* ObjectList & Selection: Show Connectors in the Scene, when CutConnectors Item is selected
* ObjectList: refactoring: extract the adding of volumes to the add_volumes_to_object_in_list()
* If some connector is selected on 3dScene -> select all connectors of this object
* GLGizmoScale3D : check if grabber is enabled, when do rendering
+ GLGizmoCut: refactoring : split render_cut_plane_grabbers to several functions
This commit is contained in:
YuSanka 2022-09-30 14:07:17 +02:00
parent d1c871758b
commit a8440db5ec
10 changed files with 268 additions and 232 deletions

View file

@ -510,6 +510,28 @@ void Selection::volumes_changed(const std::vector<size_t> &map_volume_old_to_new
this->set_bounding_boxes_dirty();
}
bool Selection::is_any_connector() const
{
const int obj_idx = get_object_idx();
if ((is_any_volume() || is_any_modifier() || is_mixed()) && // some solid_part AND/OR modifier is selected
obj_idx >= 0 && m_model->objects[obj_idx]->is_cut()) {
const ModelVolumePtrs& obj_volumes = m_model->objects[obj_idx]->volumes;
for (size_t vol_idx = 0; vol_idx < obj_volumes.size(); vol_idx++)
if (obj_volumes[vol_idx]->is_cut_connector())
for (const GLVolume* v : *m_volumes)
if (v->object_idx() == obj_idx && v->volume_idx() == (int)vol_idx && v->selected)
return true;
}
return false;
}
bool Selection::is_any_cut_volume() const
{
const int obj_idx = get_object_idx();
return is_any_volume() && obj_idx >= 0 && m_model->objects[obj_idx]->is_cut();
}
bool Selection::is_single_full_instance() const
{
if (m_type == SingleFullInstance)