||
wxEvtHandler* m_evt_handler;
|
||||
};
|
||||
|
||||
class SlicingCompleteLargeNotification : public PopNotification
|
||||
{
|
||||
public:
|
||||
SlicingCompleteLargeNotification(const NotificationData& n, const int id, wxEvtHandler* evt_handler, bool largeds);
|
||||
void set_large(bool l);
|
||||
bool get_large() { return m_is_large; }
|
||||
|
||||
void set_print_info(std::string info);
|
||||
protected:
|
||||
virtual void render_text(ImGuiWrapper& imgui,
|
||||
const float win_size_x, const float win_size_y,
|
||||
const float win_pos_x, const float win_pos_y)
|
||||
override;
|
||||
|
||||
bool m_is_large;
|
||||
bool m_has_print_info { false };
|
||||
std::string m_print_info { std::string() };
|
||||
};
|
||||
|
||||
class SlicingWarningNotification : public PopNotification
|
||||
{
|
||||
public:
|
||||
SlicingWarningNotification(const NotificationData& n, const int id, wxEvtHandler* evt_handler) : PopNotification(n, id, evt_handler) {}
|
||||
void set_object_id(size_t id) { object_id = id; }
|
||||
const size_t get_object_id() { return object_id; }
|
||||
void set_warning_step(int ws) { warning_step = ws; }
|
||||
const int get_warning_step() { return warning_step; }
|
||||
protected:
|
||||
size_t object_id;
|
||||
int warning_step;
|
||||
};
|
||||
|
||||
NotificationManager(wxEvtHandler* evt_handler);
|
||||
~NotificationManager();
|
||||
|
||||
|
||||
// only type means one of basic_notification (see below)
|
||||
void push_notification(const NotificationType type, GLCanvas3D& canvas, int timestamp = 0);
|
||||
// only text means Undefined type
|
||||
void push_notification(const std::string& text, GLCanvas3D& canvas, int timestamp = 0);
|
||||
void push_notification(const std::string& text, NotificationLevel level, GLCanvas3D& canvas, int timestamp = 0);
|
||||
// creates Slicing Error notification with custom text
|
||||
void push_slicing_error_notification(const std::string& text, GLCanvas3D& canvas);
|
||||
// creates Slicing Warning notification with custom text
|
||||
void push_slicing_warning_notification(const std::string& text, bool gray, GLCanvas3D& canvas, size_t oid, int warning_step);
|
||||
// marks slicing errors as gray
|
||||
void set_all_slicing_errors_gray(bool g);
|
||||
// marks slicing warings as gray
|
||||
void set_all_slicing_warnings_gray(bool g);
|
||||
void set_slicing_warning_gray(const std::string& text, bool g);
|
||||
// imidietly stops showing slicing errors
|
||||
void close_slicing_errors_and_warnings();
|
||||
void compare_warning_oids(const std::vector<size_t>& living_oids);
|
||||
void push_plater_error_notification(const std::string& text, GLCanvas3D& canvas);
|
||||
void push_plater_warning_notification(const std::string& text, GLCanvas3D& canvas);
|
||||
void close_plater_error_notification();
|
||||
void close_plater_warning_notification(const std::string& text);
|
||||
// creates special notification slicing complete
|
||||
// if large = true prints printing time and export button
|
||||
void push_slicing_complete_notification(GLCanvas3D& canvas, int timestamp, bool large);
|
||||
void set_slicing_complete_print_time(std::string info);
|
||||
void set_slicing_complete_large(bool large);
|
||||
// renders notifications in queue and deletes expired ones
|
||||
void render_notifications(GLCanvas3D& canvas);
|
||||
// finds and closes all notifications of given type
|
||||
void close_notification_of_type(const NotificationType type);
|
||||
void dpi_changed();
|
||||
private:
|
||||
//pushes notification into the queue of notifications that are rendered
|
||||
//can be used to create custom notification
|
||||
bool push_notification_data(const NotificationData& notification_data, GLCanvas3D& canvas, int timestamp);
|
||||
bool push_notification_data(NotificationManager::PopNotification* notification, GLCanvas3D& canvas, int timestamp);
|
||||
//finds older notification of same type and moves it to the end of queue. returns true if found
|
||||
bool find_older(NotificationManager::PopNotification* notification);
|
||||
void sort_notifications();
|
||||
|
||||
wxEvtHandler* m_evt_handler;
|
||||
std::deque<PopNotification*> m_pop_notifications;
|
||||
int m_next_id { 1 };
|
||||
long m_last_time { 0 };
|
||||
bool m_hovered { false };
|
||||
//timestamps used for slining finished - notification could be gone so it needs to be stored here
|
||||
std::unordered_set<int> m_used_timestamps;
|
||||
|
||||
//prepared (basic) notifications
|
||||
const std::vector<NotificationData> basic_notifications = {
|
||||
{NotificationType::SlicingNotPossible, NotificationLevel::RegularNotification, 10, _u8L("Slicing is not possible.")},
|
||||
{NotificationType::ExportToRemovableFinished, NotificationLevel::ImportantNotification, 0, _u8L("Exporting finished."), _u8L("Eject drive.") },
|
||||
{NotificationType::Mouse3dDisconnected, NotificationLevel::RegularNotification, 10, _u8L("3D Mouse disconnected.") },
|
||||
{NotificationType::Mouse3dConnected, NotificationLevel::RegularNotification, 5, _u8L("3D Mouse connected.") },
|
||||
{NotificationType::NewPresetsAviable, NotificationLevel::ImportantNotification, 20, _u8L("New Presets are available."), _u8L("See here.") },
|
||||
{NotificationType::PresetUpdateAviable, NotificationLevel::ImportantNotification, 20, _u8L("Configuration update is available."), _u8L("See more.")},
|
||||
{NotificationType::NewAppAviable, NotificationLevel::ImportantNotification, 20, _u8L("New version is available."), _u8L("See Releases page.")},
|
||||
//{NotificationType::NewAppAviable, NotificationLevel::ImportantNotification, 20, _u8L("New vesion of PrusaSlicer is available.", _u8L("Download page.") },
|
||||
//{NotificationType::LoadingFailed, NotificationLevel::RegularNotification, 20, _u8L("Loading of model has Failed") },
|
||||
//{NotificationType::DeviceEjected, NotificationLevel::RegularNotification, 10, _u8L("Removable device has been safely ejected")} // if we want changeble text (like here name of device), we need to do it as CustomNotification
|
||||
};
|
||||
};
|
||||
|
||||
}//namespace GUI
|
||||
}//namespace Slic3r
|
||||
|
||||
#endif //slic3r_GUI_NotificationManager_hpp_
|
|
@ -74,8 +74,10 @@
|
|||
#include "../Utils/PrintHost.hpp"
|
||||
#include "../Utils/FixModelByWin10.hpp"
|
||||
#include "../Utils/UndoRedo.hpp"
|
||||
#include "../Utils/PresetUpdater.hpp"
|
||||
#include "RemovableDriveManager.hpp"
|
||||
#include "InstanceCheck.hpp"
|
||||
#include "NotificationManager.hpp"
|
||||
#include "PresetComboBoxes.hpp"
|
||||
|
||||
#ifdef __APPLE__
|
||||
|
@ -102,6 +104,7 @@ wxDEFINE_EVENT(EVT_SCHEDULE_BACKGROUND_PROCESS, SimpleEvent);
|
|||
wxDEFINE_EVENT(EVT_SLICING_UPDATE, SlicingStatusEvent);
|
||||
wxDEFINE_EVENT(EVT_SLICING_COMPLETED, wxCommandEvent);
|
||||
wxDEFINE_EVENT(EVT_PROCESS_COMPLETED, wxCommandEvent);
|
||||
wxDEFINE_EVENT(EVT_EXPORT_BEGAN, wxCommandEvent);
|
||||
|
||||
// Sidebar widgets
|
||||
|
||||
|
