Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Layers editing profile's background texture rendering
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4 changed files with 53 additions and 7 deletions
src/slic3r/GUI
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@ -25,6 +25,15 @@ void GLModel::Geometry::add_vertex(const Vec2f& position)
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vertices.emplace_back(position.y());
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}
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void GLModel::Geometry::add_vertex(const Vec2f& position, const Vec2f& tex_coord)
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{
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assert(format.vertex_layout == EVertexLayout::P2T2);
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vertices.emplace_back(position.x());
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vertices.emplace_back(position.y());
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vertices.emplace_back(tex_coord.x());
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vertices.emplace_back(tex_coord.y());
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}
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void GLModel::Geometry::add_vertex(const Vec3f& position)
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{
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assert(format.vertex_layout == EVertexLayout::P3);
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