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@ -12,15 +12,13 @@
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#include "TreeModelVolumes.hpp"
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#include "Point.hpp"
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#include <boost/functional/hash.hpp> // For combining hashes
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#include <boost/container/small_vector.hpp>
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#include "BoundingBox.hpp"
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#include "Utils.hpp"
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#define TREE_SUPPORT_SHOW_ERRORS
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#define SUPPORT_TREE_CIRCLE_RESOLUTION 25 // The number of vertices in each circle.
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#ifdef SLIC3R_TREESUPPORTS_PROGRESS
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// The various stages of the process can be weighted differently in the progress bar.
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// These weights are obtained experimentally using a small sample size. Sensible weights can differ drastically based on the assumed default settings and model.
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@ -35,189 +33,68 @@
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#define TREE_PROGRESS_FINALIZE_BRANCH_AREAS TREE_PROGRESS_DRAW_AREAS / 3
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#endif // SLIC3R_TREESUPPORTS_PROGRESS
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#define SUPPORT_TREE_ONLY_GRACIOUS_TO_MODEL false
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#define SUPPORT_TREE_AVOID_SUPPORT_BLOCKER true
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namespace Slic3r
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{
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// Forward declarations
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class Print;
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class PrintObject;
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class SupportGeneratorLayer;
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using SupportGeneratorLayerStorage = std::deque<SupportGeneratorLayer>;
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using SupportGeneratorLayersPtr = std::vector<SupportGeneratorLayer*>;
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namespace FFFTreeSupport
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{
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using LayerIndex = int;
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static constexpr const double SUPPORT_TREE_EXPONENTIAL_FACTOR = 1.5;
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static constexpr const coord_t SUPPORT_TREE_EXPONENTIAL_THRESHOLD = scaled<coord_t>(1. * SUPPORT_TREE_EXPONENTIAL_FACTOR);
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static constexpr const coord_t SUPPORT_TREE_COLLISION_RESOLUTION = scaled<coord_t>(0.5);
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//FIXME
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class Print;
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class PrintObject;
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class SupportGeneratorLayer;
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using SupportGeneratorLayerStorage = std::deque<SupportGeneratorLayer>;
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using SupportGeneratorLayersPtr = std::vector<SupportGeneratorLayer*>;
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/*!
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* \brief Generates a tree structure to support your models.
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*/
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// The number of vertices in each circle.
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static constexpr const size_t SUPPORT_TREE_CIRCLE_RESOLUTION = 25;
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static constexpr const bool SUPPORT_TREE_ONLY_GRACIOUS_TO_MODEL = false;
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static constexpr const bool SUPPORT_TREE_AVOID_SUPPORT_BLOCKER = true;
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class TreeSupport
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enum class InterfacePreference
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{
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public:
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using AvoidanceType = TreeModelVolumes::AvoidanceType;
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enum class InterfacePreference
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{
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INTERFACE_AREA_OVERWRITES_SUPPORT,
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SUPPORT_AREA_OVERWRITES_INTERFACE,
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INTERFACE_LINES_OVERWRITE_SUPPORT,
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SUPPORT_LINES_OVERWRITE_INTERFACE,
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NOTHING
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};
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InterfaceAreaOverwritesSupport,
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SupportAreaOverwritesInterface,
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InterfaceLinesOverwriteSupport,
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SupportLinesOverwriteInterface,
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Nothing
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};
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/*!
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* \brief Creates an instance of the tree support generator.
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*/
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TreeSupport() = default;
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struct AreaIncreaseSettings
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{
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AreaIncreaseSettings(
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TreeModelVolumes::AvoidanceType type = TreeModelVolumes::AvoidanceType::Fast, coord_t increase_speed = 0,
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bool increase_radius = false, bool no_error = false, bool use_min_distance = false, bool move = false) :
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increase_speed{ increase_speed }, type{ type }, increase_radius{ increase_radius }, no_error{ no_error }, use_min_distance{ use_min_distance }, move{ move } {}
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/*!
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* \brief Create the areas that need support.
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*
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* These areas are stored inside the given SliceDataStorage object.
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* \param storage The data storage where the mesh data is gotten from and
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* where the resulting support areas are stored.
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*/
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void generateSupportAreas(Print &print, const BuildVolume &build_volume, const std::vector<size_t>& print_object_ids);
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void generateSupportAreas(PrintObject &print_object);
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//todo Remove! Only relevant for public BETA!