@ -569,7 +572,7 @@ struct Sidebar::priv
|
|||
wxButton *btn_export_gcode;
|
||||
wxButton *btn_reslice;
|
||||
ScalableButton *btn_send_gcode;
|
||||
ScalableButton *btn_remove_device;
|
||||
ScalableButton *btn_eject_device;
|
||||
ScalableButton* btn_export_gcode_removable; //exports to removable drives (appears only if removable drive is connected)
|
||||
|
||||
bool is_collapsed {false};
|
||||
|
@ -742,12 +745,12 @@ Sidebar::Sidebar(Plater *parent)
|
|||
};
|
||||
|
||||
init_scalable_btn(&p->btn_send_gcode , "export_gcode", _L("Send to printer") + "\tCtrl+Shift+G");
|
||||
init_scalable_btn(&p->btn_remove_device, "eject_sd" , _L("Remove device") + "\tCtrl+T");
|
||||
init_scalable_btn(&p->btn_eject_device, "eject_sd" , _L("Remove device") + "\tCtrl+T");
|
||||
init_scalable_btn(&p->btn_export_gcode_removable, "export_to_sd", _L("Export to SD card / Flash drive") + "\tCtrl+U");
|
||||
|
||||
// regular buttons "Slice now" and "Export G-code"
|
||||
|
||||
const int scaled_height = p->btn_remove_device->GetBitmapHeight() + 4;
|
||||
const int scaled_height = p->btn_eject_device->GetBitmapHeight() + 4;
|
||||
auto init_btn = [this](wxButton **btn, wxString label, const int button_height) {
|
||||
*btn = new wxButton(this, wxID_ANY, label, wxDefaultPosition,
|
||||
wxSize(-1, button_height), wxBU_EXACTFIT);
|
||||
|
@ -765,7 +768,7 @@ Sidebar::Sidebar(Plater *parent)
|
|||
complect_btns_sizer->Add(p->btn_export_gcode, 1, wxEXPAND);
|
||||
complect_btns_sizer->Add(p->btn_send_gcode);
|
||||
complect_btns_sizer->Add(p->btn_export_gcode_removable);
|
||||
complect_btns_sizer->Add(p->btn_remove_device);
|
||||
complect_btns_sizer->Add(p->btn_eject_device);
|
||||
|
||||
|
||||
btns_sizer->Add(p->btn_reslice, 0, wxEXPAND | wxTOP, margin_5);
|
||||
|
@ -788,7 +791,7 @@ Sidebar::Sidebar(Plater *parent)
|
|||
p->plater->select_view_3D("Preview");
|
||||
});
|
||||
p->btn_send_gcode->Bind(wxEVT_BUTTON, [this](wxCommandEvent&) { p->plater->send_gcode(); });
|
||||
p->btn_remove_device->Bind(wxEVT_BUTTON, [this](wxCommandEvent&) { p->plater->eject_drive(); });
|
||||
p->btn_eject_device->Bind(wxEVT_BUTTON, [this](wxCommandEvent&) { p->plater->eject_drive(); });
|
||||
p->btn_export_gcode_removable->Bind(wxEVT_BUTTON, [this](wxCommandEvent&) { p->plater->export_gcode(true); });
|
||||
}
|
||||
|
||||
|
@ -931,9 +934,9 @@ void Sidebar::msw_rescale()
|
|||
p->object_info->msw_rescale();
|
||||
|
||||
p->btn_send_gcode->msw_rescale();
|
||||
p->btn_remove_device->msw_rescale();
|
||||
p->btn_eject_device->msw_rescale();
|
||||
p->btn_export_gcode_removable->msw_rescale();
|
||||
const int scaled_height = p->btn_remove_device->GetBitmap().GetHeight() + 4;
|
||||
const int scaled_height = p->btn_eject_device->GetBitmap().GetHeight() + 4;
|
||||
p->btn_export_gcode->SetMinSize(wxSize(-1, scaled_height));
|
||||
p->btn_reslice ->SetMinSize(wxSize(-1, scaled_height));
|
||||
|
||||
|
@ -956,7 +959,7 @@ void Sidebar::sys_color_changed()
|
|||
|
||||
// btn...->msw_rescale() updates icon on button, so use it
|
||||
p->btn_send_gcode->msw_rescale();
|
||||
p->btn_remove_device->msw_rescale();
|
||||
p->btn_eject_device->msw_rescale();
|
||||
p->btn_export_gcode_removable->msw_rescale();
|
||||
|
||||
p->scrolled->Layout();
|
||||
|
@ -1192,6 +1195,12 @@ void Sidebar::update_sliced_info_sizer()
|
|||
new_label += format_wxstr("\n - %1%", _L("normal mode"));
|
||||
info_text += format_wxstr("\n%1%", ps.estimated_normal_print_time);
|
||||
fill_labels(ps.estimated_normal_custom_gcode_print_times, new_label, info_text);
|
||||
|
||||
// uncomment next line to not disappear slicing finished notif when colapsing sidebar before time estimate
|
||||
//if (p->plater->is_sidebar_collapsed())
|
||||
p->plater->get_notification_manager()->set_slicing_complete_large(p->plater->is_sidebar_collapsed());
|
||||
p->plater->get_notification_manager()->set_slicing_complete_print_time("Estimated printing time: " + ps.estimated_normal_print_time);
|
||||
|
||||
}
|
||||
if (ps.estimated_silent_print_time != "N/A") {
|
||||
new_label += format_wxstr("\n - %1%", _L("stealth mode"));
|
||||
|
@ -1227,15 +1236,16 @@ void Sidebar::enable_buttons(bool enable)
|
|||
p->btn_reslice->Enable(enable);
|
||||
p->btn_export_gcode->Enable(enable);
|
||||
p->btn_send_gcode->Enable(enable);
|
||||
p->btn_remove_device->Enable(enable);
|
||||
p->btn_eject_device->Enable(enable);
|
||||
p->btn_export_gcode_removable->Enable(enable);
|
||||
}
|
||||
|
||||
bool Sidebar::show_reslice(bool show) const { return p->btn_reslice->Show(show); }
|
||||
bool Sidebar::show_export(bool show) const { return p->btn_export_gcode->Show(show); }
|
||||
bool Sidebar::show_send(bool show) const { return p->btn_send_gcode->Show(show); }
|
||||
bool Sidebar::show_disconnect(bool show) const { return p->btn_remove_device->Show(show); }
|
||||
bool Sidebar::show_export_removable(bool show)const { return p->btn_export_gcode_removable->Show(show); }
|
||||
bool Sidebar::show_reslice(bool show) const { return p->btn_reslice->Show(show); }
|
||||
bool Sidebar::show_export(bool show) const { return p->btn_export_gcode->Show(show); }
|
||||
bool Sidebar::show_send(bool show) const { return p->btn_send_gcode->Show(show); }
|
||||
bool Sidebar::show_export_removable(bool show) const { return p->btn_export_gcode_removable->Show(show); }
|
||||
bool Sidebar::show_eject(bool show) const { return p->btn_eject_device->Show(show); }
|
||||
bool Sidebar::get_eject_shown() const { return p->btn_eject_device->IsShown(); }
|
||||
|
||||
bool Sidebar::is_multifilament()
|
||||
{
|
||||
|
@ -1433,6 +1443,7 @@ struct Plater::priv
|
|||
GLToolbar view_toolbar;
|
||||
GLToolbar collapse_toolbar;
|
||||
Preview *preview;
|
||||
NotificationManager* notification_manager;
|
||||
|
||||
BackgroundSlicingProcess background_process;
|
||||
bool suppressed_backround_processing_update { false };
|
||||
|
@ -1617,7 +1628,17 @@ struct Plater::priv
|
|||
void on_slicing_update(SlicingStatusEvent&);
|
||||
void on_slicing_completed(wxCommandEvent&);
|
||||
void on_process_completed(wxCommandEvent&);
|
||||
void on_export_began(wxCommandEvent&);
|
||||
void on_layer_editing_toggled(bool enable);
|
||||
void on_slicing_began();
|
||||
|
||||
void clear_warnings();
|
||||
void add_warning(const Slic3r::PrintStateBase::Warning &warning, size_t oid);
|
||||
void actualizate_warnings(const Model& model, size_t print_oid);
|
||||
// Displays dialog window with list of warnings.
|
||||
// Returns true if user clicks OK.
|
||||
// Returns true if current_warnings vector is empty without showning the dialog
|
||||
bool warnings_dialog();
|
||||
|
||||
void on_action_add(SimpleEvent&);
|
||||
void on_action_split_objects(SimpleEvent&);
|
||||
|
@ -1668,7 +1689,7 @@ struct Plater::priv
|
|||
// Flag indicating that the G-code export targets a removable device, therefore the show_action_buttons() needs to be called at any case when the background processing finishes.
