New selection -> Tighter bounding box for selections, tweaks to gizmo flatten and fix of instances update

This commit is contained in:
Enrico Turri 2018-10-16 13:49:40 +02:00
parent 97e7b6f18b
commit a8c459696f
4 changed files with 75 additions and 17 deletions

View file

@ -1346,7 +1346,7 @@ bool GLCanvas3D::Selection::is_single_full_instance() const
int object_idx = m_valid ? get_object_idx() : -1;
if (object_idx != -1)
{
if (get_instance_idx() != -1)
if ((object_idx != -1) && (object_idx < 1000))
return m_model->objects[object_idx]->volumes.size() == m_list.size();
}
@ -1653,7 +1653,7 @@ void GLCanvas3D::Selection::_calc_bounding_box() const
{
for (unsigned int i : m_list)
{
m_bounding_box.merge((*m_volumes)[i]->transformed_bounding_box());
m_bounding_box.merge((*m_volumes)[i]->transformed_convex_hull_bounding_box());
}
}
m_bounding_box_dirty = false;
@ -1702,7 +1702,7 @@ void GLCanvas3D::Selection::_render_unselected_instances() const
if (it == boxes.end())
it = boxes.insert(InstanceToBoxMap::value_type(box_id, BoundingBoxf3())).first;
it->second.merge(v->transformed_bounding_box());
it->second.merge(v->transformed_convex_hull_bounding_box());
done.insert(j);
}
@ -2081,6 +2081,9 @@ bool GLCanvas3D::Gizmos::is_running() const
bool GLCanvas3D::Gizmos::is_dragging() const
{
if (!m_enabled)
return false;
GLGizmoBase* curr = _get_current();
return (curr != nullptr) ? curr->is_dragging() : false;
}
@ -2088,6 +2091,9 @@ bool GLCanvas3D::Gizmos::is_dragging() const
#if ENABLE_EXTENDED_SELECTION
void GLCanvas3D::Gizmos::start_dragging(const GLCanvas3D::Selection& selection)
{
if (!m_enabled)
return;
GLGizmoBase* curr = _get_current();
if (curr != nullptr)
curr->start_dragging(selection);
@ -2095,6 +2101,9 @@ void GLCanvas3D::Gizmos::start_dragging(const GLCanvas3D::Selection& selection)
#else
void GLCanvas3D::Gizmos::start_dragging(const BoundingBoxf3& box)
{
if (!m_enabled)
return;
GLGizmoBase* curr = _get_current();
if (curr != nullptr)
curr->start_dragging(box);
@ -2103,6 +2112,9 @@ void GLCanvas3D::Gizmos::start_dragging(const BoundingBoxf3& box)
void GLCanvas3D::Gizmos::stop_dragging()
{
if (!m_enabled)
return;
GLGizmoBase* curr = _get_current();
if (curr != nullptr)
curr->stop_dragging();
@ -2650,8 +2662,8 @@ wxDEFINE_EVENT(EVT_GLCANVAS_UPDATE_GEOMETRY, Vec3dsEvent<2>);
#if !ENABLE_EXTENDED_SELECTION
wxDEFINE_EVENT(EVT_GIZMO_SCALE, Vec3dEvent);
wxDEFINE_EVENT(EVT_GIZMO_ROTATE, Vec3dEvent);
#endif // !ENABLE_EXTENDED_SELECTION
wxDEFINE_EVENT(EVT_GIZMO_FLATTEN, Vec3dEvent);
#endif // !ENABLE_EXTENDED_SELECTION
GLCanvas3D::GLCanvas3D(wxGLCanvas* canvas)
: m_canvas(canvas)
@ -3784,7 +3796,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
m_selection.scale(m_gizmos.get_scale());
_on_scale();
#else
m_on_gizmo_scale_uniformly_callback.call((double)m_gizmos.get_scale());
post_event(Vec3dEvent(EVT_GIZMO_SCALE, m_gizmos.get_scale()));
#endif // ENABLE_EXTENDED_SELECTION
#if ENABLE_EXTENDED_SELECTION
wxGetApp().obj_manipul()->update_settings_value(m_selection);
@ -3879,7 +3891,14 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
if (m_gizmos.get_current_type() == Gizmos::Flatten) {
// Rotate the object so the normal points downward:
#if ENABLE_EXTENDED_SELECTION
m_regenerate_volumes = false;
m_selection.rotate(m_gizmos.get_flattening_rotation());
_on_flatten();
wxGetApp().obj_manipul()->update_settings_value(m_selection);
#else
post_event(Vec3dEvent(EVT_GIZMO_FLATTEN, m_gizmos.get_flattening_rotation()));
#endif // ENABLE_EXTENDED_SELECTION
}
m_dirty = true;
@ -5002,7 +5021,7 @@ void GLCanvas3D::_render_objects() const
void GLCanvas3D::_render_selection() const
{
Gizmos::EType type = m_gizmos.get_current_type();
bool show_indirect_selection = m_gizmos.is_running() && ((type == Gizmos::Rotate) || (type == Gizmos::Scale));
bool show_indirect_selection = m_gizmos.is_running() && ((type == Gizmos::Rotate) || (type == Gizmos::Scale) || (type == Gizmos::Flatten));
m_selection.render(show_indirect_selection);
}
#endif // ENABLE_EXTENDED_SELECTION
@ -6354,11 +6373,9 @@ void GLCanvas3D::_on_move()
std::set<std::pair<int, int>> done; // prevent moving instances twice
bool object_moved = false;
Vec3d wipe_tower_origin = Vec3d::Zero();
const Selection::IndicesList& selection = m_selection.get_volume_idxs();
for (unsigned int i : selection)
for (const GLVolume* v : m_volumes.volumes)
{
const GLVolume* v = m_volumes.volumes[i];
int object_idx = v->object_idx();
int instance_idx = v->instance_idx();
@ -6398,11 +6415,9 @@ void GLCanvas3D::_on_rotate()
return;
std::set<std::pair<int, int>> done; // prevent rotating instances twice
const Selection::IndicesList& selection = m_selection.get_volume_idxs();
for (unsigned int i : selection)
for (const GLVolume* v : m_volumes.volumes)
{
const GLVolume* v = m_volumes.volumes[i];
int object_idx = v->object_idx();
if (object_idx >= 1000)
continue;
@ -6434,18 +6449,16 @@ void GLCanvas3D::_on_scale()
return;
std::set<std::pair<int, int>> done; // prevent scaling instances twice
const Selection::IndicesList& selection = m_selection.get_volume_idxs();
for (unsigned int i : selection)
for (const GLVolume* v : m_volumes.volumes)
{
const GLVolume* v = m_volumes.volumes[i];
int object_idx = v->object_idx();
if (object_idx >= 1000)
continue;
int instance_idx = v->instance_idx();
// prevent rotating instances twice
// prevent scaling instances twice
std::pair<int, int> done_id(object_idx, instance_idx);
if (done.find(done_id) != done.end())
continue;
@ -6463,6 +6476,12 @@ void GLCanvas3D::_on_scale()
// schedule_background_process
}
void GLCanvas3D::_on_flatten()
{
_on_rotate();
}
#else
void GLCanvas3D::_on_move(const std::vector<int>& volume_idxs)
{

