Add OpenVDBUtils into libslic3r, hollwing tests in libslic3r_test
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@ -9,6 +9,11 @@ if (MINGW)
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add_compile_options(-Wa,-mbig-obj)
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endif ()
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set(OpenVDBUtils_SOURCES "")
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if (TARGET OpenVDB::openvdb)
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set(OpenVDBUtils_SOURCES OpenVDBUtils.cpp OpenVDBUtils.hpp)
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endif()
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add_library(libslic3r STATIC
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pchheader.cpp
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pchheader.hpp
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@ -174,6 +179,7 @@ add_library(libslic3r STATIC
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MinAreaBoundingBox.cpp
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miniz_extension.hpp
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miniz_extension.cpp
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${OpenVDBUtils_SOURCES}
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SLA/SLACommon.hpp
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SLA/SLABoilerPlate.hpp
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SLA/SLAPad.hpp
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@ -222,10 +228,13 @@ target_link_libraries(libslic3r
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qhull
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semver
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TBB::tbb
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# OpenVDB::openvdb
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${CMAKE_DL_LIBS}
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)
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if (TARGET OpenVDB::openvdb)
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target_link_libraries(libslic3r OpenVDB::openvdb)
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endif()
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if(WIN32)
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target_link_libraries(libslic3r Psapi.lib)
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endif()
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@ -1,6 +1,5 @@
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#define NOMINMAX
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#include "openvdb_utils.hpp"
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#include "OpenVDBUtils.hpp"
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#include <openvdb/tools/MeshToVolume.h>
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#include <openvdb/tools/VolumeToMesh.h>
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@ -55,7 +54,7 @@ openvdb::FloatGrid::Ptr meshToVolume(const TriangleMesh & mesh,
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const openvdb::math::Transform &tr)
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{
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return openvdb::tools::meshToVolume<openvdb::FloatGrid>(
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TriangleMeshDataAdapter{mesh}, tr);
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TriangleMeshDataAdapter{mesh}, tr);
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}
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openvdb::FloatGrid::Ptr meshToVolume(const sla::Contour3D & mesh,
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@ -78,7 +77,7 @@ sla::Contour3D volumeToMesh(const openvdb::FloatGrid &grid,
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std::vector<openvdb::Vec3s> points;
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std::vector<openvdb::Vec3I> triangles;
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std::vector<openvdb::Vec4I> quads;
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openvdb::tools::volumeToMesh(grid, points, triangles, quads, isovalue,
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adaptivity, relaxDisorientedTriangles);
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@ -1,5 +1,5 @@
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#ifndef OPENVDB_UTILS_HPP
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#define OPENVDB_UTILS_HPP
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#ifndef OPENVDBUTILS_HPP
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#define OPENVDBUTILS_HPP
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#include <libslic3r/TriangleMesh.hpp>
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#include <libslic3r/SLA/SLABoilerPlate.hpp>
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@ -20,4 +20,4 @@ sla::Contour3D volumeToMesh(const openvdb::FloatGrid &grid,
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} // namespace Slic3r
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#endif // OPENVDB_UTILS_HPP
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#endif // OPENVDBUTILS_HPP
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@ -27,5 +27,4 @@ add_subdirectory(libslic3r)
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add_subdirectory(timeutils)
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add_subdirectory(fff_print)
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add_subdirectory(sla_print)
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add_subdirectory(hollowing)
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add_subdirectory(example)
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# add_subdirectory(example)
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@ -1,9 +0,0 @@
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if(TARGET OpenVDB::openvdb)
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add_executable(hollowing_tests hollowing_test_main.cpp hollowing_tests.cpp openvdb_utils.cpp openvdb_utils.hpp)
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#find_package(GTest REQUIRED)
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#target_link_libraries(hollowing_tests libslic3r OpenVDB::openvdb GTest::GTest GTest::Main)
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#target_compile_definitions(hollowing_tests PRIVATE TEST_DATA_DIR=R"\(${TEST_DATA_DIR}\)")
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target_link_libraries(hollowing_tests test_common libslic3r OpenVDB::openvdb)
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endif()
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@ -1 +0,0 @@
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#include <catch_main.hpp>
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@ -1,4 +1,5 @@
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get_filename_component(_TEST_NAME ${CMAKE_CURRENT_LIST_DIR} NAME)
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add_executable(${_TEST_NAME}_tests
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${_TEST_NAME}_tests.cpp
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test_3mf.cpp
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@ -7,6 +8,11 @@ add_executable(${_TEST_NAME}_tests
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test_polygon.cpp
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test_stl.cpp
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)
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if (TARGET OpenVDB::openvdb)
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target_sources(${_TEST_NAME}_tests PRIVATE test_hollowing.cpp)
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endif()
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target_link_libraries(${_TEST_NAME}_tests test_common libslic3r)
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set_property(TARGET ${_TEST_NAME}_tests PROPERTY FOLDER "tests")
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@ -2,7 +2,7 @@
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#include <fstream>
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#include <catch2/catch.hpp>
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#include "openvdb_utils.hpp"
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#include "libslic3r/OpenVDBUtils.hpp"
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#include "libslic3r/Format/OBJ.hpp"
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#if defined(WIN32) || defined(_WIN32)
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