|
||||
bool writing_to_removable_device = { false };
|
||||
bool inside_snapshot_capture() { return m_prevent_snapshots != 0; }
|
||||
|
||||
bool process_completed_with_error { false };
|
||||
private:
|
||||
bool init_object_menu();
|
||||
bool init_common_menu(wxMenu* menu, const bool is_part = false);
|
||||
|
@ -1696,6 +1717,11 @@ private:
|
|||
* */
|
||||
std::string m_last_fff_printer_profile_name;
|
||||
std::string m_last_sla_printer_profile_name;
|
||||
|
||||
// vector of all warnings generated by last slicing
|
||||
std::vector<std::pair<Slic3r::PrintStateBase::Warning, size_t>> current_warnings;
|
||||
bool show_warning_dialog { false };
|
||||
|
||||
};
|
||||
|
||||
const std::regex Plater::priv::pattern_bundle(".*[.](amf|amf[.]xml|zip[.]amf|3mf|prusa)", std::regex::icase);
|
||||
|
@ -1741,6 +1767,7 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
|
|||
});
|
||||
background_process.set_slicing_completed_event(EVT_SLICING_COMPLETED);
|
||||
background_process.set_finished_event(EVT_PROCESS_COMPLETED);
|
||||
background_process.set_export_began_event(EVT_EXPORT_BEGAN);
|
||||
// Default printer technology for default config.
|
||||
background_process.select_technology(this->printer_technology);
|
||||
// Register progress callback from the Print class to the Plater.
|
||||
|
@ -1852,8 +1879,9 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
|
|||
preview->get_wxglcanvas()->Bind(EVT_GLCANVAS_MOVE_DOUBLE_SLIDER, [this](wxKeyEvent& evt) { preview->move_double_slider(evt); });
|
||||
preview->get_wxglcanvas()->Bind(EVT_GLCANVAS_EDIT_COLOR_CHANGE, [this](wxKeyEvent& evt) { preview->edit_double_slider(evt); });
|
||||
|
||||
q->Bind(EVT_SLICING_COMPLETED, &priv::on_slicing_completed, this);
|
||||
q->Bind(EVT_SLICING_COMPLETED, &priv::on_slicing_completed, this);
|
||||
q->Bind(EVT_PROCESS_COMPLETED, &priv::on_process_completed, this);
|
||||
q->Bind(EVT_EXPORT_BEGAN, &priv::on_export_began, this);
|
||||
q->Bind(EVT_GLVIEWTOOLBAR_3D, [q](SimpleEvent&) { q->select_view_3D("3D"); });
|
||||
q->Bind(EVT_GLVIEWTOOLBAR_PREVIEW, [q](SimpleEvent&) { q->select_view_3D("Preview"); });
|
||||
|
||||
|
@ -1880,16 +1908,27 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
|
|||
});
|
||||
#endif /* _WIN32 */
|
||||
|
||||
this->q->Bind(EVT_REMOVABLE_DRIVE_EJECTED, [this](RemovableDriveEjectEvent &evt) {
|
||||
notification_manager = new NotificationManager(this->q);
|
||||
this->q->Bind(EVT_EJECT_DRIVE_NOTIFICAION_CLICKED, [this](EjectDriveNotificationClickedEvent&) { this->q->eject_drive(); });
|
||||
this->q->Bind(EVT_EXPORT_GCODE_NOTIFICAION_CLICKED, [this](ExportGcodeNotificationClickedEvent&) { this->q->export_gcode(true); });
|
||||
this->q->Bind(EVT_PRESET_UPDATE_AVIABLE_CLICKED, [this](PresetUpdateAviableClickedEvent&) { wxGetApp().get_preset_updater()->on_update_notification_confirm(); });
|
||||
|
||||
this->q->Bind(EVT_REMOVABLE_DRIVE_EJECTED, [this, q](RemovableDriveEjectEvent &evt) {
|
||||
if (evt.data.second) {
|
||||
this->show_action_buttons(this->ready_to_slice);
|
||||
Slic3r::GUI::show_info(this->q, format_wxstr(_L("Unmounting successful. The device %s(%s) can now be safely removed from the computer."),
|
||||
evt.data.first.name, evt.data.first.path));
|
||||
} else
|
||||
Slic3r::GUI::show_info(this->q, format_wxstr(_L("Ejecting of device %s(%s) has failed."),
|
||||
evt.data.first.name, evt.data.first.path));
|
||||
notification_manager->push_notification(format(_L("Unmounting successful. The device %s(%s) can now be safely removed from the computer."),evt.data.first.name, evt.data.first.path),
|
||||
NotificationManager::NotificationLevel::RegularNotification, *q->get_current_canvas3D());
|
||||
} else {
|
||||
notification_manager->push_notification(format(_L("Ejecting of device %s(%s) has failed."), evt.data.first.name, evt.data.first.path),
|
||||
NotificationManager::NotificationLevel::ErrorNotification, *q->get_current_canvas3D());
|
||||
}
|
||||
});
|
||||
this->q->Bind(EVT_REMOVABLE_DRIVES_CHANGED, [this, q](RemovableDrivesChangedEvent &) {
|
||||
this->show_action_buttons(this->ready_to_slice);
|
||||
if (!this->sidebar->get_eject_shown()) {
|
||||
notification_manager->close_notification_of_type(NotificationType::ExportToRemovableFinished);
|
||||
}
|
||||
});
|
||||
this->q->Bind(EVT_REMOVABLE_DRIVES_CHANGED, [this](RemovableDrivesChangedEvent &) { this->show_action_buttons(this->ready_to_slice); });
|
||||
// Start the background thread and register this window as a target for update events.
|
||||
wxGetApp().removable_drive_manager()->init(this->q);
|
||||
#ifdef _WIN32
|
||||
|
@ -2519,6 +2558,8 @@ void Plater::priv::reset()
|
|||
{
|
||||
Plater::TakeSnapshot snapshot(q, _L("Reset Project"));
|
||||
|
||||
clear_warnings();
|
||||
|
||||
set_project_filename(wxEmptyString);
|
||||
|
||||
// Prevent toolpaths preview from rendering while we modify the Print object
|
||||
|
@ -2688,22 +2729,13 @@ unsigned int Plater::priv::update_background_process(bool force_validation, bool
|
|||
// The state of the Print changed, and it is non-zero. Let's validate it and give the user feedback on errors.
|
||||
std::string err = this->background_process.validate();
|
||||
if (err.empty()) {
|
||||
notification_manager->set_all_slicing_errors_gray(true);
|
||||
if (invalidated != Print::APPLY_STATUS_UNCHANGED && this->background_processing_enabled())
|
||||
return_state |= UPDATE_BACKGROUND_PROCESS_RESTART;
|
||||
} else {
|
||||
// The print is not valid.
|
||||
// Only show the error message immediately, if the top level parent of this window is active.
|
||||
auto p = dynamic_cast<wxWindow*>(this->q);
|
||||
while (p->GetParent())
|
||||
p = p->GetParent();
|
||||
auto *top_level_wnd = dynamic_cast<wxTopLevelWindow*>(p);
|
||||
if (! postpone_error_messages && top_level_wnd && top_level_wnd->IsActive()) {
|
||||
// The error returned from the Print needs to be translated into the local language.
|
||||
GUI::show_error(this->q, err);
|
||||
} else {
|
||||
// Show the error message once the main window gets activated.
|
||||
this->delayed_error_message = err;
|
||||
}
|
||||
// The print is not valid.
|
||||
// Show error as notification.
|
||||
notification_manager->push_slicing_error_notification(err, *q->get_current_canvas3D());
|
||||
return_state |= UPDATE_BACKGROUND_PROCESS_INVALID;
|
||||
}
|
||||
} else if (! this->delayed_error_message.empty()) {
|
||||
|
@ -2711,6 +2743,14 @@ unsigned int Plater::priv::update_background_process(bool force_validation, bool
|
|||
return_state |= UPDATE_BACKGROUND_PROCESS_INVALID;
|
||||
}
|
||||
|
||||
//actualizate warnings
|
||||
if (invalidated != Print::APPLY_STATUS_UNCHANGED) {
|
||||
actualizate_warnings(this->q->model(), this->background_process.current_print()->id().id);
|
||||
notification_manager->set_all_slicing_warnings_gray(true);
|
||||
show_warning_dialog = false;
|
||||
process_completed_with_error = false;
|
||||
}
|
||||
|
||||
if (invalidated != Print::APPLY_STATUS_UNCHANGED && was_running && ! this->background_process.running() &&
|
||||
(return_state & UPDATE_BACKGROUND_PROCESS_RESTART) == 0) {
|
||||
// The background processing was killed and it will not be restarted.
