* ObjectList & Selection: Show Connectors in the Scene, when CutConnectors Item is selected
* ObjectList: refactoring: extract the adding of volumes to the add_volumes_to_object_in_list()
* If some connector is selected on 3dScene -> select all connectors of this object
* GLGizmoScale3D : check if grabber is enabled, when do rendering
+ GLGizmoCut: refactoring : split render_cut_plane_grabbers to several functions
This commit is contained in:
YuSanka 2022-09-30 14:07:17 +02:00
parent d1c871758b
commit a8440db5ec
10 changed files with 268 additions and 232 deletions

View file

@ -320,6 +320,8 @@ public:
bool is_single_volume() const { return m_type == SingleVolume; }
bool is_multiple_volume() const { return m_type == MultipleVolume; }
bool is_any_volume() const { return is_single_volume() || is_multiple_volume(); }
bool is_any_connector() const;
bool is_any_cut_volume() const;
bool is_mixed() const { return m_type == Mixed; }
bool is_from_single_instance() const { return get_instance_idx() != -1; }
bool is_from_single_object() const;