ClipperLib: Further optimization of memory allocation using scalable_allocator.
ClipperLib: SimplifyPolygon() - changed default winding number to positive, added strictly_simple parameter. ClipperUtlis simplify_polygons() - removed "remove_collinear" parameter
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03608580c0
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@ -73,25 +73,6 @@ static int const Skip = -2; //edge that would otherwise close a path
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#define TOLERANCE (1.0e-20)
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#define NEAR_ZERO(val) (((val) > -TOLERANCE) && ((val) < TOLERANCE))
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// Output polygon.
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struct OutRec {
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int Idx;
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bool IsHole;
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bool IsOpen;
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//The 'FirstLeft' field points to another OutRec that contains or is the
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//'parent' of OutRec. It is 'first left' because the ActiveEdgeList (AEL) is
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//parsed left from the current edge (owning OutRec) until the owner OutRec
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//is found. This field simplifies sorting the polygons into a tree structure
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//which reflects the parent/child relationships of all polygons.
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//This field should be renamed Parent, and will be later.
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OutRec *FirstLeft;
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// Used only by void Clipper::BuildResult2(PolyTree& polytree)
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PolyNode *PolyNd;
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// Linked list of output points, dynamically allocated.
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OutPt *Pts;
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OutPt *BottomPt;
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};
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//------------------------------------------------------------------------------
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inline IntPoint IntPoint2d(cInt x, cInt y)
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@ -1061,8 +1042,7 @@ IntRect ClipperBase::GetBounds()
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Clipper::Clipper(int initOptions) :
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ClipperBase(),
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m_OutPtsFree(nullptr),
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m_OutPtsChunkSize(32),
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m_OutPtsChunkLast(32),
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m_OutPtsChunkLast(m_OutPtsChunkSize),
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m_ActiveEdges(nullptr),
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m_SortedEdges(nullptr)
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{
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@ -1153,23 +1133,23 @@ bool Clipper::ExecuteInternal()
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//FIXME Vojtech: Does it not invalidate the loop hierarchy maintained as OutRec::FirstLeft pointers?
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//FIXME Vojtech: The area is calculated with floats, it may not be numerically stable!
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{
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for (OutRec *outRec : m_PolyOuts)
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if (outRec->Pts && !outRec->IsOpen && (outRec->IsHole ^ m_ReverseOutput) == (Area(*outRec) > 0))
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ReversePolyPtLinks(outRec->Pts);
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for (OutRec &outRec : m_PolyOuts)
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if (outRec.Pts && !outRec.IsOpen && (outRec.IsHole ^ m_ReverseOutput) == (Area(outRec) > 0))
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ReversePolyPtLinks(outRec.Pts);
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}
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JoinCommonEdges();
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//unfortunately FixupOutPolygon() must be done after JoinCommonEdges()
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{
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for (OutRec *outRec : m_PolyOuts)
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if (outRec->Pts) {
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if (outRec->IsOpen)
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for (OutRec &outRec : m_PolyOuts)
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if (outRec.Pts) {
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if (outRec.IsOpen)
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// Removes duplicate points.
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FixupOutPolyline(*outRec);
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FixupOutPolyline(outRec);
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else
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// Removes duplicate points and simplifies consecutive parallel edges by removing the middle vertex.
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FixupOutPolygon(*outRec);
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FixupOutPolygon(outRec);
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}
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}
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// For each polygon, search for exactly duplicate non-successive points.
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@ -1194,22 +1174,18 @@ OutPt* Clipper::AllocateOutPt()
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m_OutPtsFree = pt->Next;
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} else if (m_OutPtsChunkLast < m_OutPtsChunkSize) {
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// Get a point from the last chunk.
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pt = m_OutPts.back() + (m_OutPtsChunkLast ++);
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pt = &m_OutPts.back()[m_OutPtsChunkLast ++];
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} else {
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// The last chunk is full. Allocate a new one.