|
||||
|
@ -2773,6 +2813,8 @@ bool Plater::priv::restart_background_process(unsigned int state)
|
|||
this->statusbar()->set_status_text(_L("Cancelling"));
|
||||
this->background_process.stop();
|
||||
});
|
||||
if (!show_warning_dialog)
|
||||
on_slicing_began();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -2799,6 +2841,7 @@ void Plater::priv::export_gcode(fs::path output_path, bool output_path_on_remova
|
|||
if ((state & priv::UPDATE_BACKGROUND_PROCESS_INVALID) != 0)
|
||||
return;
|
||||
|
||||
show_warning_dialog = true;
|
||||
if (! output_path.empty()) {
|
||||
background_process.schedule_export(output_path.string(), output_path_on_removable_media);
|
||||
} else {
|
||||
|
@ -3285,11 +3328,20 @@ void Plater::priv::on_slicing_update(SlicingStatusEvent &evt)
|
|||
state = print_object->step_state_with_warnings(static_cast<SLAPrintObjectStep>(warning_step));
|
||||
}
|
||||
// Now process state.warnings.
|
||||
for (auto const& warning : state.warnings) {
|
||||
if (warning.current) {
|
||||
notification_manager->push_slicing_warning_notification(warning.message, false, *q->get_current_canvas3D(), object_id.id, warning_step);
|
||||
add_warning(warning, object_id.id);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Plater::priv::on_slicing_completed(wxCommandEvent &)
|
||||
void Plater::priv::on_slicing_completed(wxCommandEvent & evt)
|
||||
{
|
||||
//notification_manager->push_notification(NotificationType::SlicingComplete, *q->get_current_canvas3D(), evt.GetInt());
|
||||
notification_manager->push_slicing_complete_notification(*q->get_current_canvas3D(), evt.GetInt(), is_sidebar_collapsed());
|
||||
|
||||
switch (this->printer_technology) {
|
||||
case ptFFF:
|
||||
this->update_fff_scene();
|
||||
|
@ -3302,8 +3354,63 @@ void Plater::priv::on_slicing_completed(wxCommandEvent &)
|
|||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
void Plater::priv::on_export_began(wxCommandEvent& evt)
|
||||
{
|
||||
if (show_warning_dialog)
|
||||
warnings_dialog();
|
||||
}
|
||||
void Plater::priv::on_slicing_began()
|
||||
{
|
||||
clear_warnings();
|
||||
notification_manager->close_notification_of_type(NotificationType::SlicingComplete);
|
||||
}
|
||||
void Plater::priv::add_warning(const Slic3r::PrintStateBase::Warning& warning, size_t oid)
|
||||
{
|
||||
for (auto const& it : current_warnings) {
|
||||
if (warning.message_id == it.first.message_id) {
|
||||
if (warning.message_id != 0 || (warning.message_id == 0 && warning.message == it.first.message))
|
||||
return;
|
||||
}
|
||||
}
|
||||
current_warnings.emplace_back(std::pair<Slic3r::PrintStateBase::Warning, size_t>(warning, oid));
|
||||
}
|
||||
void Plater::priv::actualizate_warnings(const Model& model, size_t print_oid)
|
||||
{
|
||||
std::vector<size_t> living_oids;
|
||||
living_oids.push_back(model.id().id);
|
||||
living_oids.push_back(print_oid);
|
||||
for (auto it = model.objects.begin(); it != model.objects.end(); ++it) {
|
||||
living_oids.push_back((*it)->id().id);
|
||||
}
|
||||
notification_manager->compare_warning_oids(living_oids);
|
||||
}
|
||||
void Plater::priv::clear_warnings()
|
||||
{
|
||||
notification_manager->close_slicing_errors_and_warnings();
|
||||
this->current_warnings.clear();
|
||||
}
|
||||
bool Plater::priv::warnings_dialog()
|
||||
{
|
||||
if (current_warnings.empty())
|
||||
return true;
|
||||
std::string text = _u8L("There are active warnings concerning sliced models:\n");
|
||||
bool empt = true;
|
||||
for (auto const& it : current_warnings) {
|
||||
int next_n = it.first.message.find_first_of('\n', 0);
|
||||
text += "\n";
|
||||
if (next_n != std::string::npos)
|
||||
text += it.first.message.substr(0, next_n);
|
||||
else
|
||||
text += it.first.message;
|
||||
}
|
||||
//text += "\n\nDo you still wish to export?";
|
||||
wxMessageDialog msg_wingow(this->q, text, wxString(SLIC3R_APP_NAME " ") + _L("generated warnings"), wxOK);
|
||||
const auto res = msg_wingow.ShowModal();
|
||||
return res == wxID_OK;
|
||||
|
||||
}
|
||||
void Plater::priv::on_process_completed(wxCommandEvent &evt)
|
||||
{
|
||||
// Stop the background task, wait until the thread goes into the "Idle" state.
|
||||
|
@ -3322,14 +3429,13 @@ void Plater::priv::on_process_completed(wxCommandEvent &evt)
|
|||
if (error) {
|
||||
wxString message = evt.GetString();
|
||||
if (message.IsEmpty())
|
||||
message = _L("Export failed");
|
||||
if (q->m_tracking_popup_menu)
|
||||
// We don't want to pop-up a message box when tracking a pop-up menu.
|
||||
// We postpone the error message instead.
|
||||
q->m_tracking_popup_menu_error_message = message;
|
||||
else
|
||||
show_error(q, message);
|
||||
message = _L("Export failed.");
|
||||
notification_manager->push_slicing_error_notification(boost::nowide::narrow(message), *q->get_current_canvas3D());
|
||||
this->statusbar()->set_status_text(message);
|
||||
const wxString invalid_str = _L("Invalid data");
|
||||
for (auto btn : { ActionButtonType::abReslice, ActionButtonType::abSendGCode, ActionButtonType::abExport })
|
||||
sidebar->set_btn_label(btn, invalid_str);
|
||||
process_completed_with_error = true;
|
||||
}
|
||||
if (canceled)
|
||||
this->statusbar()->set_status_text(_L("Cancelled"));
|
||||
|
@ -3355,18 +3461,21 @@ void Plater::priv::on_process_completed(wxCommandEvent &evt)
|
|||
default: break;
|
||||
}
|
||||
|
||||
|
||||
if (canceled) {
|
||||
if (wxGetApp().get_mode() == comSimple)
|
||||
sidebar->set_btn_label(ActionButtonType::abReslice, "Slice now");
|
||||
show_action_buttons(true);
|
||||
}
|
||||
else if (this->writing_to_removable_device || wxGetApp().get_mode() == comSimple)
|
||||
else if (wxGetApp().get_mode() == comSimple)
|
||||
{
|
||||
wxGetApp().removable_drive_manager()->set_exporting_finished(true);
|
||||
show_action_buttons(false);
|
||||
}
|
||||
this->writing_to_removable_device = false;
|
||||
else if (this->writing_to_removable_device)
|
||||
{
|
||||
show_action_buttons(false);
|
||||
notification_manager->push_notification(NotificationType::ExportToRemovableFinished, *q->get_current_canvas3D());
|
||||
}
|
||||
this->writing_to_removable_device = false;
|
||||
}
|
||||
|
||||
void Plater::priv::on_layer_editing_toggled(bool enable)
|
||||
|
@ -4013,7 +4122,7 @@ void Plater::priv::show_action_buttons(const bool ready_to_slice) const
|
|||
sidebar->show_export(true) |
|
||||
sidebar->show_send(send_gcode_shown) |
|
||||
sidebar->show_export_removable(removable_media_status.has_removable_drives) |
|
||||
sidebar->show_disconnect(removable_media_status.has_eject))
|
||||
sidebar->show_eject(removable_media_status.has_eject))
|
||||
sidebar->Layout();
|
||||
}
|
||||
else
|
||||
|
@ -4025,7 +4134,7 @@ void Plater::priv::show_action_buttons(const bool ready_to_slice) const
|
|||
sidebar->show_export(!ready_to_slice) |
|
||||
sidebar->show_send(send_gcode_shown && !ready_to_slice) |
|
||||
sidebar->show_export_removable(!ready_to_slice && removable_media_status.has_removable_drives) |
|
||||
sidebar->show_disconnect(!ready_to_slice && removable_media_status.has_eject))
|
||||
sidebar->show_eject(!ready_to_slice && removable_media_status.has_eject))
|
||||
sidebar->Layout();
|
||||
}
|
||||
}
|
||||
|
@ -4588,6 +4697,9 @@ void Plater::export_gcode(bool prefer_removable)
|
|||
if (p->model.objects.empty())
|
||||
return;
|
||||
|
||||
if (p->process_completed_with_error)//here
|
||||
return;
|
||||
|
||||
// If possible, remove accents from accented latin characters.
