Show correct depth and height for scaled object inside emboss gizmo

This commit is contained in:
Filip Sykala - NTB T15p 2022-12-08 08:54:17 +01:00
parent 25bb81b9f6
commit a754535dfc
2 changed files with 137 additions and 114 deletions

View file

@ -2449,6 +2449,43 @@ bool GLGizmoEmboss::rev_input(const std::string &name,
return revertible(name, value, default_value, undo_tooltip, undo_offset, draw_offseted_input);
}
bool GLGizmoEmboss::rev_input_mm(const std::string &name,
float &value,
const float *default_value_ptr,
const std::string &undo_tooltip,
float step,
float step_fast,
const char *format,
bool use_inch,
std::optional<float> scale)
{
// _variable which temporary keep value
float value_ = value;
float default_value_;
if (use_inch) {
// calc value in inch
value_ *= ObjectManipulation::mm_to_in;
if (default_value_ptr) {
default_value_ = ObjectManipulation::mm_to_in * (*default_value_ptr);
default_value_ptr = &default_value_;
}
}
if (scale.has_value())
value_ *= *scale;
bool use_correction = use_inch || scale.has_value();
if (rev_input(name, use_correction ? value_ : value, default_value_ptr, undo_tooltip, step, step_fast, format)) {
if (use_correction) {
value = value_;
if (use_inch)
value *= ObjectManipulation::in_to_mm;
if (scale.has_value())
value /= *scale;
}
return true;
}
return false;
}
bool GLGizmoEmboss::rev_checkbox(const std::string &name,
bool &value,
const bool *default_value,
@ -2464,12 +2501,48 @@ bool GLGizmoEmboss::rev_checkbox(const std::string &name,
undo_offset, draw_offseted_input);
}
bool is_font_changed(
const wxFont &wx_font, const wxFont &wx_font_stored,
const FontProp &prop, const FontProp &prop_stored)
{
// Exist change in face name?
if(wx_font_stored.GetFaceName() != wx_font.GetFaceName()) return true;
const std::optional<float> &skew = prop.skew;
bool is_italic = skew.has_value() || WxFontUtils::is_italic(wx_font);
const std::optional<float> &skew_stored = prop_stored.skew;
bool is_stored_italic = skew_stored.has_value() || WxFontUtils::is_italic(wx_font_stored);
// is italic changed
if (is_italic != is_stored_italic)
return true;
const std::optional<float> &boldness = prop.boldness;
bool is_bold = boldness.has_value() || WxFontUtils::is_bold(wx_font);
const std::optional<float> &boldness_stored = prop_stored.boldness;
bool is_stored_bold = boldness_stored.has_value() || WxFontUtils::is_bold(wx_font_stored);
// is bold changed
return is_bold != is_stored_bold;
}
bool is_font_changed(const StyleManager &mng) {
const std::optional<wxFont> &wx_font_opt = mng.get_wx_font();
if (!wx_font_opt.has_value())
return false;
if (!mng.exist_stored_style())
return false;
const EmbossStyle *stored_style = mng.get_stored_style();
if (stored_style == nullptr)
return false;
const std::optional<wxFont> &wx_font_stored_opt = mng.get_stored_wx_font();
if (!wx_font_stored_opt.has_value())
return false;
return is_font_changed(*wx_font_opt, *wx_font_stored_opt, mng.get_style().prop, stored_style->prop);
}
void GLGizmoEmboss::draw_style_edit() {
const GuiCfg::Translations &tr = m_gui_cfg->translations;
const std::optional<wxFont> &wx_font_opt = m_style_manager.get_wx_font();
EmbossStyle &style = m_style_manager.get_style();
assert(wx_font_opt.has_value());
if (!wx_font_opt.has_value()) {
ImGui::TextColored(ImGuiWrapper::COL_ORANGE_DARK, "%s", _u8L("WxFont is not loaded properly.").c_str());
@ -2477,33 +2550,9 @@ void GLGizmoEmboss::draw_style_edit() {
}
bool exist_stored_style = m_style_manager.exist_stored_style();
bool is_font_changed = false;
if (exist_stored_style && wx_font_opt.has_value()) {
const wxFont &wx_font = *wx_font_opt;
const EmbossStyle *stored_style = m_style_manager.get_stored_style();
assert(stored_style != nullptr);
const std::optional<wxFont> &stored_wx = m_style_manager.get_stored_wx_font();
assert(stored_wx.has_value());
bool is_font_face_changed = stored_wx->GetFaceName() != wx_font.GetFaceName();
const std::optional<float> &skew = m_style_manager.get_font_prop().skew;