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static bool inline showed_critical=false;
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static bool inline showed_performance=false;
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static void showError(std::string message,bool critical);
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struct TreeSupportSettings; // forward declaration as we need some config values in the merge case
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struct AreaIncreaseSettings
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{
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AvoidanceType type { AvoidanceType::Fast };
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coord_t increase_speed { 0 };
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bool increase_radius { false };
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bool no_error { false };
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bool use_min_distance { false };
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bool move { false };
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coord_t increase_speed;
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// Packing for smaller memory footprint of SupportElementState && SupportElementMerging
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TreeModelVolumes::AvoidanceType type;
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bool increase_radius : 1;
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bool no_error : 1;
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bool use_min_distance : 1;
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bool move : 1;
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bool operator==(const AreaIncreaseSettings& other) const
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{
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return increase_radius == other.increase_radius && increase_speed == other.increase_speed && type == other.type &&
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no_error == other.no_error && use_min_distance == other.use_min_distance && move == other.move;
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return type == other.type &&
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increase_speed == other.increase_speed &&
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increase_radius == other.increase_radius &&
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no_error == other.no_error &&
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use_min_distance == other.use_min_distance &&
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move == other.move;
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}
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};
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};
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struct SupportElement
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{
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explicit SupportElement(
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coord_t distance_to_top, size_t target_height, Point target_position, bool to_buildplate, bool to_model_gracious, bool use_min_xy_dist, size_t dont_move_until,
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bool supports_roof, bool can_use_safe_radius, bool force_tips_to_roof, bool skip_ovalisation) :
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target_height(target_height), target_position(target_position), next_position(target_position), next_height(target_height), effective_radius_height(distance_to_top),
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to_buildplate(to_buildplate), distance_to_top(distance_to_top), area(nullptr), result_on_layer(target_position), increased_to_model_radius(0), to_model_gracious(to_model_gracious),
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elephant_foot_increases(0), use_min_xy_dist(use_min_xy_dist), supports_roof(supports_roof), dont_move_until(dont_move_until), can_use_safe_radius(can_use_safe_radius),
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last_area_increase(AreaIncreaseSettings{ AvoidanceType::Fast, 0, false, false, false, false }), missing_roof_layers(force_tips_to_roof ? dont_move_until : 0), skip_ovalisation(skip_ovalisation)
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{
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}
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explicit SupportElement(const SupportElement& elem, Polygons* newArea = nullptr)
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: // copy constructor with possibility to set a new area
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target_height(elem.target_height),
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target_position(elem.target_position),
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next_position(elem.next_position),
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next_height(elem.next_height),
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effective_radius_height(elem.effective_radius_height),
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to_buildplate(elem.to_buildplate),
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distance_to_top(elem.distance_to_top),
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area(newArea != nullptr ? newArea : elem.area),
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result_on_layer(elem.result_on_layer),
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increased_to_model_radius(elem.increased_to_model_radius),
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to_model_gracious(elem.to_model_gracious),
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elephant_foot_increases(elem.elephant_foot_increases),
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use_min_xy_dist(elem.use_min_xy_dist),
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supports_roof(elem.supports_roof),
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dont_move_until(elem.dont_move_until),
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can_use_safe_radius(elem.can_use_safe_radius),
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last_area_increase(elem.last_area_increase),
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missing_roof_layers(elem.missing_roof_layers),
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skip_ovalisation(elem.skip_ovalisation)
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{
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parents.insert(parents.begin(), elem.parents.begin(), elem.parents.end());
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}
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/*!
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* \brief Create a new Element for one layer below the element of the pointer supplied.
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*/
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explicit SupportElement(SupportElement* element_above)
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: target_height(element_above->target_height),
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target_position(element_above->target_position),
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next_position(element_above->next_position),
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next_height(element_above->next_height),
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effective_radius_height(element_above->effective_radius_height),
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to_buildplate(element_above->to_buildplate),
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distance_to_top(element_above->distance_to_top + 1),
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area(element_above->area),
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result_on_layer(Point(-1, -1)), // set to invalid as we are a new node on a new layer
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increased_to_model_radius(element_above->increased_to_model_radius),
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to_model_gracious(element_above->to_model_gracious),
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elephant_foot_increases(element_above->elephant_foot_increases),
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use_min_xy_dist(element_above->use_min_xy_dist),
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supports_roof(element_above->supports_roof),
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dont_move_until(element_above->dont_move_until),
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can_use_safe_radius(element_above->can_use_safe_radius),
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last_area_increase(element_above->last_area_increase),
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missing_roof_layers(element_above->missing_roof_layers),
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skip_ovalisation(false)
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{
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parents = { element_above };
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}
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// ONLY to be called in merge as it assumes a few assurances made by it.