|
||||
// This function is useful for generating file names to be processed by legacy firmwares.
|
||||
fs::path default_output_file;
|
||||
|
@ -4847,7 +4959,6 @@ void Plater::export_toolpaths_to_obj() const
|
|||
p->preview->get_canvas3d()->export_toolpaths_to_obj(into_u8(path).c_str());
|
||||
}
|
||||
|
||||
|
||||
void Plater::reslice()
|
||||
{
|
||||
// Stop arrange and (or) optimize rotation tasks.
|
||||
|
@ -5535,6 +5646,16 @@ Mouse3DController& Plater::get_mouse3d_controller()
|
|||
return p->mouse3d_controller;
|
||||
}
|
||||
|
||||
const NotificationManager* Plater::get_notification_manager() const
|
||||
{
|
||||
return p->notification_manager;
|
||||
}
|
||||
|
||||
NotificationManager* Plater::get_notification_manager()
|
||||
{
|
||||
return p->notification_manager;
|
||||
}
|
||||
|
||||
bool Plater::can_delete() const { return p->can_delete(); }
|
||||
bool Plater::can_delete_all() const { return p->can_delete_all(); }
|
||||
bool Plater::can_increase_instances() const { return p->can_increase_instances(); }
|
||||
|
|
|
@ -45,6 +45,7 @@ class ObjectLayers;
|
|||
class ObjectList;
|
||||
class GLCanvas3D;
|
||||
class Mouse3DController;
|
||||
class NotificationManager;
|
||||
struct Camera;
|
||||
class Bed3D;
|
||||
class GLToolbar;
|
||||
|
@ -95,8 +96,9 @@ public:
|
|||
bool show_reslice(bool show) const;
|
||||
bool show_export(bool show) const;
|
||||
bool show_send(bool show) const;
|
||||
bool show_disconnect(bool show)const;
|
||||
bool show_eject(bool show)const;
|
||||
bool show_export_removable(bool show) const;
|
||||
bool get_eject_shown() const;
|
||||
bool is_multifilament();
|
||||
void update_mode();
|
||||
bool is_collapsed();
|
||||
|
@ -303,6 +305,9 @@ public:
|
|||
Mouse3DController& get_mouse3d_controller();
|
||||
|
||||
void set_bed_shape() const;
|
||||
|
||||
const NotificationManager* get_notification_manager() const;
|
||||
NotificationManager* get_notification_manager();
|
||||
|
||||
// ROII wrapper for suppressing the Undo / Redo snapshot to be taken.
|
||||
class SuppressSnapshots
|
||||
|
|
|
@ -234,30 +234,6 @@ void PreferencesDialog::accept()
|
|||
}
|
||||
}
|
||||
|
||||
#if !ENABLE_LAYOUT_NO_RESTART
|
||||
if (m_settings_layout_changed) {
|
||||
// the dialog needs to be destroyed before the call to recreate_gui()
|
||||
// or sometimes the application crashes into wxDialogBase() destructor
|
||||
// so we put it into an inner scope
|
||||
wxMessageDialog dialog(nullptr,
|
||||
_L("Switching the settings layout mode will trigger application restart.\n"
|
||||
"You will lose content of the plater.") + "\n\n" +
|
||||
_L("Do you want to proceed?"),
|
||||
wxString(SLIC3R_APP_NAME) + " - " + _L("Switching the settings layout mode"),
|
||||
wxICON_QUESTION | wxOK | wxCANCEL);
|
||||
|
||||
if (dialog.ShowModal() == wxID_CANCEL)
|
||||
{
|
||||
int selection = app_config->get("old_settings_layout_mode") == "1" ? 0 :
|
||||
app_config->get("new_settings_layout_mode") == "1" ? 1 :
|
||||
app_config->get("dlg_settings_layout_mode") == "1" ? 2 : 0;
|
||||
|
||||
m_layout_mode_box->SetSelection(selection);
|
||||
return;
|
||||
}
|
||||
}
|
||||
#endif // !ENABLE_LAYOUT_NO_RESTART
|
||||
|
||||
for (std::map<std::string, std::string>::iterator it = m_values.begin(); it != m_values.end(); ++it)
|
||||
app_config->set(it->first, it->second);
|
||||
|
||||
|
|
|
@ -3959,6 +3959,7 @@ void TabSLAPrint::build()
|
|||
|
||||
optgroup = page->new_optgroup(L("Support pillar"));
|
||||
optgroup->append_single_option_line("support_pillar_diameter");
|
||||
optgroup->append_single_option_line("support_small_pillar_diameter_percent");
|
||||
optgroup->append_single_option_line("support_max_bridges_on_pillar");
|
||||
|
||||
optgroup->append_single_option_line("support_pillar_connection_mode");
|
||||
|
|
|
@ -27,6 +27,7 @@
|
|||
#include "slic3r/GUI/GUI_App.hpp"
|
||||
#include "slic3r/GUI/Plater.hpp"
|
||||
#include "slic3r/GUI/format.hpp"
|
||||
#include "slic3r/GUI/NotificationManager.hpp"
|
||||
#include "slic3r/Utils/Http.hpp"
|
||||
#include "slic3r/Config/Version.hpp"
|
||||
#include "slic3r/Config/Snapshot.hpp"
|
||||
|
@ -154,6 +155,9 @@ struct PresetUpdater::priv
|
|||
bool cancel;
|
||||
std::thread thread;
|
||||
|
||||
bool has_waiting_updates { false };
|
||||
Updates waiting_updates;
|
||||
|
||||
priv();
|
||||
|
||||
void set_download_prefs(AppConfig *app_config);
|
||||
|
@ -165,6 +169,7 @@ struct PresetUpdater::priv
|
|||
void check_install_indices() const;
|
||||
Updates get_config_updates(const Semver& old_slic3r_version) const;
|
||||
void perform_updates(Updates &&updates, bool snapshot = true) const;
|
||||
void set_waiting_updates(Updates u);
|
||||
};
|
||||
|
||||
PresetUpdater::priv::priv()
|
||||
|
@ -326,7 +331,15 @@ void PresetUpdater::priv::sync_config(const VendorMap vendors)
|
|||
continue;
|
||||
}
|
||||
Slic3r::rename_file(idx_path_temp, idx_path);
|
||||
index = std::move(new_index);
|
||||
//if we rename path we need to change it in Index object too or create the object again
|
||||
//index = std::move(new_index);
|
||||
try {
|
||||
index.load(idx_path);
|
||||
}
|
||||
catch (const std::exception& /* err */) {
|
||||
BOOST_LOG_TRIVIAL(error) << format("Could not load downloaded index %1% for vendor %2%: invalid index?", idx_path, vendor.name);
|
||||
continue;
|
||||
}
|
||||
if (cancel)
|
||||
return;
|
||||
}
|
||||
|
@ -632,6 +645,12 @@ void PresetUpdater::priv::perform_updates(Updates &&updates, bool snapshot) cons
|
|||
}
|
||||
}
|
||||
|
||||
void PresetUpdater::priv::set_waiting_updates(Updates u)
|
||||
{
|
||||
waiting_updates = u;
|
||||
has_waiting_updates = true;
|
||||
}
|
||||
|
||||
PresetUpdater::PresetUpdater() :
|
||||
p(new priv())
|
||||
{}
|
||||
|
@ -690,9 +709,9 @@ void PresetUpdater::slic3r_update_notify()