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m_OutPts.push_back(new OutPt[m_OutPtsChunkSize]);
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m_OutPts.push_back({});
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m_OutPtsChunkLast = 1;
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pt = m_OutPts.back();
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pt = &m_OutPts.back().front();
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}
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return pt;
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}
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void Clipper::DisposeAllOutRecs()
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{
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for (OutPt *pts : m_OutPts)
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delete[] pts;
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for (OutRec *rec : m_PolyOuts)
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delete rec;
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m_OutPts.clear();
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m_OutPtsFree = nullptr;
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m_OutPtsChunkLast = m_OutPtsChunkSize;
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@ -1832,7 +1808,7 @@ void Clipper::IntersectEdges(TEdge *e1, TEdge *e2, IntPoint &Pt)
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}
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//------------------------------------------------------------------------------
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void Clipper::SetHoleState(TEdge *e, OutRec *outrec) const
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void Clipper::SetHoleState(TEdge *e, OutRec *outrec)
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{
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bool IsHole = false;
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TEdge *e2 = e->PrevInAEL;
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@ -1842,7 +1818,7 @@ void Clipper::SetHoleState(TEdge *e, OutRec *outrec) const
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{
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IsHole = !IsHole;
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if (! outrec->FirstLeft)
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outrec->FirstLeft = m_PolyOuts[e2->OutIdx];
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outrec->FirstLeft = &m_PolyOuts[e2->OutIdx];
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}
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e2 = e2->PrevInAEL;
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}
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@ -1883,18 +1859,18 @@ bool Param1RightOfParam2(OutRec* outRec1, OutRec* outRec2)
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OutRec* Clipper::GetOutRec(int Idx)
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{
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OutRec* outrec = m_PolyOuts[Idx];
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while (outrec != m_PolyOuts[outrec->Idx])
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outrec = m_PolyOuts[outrec->Idx];
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OutRec* outrec = &m_PolyOuts[Idx];
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while (outrec != &m_PolyOuts[outrec->Idx])
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outrec = &m_PolyOuts[outrec->Idx];
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return outrec;
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}
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//------------------------------------------------------------------------------
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void Clipper::AppendPolygon(TEdge *e1, TEdge *e2) const
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void Clipper::AppendPolygon(TEdge *e1, TEdge *e2)
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{
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//get the start and ends of both output polygons ...
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OutRec *outRec1 = m_PolyOuts[e1->OutIdx];
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OutRec *outRec2 = m_PolyOuts[e2->OutIdx];
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OutRec *outRec1 = &m_PolyOuts[e1->OutIdx];
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OutRec *outRec2 = &m_PolyOuts[e2->OutIdx];
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OutRec *holeStateRec;
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if (Param1RightOfParam2(outRec1, outRec2))
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@ -1991,16 +1967,16 @@ void Clipper::AppendPolygon(TEdge *e1, TEdge *e2) const
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OutRec* Clipper::CreateOutRec()
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{
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OutRec* result = new OutRec;
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result->IsHole = false;
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result->IsOpen = false;
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result->FirstLeft = 0;
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result->Pts = 0;
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result->BottomPt = 0;
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result->PolyNd = 0;
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m_PolyOuts.push_back(result);
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result->Idx = (int)m_PolyOuts.size()-1;
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return result;
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m_PolyOuts.push_back({});
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OutRec &result = m_PolyOuts.back();
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result.IsHole = false;
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result.IsOpen = false;
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result.FirstLeft = 0;
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result.Pts = 0;
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result.BottomPt = 0;
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result.PolyNd = 0;
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result.Idx = (int)m_PolyOuts.size()-1;
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return &result;
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}
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//------------------------------------------------------------------------------
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@ -2022,7 +1998,7 @@ OutPt* Clipper::AddOutPt(TEdge *e, const IntPoint &pt)
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return newOp;