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explicit SupportElement(
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const SupportElement& first, const SupportElement& second, size_t next_height, Point next_position,
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coord_t increased_to_model_radius, const TreeSupportSettings& config) :
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next_position(next_position), next_height(next_height), area(nullptr), increased_to_model_radius(increased_to_model_radius),
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use_min_xy_dist(first.use_min_xy_dist || second.use_min_xy_dist), supports_roof(first.supports_roof || second.supports_roof),
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dont_move_until(std::max(first.dont_move_until, second.dont_move_until)), can_use_safe_radius(first.can_use_safe_radius || second.can_use_safe_radius),
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missing_roof_layers(std::min(first.missing_roof_layers, second.missing_roof_layers)), skip_ovalisation(false)
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{
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if (first.target_height > second.target_height) {
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target_height = first.target_height;
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target_position = first.target_position;
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} else {
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target_height = second.target_height;
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target_position = second.target_position;
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}
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effective_radius_height = std::max(first.effective_radius_height, second.effective_radius_height);
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distance_to_top = std::max(first.distance_to_top, second.distance_to_top);
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to_buildplate = first.to_buildplate && second.to_buildplate;
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to_model_gracious = first.to_model_gracious && second.to_model_gracious; // valid as we do not merge non-gracious with gracious
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AddParents(first.parents);
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AddParents(second.parents);
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elephant_foot_increases = 0;
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if (config.diameter_scale_bp_radius > 0) {
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coord_t foot_increase_radius = std::abs(std::max(config.getCollisionRadius(second), config.getCollisionRadius(first)) - config.getCollisionRadius(*this));
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// elephant_foot_increases has to be recalculated, as when a smaller tree with a larger elephant_foot_increases merge with a larger branch
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// the elephant_foot_increases may have to be lower as otherwise the radius suddenly increases. This results often in a non integer value.
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elephant_foot_increases = foot_increase_radius / (config.branch_radius * (config.diameter_scale_bp_radius - config.diameter_angle_scale_factor));
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}
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// set last settings to the best out of both parents. If this is wrong, it will only cause a small performance penalty instead of weird behavior.
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last_area_increase = {
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std::min(first.last_area_increase.type, second.last_area_increase.type),
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std::min(first.last_area_increase.increase_speed, second.last_area_increase.increase_speed),
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first.last_area_increase.increase_radius || second.last_area_increase.increase_radius,
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first.last_area_increase.no_error || second.last_area_increase.no_error,
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first.last_area_increase.use_min_distance && second.last_area_increase.use_min_distance,
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first.last_area_increase.move || second.last_area_increase.move };
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}
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struct TreeSupportSettings;
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struct SupportElementID
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{
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/*!
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* \brief The layer this support elements wants reach
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*/
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@ -227,13 +104,15 @@ public:
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* \brief The position this support elements wants to support on layer=target_height
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*/
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Point target_position;
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};
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struct SupportElementState : public SupportElementID
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{
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/*!
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* \brief The next position this support elements wants to reach. NOTE: This is mainly a suggestion regarding direction inside the influence area.
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*/
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Point next_position;
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/*!
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* \brief The next height this support elements wants to reach
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*/
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@ -242,69 +121,34 @@ public:
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/*!
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* \brief The Effective distance to top of this element regarding radius increases and collision calculations.
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*/
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size_t effective_radius_height;
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/*!
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* \brief The element trys to reach the buildplate
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*/
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bool to_buildplate;
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/*!
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* \brief All elements in the layer above the current one that are supported by this element
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*/
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std::vector<SupportElement*> parents;
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uint32_t effective_radius_height;
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/*!
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* \brief The amount of layers this element is below the topmost layer of this branch.
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*/
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size_t distance_to_top;
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/*!
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|
* \brief The resulting influence area.
|
|
|
|
|
* Will only be set in the results of createLayerPathing, and will be nullptr inside!
|
|
|
|
|
*/
|
|
|
|
|
Polygons* area;
|
|
|
|
|
uint32_t distance_to_top;
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
|
* \brief The resulting center point around which a circle will be drawn later.
|
|
|
|
|
* Will be set by setPointsOnAreas
|
|
|
|
|
*/
|
|
|
|
|
Point result_on_layer = Point(-1, -1);
|
|
|
|
|
Point result_on_layer { std::numeric_limits<coord_t>::max(), std::numeric_limits<coord_t>::max() };
|
|
|
|
|
bool result_on_layer_is_set() const { return this->result_on_layer != Point{ std::numeric_limits<coord_t>::max(), std::numeric_limits<coord_t>::max() }; }
|
|
|
|
|
void result_on_layer_reset() { this->result_on_layer = Point{ std::numeric_limits<coord_t>::max(), std::numeric_limits<coord_t>::max() }; }
|
|
|
|
|
/*!
|
|
|
|
|
* \brief The amount of extra radius we got from merging branches that could have reached the buildplate, but merged with ones that can not.
|
|
|
|
|
*/
|
|
|
|
|
coord_t increased_to_model_radius; // how much to model we increased only relevant for merging
|
|
|
|
|
/*!
|
|
|
|
|
* \brief Will the branch be able to rest completely on a flat surface, be it buildplate or model ?
|
|
|
|
|
*/
|
|
|
|
|
bool to_model_gracious;
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
|
* \brief Counter about the times the elephant foot was increased. Can be fractions for merge reasons.
|
|
|
|
|
*/
|
|
|
|
|
double elephant_foot_increases;
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
|
* \brief Whether the min_xy_distance can be used to get avoidance or similar. Will only be true if support_xy_overrides_z=Z overrides X/Y.
