3rd attempt to fix build on AppleClang
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@ -981,13 +981,13 @@ namespace Slic3r {
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return current_absolute_position;
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};
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// delta_pos must have size >= 4
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// delta_pos must have size >= Num_Axis
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auto move_length = [](const float* delta_pos) {
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float xyz_length = std::sqrt(sqr(delta_pos[X]) + sqr(delta_pos[Y]) + sqr(delta_pos[Z]));
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return (xyz_length > 0.0f) ? xyz_length : std::abs(delta_pos[E]);
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};
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// delta_pos must have size >= 4
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// delta_pos must have size >= Num_Axis
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auto is_extruder_only_move = [](const float* delta_pos) {
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return (delta_pos[X] == 0.0f) && (delta_pos[Y] == 0.0f) && (delta_pos[Z] == 0.0f) && (delta_pos[E] != 0.0f);
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};
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@ -996,7 +996,7 @@ namespace Slic3r {
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increment_g1_line_id();
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// updates axes positions from line
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std::array<float, Num_Axis> new_pos;
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float new_pos[Num_Axis];
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for (unsigned char a = X; a < Num_Axis; ++a)
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{
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new_pos[a] = axis_absolute_position((EAxis)a, line);
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@ -1011,7 +1011,7 @@ namespace Slic3r {
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// calculates block movement deltas
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float max_abs_delta = 0.0f;
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std::array<float, Num_Axis> delta_pos;
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float delta_pos[Num_Axis];
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for (unsigned char a = X; a < Num_Axis; ++a)
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{
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delta_pos[a] = new_pos[a] - get_axis_position((EAxis)a);
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@ -1025,7 +1025,7 @@ namespace Slic3r {
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// calculates block feedrate
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m_curr.feedrate = std::max(get_feedrate(), (delta_pos[E] == 0.0f) ? get_minimum_travel_feedrate() : get_minimum_feedrate());
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block.distance = move_length(delta_pos.data());
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block.distance = move_length(delta_pos);
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float invDistance = 1.0f / block.distance;
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float min_feedrate_factor = 1.0f;
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@ -1052,7 +1052,7 @@ namespace Slic3r {
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}
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// calculates block acceleration
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float acceleration = is_extruder_only_move(delta_pos.data()) ? get_retract_acceleration() : get_acceleration();
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float acceleration = is_extruder_only_move(delta_pos) ? get_retract_acceleration() : get_acceleration();
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for (unsigned char a = X; a < Num_Axis; ++a)
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{
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