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} else
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{
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OutRec *outRec = m_PolyOuts[e->OutIdx];
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OutRec *outRec = &m_PolyOuts[e->OutIdx];
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//OutRec.Pts is the 'Left-most' point & OutRec.Pts.Prev is the 'Right-most'
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OutPt* op = outRec->Pts;
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@ -2045,7 +2021,7 @@ OutPt* Clipper::AddOutPt(TEdge *e, const IntPoint &pt)
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OutPt* Clipper::GetLastOutPt(TEdge *e)
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{
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OutRec *outRec = m_PolyOuts[e->OutIdx];
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OutRec *outRec = &m_PolyOuts[e->OutIdx];
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if (e->Side == esLeft)
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return outRec->Pts;
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else
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@ -2216,7 +2192,7 @@ void Clipper::ProcessHorizontal(TEdge *horzEdge)
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{
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Direction dir;
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cInt horzLeft, horzRight;
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bool IsOpen = (horzEdge->OutIdx >= 0 && m_PolyOuts[horzEdge->OutIdx]->IsOpen);
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bool IsOpen = (horzEdge->OutIdx >= 0 && m_PolyOuts[horzEdge->OutIdx].IsOpen);
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GetHorzDirection(*horzEdge, dir, horzLeft, horzRight);
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@ -2778,12 +2754,12 @@ int PointCount(OutPt *Pts)
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void Clipper::BuildResult(Paths &polys)
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{
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polys.reserve(m_PolyOuts.size());
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for (OutRec* outRec : m_PolyOuts)
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for (OutRec &outRec : m_PolyOuts)
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{
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assert(! outRec->IsOpen);
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if (!outRec->Pts) continue;
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assert(! outRec.IsOpen);
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if (!outRec.Pts) continue;
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Path pg;
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OutPt* p = outRec->Pts->Prev;
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OutPt* p = outRec.Pts->Prev;
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int cnt = PointCount(p);
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if (cnt < 2) continue;
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pg.reserve(cnt);
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@ -2802,31 +2778,31 @@ void Clipper::BuildResult2(PolyTree& polytree)
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polytree.Clear();
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polytree.AllNodes.reserve(m_PolyOuts.size());
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//add each output polygon/contour to polytree ...
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for (OutRec* outRec : m_PolyOuts)
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for (OutRec &outRec : m_PolyOuts)
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{
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int cnt = PointCount(outRec->Pts);
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if ((outRec->IsOpen && cnt < 2) || (!outRec->IsOpen && cnt < 3))
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int cnt = PointCount(outRec.Pts);
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if ((outRec.IsOpen && cnt < 2) || (!outRec.IsOpen && cnt < 3))
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// Ignore an invalid output loop or a polyline.
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continue;
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//skip OutRecs that (a) contain outermost polygons or
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//(b) already have the correct owner/child linkage ...
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if (outRec->FirstLeft &&
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(outRec->IsHole == outRec->FirstLeft->IsHole || ! outRec->FirstLeft->Pts)) {
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OutRec* orfl = outRec->FirstLeft;
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while (orfl && ((orfl->IsHole == outRec->IsHole) || !orfl->Pts))
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if (outRec.FirstLeft &&
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(outRec.IsHole == outRec.FirstLeft->IsHole || ! outRec.FirstLeft->Pts)) {
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OutRec* orfl = outRec.FirstLeft;
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while (orfl && ((orfl->IsHole == outRec.IsHole) || !orfl->Pts))
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orfl = orfl->FirstLeft;
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outRec->FirstLeft = orfl;
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outRec.FirstLeft = orfl;
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}
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//nb: polytree takes ownership of all the PolyNodes
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polytree.AllNodes.emplace_back(PolyNode());
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PolyNode* pn = &polytree.AllNodes.back();
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outRec->PolyNd = pn;
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outRec.PolyNd = pn;
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pn->Parent = 0;
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pn->Index = 0;
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pn->Contour.reserve(cnt);
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OutPt *op = outRec->Pts->Prev;
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OutPt *op = outRec.Pts->Prev;
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for (int j = 0; j < cnt; j++)
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{
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pn->Contour.emplace_back(op->Pt);
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@ -2836,18 +2812,18 @@ void Clipper::BuildResult2(PolyTree& polytree)
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//fixup PolyNode links etc ...