|
|
|
|
|
*/
|
|
|
|
|
bool use_min_xy_dist;
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
|
* \brief True if this Element or any parent provides support to a support roof.
|
|
|
|
|
*/
|
|
|
|
|
bool supports_roof;
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
|
* \brief The element trys not to move until this dtt is reached, is set to 0 if the element had to move.
|
|
|
|
|
*/
|
|
|
|
|
size_t dont_move_until;
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
|
* \brief An influence area is considered safe when it can use the holefree avoidance <=> It will not have to encounter holes on its way downward.
|
|
|
|
|
*/
|
|
|
|
|
bool can_use_safe_radius;
|
|
|
|
|
uint32_t dont_move_until;
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
|
* \brief Settings used to increase the influence area to its current state.
|
|
|
|
@ -314,47 +158,76 @@ public:
|
|
|
|
|
/*!
|
|
|
|
|
* \brief Amount of roof layers that were not yet added, because the branch needed to move.
|
|
|
|
|
*/
|
|
|
|
|
size_t missing_roof_layers;
|
|
|
|
|
uint32_t missing_roof_layers;
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
|
* \brief The element trys to reach the buildplate
|
|
|
|
|
*/
|
|
|
|
|
bool to_buildplate : 1;
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
|
* \brief Will the branch be able to rest completely on a flat surface, be it buildplate or model ?
|
|
|
|
|
*/
|
|
|
|
|
bool to_model_gracious : 1;
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
|
* \brief Whether the min_xy_distance can be used to get avoidance or similar. Will only be true if support_xy_overrides_z=Z overrides X/Y.
|
|
|
|
|
*/
|
|
|
|
|
bool use_min_xy_dist : 1;
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
|
* \brief True if this Element or any parent provides support to a support roof.
|
|
|
|
|
*/
|
|
|
|
|
bool supports_roof : 1;
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
|
* \brief An influence area is considered safe when it can use the holefree avoidance <=> It will not have to encounter holes on its way downward.
|
|
|
|
|
*/
|
|
|
|
|
bool can_use_safe_radius : 1;
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
|
* \brief Skip the ovalisation to parent and children when generating the final circles.
|
|
|
|
|
*/
|
|
|
|
|
bool skip_ovalisation;
|
|
|
|
|
bool skip_ovalisation : 1;
|
|
|
|
|
|
|
|
|
|
bool operator==(const SupportElement& other) const
|
|
|
|
|
// called by increase_single_area() and increaseAreas()
|
|
|
|
|
[[nodiscard]] static SupportElementState propagate_down(const SupportElementState &src)
|
|
|
|
|
{
|
|
|
|
|
return target_position == other.target_position && target_height == other.target_height;
|
|
|
|
|
SupportElementState dst{ src };
|
|
|
|
|
++ dst.distance_to_top;
|
|
|
|
|
// set to invalid as we are a new node on a new layer
|
|
|
|
|
dst.result_on_layer_reset();
|
|
|
|
|
dst.skip_ovalisation = false;
|
|
|
|
|
return dst;
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
bool operator<(const SupportElement& other) const // true if me < other
|
|
|
|
|
{
|
|
|
|
|
return !(*this == other) && !(*this > other);
|
|
|
|
|
}
|
|
|
|
|
bool operator>(const SupportElement& other) const
|
|
|
|
|
{
|
|
|
|
|
// Doesn't really have to make sense, only required for ordering in maps to ensure deterministic behavior.
|
|
|
|
|
if (*this == other)
|
|
|
|
|
return false;
|
|
|
|
|
if (other.target_height != target_height)
|
|
|
|
|
return other.target_height < target_height;
|
|
|
|
|
return other.target_position.x() == target_position.x() ? other.target_position.y() < target_position.y() : other.target_position.x() < target_position.x();
|
|
|
|
|
}
|
|
|
|
|
struct SupportElement
|
|
|
|
|
{
|
|
|
|
|
// SupportElement(const SupportElementState &state) : SupportElementState(state) {}
|
|
|
|
|
SupportElement(const SupportElementState &state, Polygons &&influence_area) : state(state), influence_area(std::move(influence_area)) {}
|
|
|
|
|
SupportElement(const SupportElementState &state, boost::container::small_vector<SupportElement*, 4> &&parents, Polygons &&influence_area) :
|
|
|
|
|
state(state), parents(std::move(parents)), influence_area(std::move(influence_area)) {}
|
|
|
|
|
|
|
|
|
|
void AddParents(const std::vector<SupportElement*>& adding)
|
|
|
|
|
{
|
|
|
|
|
for (SupportElement* ptr : adding)
|
|
|
|
|
{
|
|
|
|
|
parents.emplace_back(ptr);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
SupportElementState state;
|
|
|
|
|
/*!
|
|
|
|
|
* \brief All elements in the layer above the current one that are supported by this element
|
|
|
|
|
*/
|
|
|
|
|
boost::container::small_vector<SupportElement*, 4> parents;
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
|
* \brief The resulting influence area.
