adaptive elpehant foot compensation, fixing

GH issues          
This commit is contained in:
bubnikv 2019-11-01 19:59:09 +01:00
parent f60fbecd3d
commit a72ac57fab
16 changed files with 715 additions and 52 deletions
src/libslic3r

View file

@ -543,7 +543,7 @@ std::vector<GCode::LayerToPrint> GCode::collect_layers_to_print(const PrintObjec
//FIXME should we use the printing extruders instead?
double gap_over_supports = object.config().support_material_contact_distance;
// FIXME should we test object.config().support_material_synchronize_layers ? Currently the support layers are synchronized with object layers iff soluble supports.
assert(gap_over_supports != 0. || object.config().support_material_synchronize_layers);
assert(! object.config().support_material || gap_over_supports != 0. || object.config().support_material_synchronize_layers);
if (gap_over_supports != 0.) {
gap_over_supports = std::max(0., gap_over_supports);
// Not a soluble support,