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polytree.Childs.reserve(m_PolyOuts.size());
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for (OutRec* outRec : m_PolyOuts)
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for (OutRec &outRec : m_PolyOuts)
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{
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if (!outRec->PolyNd) continue;
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if (outRec->IsOpen)
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if (!outRec.PolyNd) continue;
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if (outRec.IsOpen)
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{
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outRec->PolyNd->m_IsOpen = true;
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polytree.AddChild(*outRec->PolyNd);
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outRec.PolyNd->m_IsOpen = true;
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polytree.AddChild(*outRec.PolyNd);
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}
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else if (outRec->FirstLeft && outRec->FirstLeft->PolyNd)
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outRec->FirstLeft->PolyNd->AddChild(*outRec->PolyNd);
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else if (outRec.FirstLeft && outRec.FirstLeft->PolyNd)
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outRec.FirstLeft->PolyNd->AddChild(*outRec.PolyNd);
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else
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polytree.AddChild(*outRec->PolyNd);
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polytree.AddChild(*outRec.PolyNd);
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}
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}
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//------------------------------------------------------------------------------
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@ -3193,26 +3169,26 @@ bool Clipper::JoinPoints(Join *j, OutRec* outRec1, OutRec* outRec2)
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//----------------------------------------------------------------------
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// This is potentially very expensive! O(n^3)!
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void Clipper::FixupFirstLefts1(OutRec* OldOutRec, OutRec* NewOutRec) const
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void Clipper::FixupFirstLefts1(OutRec* OldOutRec, OutRec* NewOutRec)
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{
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//tests if NewOutRec contains the polygon before reassigning FirstLeft
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for (OutRec *outRec : m_PolyOuts)
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for (OutRec &outRec : m_PolyOuts)
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{
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if (!outRec->Pts || !outRec->FirstLeft) continue;
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OutRec* firstLeft = outRec->FirstLeft;
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if (!outRec.Pts || !outRec.FirstLeft) continue;
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OutRec* firstLeft = outRec.FirstLeft;
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// Skip empty polygons.
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while (firstLeft && !firstLeft->Pts) firstLeft = firstLeft->FirstLeft;
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if (firstLeft == OldOutRec && Poly2ContainsPoly1(outRec->Pts, NewOutRec->Pts))
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outRec->FirstLeft = NewOutRec;
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if (firstLeft == OldOutRec && Poly2ContainsPoly1(outRec.Pts, NewOutRec->Pts))
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outRec.FirstLeft = NewOutRec;
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}
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}
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//----------------------------------------------------------------------
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void Clipper::FixupFirstLefts2(OutRec* OldOutRec, OutRec* NewOutRec) const
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void Clipper::FixupFirstLefts2(OutRec* OldOutRec, OutRec* NewOutRec)
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{
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//reassigns FirstLeft WITHOUT testing if NewOutRec contains the polygon
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for (OutRec *outRec : m_PolyOuts)
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if (outRec->FirstLeft == OldOutRec) outRec->FirstLeft = NewOutRec;
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for (OutRec &outRec : m_PolyOuts)
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if (outRec.FirstLeft == OldOutRec) outRec.FirstLeft = NewOutRec;
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}
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//----------------------------------------------------------------------
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@ -3253,13 +3229,13 @@ void Clipper::JoinCommonEdges()
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if (m_UsingPolyTree)
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for (size_t j = 0; j < m_PolyOuts.size() - 1; j++)
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{
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OutRec* oRec = m_PolyOuts[j];
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OutRec* firstLeft = oRec->FirstLeft;
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OutRec &oRec = m_PolyOuts[j];
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OutRec* firstLeft = oRec.FirstLeft;
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while (firstLeft && !firstLeft->Pts) firstLeft = firstLeft->FirstLeft;
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if (!oRec->Pts || firstLeft != outRec1 ||
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oRec->IsHole == outRec1->IsHole) continue;
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if (Poly2ContainsPoly1(oRec->Pts, join.OutPt2))
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oRec->FirstLeft = outRec2;
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if (!oRec.Pts || firstLeft != outRec1 ||
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oRec.IsHole == outRec1->IsHole) continue;
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if (Poly2ContainsPoly1(oRec.Pts, join.OutPt2))
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oRec.FirstLeft = outRec2;
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}
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if (Poly2ContainsPoly1(outRec2->Pts, outRec1->Pts))
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@ -3771,13 +3747,13 @@ void Clipper::DoSimplePolygons()
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size_t i = 0;
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while (i < m_PolyOuts.size())
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{
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OutRec* outrec = m_PolyOuts[i++];
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OutPt* op = outrec->Pts;
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if (!op || outrec->IsOpen) continue;
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OutRec &outrec = m_PolyOuts[i++];
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OutPt* op = outrec.Pts;
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if (!op || outrec.IsOpen) continue;
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do //for each Pt in Polygon until duplicate found do ...