|
|
|
|
|
* Will only be set in the results of createLayerPathing, and will be nullptr inside!
|
|
|
|
|
*/
|
|
|
|
|
Polygons influence_area;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
|
* \brief This struct contains settings used in the tree support. Thanks to this most functions do not need to know of meshes etc. Also makes the code shorter.
|
|
|
|
|
*/
|
|
|
|
|
struct TreeSupportSettings
|
|
|
|
|
{
|
|
|
|
|
TreeSupportSettings() = default; // required for the definition of the config variable in the TreeSupport class.
|
|
|
|
|
struct TreeSupportSettings
|
|
|
|
|
{
|
|
|
|
|
TreeSupportSettings() = default; // required for the definition of the config variable in the TreeSupportGenerator class.
|
|
|
|
|
|
|
|
|
|
explicit TreeSupportSettings(const TreeSupportMeshGroupSettings& mesh_group_settings)
|
|
|
|
|
: angle(mesh_group_settings.support_tree_angle),
|
|
|
|
@ -397,7 +270,7 @@ public:
|
|
|
|
|
{
|
|
|
|
|
layer_start_bp_radius = (bp_radius - branch_radius) / (branch_radius * diameter_scale_bp_radius);
|
|
|
|
|
|
|
|
|
|
if (TreeSupport::TreeSupportSettings::soluble) {
|
|
|
|
|
if (TreeSupportSettings::soluble) {
|
|
|
|
|
// safeOffsetInc can only work in steps of the size xy_min_distance in the worst case => xy_min_distance has to be a bit larger than 0 in this worst case and should be large enough for performance to not suffer extremely
|
|
|
|
|
// When for all meshes the z bottom and top distance is more than one layer though the worst case is xy_min_distance + min_feature_size
|
|
|
|
|
// This is not the best solution, but the only one to ensure areas can not lag though walls at high maximum_move_distance.
|
|
|
|
@ -406,19 +279,19 @@ public:
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// const std::unordered_map<std::string, InterfacePreference> interface_map = { { "support_area_overwrite_interface_area", InterfacePreference::SUPPORT_AREA_OVERWRITES_INTERFACE }, { "interface_area_overwrite_support_area", InterfacePreference::INTERFACE_AREA_OVERWRITES_SUPPORT }, { "support_lines_overwrite_interface_area", InterfacePreference::SUPPORT_LINES_OVERWRITE_INTERFACE }, { "interface_lines_overwrite_support_area", InterfacePreference::INTERFACE_LINES_OVERWRITE_SUPPORT }, { "nothing", InterfacePreference::NOTHING } };
|
|
|
|
|
// const std::unordered_map<std::string, InterfacePreference> interface_map = { { "support_area_overwrite_interface_area", InterfacePreference::SupportAreaOverwritesInterface }, { "interface_area_overwrite_support_area", InterfacePreference::InterfaceAreaOverwritesSupport }, { "support_lines_overwrite_interface_area", InterfacePreference::SupportLinesOverwriteInterface }, { "interface_lines_overwrite_support_area", InterfacePreference::InterfaceLinesOverwriteSupport }, { "nothing", InterfacePreference::Nothing } };
|
|
|
|
|
// interface_preference = interface_map.at(mesh_group_settings.get<std::string>("support_interface_priority"));
|
|
|
|
|
//FIXME this was the default
|
|
|
|
|
// interface_preference = InterfacePreference::SUPPORT_LINES_OVERWRITE_INTERFACE;
|
|
|
|
|
interface_preference = InterfacePreference::SUPPORT_AREA_OVERWRITES_INTERFACE;
|
|
|
|
|
// interface_preference = InterfacePreference::SupportLinesOverwriteInterface;
|
|
|
|
|
interface_preference = InterfacePreference::SupportAreaOverwritesInterface;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
private:
|
|
|
|
|
double angle;
|
|
|
|
|
double angle_slow;
|
|
|
|
|
std::vector<coord_t> known_z;
|
|
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
public:
|
|
|
|
|
// some static variables dependent on other meshes that are not currently processed.
|
|
|
|
|
// Has to be static because TreeSupportConfig will be used in TreeModelVolumes as this reduces redundancy.
|
|
|
|
|
inline static bool soluble = false;
|
|
|
|
@ -580,7 +453,7 @@ public:
|
|
|
|
|
&& min_feature_size == other.min_feature_size // interface_preference should be identical to ensure the tree will correctly interact with the roof.