View file

@ -118,8 +118,8 @@ wxDECLARE_EVENT(EVT_GLCANVAS_UPDATE_GEOMETRY, Vec3dsEvent<2>);
#if !ENABLE_EXTENDED_SELECTION
wxDECLARE_EVENT(EVT_GIZMO_SCALE, Vec3dEvent);
wxDECLARE_EVENT(EVT_GIZMO_ROTATE, Vec3dEvent);
#endif // !ENABLE_EXTENDED_SELECTION
wxDECLARE_EVENT(EVT_GIZMO_FLATTEN, Vec3dEvent);
#endif // !ENABLE_EXTENDED_SELECTION
class GLCanvas3D
@ -946,6 +946,7 @@ private:
void _on_move();
void _on_rotate();
void _on_scale();
void _on_flatten();
#else
void _on_move(const std::vector<int>& volume_idxs);
#endif // ENABLE_EXTENDED_SELECTION

View file

@ -1482,6 +1482,23 @@ void GLGizmoFlatten::on_render(const BoundingBoxf3& box) const
else
::glColor4f(0.9f, 0.9f, 0.9f, 0.5f);
#if ENABLE_EXTENDED_SELECTION
int instance_idx = selection.get_instance_idx();
if ((instance_idx != -1) && (m_model_object != nullptr))
{
Transform3d m = m_model_object->instances[instance_idx]->world_matrix();
m.pretranslate(dragged_offset);
::glPushMatrix();
::glMultMatrixd(m.data());
::glBegin(GL_POLYGON);
for (const Vec3d& vertex : m_planes[i].vertices)
{
::glVertex3dv(vertex.data());
}
::glEnd();
::glPopMatrix();
}
#else
for (const InstanceData& inst : m_instances) {
Transform3d m = inst.matrix;
m.pretranslate(dragged_offset);
@ -1493,6 +1510,7 @@ void GLGizmoFlatten::on_render(const BoundingBoxf3& box) const
::glEnd();
::glPopMatrix();
}
#endif // ENABLE_EXTENDED_SELECTION
}
::glDisable(GL_BLEND);
@ -1509,6 +1527,21 @@ void GLGizmoFlatten::on_render_for_picking(const BoundingBoxf3& box) const
for (unsigned int i = 0; i < m_planes.size(); ++i)
{
::glColor3f(1.0f, 1.0f, picking_color_component(i));
#if ENABLE_EXTENDED_SELECTION
int instance_idx = selection.get_instance_idx();
if ((instance_idx != -1) && (m_model_object != nullptr))
{
::glPushMatrix();
::glMultMatrixd(m_model_object->instances[instance_idx]->world_matrix().data());
::glBegin(GL_POLYGON);
for (const Vec3d& vertex : m_planes[i].vertices)
{
::glVertex3dv(vertex.data());
}
::glEnd();
::glPopMatrix();
}
#else
for (const InstanceData& inst : m_instances) {
::glPushMatrix();
::glMultMatrixd(inst.matrix.data());
@ -1518,6 +1551,7 @@ void GLGizmoFlatten::on_render_for_picking(const BoundingBoxf3& box) const
::glEnd();
::glPopMatrix();
}
#endif // ENABLE_EXTENDED_SELECTION
}
}
@ -1525,12 +1559,14 @@ void GLGizmoFlatten::set_flattening_data(const ModelObject* model_object)
{
m_model_object = model_object;
#if !ENABLE_EXTENDED_SELECTION
// ...and save the updated positions of the object instances:
if (m_model_object && !m_model_object->instances.empty()) {
m_instances.clear();
for (const auto* instance : m_model_object->instances)
m_instances.emplace_back(instance->world_matrix());
}
#endif // !ENABLE_EXTENDED_SELECTION
if (is_plane_update_necessary())
update_planes();

View file

@ -427,12 +427,14 @@ private:
SourceDataSummary m_source_data;
std::vector<PlaneData> m_planes;
#if !ENABLE_EXTENDED_SELECTION
struct InstanceData
{
Transform3d matrix;
InstanceData(const Transform3d& matrix) : matrix(matrix) {}
};
std::vector<InstanceData> m_instances;
#endif // !ENABLE_EXTENDED_SELECTION
Vec3d m_starting_center;
const ModelObject* m_model_object = nullptr;