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{
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OutPt* op2 = op->Next;
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while (op2 != outrec->Pts)
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while (op2 != outrec.Pts)
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{
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if ((op->Pt == op2->Pt) && op2->Next != op && op2->Prev != op)
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{
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@ -3789,37 +3765,37 @@ void Clipper::DoSimplePolygons()
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op2->Prev = op3;
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op3->Next = op2;
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outrec->Pts = op;
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outrec.Pts = op;
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OutRec* outrec2 = CreateOutRec();
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outrec2->Pts = op2;
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UpdateOutPtIdxs(*outrec2);
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if (Poly2ContainsPoly1(outrec2->Pts, outrec->Pts))
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if (Poly2ContainsPoly1(outrec2->Pts, outrec.Pts))
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{
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//OutRec2 is contained by OutRec1 ...
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outrec2->IsHole = !outrec->IsHole;
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outrec2->FirstLeft = outrec;
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outrec2->IsHole = !outrec.IsHole;
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outrec2->FirstLeft = &outrec;
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// For each m_PolyOuts, replace FirstLeft from outRec2 to outrec.
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if (m_UsingPolyTree) FixupFirstLefts2(outrec2, outrec);
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if (m_UsingPolyTree) FixupFirstLefts2(outrec2, &outrec);
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}
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else
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if (Poly2ContainsPoly1(outrec->Pts, outrec2->Pts))
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if (Poly2ContainsPoly1(outrec.Pts, outrec2->Pts))
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{
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//OutRec1 is contained by OutRec2 ...
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outrec2->IsHole = outrec->IsHole;
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outrec->IsHole = !outrec2->IsHole;
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outrec2->FirstLeft = outrec->FirstLeft;
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outrec->FirstLeft = outrec2;
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outrec2->IsHole = outrec.IsHole;
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outrec.IsHole = !outrec2->IsHole;
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outrec2->FirstLeft = outrec.FirstLeft;
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outrec.FirstLeft = outrec2;
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// For each m_PolyOuts, replace FirstLeft from outrec to outrec2.
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if (m_UsingPolyTree) FixupFirstLefts2(outrec, outrec2);
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if (m_UsingPolyTree) FixupFirstLefts2(&outrec, outrec2);
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}
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else
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{
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//the 2 polygons are separate ...
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outrec2->IsHole = outrec->IsHole;
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outrec2->FirstLeft = outrec->FirstLeft;
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outrec2->IsHole = outrec.IsHole;
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outrec2->FirstLeft = outrec.FirstLeft;
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// For each polygon of m_PolyOuts, replace FirstLeft from outrec to outrec2 if the polygon is inside outRec2.
