New selection -> Tighter bounding box for selections, tweaks to gizmo flatten and fix of instances update
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97e7b6f18b
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a8c459696f
4 changed files with 75 additions and 17 deletions
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@ -1346,7 +1346,7 @@ bool GLCanvas3D::Selection::is_single_full_instance() const
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int object_idx = m_valid ? get_object_idx() : -1;
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if (object_idx != -1)
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{
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if (get_instance_idx() != -1)
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if ((object_idx != -1) && (object_idx < 1000))
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return m_model->objects[object_idx]->volumes.size() == m_list.size();
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}
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@ -1653,7 +1653,7 @@ void GLCanvas3D::Selection::_calc_bounding_box() const
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{
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for (unsigned int i : m_list)
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{
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m_bounding_box.merge((*m_volumes)[i]->transformed_bounding_box());
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m_bounding_box.merge((*m_volumes)[i]->transformed_convex_hull_bounding_box());
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}
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}
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m_bounding_box_dirty = false;
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@ -1702,7 +1702,7 @@ void GLCanvas3D::Selection::_render_unselected_instances() const
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if (it == boxes.end())
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it = boxes.insert(InstanceToBoxMap::value_type(box_id, BoundingBoxf3())).first;
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it->second.merge(v->transformed_bounding_box());
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it->second.merge(v->transformed_convex_hull_bounding_box());
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done.insert(j);
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}
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@ -2081,6 +2081,9 @@ bool GLCanvas3D::Gizmos::is_running() const
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bool GLCanvas3D::Gizmos::is_dragging() const
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{
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if (!m_enabled)
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return false;
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GLGizmoBase* curr = _get_current();
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return (curr != nullptr) ? curr->is_dragging() : false;
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}
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@ -2088,6 +2091,9 @@ bool GLCanvas3D::Gizmos::is_dragging() const
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#if ENABLE_EXTENDED_SELECTION
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void GLCanvas3D::Gizmos::start_dragging(const GLCanvas3D::Selection& selection)
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{
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if (!m_enabled)
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return;
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GLGizmoBase* curr = _get_current();
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if (curr != nullptr)
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curr->start_dragging(selection);
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@ -2095,6 +2101,9 @@ void GLCanvas3D::Gizmos::start_dragging(const GLCanvas3D::Selection& selection)
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#else
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void GLCanvas3D::Gizmos::start_dragging(const BoundingBoxf3& box)
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{
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if (!m_enabled)
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return;
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GLGizmoBase* curr = _get_current();
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if (curr != nullptr)
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curr->start_dragging(box);
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@ -2103,6 +2112,9 @@ void GLCanvas3D::Gizmos::start_dragging(const BoundingBoxf3& box)
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void GLCanvas3D::Gizmos::stop_dragging()
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{
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if (!m_enabled)
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return;
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GLGizmoBase* curr = _get_current();
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if (curr != nullptr)
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curr->stop_dragging();
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@ -2650,8 +2662,8 @@ wxDEFINE_EVENT(EVT_GLCANVAS_UPDATE_GEOMETRY, Vec3dsEvent<2>);
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#if !ENABLE_EXTENDED_SELECTION
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wxDEFINE_EVENT(EVT_GIZMO_SCALE, Vec3dEvent);
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wxDEFINE_EVENT(EVT_GIZMO_ROTATE, Vec3dEvent);
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#endif // !ENABLE_EXTENDED_SELECTION
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wxDEFINE_EVENT(EVT_GIZMO_FLATTEN, Vec3dEvent);
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#endif // !ENABLE_EXTENDED_SELECTION
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GLCanvas3D::GLCanvas3D(wxGLCanvas* canvas)
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: m_canvas(canvas)
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@ -3784,7 +3796,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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m_selection.scale(m_gizmos.get_scale());
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_on_scale();
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#else
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m_on_gizmo_scale_uniformly_callback.call((double)m_gizmos.get_scale());
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post_event(Vec3dEvent(EVT_GIZMO_SCALE, m_gizmos.get_scale()));
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#endif // ENABLE_EXTENDED_SELECTION
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#if ENABLE_EXTENDED_SELECTION
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wxGetApp().obj_manipul()->update_settings_value(m_selection);
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@ -3879,7 +3891,14 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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if (m_gizmos.get_current_type() == Gizmos::Flatten) {
