Cut WIP:
* ObjectList & Selection: Show Connectors in the Scene, when CutConnectors Item is selected * ObjectList: refactoring: extract the adding of volumes to the add_volumes_to_object_in_list() * If some connector is selected on 3dScene -> select all connectors of this object * GLGizmoScale3D : check if grabber is enabled, when do rendering + GLGizmoCut: refactoring : split render_cut_plane_grabbers to several functions
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10 changed files with 268 additions and 232 deletions
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@ -320,6 +320,8 @@ public:
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bool is_single_volume() const { return m_type == SingleVolume; }
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bool is_multiple_volume() const { return m_type == MultipleVolume; }
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bool is_any_volume() const { return is_single_volume() || is_multiple_volume(); }
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bool is_any_connector() const;
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bool is_any_cut_volume() const;
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bool is_mixed() const { return m_type == Mixed; }
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bool is_from_single_instance() const { return get_instance_idx() != -1; }
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bool is_from_single_object() const;
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