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//FIXME This is potentially very expensive! O(n^3)!
|
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if (m_UsingPolyTree) FixupFirstLefts1(outrec, outrec2);
|
||||
if (m_UsingPolyTree) FixupFirstLefts1(&outrec, outrec2);
|
||||
}
|
||||
op2 = op; //ie get ready for the Next iteration
|
||||
}
|
||||
@ -3827,7 +3803,7 @@ void Clipper::DoSimplePolygons()
|
||||
}
|
||||
op = op->Next;
|
||||
}
|
||||
while (op != outrec->Pts);
|
||||
while (op != outrec.Pts);
|
||||
}
|
||||
}
|
||||
//------------------------------------------------------------------------------
|
||||
@ -3845,10 +3821,10 @@ void ReversePaths(Paths& p)
|
||||
}
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
Paths SimplifyPolygon(const Path &in_poly, PolyFillType fillType)
|
||||
Paths SimplifyPolygon(const Path &in_poly, PolyFillType fillType, bool strictly_simple /* = true */)
|
||||
{
|
||||
Clipper c;
|
||||
c.StrictlySimple(true);
|
||||
c.StrictlySimple(strictly_simple);
|
||||
c.AddPath(in_poly, ptSubject, true);
|
||||
Paths out;
|
||||
c.Execute(ctUnion, out, fillType, fillType);
|
||||
|
@ -52,6 +52,7 @@
|
||||
//use_deprecated: Enables temporary support for the obsolete functions
|
||||
//#define use_deprecated
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include <deque>
|
||||
#include <stdexcept>
|
||||
@ -199,7 +200,8 @@ double Area(const Path &poly);
|
||||
inline bool Orientation(const Path &poly) { return Area(poly) >= 0; }
|
||||
int PointInPolygon(const IntPoint &pt, const Path &path);
|
||||
|
||||
Paths SimplifyPolygon(const Path &in_poly, PolyFillType fillType = pftEvenOdd);
|
||||
// Union with "strictly simple" fix enabled.
|
||||
Paths SimplifyPolygon(const Path &in_poly, PolyFillType fillType = pftNonZero, bool strictly_simple = true);
|
||||
|
||||
void CleanPolygon(const Path& in_poly, Path& out_poly, double distance = 1.415);
|
||||
void CleanPolygon(Path& poly, double distance = 1.415);
|
||||
@ -284,7 +286,25 @@ enum EdgeSide { esLeft = 1, esRight = 2};
|
||||
|
||||
using OutPts = std::vector<OutPt, Allocator<OutPt>>;
|
||||
|
||||
struct OutRec;
|
||||
// Output polygon.
|
||||
struct OutRec {
|
||||
int Idx;
|
||||
bool IsHole;
|
||||
bool IsOpen;
|
||||
//The 'FirstLeft' field points to another OutRec that contains or is the
|
||||
//'parent' of OutRec. It is 'first left' because the ActiveEdgeList (AEL) is
|
||||
//parsed left from the current edge (owning OutRec) until the owner OutRec
|
||||
//is found. This field simplifies sorting the polygons into a tree structure
|
||||
//which reflects the parent/child relationships of all polygons.
|
||||
//This field should be renamed Parent, and will be later.
|
||||
OutRec* FirstLeft;
|
||||
// Used only by void Clipper::BuildResult2(PolyTree& polytree)
|
||||
PolyNode* PolyNd;
|
||||
// Linked list of output points, dynamically allocated.
|
||||
OutPt* Pts;
|
||||
OutPt* BottomPt;
|
||||
};
|
||||
|
||||
struct Join {
|
||||
Join(OutPt *OutPt1, OutPt *OutPt2, IntPoint OffPt) :
|
||||
OutPt1(OutPt1), OutPt2(OutPt2), OffPt(OffPt) {}
|
||||
@ -432,12 +452,12 @@ protected:
|
||||
private:
|
||||
|
||||
// Output polygons.
|
||||
std::vector<OutRec*, Allocator<OutRec*>> m_PolyOuts;
|
||||
std::deque<OutRec, Allocator<OutRec>> m_PolyOuts;
|
||||
// Output points, allocated by a continuous sets of m_OutPtsChunkSize.
