Cut WIP:
* ObjectList & Selection: Show Connectors in the Scene, when CutConnectors Item is selected * ObjectList: refactoring: extract the adding of volumes to the add_volumes_to_object_in_list() * If some connector is selected on 3dScene -> select all connectors of this object * GLGizmoScale3D : check if grabber is enabled, when do rendering + GLGizmoCut: refactoring : split render_cut_plane_grabbers to several functions
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10 changed files with 268 additions and 232 deletions
src/slic3r/GUI
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@ -763,7 +763,7 @@ void ObjectManipulation::update_settings_value(const Selection& selection)
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#endif // ENABLE_WORLD_COORDINATE
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m_new_enabled = true;
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}
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else if (obj_list->multiple_selection() || obj_list->is_selected(itInstanceRoot)) {
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else if (obj_list->is_connectors_item_selected() || obj_list->multiple_selection() || obj_list->is_selected(itInstanceRoot)) {
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reset_settings_value();
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m_new_move_label_string = L("Translate");
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m_new_rotate_label_string = L("Rotate");
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