|
|||
}
|
||||
}
|
||||
|
||||
PresetUpdater::UpdateResult PresetUpdater::config_update(const Semver &old_slic3r_version) const
|
||||
PresetUpdater::UpdateResult PresetUpdater::config_update(const Semver& old_slic3r_version, bool no_notification) const
|
||||
{
|
||||
if (! p->enabled_config_update) { return R_NOOP; }
|
||||
if (! p->enabled_config_update) { return R_NOOP; }
|
||||
|
||||
auto updates = p->get_config_updates(old_slic3r_version);
|
||||
if (updates.incompats.size() > 0) {
|
||||
|
@ -779,30 +798,38 @@ PresetUpdater::UpdateResult PresetUpdater::config_update(const Semver &old_slic3
|
|||
}
|
||||
|
||||
// regular update
|
||||
BOOST_LOG_TRIVIAL(info) << format("Update of %1% bundles available. Asking for confirmation ...", updates.updates.size());
|
||||
if (no_notification) {
|
||||
BOOST_LOG_TRIVIAL(info) << format("Update of %1% bundles available. Asking for confirmation ...", p->waiting_updates.updates.size());
|
||||
|
||||
std::vector<GUI::MsgUpdateConfig::Update> updates_msg;
|
||||
for (const auto &update : updates.updates) {
|
||||
std::string changelog_url = update.version.config_version.prerelease() == nullptr ? update.changelog_url : std::string();
|
||||
updates_msg.emplace_back(update.vendor, update.version.config_version, update.version.comment, std::move(changelog_url));
|
||||
}
|
||||
std::vector<GUI::MsgUpdateConfig::Update> updates_msg;
|
||||
for (const auto& update : updates.updates) {
|
||||
std::string changelog_url = update.version.config_version.prerelease() == nullptr ? update.changelog_url : std::string();
|
||||
updates_msg.emplace_back(update.vendor, update.version.config_version, update.version.comment, std::move(changelog_url));
|
||||
}
|
||||
|
||||
GUI::MsgUpdateConfig dlg(updates_msg);
|
||||
GUI::MsgUpdateConfig dlg(updates_msg);
|
||||
|
||||
const auto res = dlg.ShowModal();
|
||||
if (res == wxID_OK) {
|
||||
BOOST_LOG_TRIVIAL(debug) << "User agreed to perform the update";
|
||||
p->perform_updates(std::move(updates));
|
||||
const auto res = dlg.ShowModal();
|
||||
if (res == wxID_OK) {
|
||||
BOOST_LOG_TRIVIAL(debug) << "User agreed to perform the update";
|
||||
p->perform_updates(std::move(updates));
|
||||
|
||||
// Reload global configuration
|
||||
auto *app_config = GUI::wxGetApp().app_config;
|
||||
GUI::wxGetApp().preset_bundle->load_presets(*app_config);
|
||||
GUI::wxGetApp().load_current_presets();
|
||||
return R_UPDATE_INSTALLED;
|
||||
// Reload global configuration
|
||||
auto* app_config = GUI::wxGetApp().app_config;
|
||||
GUI::wxGetApp().preset_bundle->load_presets(*app_config);
|
||||
GUI::wxGetApp().load_current_presets();
|
||||
return R_UPDATE_INSTALLED;
|
||||
}
|
||||
else {
|
||||
BOOST_LOG_TRIVIAL(info) << "User refused the update";
|
||||
return R_UPDATE_REJECT;
|
||||
}
|
||||
} else {
|
||||
BOOST_LOG_TRIVIAL(info) << "User refused the update";
|
||||
return R_UPDATE_REJECT;
|
||||
p->set_waiting_updates(updates);
|
||||
GUI::wxGetApp().plater()->get_notification_manager()->push_notification(GUI::NotificationType::PresetUpdateAviable, *(GUI::wxGetApp().plater()->get_current_canvas3D()));
|
||||
}
|
||||
|
||||
// MsgUpdateConfig will show after the notificaation is clicked
|
||||
} else {
|
||||
BOOST_LOG_TRIVIAL(info) << "No configuration updates available.";
|
||||
}
|
||||
|
@ -825,5 +852,37 @@ void PresetUpdater::install_bundles_rsrc(std::vector<std::string> bundles, bool
|
|||
p->perform_updates(std::move(updates), snapshot);
|
||||
}
|
||||
|
||||
void PresetUpdater::on_update_notification_confirm()
|
||||
{
|
||||
if (!p->has_waiting_updates)
|
||||
return;
|
||||
BOOST_LOG_TRIVIAL(info) << format("Update of %1% bundles available. Asking for confirmation ...", p->waiting_updates.updates.size());
|
||||
|
||||
std::vector<GUI::MsgUpdateConfig::Update> updates_msg;
|
||||
for (const auto& update : p->waiting_updates.updates) {
|
||||
std::string changelog_url = update.version.config_version.prerelease() == nullptr ? update.changelog_url : std::string();
|
||||
updates_msg.emplace_back(update.vendor, update.version.config_version, update.version.comment, std::move(changelog_url));
|
||||
}
|
||||
|
||||
GUI::MsgUpdateConfig dlg(updates_msg);
|
||||
|
||||
const auto res = dlg.ShowModal();
|
||||
if (res == wxID_OK) {
|
||||
BOOST_LOG_TRIVIAL(debug) << "User agreed to perform the update";
|
||||
p->perform_updates(std::move(p->waiting_updates));
|
||||
|
||||
// Reload global configuration
|
||||
auto* app_config = GUI::wxGetApp().app_config;
|
||||
GUI::wxGetApp().preset_bundle->load_presets(*app_config);
|
||||
GUI::wxGetApp().load_current_presets();
|
||||
p->has_waiting_updates = false;
|
||||
//return R_UPDATE_INSTALLED;
|
||||
}
|
||||
else {
|
||||
BOOST_LOG_TRIVIAL(info) << "User refused the update";
|
||||
//return R_UPDATE_REJECT;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -35,16 +35,20 @@ public:
|
|||
R_INCOMPAT_CONFIGURED,
|
||||
R_UPDATE_INSTALLED,
|
||||
R_UPDATE_REJECT,
|
||||
R_UPDATE_NOTIFICATION
|
||||
};
|
||||
|
||||
// If updating is enabled, check if updates are available in cache, if so, ask about installation.
|
||||
// A false return value implies Slic3r should exit due to incompatibility of configuration.
|
||||
// Providing old slic3r version upgrade profiles on upgrade of an application even in case
|
||||
// that the config index installed from the Internet is equal to the index contained in the installation package.
|
||||
UpdateResult config_update(const Semver &old_slic3r_version) const;
|
||||
// no_notification = force modal textbox, otherwise some cases only shows notification
|
||||
UpdateResult config_update(const Semver &old_slic3r_version, bool no_notification) const;
|
||||
|
||||
// "Update" a list of bundles from resources (behaves like an online update).