|
||||
std::vector<OutPt*, Allocator<OutPt*>> m_OutPts;
|
||||
static constexpr const size_t m_OutPtsChunkSize = 32;
|
||||
std::deque<std::array<OutPt, m_OutPtsChunkSize>, Allocator<std::array<OutPt, m_OutPtsChunkSize>>> m_OutPts;
|
||||
// List of free output points, to be used before taking a point from m_OutPts or allocating a new chunk.
|
||||
OutPt *m_OutPtsFree;
|
||||
size_t m_OutPtsChunkSize;
|
||||
size_t m_OutPtsChunkLast;
|
||||
|
||||
std::vector<Join, Allocator<Join>> m_Joins;
|
||||
@ -482,7 +502,7 @@ private:
|
||||
void AddLocalMaxPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
|
||||
OutPt* AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
|
||||
OutRec* GetOutRec(int idx);
|
||||
void AppendPolygon(TEdge *e1, TEdge *e2) const;
|
||||
void AppendPolygon(TEdge *e1, TEdge *e2);
|
||||
void IntersectEdges(TEdge *e1, TEdge *e2, IntPoint &pt);
|
||||
OutRec* CreateOutRec();
|
||||
OutPt* AddOutPt(TEdge *e, const IntPoint &pt);
|
||||
@ -498,7 +518,7 @@ private:
|
||||
void ProcessEdgesAtTopOfScanbeam(const cInt topY);
|
||||
void BuildResult(Paths& polys);
|
||||
void BuildResult2(PolyTree& polytree);
|
||||
void SetHoleState(TEdge *e, OutRec *outrec) const;
|
||||
void SetHoleState(TEdge *e, OutRec *outrec);
|
||||
bool FixupIntersectionOrder();
|
||||
void FixupOutPolygon(OutRec &outrec);
|
||||
void FixupOutPolyline(OutRec &outrec);
|
||||
@ -508,8 +528,8 @@ private:
|
||||
bool JoinHorz(OutPt* op1, OutPt* op1b, OutPt* op2, OutPt* op2b, const IntPoint &Pt, bool DiscardLeft);
|
||||
void JoinCommonEdges();
|
||||
void DoSimplePolygons();
|
||||
void FixupFirstLefts1(OutRec* OldOutRec, OutRec* NewOutRec) const;
|
||||
void FixupFirstLefts2(OutRec* OldOutRec, OutRec* NewOutRec) const;
|
||||
void FixupFirstLefts1(OutRec* OldOutRec, OutRec* NewOutRec);
|
||||
void FixupFirstLefts2(OutRec* OldOutRec, OutRec* NewOutRec);
|
||||
#ifdef CLIPPERLIB_USE_XYZ
|
||||
void SetZ(IntPoint& pt, TEdge& e1, TEdge& e2);
|
||||
#endif
|
||||
@ -567,10 +587,11 @@ class clipperException : public std::exception
|
||||
};
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
// Union with "strictly simple" fix enabled.
|
||||
template<typename PathsProvider>
|
||||
inline Paths SimplifyPolygons(PathsProvider &&in_polys, PolyFillType fillType = pftEvenOdd) {
|
||||
inline Paths SimplifyPolygons(PathsProvider &&in_polys, PolyFillType fillType = pftNonZero, bool strictly_simple = true) {
|
||||
Clipper c;
|
||||
c.StrictlySimple(true);
|
||||
c.StrictlySimple(strictly_simple);
|
||||
c.AddPaths(std::forward<PathsProvider>(in_polys), ptSubject, true);
|
||||
Paths out;
|
||||
c.Execute(ctUnion, out, fillType, fillType);
|
||||
|
@ -232,7 +232,7 @@ std::unique_ptr<LocToLineGrid> cre
|
||||
void fixSelfIntersections(const coord_t epsilon, Polygons &thiss)
|
||||
{
|
||||
if (epsilon < 1) {
|
||||
ClipperLib::SimplifyPolygons(ClipperUtils::PolygonsProvider(thiss));
|
||||
ClipperLib::SimplifyPolygons(ClipperUtils::PolygonsProvider(thiss), ClipperLib::pftEvenOdd);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -273,7 +273,7 @@ void fixSelfIntersections(const coord_t epsilon, Polygons &thiss)
|
||||
}
|
||||
}
|
||||
|
||||
ClipperLib::SimplifyPolygons(ClipperUtils::PolygonsProvider(thiss));
|
||||
ClipperLib::SimplifyPolygons(ClipperUtils::PolygonsProvider(thiss), ClipperLib::pftEvenOdd);
|
||||
}
|
||||
|
||||
/*!