|
|
|
|
|
// The infill class now wants the settings object and reads a lot of settings, and as the infill class is used to calculate support roof lines for interface-preference. Not all of these may be required to be identical, but as I am not sure, better safe than sorry
|
|
|
|
|
#if 0
|
|
|
|
|
&& (interface_preference == InterfacePreference::INTERFACE_AREA_OVERWRITES_SUPPORT || interface_preference == InterfacePreference::SUPPORT_AREA_OVERWRITES_INTERFACE
|
|
|
|
|
&& (interface_preference == InterfacePreference::InterfaceAreaOverwritesSupport || interface_preference == InterfacePreference::SupportAreaOverwritesInterface
|
|
|
|
|
// Perimeter generator parameters
|
|
|
|
|
||
|
|
|
|
|
(settings.get<bool>("fill_outline_gaps") == other.settings.get<bool>("fill_outline_gaps") &&
|
|
|
|
@ -599,13 +472,12 @@ public:
|
|
|
|
|
;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
|
* \brief Get the Distance to top regarding the real radius this part will have. This is different from distance_to_top, which is can be used to calculate the top most layer of the branch.
|
|
|
|
|
* \param elem[in] The SupportElement one wants to know the effectiveDTT
|
|
|
|
|
* \return The Effective DTT.
|
|
|
|
|
*/
|
|
|
|
|
[[nodiscard]] inline size_t getEffectiveDTT(const TreeSupport::SupportElement& elem) const
|
|
|
|
|
[[nodiscard]] inline size_t getEffectiveDTT(const SupportElementState &elem) const
|
|
|
|
|
{
|
|
|
|
|
return elem.effective_radius_height < increase_radius_until_layer ? (elem.distance_to_top < increase_radius_until_layer ? elem.distance_to_top : increase_radius_until_layer) : elem.effective_radius_height;
|
|
|
|
|
}
|
|
|
|
@ -630,17 +502,17 @@ public:
|
|
|
|
|
* \param elem[in] The Element.
|
|
|
|
|
* \return The radius the element has.
|
|
|
|
|
*/
|
|
|
|
|
[[nodiscard]] inline coord_t getRadius(const TreeSupport::SupportElement& elem) const
|
|
|
|
|
{
|
|
|
|
|
return getRadius(getEffectiveDTT(elem), elem.elephant_foot_increases);
|
|
|
|
|
}
|
|
|
|
|
[[nodiscard]] inline coord_t getRadius(const SupportElementState &elem) const
|
|
|
|
|
{ return getRadius(getEffectiveDTT(elem), elem.elephant_foot_increases); }
|
|
|
|
|
[[nodiscard]] inline coord_t getRadius(const SupportElement &elem) const
|
|
|
|
|
{ return this->getRadius(elem.state); }
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
|
* \brief Get the collision Radius of this Element. This can be smaller then the actual radius, as the drawAreas will cut off areas that may collide with the model.
|
|
|
|
|
* \param elem[in] The Element.
|
|
|
|
|
* \return The collision radius the element has.
|
|
|
|
|
*/
|
|
|
|
|
[[nodiscard]] inline coord_t getCollisionRadius(const TreeSupport::SupportElement& elem) const
|
|
|
|
|
[[nodiscard]] inline coord_t getCollisionRadius(const SupportElementState &elem) const
|
|
|
|
|
{
|
|
|
|
|
return getRadius(elem.effective_radius_height, elem.elephant_foot_increases);
|
|
|
|
|
}
|
|
|
|
@ -675,202 +547,15 @@ public:
|
|
|
|
|
{
|
|
|
|
|
known_z = z;
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
/*!
|
|
|
|
|
* \brief Creates the initial influence areas (that can later be propagated down) by placing them below the overhang.
|
|
|
|
|
*
|
|
|
|
|
* Generates Points where the Model should be supported and creates the areas where these points have to be placed.
|
|
|
|
|
*
|
|
|
|
|
* \param mesh[in] The mesh that is currently processed.
|
|
|
|
|
* \param move_bounds[out] Storage for the influence areas.
|
|
|
|
|
* \param storage[in] Background storage, required for adding roofs.
|
|
|
|
|
*/
|
|
|
|
|
void generateInitialAreas(const PrintObject &print_object,
|
|
|
|
|
const std::vector<Polygons> &overhangs,
|
|
|
|
|
std::vector<std::set<SupportElement*>> &move_bounds,
|
|
|
|
|
SupportGeneratorLayersPtr &top_contacts,
|
|
|
|
|
SupportGeneratorLayersPtr &top_interface_layers,
|
|
|
|
|
SupportGeneratorLayerStorage &layer_storage);
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
|
* \brief Checks if an influence area contains a valid subsection and returns the corresponding metadata and the new Influence area.
|
|
|
|
|
*
|
|
|
|
|
* Calculates an influence areas of the layer below, based on the influence area of one element on the current layer.
|
|
|
|
|
* Increases every influence area by maximum_move_distance_slow. If this is not enough, as in we would change our gracious or to_buildplate status the influence areas are instead increased by maximum_move_distance_slow.
|
|
|
|
|
* Also ensures that increasing the radius of a branch, does not cause it to change its status (like to_buildplate ). If this were the case, the radius is not increased instead.
|
|
|
|
|
*
|
|
|
|
|
* Warning: The used format inside this is different as the SupportElement does not have a valid area member. Instead this area is saved as value of the dictionary. This was done to avoid not needed heap allocations.