bool is_italic = skew.has_value() || WxFontUtils::is_italic(wx_font);
const std::optional<float> &skew_stored = stored_style->prop.skew;
bool is_stored_italic = skew_stored.has_value() || WxFontUtils::is_italic(*stored_wx);
bool is_italic_changed = is_italic != is_stored_italic;
const std::optional<float> &boldness = m_style_manager.get_font_prop().boldness;
bool is_bold = boldness.has_value() || WxFontUtils::is_bold(wx_font);
const std::optional<float> &boldness_stored = stored_style->prop.boldness;
bool is_stored_bold = boldness_stored.has_value() || WxFontUtils::is_bold(*stored_wx);
bool is_bold_changed = is_bold != is_stored_bold;
bool is_font_style_changed = is_italic_changed || is_bold_changed;
is_font_changed = is_font_face_changed || is_font_style_changed;
}
if (is_font_changed || !exist_stored_style)
bool exist_change_in_font = is_font_changed(m_style_manager);
const GuiCfg::Translations &tr = m_gui_cfg->translations;
if (exist_change_in_font || !exist_stored_style)
ImGuiWrapper::text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, tr.font);
else
ImGuiWrapper::text(tr.font);
@ -2516,8 +2565,9 @@ void GLGizmoEmboss::draw_style_edit() {
ImGui::SameLine();
if (draw_bold_button()) exist_change = true;
if (is_font_changed) {
EmbossStyle &style = m_style_manager.get_style();
if (exist_change_in_font) {
ImGui::SameLine(ImGui::GetStyle().FramePadding.x);
if (draw_button(IconType::undo)) {
const EmbossStyle *stored_style = m_style_manager.get_stored_style();
@ -2539,7 +2589,6 @@ void GLGizmoEmboss::draw_style_edit() {
}
bool use_inch = wxGetApp().app_config->get("use_inches") == "1";
const std::string revert_text_size = _u8L("Revert text size.");
FontProp &font_prop = style.prop;
const GLVolume* gl_vol = m_parent.get_selection().get_first_volume();
@ -2554,63 +2603,7 @@ void GLGizmoEmboss::draw_style_edit() {
if (!is_approx(norm_sq, 1.))
height_scale = sqrt(norm_sq);
bool use_correction = use_inch || height_scale.has_value();
const char *format = ((use_inch) ? "%.2f in" : "%.1f mm");
float *size_ptr = nullptr;
float size_value;
const float * def_size_ptr = nullptr;
float def_value;
if (use_inch) {
// calc value in inch
size_value = ObjectManipulation::mm_to_in * font_prop.size_in_mm;
if (exist_stored_style) {
def_value = ObjectManipulation::mm_to_in * (*def_size_ptr);
def_size_ptr = &def_value;
}
size_ptr = &size_value;
}
if (height_scale.has_value()) {
// use inch
if (size_ptr == nullptr) {
size_value = font_prop.size_in_mm;
size_ptr = &size_value;
}
size_value *= *height_scale;
if (def_size_ptr == nullptr) {
def_size_ptr = &m_style_manager.get_stored_style()->prop.size_in_mm;
}
}
if (!use_correction){
size_ptr = &font_prop.size_in_mm;
if (exist_stored_style)
def_size_ptr = &m_style_manager.get_stored_style()->prop.size_in_mm;
}
assert(size_ptr != nullptr);
assert(exist_stored_style == (def_size_ptr != nullptr));
if (rev_input(tr.size, *size_ptr, def_size_ptr, revert_text_size, 0.1f, 1.f, format)) {
if (use_correction) {
font_prop.size_in_mm = *size_ptr;
if (use_inch) font_prop.size_in_mm *= ObjectManipulation::in_to_mm;
if (height_scale.has_value()) font_prop.size_in_mm /= *height_scale;
}
// size can't be zero or negative
Limits::apply(font_prop.size_in_mm, limits.size_in_mm);
// only different value need process
if (!is_approx(font_prop.size_in_mm, m_volume->text_configuration->style.prop.size_in_mm)) {
// store font size into path
if (style.type == WxFontUtils::get_actual_type()) {
if (wx_font_opt.has_value()) {
wxFont wx_font = *wx_font_opt;
wx_font.SetPointSize(static_cast<int>(font_prop.size_in_mm));
m_style_manager.set_wx_font(wx_font);
}
}
process();
}
}
draw_height(height_scale, use_inch);
#ifdef SHOW_WX_WEIGHT_INPUT
if (wx_font.has_value()) {
@ -2642,30 +2635,53 @@ void GLGizmoEmboss::draw_style_edit() {
double depth_sq = depth_world.squaredNorm();
std::optional<float> depth_scale;
if (!is_approx(depth_sq, 1.)) depth_scale = sqrt(depth_sq);
const std::string revert_emboss_depth = _u8L("Revert embossed depth.");