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// Rotate the object so the normal points downward:
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#if ENABLE_EXTENDED_SELECTION
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m_regenerate_volumes = false;
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m_selection.rotate(m_gizmos.get_flattening_rotation());
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_on_flatten();
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wxGetApp().obj_manipul()->update_settings_value(m_selection);
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#else
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post_event(Vec3dEvent(EVT_GIZMO_FLATTEN, m_gizmos.get_flattening_rotation()));
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#endif // ENABLE_EXTENDED_SELECTION
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}
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m_dirty = true;
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@ -5002,7 +5021,7 @@ void GLCanvas3D::_render_objects() const
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void GLCanvas3D::_render_selection() const
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{
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Gizmos::EType type = m_gizmos.get_current_type();
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bool show_indirect_selection = m_gizmos.is_running() && ((type == Gizmos::Rotate) || (type == Gizmos::Scale));
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bool show_indirect_selection = m_gizmos.is_running() && ((type == Gizmos::Rotate) || (type == Gizmos::Scale) || (type == Gizmos::Flatten));
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m_selection.render(show_indirect_selection);
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}
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#endif // ENABLE_EXTENDED_SELECTION
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@ -6354,11 +6373,9 @@ void GLCanvas3D::_on_move()
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std::set<std::pair<int, int>> done; // prevent moving instances twice
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bool object_moved = false;
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Vec3d wipe_tower_origin = Vec3d::Zero();
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const Selection::IndicesList& selection = m_selection.get_volume_idxs();
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for (unsigned int i : selection)
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for (const GLVolume* v : m_volumes.volumes)
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{
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const GLVolume* v = m_volumes.volumes[i];
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int object_idx = v->object_idx();
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int instance_idx = v->instance_idx();
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@ -6398,11 +6415,9 @@ void GLCanvas3D::_on_rotate()
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return;
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std::set<std::pair<int, int>> done; // prevent rotating instances twice
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const Selection::IndicesList& selection = m_selection.get_volume_idxs();
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for (unsigned int i : selection)
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for (const GLVolume* v : m_volumes.volumes)
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{
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const GLVolume* v = m_volumes.volumes[i];
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int object_idx = v->object_idx();
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if (object_idx >= 1000)
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continue;
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@ -6434,18 +6449,16 @@ void GLCanvas3D::_on_scale()
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return;
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std::set<std::pair<int, int>> done; // prevent scaling instances twice
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const Selection::IndicesList& selection = m_selection.get_volume_idxs();
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for (unsigned int i : selection)
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for (const GLVolume* v : m_volumes.volumes)
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{
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const GLVolume* v = m_volumes.volumes[i];
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int object_idx = v->object_idx();
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if (object_idx >= 1000)
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continue;
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int instance_idx = v->instance_idx();
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// prevent rotating instances twice
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// prevent scaling instances twice
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std::pair<int, int> done_id(object_idx, instance_idx);
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if (done.find(done_id) != done.end())
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continue;
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@ -6463,6 +6476,12 @@ void GLCanvas3D::_on_scale()
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// schedule_background_process
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}
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void GLCanvas3D::_on_flatten()
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{
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_on_rotate();
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}
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#else
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void GLCanvas3D::_on_move(const std::vector<int>& volume_idxs)
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{
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@ -118,8 +118,8 @@ wxDECLARE_EVENT(EVT_GLCANVAS_UPDATE_GEOMETRY, Vec3dsEvent<2>);
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#if !ENABLE_EXTENDED_SELECTION
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wxDECLARE_EVENT(EVT_GIZMO_SCALE, Vec3dEvent);
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wxDECLARE_EVENT(EVT_GIZMO_ROTATE, Vec3dEvent);
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#endif // !ENABLE_EXTENDED_SELECTION
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wxDECLARE_EVENT(EVT_GIZMO_FLATTEN, Vec3dEvent);
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#endif // !ENABLE_EXTENDED_SELECTION
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class GLCanvas3D
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@ -946,6 +946,7 @@ private:
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void _on_move();
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void _on_rotate();
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void _on_scale();
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void _on_flatten();
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#else