|
||||
|
@ -964,20 +964,17 @@ Polygons union_pt_chained_outside_in(const Polygons &subject)
|
||||
return retval;
|
||||
}
|
||||
|
||||
Polygons simplify_polygons(const Polygons &subject, bool preserve_collinear)
|
||||
Polygons simplify_polygons(const Polygons &subject)
|
||||
{
|
||||
CLIPPER_UTILS_TIME_LIMIT_MILLIS(CLIPPER_UTILS_TIME_LIMIT_DEFAULT);
|
||||
|
||||
ClipperLib::Paths output;
|
||||
if (preserve_collinear) {
|
||||
ClipperLib::Clipper c;
|
||||
c.PreserveCollinear(true);
|
||||
// c.PreserveCollinear(true);
|
||||
//FIXME StrictlySimple is very expensive! Is it needed?
|
||||
c.StrictlySimple(true);
|
||||
c.AddPaths(ClipperUtils::PolygonsProvider(subject), ClipperLib::ptSubject, true);
|
||||
c.Execute(ClipperLib::ctUnion, output, ClipperLib::pftNonZero, ClipperLib::pftNonZero);
|
||||
} else {
|
||||
output = ClipperLib::SimplifyPolygons(ClipperUtils::PolygonsProvider(subject), ClipperLib::pftNonZero);
|
||||
}
|
||||
|
||||
// convert into Slic3r polygons
|
||||
return to_polygons(std::move(output));
|
||||
@ -987,12 +984,10 @@ ExPolygons simplify_polygons_ex(const Polygons &subject, bool preserve_collinear
|
||||
{
|
||||
CLIPPER_UTILS_TIME_LIMIT_MILLIS(CLIPPER_UTILS_TIME_LIMIT_DEFAULT);
|
||||
|
||||
if (! preserve_collinear)
|
||||
return union_ex(simplify_polygons(subject, false));
|
||||
|
||||
ClipperLib::PolyTree polytree;
|
||||
ClipperLib::Clipper c;
|
||||
c.PreserveCollinear(true);
|
||||
// c.PreserveCollinear(true);
|
||||
//FIXME StrictlySimple is very expensive! Is it needed?
|
||||
c.StrictlySimple(true);
|
||||
c.AddPaths(ClipperUtils::PolygonsProvider(subject), ClipperLib::ptSubject, true);
|
||||
c.Execute(ClipperLib::ctUnion, polytree, ClipperLib::pftNonZero, ClipperLib::pftNonZero);
|
||||
|
@ -596,8 +596,8 @@ void traverse_pt(const ClipperLib::PolyNodes &nodes, ExOrJustPolygons *retval)
|
||||
|
||||
|
||||
/* OTHER */
|
||||
Slic3r::Polygons simplify_polygons(const Slic3r::Polygons &subject, bool preserve_collinear = false);
|
||||
Slic3r::ExPolygons simplify_polygons_ex(const Slic3r::Polygons &subject, bool preserve_collinear = false);
|
||||
Slic3r::Polygons simplify_polygons(const Slic3r::Polygons &subject);
|
||||
Slic3r::ExPolygons simplify_polygons_ex(const Slic3r::Polygons &subject);
|
||||
|
||||
Polygons top_level_islands(const Slic3r::Polygons &polygons);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user