|
|
|
|
|
*
|
|
|
|
|
* \param settings[in] Which settings have to be used to check validity.
|
|
|
|
|
* \param layer_idx[in] Number of the current layer.
|
|
|
|
|
* \param parent[in] The metadata of the parents influence area.
|
|
|
|
|
* \param relevant_offset[in] The maximal possible influence area. No guarantee regarding validity with current layer collision required, as it is ensured in-function!
|
|
|
|
|
* \param to_bp_data[out] The part of the Influence area that can reach the buildplate.
|
|
|
|
|
* \param to_model_data[out] The part of the Influence area that do not have to reach the buildplate. This has overlap with new_layer_data.
|
|
|
|
|
* \param increased[out] Area than can reach all further up support points. No assurance is made that the buildplate or the model can be reached in accordance to the user-supplied settings.
|
|
|
|
|
* \param overspeed[in] How much should the already offset area be offset again. Usually this is 0.
|
|
|
|
|
* \param mergelayer[in] Will the merge method be called on this layer. This information is required as some calculation can be avoided if they are not required for merging.
|
|
|
|
|
* \return A valid support element for the next layer regarding the calculated influence areas. Empty if no influence are can be created using the supplied influence area and settings.
|
|
|
|
|
*/
|
|
|
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std::optional<TreeSupport::SupportElement> increaseSingleArea(AreaIncreaseSettings settings, LayerIndex layer_idx, SupportElement* parent, const Polygons& relevant_offset, Polygons& to_bp_data, Polygons& to_model_data, Polygons& increased, const coord_t overspeed, const bool mergelayer);
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/*!
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* \brief Increases influence areas as far as required.
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*
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* Calculates influence areas of the layer below, based on the influence areas of the current layer.
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* Increases every influence area by maximum_move_distance_slow. If this is not enough, as in it would change the gracious or to_buildplate status, the influence areas are instead increased by maximum_move_distance.
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* Also ensures that increasing the radius of a branch, does not cause it to change its status (like to_buildplate ). If this were the case, the radius is not increased instead.
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*
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* Warning: The used format inside this is different as the SupportElement does not have a valid area member. Instead this area is saved as value of the dictionary. This was done to avoid not needed heap allocations.
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*
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* \param to_bp_areas[out] Influence areas that can reach the buildplate
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* \param to_model_areas[out] Influence areas that do not have to reach the buildplate. This has overlap with new_layer_data, as areas that can reach the buildplate are also considered valid areas to the model.
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* This redundancy is required if a to_buildplate influence area is allowed to merge with a to model influence area.
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* \param influence_areas[out] Area than can reach all further up support points. No assurance is made that the buildplate or the model can be reached in accordance to the user-supplied settings.
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* \param bypass_merge_areas[out] Influence areas ready to be added to the layer below that do not need merging.
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* \param last_layer[in] Influence areas of the current layer.
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* \param layer_idx[in] Number of the current layer.
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* \param mergelayer[in] Will the merge method be called on this layer. This information is required as some calculation can be avoided if they are not required for merging.
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*/
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void increaseAreas(std::unordered_map<SupportElement, Polygons>& to_bp_areas, std::unordered_map<SupportElement, Polygons>& to_model_areas, std::map<SupportElement, Polygons>& influence_areas, std::vector<SupportElement*>& bypass_merge_areas, const std::vector<SupportElement*>& last_layer, const LayerIndex layer_idx, const bool mergelayer);
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/*!
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* \brief Propagates influence downwards, and merges overlapping ones.
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*
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* \param move_bounds[in,out] All currently existing influence areas
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*/
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void createLayerPathing(std::vector<std::set<SupportElement*>>& move_bounds);
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/*!
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* \brief Sets the result_on_layer for all parents based on the SupportElement supplied.
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*
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* \param elem[in] The SupportElements, which parent's position should be determined.
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*/
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void setPointsOnAreas(const SupportElement* elem);
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/*!
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* \brief Get the best point to connect to the model and set the result_on_layer of the relevant SupportElement accordingly.
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*
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* \param move_bounds[in,out] All currently existing influence areas
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* \param first_elem[in,out] SupportElement that did not have its result_on_layer set meaning that it does not have a child element.
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* \param layer_idx[in] The current layer.
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* \return Should elem be deleted.
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*/
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bool setToModelContact(std::vector<std::set<SupportElement*>>& move_bounds, SupportElement* first_elem, const LayerIndex layer_idx);
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/*!
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* \brief Set the result_on_layer point for all influence areas
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*
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* \param move_bounds[in,out] All currently existing influence areas
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*/
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void createNodesFromArea(std::vector<std::set<SupportElement*>>& move_bounds);
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/*!