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void _on_move(const std::vector<int>& volume_idxs);
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#endif // ENABLE_EXTENDED_SELECTION
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@ -1482,6 +1482,23 @@ void GLGizmoFlatten::on_render(const BoundingBoxf3& box) const
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else
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::glColor4f(0.9f, 0.9f, 0.9f, 0.5f);
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#if ENABLE_EXTENDED_SELECTION
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int instance_idx = selection.get_instance_idx();
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if ((instance_idx != -1) && (m_model_object != nullptr))
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{
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Transform3d m = m_model_object->instances[instance_idx]->world_matrix();
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m.pretranslate(dragged_offset);
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::glPushMatrix();
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::glMultMatrixd(m.data());
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::glBegin(GL_POLYGON);
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for (const Vec3d& vertex : m_planes[i].vertices)
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{
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::glVertex3dv(vertex.data());
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}
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::glEnd();
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::glPopMatrix();
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}
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#else
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for (const InstanceData& inst : m_instances) {
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Transform3d m = inst.matrix;
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m.pretranslate(dragged_offset);
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@ -1493,6 +1510,7 @@ void GLGizmoFlatten::on_render(const BoundingBoxf3& box) const
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::glEnd();
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::glPopMatrix();
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}
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#endif // ENABLE_EXTENDED_SELECTION
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}
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::glDisable(GL_BLEND);
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@ -1509,6 +1527,21 @@ void GLGizmoFlatten::on_render_for_picking(const BoundingBoxf3& box) const
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for (unsigned int i = 0; i < m_planes.size(); ++i)
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{
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::glColor3f(1.0f, 1.0f, picking_color_component(i));
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#if ENABLE_EXTENDED_SELECTION
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int instance_idx = selection.get_instance_idx();
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if ((instance_idx != -1) && (m_model_object != nullptr))
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{
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::glPushMatrix();
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::glMultMatrixd(m_model_object->instances[instance_idx]->world_matrix().data());
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::glBegin(GL_POLYGON);
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for (const Vec3d& vertex : m_planes[i].vertices)
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{
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::glVertex3dv(vertex.data());
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}
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::glEnd();
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::glPopMatrix();
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}
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#else
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for (const InstanceData& inst : m_instances) {
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::glPushMatrix();
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::glMultMatrixd(inst.matrix.data());
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@ -1518,6 +1551,7 @@ void GLGizmoFlatten::on_render_for_picking(const BoundingBoxf3& box) const
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::glEnd();
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::glPopMatrix();
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}
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#endif // ENABLE_EXTENDED_SELECTION
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}
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}
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@ -1525,12 +1559,14 @@ void GLGizmoFlatten::set_flattening_data(const ModelObject* model_object)
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{
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m_model_object = model_object;
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#if !ENABLE_EXTENDED_SELECTION
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// ...and save the updated positions of the object instances:
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if (m_model_object && !m_model_object->instances.empty()) {
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m_instances.clear();
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for (const auto* instance : m_model_object->instances)
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m_instances.emplace_back(instance->world_matrix());
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}
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#endif // !ENABLE_EXTENDED_SELECTION
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if (is_plane_update_necessary())
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update_planes();
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@ -427,12 +427,14 @@ private:
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SourceDataSummary m_source_data;
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std::vector<PlaneData> m_planes;
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#if !ENABLE_EXTENDED_SELECTION
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struct InstanceData
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{
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Transform3d matrix;
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InstanceData(const Transform3d& matrix) : matrix(matrix) {}
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};
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std::vector<InstanceData> m_instances;
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#endif // !ENABLE_EXTENDED_SELECTION
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Vec3d m_starting_center;
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const ModelObject* m_model_object = nullptr;
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