|
||||
void install_bundles_rsrc(std::vector<std::string> bundles, bool snapshot = true) const;
|
||||
|
||||
void on_update_notification_confirm();
|
||||
private:
|
||||
struct priv;
|
||||
std::unique_ptr<priv> p;
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
get_filename_component(_TEST_NAME ${CMAKE_CURRENT_LIST_DIR} NAME)
|
||||
add_executable(${_TEST_NAME}_tests ${_TEST_NAME}_tests_main.cpp
|
||||
sla_print_tests.cpp
|
||||
sla_test_utils.hpp sla_test_utils.cpp
|
||||
sla_test_utils.hpp sla_test_utils.cpp sla_treebuilder_tests.cpp
|
||||
sla_raycast_tests.cpp)
|
||||
target_link_libraries(${_TEST_NAME}_tests test_common libslic3r)
|
||||
set_property(TARGET ${_TEST_NAME}_tests PROPERTY FOLDER "tests")
|
||||
|
|
|
@ -4,6 +4,8 @@
|
|||
|
||||
#include "sla_test_utils.hpp"
|
||||
|
||||
#include <libslic3r/SLA/SupportTreeMesher.hpp>
|
||||
|
||||
namespace {
|
||||
|
||||
const char *const BELOW_PAD_TEST_OBJECTS[] = {
|
||||
|
@ -37,9 +39,9 @@ TEST_CASE("Support point generator should be deterministic if seeded",
|
|||
"[SLASupportGeneration], [SLAPointGen]") {
|
||||
TriangleMesh mesh = load_model("A_upsidedown.obj");
|
||||
|
||||
sla::EigenMesh3D emesh{mesh};
|
||||
sla::IndexedMesh emesh{mesh};
|
||||
|
||||
sla::SupportConfig supportcfg;
|
||||
sla::SupportTreeConfig supportcfg;
|
||||
sla::SupportPointGenerator::Config autogencfg;
|
||||
autogencfg.head_diameter = float(2 * supportcfg.head_front_radius_mm);
|
||||
sla::SupportPointGenerator point_gen{emesh, autogencfg, [] {}, [](int) {}};
|
||||
|
@ -124,14 +126,14 @@ TEST_CASE("WingedPadAroundObjectIsValid", "[SLASupportGeneration]") {
|
|||
}
|
||||
|
||||
TEST_CASE("ElevatedSupportGeometryIsValid", "[SLASupportGeneration]") {
|
||||
sla::SupportConfig supportcfg;
|
||||
sla::SupportTreeConfig supportcfg;
|
||||
supportcfg.object_elevation_mm = 5.;
|
||||
|
||||
for (auto fname : SUPPORT_TEST_MODELS) test_supports(fname);
|
||||
}
|
||||
|
||||
TEST_CASE("FloorSupportGeometryIsValid", "[SLASupportGeneration]") {
|
||||
sla::SupportConfig supportcfg;
|
||||
sla::SupportTreeConfig supportcfg;
|
||||
supportcfg.object_elevation_mm = 0;
|
||||
|
||||
for (auto &fname: SUPPORT_TEST_MODELS) test_supports(fname, supportcfg);
|
||||
|
@ -139,7 +141,7 @@ TEST_CASE("FloorSupportGeometryIsValid", "[SLASupportGeneration]") {
|
|||
|
||||
TEST_CASE("ElevatedSupportsDoNotPierceModel", "[SLASupportGeneration]") {
|
||||
|
||||
sla::SupportConfig supportcfg;
|
||||
sla::SupportTreeConfig supportcfg;
|
||||
|
||||
for (auto fname : SUPPORT_TEST_MODELS)
|
||||
test_support_model_collision(fname, supportcfg);
|
||||
|
@ -147,7 +149,7 @@ TEST_CASE("ElevatedSupportsDoNotPierceModel", "[SLASupportGeneration]") {
|
|||
|
||||
TEST_CASE("FloorSupportsDoNotPierceModel", "[SLASupportGeneration]") {
|
||||
|
||||
sla::SupportConfig supportcfg;
|
||||
sla::SupportTreeConfig supportcfg;
|
||||
supportcfg.object_elevation_mm = 0;
|
||||
|
||||
for (auto fname : SUPPORT_TEST_MODELS)
|
||||
|
@ -228,3 +230,12 @@ TEST_CASE("Triangle mesh conversions should be correct", "[SLAConversions]")
|
|||
cntr.from_obj(infile);
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("halfcone test", "[halfcone]") {
|
||||
sla::DiffBridge br{Vec3d{1., 1., 1.}, Vec3d{10., 10., 10.}, 0.25, 0.5};
|
||||
|
||||
TriangleMesh m = sla::to_triangle_mesh(sla::get_mesh(br, 45));
|
||||
|
||||
m.require_shared_vertices();
|
||||
m.WriteOBJFile("Halfcone.obj");
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#include <catch2/catch.hpp>
|
||||
#include <test_utils.hpp>
|
||||
|
||||
#include <libslic3r/SLA/EigenMesh3D.hpp>
|
||||
#include <libslic3r/SLA/IndexedMesh.hpp>
|
||||
#include <libslic3r/SLA/Hollowing.hpp>
|
||||
|
||||
#include "sla_test_utils.hpp"
|
||||
|
@ -65,7 +65,7 @@ TEST_CASE("Raycaster with loaded drillholes", "[sla_raycast]")
|
|||
cube.merge(*cube_inside);
|
||||
cube.require_shared_vertices();
|
||||
|
||||
sla::EigenMesh3D emesh{cube};
|
||||
sla::IndexedMesh emesh{cube};
|
||||
emesh.load_holes(holes);
|
||||
|
||||
Vec3d s = center.cast<double>();
|
||||
|
|
|
@ -2,13 +2,13 @@
|
|||
#include "libslic3r/SLA/AGGRaster.hpp"
|
||||
|
||||
void test_support_model_collision(const std::string &obj_filename,
|
||||
const sla::SupportConfig &input_supportcfg,
|
||||
const sla::SupportTreeConfig &input_supportcfg,
|
||||
const sla::HollowingConfig &hollowingcfg,
|
||||
const sla::DrainHoles &drainholes)
|
||||
{
|
||||
SupportByproducts byproducts;
|
||||
|
||||
sla::SupportConfig supportcfg = input_supportcfg;
|
||||
sla::SupportTreeConfig supportcfg = input_supportcfg;
|
||||
|
||||
// Set head penetration to a small negative value which should ensure that
|
||||
// the supports will not touch the model body.
|
||||
|
@ -69,11 +69,12 @@ void export_failed_case(const std::vector<ExPolygons> &support_slices, const Sup
|
|||
m.merge(byproducts.input_mesh);
|
||||
m.repair();
|
||||
m.require_shared_vertices();
|
||||
m.WriteOBJFile(byproducts.obj_fname.c_str());
|
||||
m.WriteOBJFile((Catch::getResultCapture().getCurrentTestName() + "_" +
|
||||
byproducts.obj_fname).c_str());
|
||||
}
|
||||
|
||||
void test_supports(const std::string &obj_filename,
|
||||
const sla::SupportConfig &supportcfg,
|
||||
const sla::SupportTreeConfig &supportcfg,
|
||||
const sla::HollowingConfig &hollowingcfg,
|
||||
const sla::DrainHoles &drainholes,
|
||||
SupportByproducts &out)
|
||||
|
@ -104,7 +105,7 @@ void test_supports(const std::string &obj_filename,
|
|||
|
||||
// Create the special index-triangle mesh with spatial indexing which
|
||||
// is the input of the support point and support mesh generators
|
||||
sla::EigenMesh3D emesh{mesh};
|
||||
sla::IndexedMesh emesh{mesh};
|
||||
|
||||
#ifdef SLIC3R_HOLE_RAYCASTER
|
||||
if (hollowingcfg.enabled)
|
||||
|
@ -129,8 +130,7 @@ void test_supports(const std::string &obj_filename,
|
|||
// If there is no elevation, support points shall be removed from the
|
||||
// bottom of the object.
|
||||
if (std::abs(supportcfg.object_elevation_mm) < EPSILON) {
|
||||
sla::remove_bottom_points(support_points, zmin,
|
||||
supportcfg.base_height_mm);
|
||||
sla::remove_bottom_points(support_points, zmin + supportcfg.base_height_mm);
|
||||
} else {
|
||||
// Should be support points at least on the bottom of the model
|
||||
REQUIRE_FALSE(support_points.empty());
|
||||
|
@ -141,7 +141,8 @@ void test_supports(const std::string &obj_filename,
|
|||
|
||||
// Generate the actual support tree
|
||||
sla::SupportTreeBuilder treebuilder;
|
||||
treebuilder.build(sla::SupportableMesh{emesh, support_points, supportcfg});
|
||||
sla::SupportableMesh sm{emesh, support_points, supportcfg};
|
||||
sla::SupportTreeBuildsteps::execute(treebuilder, sm);
|
||||
|
||||
check_support_tree_integrity(treebuilder, supportcfg);
|
||||
|
||||
|
@ -157,8 +158,8 @@ void test_supports(const std::string &obj_filename,
|
|||
if (std::abs(supportcfg.object_elevation_mm) < EPSILON)
|
||||
allowed_zmin = zmin - 2 * supportcfg.head_back_radius_mm;
|
||||
|
||||
REQUIRE(obb.min.z() >= allowed_zmin);
|
||||
REQUIRE(obb.max.z() <= zmax);
|
||||
REQUIRE(obb.min.z() >= Approx(allowed_zmin));
|
||||
REQUIRE(obb.max.z() <= Approx(zmax));
|
||||
|
||||
// Move out the support tree into the byproducts, we can examine it further
|
||||
// in various tests.