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* \brief Draws circles around result_on_layer points of the influence areas
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*
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* \param linear_data[in] All currently existing influence areas with the layer they are on
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* \param layer_tree_polygons[out] Resulting branch areas with the layerindex they appear on. layer_tree_polygons.size() has to be at least linear_data.size() as each Influence area in linear_data will save have at least one (that's why it's a vector<vector>) corresponding branch area in layer_tree_polygons.
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* \param inverse_tree_order[in] A mapping that returns the child of every influence area.
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*/
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void generateBranchAreas(std::vector<std::pair<LayerIndex, SupportElement*>>& linear_data, std::vector<std::unordered_map<SupportElement*, Polygons>>& layer_tree_polygons, const std::map<SupportElement*, SupportElement*>& inverse_tree_order);
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/*!
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* \brief Applies some smoothing to the outer wall, intended to smooth out sudden jumps as they can happen when a branch moves though a hole.
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*
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* \param layer_tree_polygons[in,out] Resulting branch areas with the layerindex they appear on.
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*/
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void smoothBranchAreas(std::vector<std::unordered_map<SupportElement*, Polygons>>& layer_tree_polygons);
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/*!
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* \brief Drop down areas that do rest non-gracefully on the model to ensure the branch actually rests on something.
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*
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* \param layer_tree_polygons[in] Resulting branch areas with the layerindex they appear on.
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* \param linear_data[in] All currently existing influence areas with the layer they are on
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* \param dropped_down_areas[out] Areas that have to be added to support all non-graceful areas.
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* \param inverse_tree_order[in] A mapping that returns the child of every influence area.
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*/
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void dropNonGraciousAreas(std::vector<std::unordered_map<SupportElement*, Polygons>>& layer_tree_polygons, const std::vector<std::pair<LayerIndex, SupportElement*>>& linear_data, std::vector<std::vector<std::pair<LayerIndex, Polygons>>>& dropped_down_areas, const std::map<SupportElement*, SupportElement*>& inverse_tree_order);
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/*!
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* \brief Generates Support Floor, ensures Support Roof can not cut of branches, and saves the branches as support to storage
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*
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* \param support_layer_storage[in] Areas where support should be generated.
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* \param support_roof_storage[in] Areas where support was replaced with roof.
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* \param storage[in,out] The storage where the support should be stored.
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*/
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void finalizeInterfaceAndSupportAreas(
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const PrintObject &print_object,
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const std::vector<Polygons> &overhangs,
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std::vector<Polygons> &support_layer_storage,
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std::vector<Polygons> &support_roof_storage,
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SupportGeneratorLayersPtr &bottom_contacts,
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SupportGeneratorLayersPtr &top_contacts,
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SupportGeneratorLayersPtr &intermediate_layers,
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SupportGeneratorLayerStorage &layer_storage);
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/*!
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* \brief Draws circles around result_on_layer points of the influence areas and applies some post processing.
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*
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* \param move_bounds[in] All currently existing influence areas
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* \param storage[in,out] The storage where the support should be stored.
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*/
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void drawAreas(
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PrintObject &print_object,
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const std::vector<Polygons> &overhangs,
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std::vector<std::set<SupportElement*>> &move_bounds,
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SupportGeneratorLayersPtr &bottom_contacts,
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SupportGeneratorLayersPtr &top_contacts,
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SupportGeneratorLayersPtr &intermediate_layers,
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SupportGeneratorLayerStorage &layer_storage);
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/*!
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* \brief Settings with the indexes of meshes that use these settings.
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*
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*/
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std::vector<std::pair<TreeSupportSettings, std::vector<size_t>>> m_grouped_meshes;
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/*!
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* \brief Generator for model collision, avoidance and internal guide volumes.
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*
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*/
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TreeModelVolumes m_volumes;
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/*!
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* \brief Contains config settings to avoid loading them in every function. This was done to improve readability of the code.
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*/
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TreeSupportSettings m_config;
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/*!
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* \brief The progress multiplier of all values added progress bar.
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* Required for the progress bar the behave as expected when areas have to be calculated multiple times
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*/
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double m_progress_multiplier = 1;
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/*!
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* \brief The progress offset added to all values communicated to the progress bar.
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* Required for the progress bar the behave as expected when areas have to be calculated multiple times
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*/
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double m_progress_offset = 0;
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};
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// todo Remove! ONLY FOR PUBLIC BETA!!
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void tree_supports_show_error(std::string message, bool critical);
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} // namespace FFFTreeSupport
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void fff_tree_support_generate(PrintObject &print_object, std::function<void()> throw_on_cancel = []{});
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} // namespace Slic3r
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namespace std
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{
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template <>
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struct hash<Slic3r::TreeSupport::SupportElement>
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{
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size_t operator()(const Slic3r::TreeSupport::SupportElement& node) const
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{
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size_t hash_node = Slic3r::PointHash{}(node.target_position);
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boost::hash_combine(hash_node, size_t(node.target_height));
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return hash_node;
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}
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};
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} // namespace std
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#endif /* slic3r_TreeSupport_hpp */
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