const float *def_depth = exist_stored_style ?
&m_style_manager.get_stored_style()->prop.emboss : nullptr;
bool is_depth_changed = false;
if (use_inch) {
float depthj_in_inch = ObjectManipulation::mm_to_in * font_prop.emboss;
float def_depth_inch = exist_stored_style ? ObjectManipulation::mm_to_in * (*def_depth) : 0.f;
if (def_depth != nullptr) def_depth = &def_depth_inch;
if (rev_input(tr.depth, depthj_in_inch, def_depth, revert_emboss_depth, 0.1f, 0.25, "%.3f in")) {
font_prop.emboss = ObjectManipulation::in_to_mm * depthj_in_inch;
is_depth_changed = true;
}
} else {
if (rev_input(tr.depth, font_prop.emboss, def_depth, revert_emboss_depth, 0.1f, 0.25, "%.2f mm"))
is_depth_changed = true;
}
if (is_depth_changed) {
Limits::apply(font_prop.emboss, limits.emboss);
process();
}
draw_depth(depth_scale, use_inch);
}
void GLGizmoEmboss::draw_height(std::optional<float> scale, bool use_inch)
{
float &value = m_style_manager.get_style().prop.size_in_mm;
const EmbossStyle* stored_style = m_style_manager.get_stored_style();
const float *stored = ((stored_style)? &stored_style->prop.size_in_mm : nullptr);
const char *size_format = ((use_inch) ? "%.2f in" : "%.1f mm");
const std::string revert_text_size = _u8L("Revert text size.");
const std::string& name = m_gui_cfg->translations.size;
if(rev_input_mm(name, value, stored, revert_text_size, 0.1f, 1.f, size_format, use_inch, scale)){
// size can't be zero or negative
Limits::apply(value, limits.size_in_mm);
// only different value need process
if (!is_approx(value, m_volume->text_configuration->style.prop.size_in_mm)) {
// store font size into path
EmbossStyle &style = m_style_manager.get_style();
if (style.type == WxFontUtils::get_actual_type()) {
const std::optional<wxFont> &wx_font_opt = m_style_manager.get_wx_font();
if (wx_font_opt.has_value()) {
wxFont wx_font = *wx_font_opt;
wx_font.SetPointSize(static_cast<int>(value));
m_style_manager.set_wx_font(wx_font);
}
}
process();
}
}
}
void GLGizmoEmboss::draw_depth(std::optional<float> scale, bool use_inch)
{
float &value = m_style_manager.get_style().prop.emboss;
const EmbossStyle* stored_style = m_style_manager.get_stored_style();
const float *stored = ((stored_style)? &stored_style->prop.emboss : nullptr);
const std::string revert_emboss_depth = _u8L("Revert embossed depth.");
const char *size_format = ((use_inch) ? "%.3f in" : "%.2f mm");
const std::string name = m_gui_cfg->translations.depth;
if (rev_input_mm(name, value, stored, revert_emboss_depth, 0.1f, 1.f, size_format, use_inch, scale)) {
// size can't be zero or negative
Limits::apply(value, limits.emboss);
process();
}
}
bool GLGizmoEmboss::rev_slider(const std::string &name,
std::optional<int>& value,
const std::optional<int> *default_value,
@ -2741,7 +2757,7 @@ void GLGizmoEmboss::do_translate(const Vec3d &relative_move)
selection.setup_cache();
selection.translate(relative_move, TransformationType::Local);
std::string snapshot_name; // empty meand no store undo / redo
std::string snapshot_name; // empty mean no store undo / redo
// NOTE: it use L instead of _L macro because prefix _ is appended inside
// function do_move
// snapshot_name = L("Set surface distance");

View file

@ -111,6 +111,9 @@ private:
void draw_font_preview(FaceName &face, bool is_visible);
void draw_font_list();
void draw_style_edit();
void draw_height(std::optional<float> scale, bool use_inch);
void draw_depth(std::optional<float> scale, bool use_inch);
bool draw_italic_button();
bool draw_bold_button();
void draw_advanced();
@ -121,6 +124,10 @@ private:
void do_translate(const Vec3d& relative_move);
void do_rotate(float relative_z_angle);
bool rev_input_mm(const std::string &name, float &value, const float *default_value,
const std::string &undo_tooltip, float step, float step_fast, const char *format,
bool use_inch = false, std::optional<float> scale = {});
/// <summary>
/// Reversible input float with option to restor default value
/// TODO: make more general, static and move to ImGuiWrapper