|
||||
|
@ -168,15 +169,15 @@ void test_supports(const std::string &obj_filename,
|
|||
}
|
||||
|
||||
void check_support_tree_integrity(const sla::SupportTreeBuilder &stree,
|
||||
const sla::SupportConfig &cfg)
|
||||
const sla::SupportTreeConfig &cfg)
|
||||
{
|
||||
double gnd = stree.ground_level;
|
||||
double H1 = cfg.max_solo_pillar_height_mm;
|
||||
double H2 = cfg.max_dual_pillar_height_mm;
|
||||
|
||||
for (const sla::Head &head : stree.heads()) {
|
||||
REQUIRE((!head.is_valid() || head.pillar_id != sla::ID_UNSET ||
|
||||
head.bridge_id != sla::ID_UNSET));
|
||||
REQUIRE((!head.is_valid() || head.pillar_id != sla::SupportTreeNode::ID_UNSET ||
|
||||
head.bridge_id != sla::SupportTreeNode::ID_UNSET));
|
||||
}
|
||||
|
||||
for (const sla::Pillar &pillar : stree.pillars()) {
|
||||
|
|
|
@ -67,16 +67,16 @@ struct SupportByproducts
|
|||
const constexpr float CLOSING_RADIUS = 0.005f;
|
||||
|
||||
void check_support_tree_integrity(const sla::SupportTreeBuilder &stree,
|
||||
const sla::SupportConfig &cfg);
|
||||
const sla::SupportTreeConfig &cfg);
|
||||
|
||||
void test_supports(const std::string &obj_filename,
|
||||
const sla::SupportConfig &supportcfg,
|
||||
const sla::SupportTreeConfig &supportcfg,
|
||||
const sla::HollowingConfig &hollowingcfg,
|
||||
const sla::DrainHoles &drainholes,
|
||||
SupportByproducts &out);
|
||||
|
||||
inline void test_supports(const std::string &obj_filename,
|
||||
const sla::SupportConfig &supportcfg,
|
||||
const sla::SupportTreeConfig &supportcfg,
|
||||
SupportByproducts &out)
|
||||
{
|
||||
sla::HollowingConfig hcfg;
|
||||
|
@ -85,7 +85,7 @@ inline void test_supports(const std::string &obj_filename,
|
|||
}
|
||||
|
||||
inline void test_supports(const std::string &obj_filename,
|
||||
const sla::SupportConfig &supportcfg = {})
|
||||
const sla::SupportTreeConfig &supportcfg = {})
|
||||
{
|
||||
SupportByproducts byproducts;
|
||||
test_supports(obj_filename, supportcfg, byproducts);
|
||||
|
@ -97,13 +97,13 @@ void export_failed_case(const std::vector<ExPolygons> &support_slices,
|
|||
|
||||
void test_support_model_collision(
|
||||
const std::string &obj_filename,
|
||||
const sla::SupportConfig &input_supportcfg,
|
||||
const sla::SupportTreeConfig &input_supportcfg,
|
||||
const sla::HollowingConfig &hollowingcfg,
|
||||
const sla::DrainHoles &drainholes);
|
||||
|
||||
inline void test_support_model_collision(
|
||||
const std::string &obj_filename,
|
||||
const sla::SupportConfig &input_supportcfg = {})
|
||||
const sla::SupportTreeConfig &input_supportcfg = {})
|
||||
{
|
||||
sla::HollowingConfig hcfg;
|
||||
hcfg.enabled = false;
|
||||
|
|
99
tests/sla_print/sla_treebuilder_tests.cpp
Normal file
99
tests/sla_print/sla_treebuilder_tests.cpp
Normal file
|
@ -0,0 +1,99 @@
|
|||
//#include <catch2/catch.hpp>
|
||||
//#include <test_utils.hpp>
|
||||
|
||||
//#include "libslic3r/TriangleMesh.hpp"
|
||||
//#include "libslic3r/SLA/SupportTreeBuildsteps.hpp"
|
||||
//#include "libslic3r/SLA/SupportTreeMesher.hpp"
|
||||
|
||||
//TEST_CASE("Test bridge_mesh_intersect on a cube's wall", "[SLABridgeMeshInters]") {
|
||||
// using namespace Slic3r;
|
||||
|
||||
// TriangleMesh cube = make_cube(10., 10., 10.);
|
||||
|
||||
// sla::SupportConfig cfg = {}; // use default config
|
||||
// sla::SupportPoints pts = {{10.f, 5.f, 5.f, float(cfg.head_front_radius_mm), false}};
|
||||
// sla::SupportableMesh sm{cube, pts, cfg};
|
||||
|
||||
// size_t steps = 45;
|
||||
// SECTION("Bridge is straight horizontal and pointing away from the cube") {
|
||||
|
||||
// sla::Bridge bridge(pts[0].pos.cast<double>(), Vec3d{15., 5., 5.},
|
||||
// pts[0].head_front_radius);
|
||||
|
||||
// auto hit = sla::query_hit(sm, bridge);
|
||||
|
||||
// REQUIRE(std::isinf(hit.distance()));
|
||||
|
||||
// cube.merge(sla::to_triangle_mesh(get_mesh(bridge, steps)));
|
||||
// cube.require_shared_vertices();
|
||||
// cube.WriteOBJFile("cube1.obj");
|
||||
// }
|
||||
|
||||
// SECTION("Bridge is tilted down in 45 degrees, pointing away from the cube") {
|
||||
// sla::Bridge bridge(pts[0].pos.cast<double>(), Vec3d{15., 5., 0.},
|
||||
// pts[0].head_front_radius);
|
||||
|
||||
// auto hit = sla::query_hit(sm, bridge);
|
||||
|
||||
// REQUIRE(std::isinf(hit.distance()));
|
||||
|
||||
// cube.merge(sla::to_triangle_mesh(get_mesh(bridge, steps)));
|
||||
// cube.require_shared_vertices();
|
||||
// cube.WriteOBJFile("cube2.obj");
|
||||
// }
|
||||
//}
|
||||
|
||||
|
||||
//TEST_CASE("Test bridge_mesh_intersect on a sphere", "[SLABridgeMeshInters]") {
|
||||
// using namespace Slic3r;
|
||||
|
||||
// TriangleMesh sphere = make_sphere(1.);
|
||||
|
||||
// sla::SupportConfig cfg = {}; // use default config
|
||||
// cfg.head_back_radius_mm = cfg.head_front_radius_mm;
|
||||
// sla::SupportPoints pts = {{1.f, 0.f, 0.f, float(cfg.head_front_radius_mm), false}};
|
||||
// sla::SupportableMesh sm{sphere, pts, cfg};
|
||||
|
||||
// size_t steps = 45;
|
||||
// SECTION("Bridge is straight horizontal and pointing away from the sphere") {
|
||||
|
||||
// sla::Bridge bridge(pts[0].pos.cast<double>(), Vec3d{2., 0., 0.},
|
||||
// pts[0].head_front_radius);
|
||||
|
||||
// auto hit = sla::query_hit(sm, bridge);
|
||||
|
||||
// sphere.merge(sla::to_triangle_mesh(get_mesh(bridge, steps)));
|
||||
// sphere.require_shared_vertices();
|
||||
// sphere.WriteOBJFile("sphere1.obj");
|
||||
|
||||
// REQUIRE(std::isinf(hit.distance()));
|
||||
// }
|
||||
|
||||
// SECTION("Bridge is tilted down 45 deg and pointing away from the sphere") {
|
||||
|
||||
// sla::Bridge bridge(pts[0].pos.cast<double>(), Vec3d{2., 0., -2.},
|
||||
// pts[0].head_front_radius);
|
||||
|
||||
// auto hit = sla::query_hit(sm, bridge);
|
||||
|
||||
// sphere.merge(sla::to_triangle_mesh(get_mesh(bridge, steps)));
|
||||
// sphere.require_shared_vertices();
|
||||
// sphere.WriteOBJFile("sphere2.obj");
|
||||
|
||||
// REQUIRE(std::isinf(hit.distance()));
|
||||
// }
|
||||
|
||||
// SECTION("Bridge is tilted down 90 deg and pointing away from the sphere") {
|
||||
|
||||
// sla::Bridge bridge(pts[0].pos.cast<double>(), Vec3d{1., 0., -2.},
|
||||
// pts[0].head_front_radius);
|
||||
|
||||
// auto hit = sla::query_hit(sm, bridge);
|
||||
|
||||
// sphere.merge(sla::to_triangle_mesh(get_mesh(bridge, steps)));
|
||||
// sphere.require_shared_vertices();
|
||||
// sphere.WriteOBJFile("sphere3.obj");
|
||||
|
||||
// REQUIRE(std::isinf(hit.distance()));
|
||||
// }
|
||||
//}
|
Loading…
Reference in a new issue