Ported traverse_pt() to XS
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b47b8ee34f
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a93c862338
9 changed files with 71 additions and 27 deletions
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@ -4,7 +4,7 @@ use Moo;
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extends 'Slic3r::Fill::Base';
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use Slic3r::Geometry qw(scale unscale X);
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use Slic3r::Geometry::Clipper qw(offset offset2 union_pt traverse_pt);
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use Slic3r::Geometry::Clipper qw(offset offset2 union_pt_chained);
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sub fill_surface {
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my $self = shift;
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@ -37,7 +37,7 @@ sub fill_surface {
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# generate paths from the outermost to the innermost, to avoid
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# adhesion problems of the first central tiny loops
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@loops = map Slic3r::Polygon->new(@$_),
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reverse traverse_pt( union_pt(\@loops) );
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reverse @{union_pt_chained(\@loops)};
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# order paths using a nearest neighbor search
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my @paths = ();
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@ -6,27 +6,8 @@ require Exporter;
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our @ISA = qw(Exporter);
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our @EXPORT_OK = qw(offset offset_ex
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diff_ex diff union_ex intersection_ex xor_ex JT_ROUND JT_MITER
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JT_SQUARE is_counter_clockwise union_pt offset2 offset2_ex traverse_pt
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intersection intersection_pl diff_pl union CLIPPER_OFFSET_SCALE);
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use Slic3r::Geometry qw(scale);
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use Slic3r::Geometry qw(chained_path);
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sub traverse_pt {
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my ($polynodes) = @_;
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# use a nearest neighbor search to order these children
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# TODO: supply second argument to chained_path() too?
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my @ordering_points = map { ($_->{outer} // $_->{hole})->first_point } @$polynodes;
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my @nodes = @$polynodes[ @{chained_path(\@ordering_points)} ];
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my @polygons = ();
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foreach my $polynode (@$polynodes) {
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# traverse the next depth
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push @polygons, traverse_pt($polynode->{children});
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push @polygons, $polynode->{outer} // [ reverse @{$polynode->{hole}} ];
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}
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return @polygons;
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}
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JT_SQUARE is_counter_clockwise union_pt offset2 offset2_ex
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intersection intersection_pl diff_pl union CLIPPER_OFFSET_SCALE
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union_pt_chained);
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1;
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@ -5,7 +5,7 @@ use List::Util qw(sum first);
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use Slic3r::ExtrusionPath ':roles';
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use Slic3r::Geometry qw(PI A B scale unscale chained_path points_coincide);
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use Slic3r::Geometry::Clipper qw(union_ex diff_ex intersection_ex
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offset offset2 offset2_ex union_pt traverse_pt diff intersection
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offset offset2 offset2_ex union_pt diff intersection
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union diff intersection_pl);
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use Slic3r::Surface ':types';
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@ -8,7 +8,7 @@ use Slic3r::ExtrusionPath ':roles';
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use Slic3r::Geometry qw(X Y Z X1 Y1 X2 Y2 MIN MAX PI scale unscale move_points chained_path
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convex_hull);
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use Slic3r::Geometry::Clipper qw(diff_ex union_ex union_pt intersection_ex intersection offset
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offset2 traverse_pt JT_ROUND JT_SQUARE);
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offset2 union_pt_chained JT_ROUND JT_SQUARE);
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use Time::HiRes qw(gettimeofday tv_interval);
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has 'config' => (is => 'rw', default => sub { Slic3r::Config->new_from_defaults }, trigger => 1);
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@ -678,7 +678,7 @@ sub make_brim {
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polygon => Slic3r::Polygon->new(@$_),
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role => EXTR_ROLE_SKIRT,
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flow_spacing => $flow->spacing,
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), reverse traverse_pt( union_pt(\@loops) ));
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), reverse @{union_pt_chained(\@loops)});
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}
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sub write_gcode {
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@ -1,4 +1,5 @@
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#include "ClipperUtils.hpp"
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#include "Geometry.hpp"
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namespace Slic3r {
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@ -385,6 +386,42 @@ void union_pt(const Slic3r::Polygons &subject, ClipperLib::PolyTree &retval, boo
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_clipper_do<ClipperLib::PolyTree>(ClipperLib::ctUnion, subject, clip, retval, ClipperLib::pftEvenOdd, safety_offset_);
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}
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void union_pt_chained(const Slic3r::Polygons &subject, Slic3r::Polygons &retval, bool safety_offset_)
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{
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ClipperLib::PolyTree pt;
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union_pt(subject, pt, safety_offset_);
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traverse_pt(pt.Childs, retval);
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}
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static void traverse_pt(ClipperLib::PolyNodes &nodes, Slic3r::Polygons &retval)
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{
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/* use a nearest neighbor search to order these children
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TODO: supply start_near to chained_path() too? */
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// collect ordering points
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Points ordering_points;
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ordering_points.reserve(nodes.size());
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for (ClipperLib::PolyNodes::const_iterator it = nodes.begin(); it != nodes.end(); ++it) {
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Point p((*it)->Contour.front().X, (*it)->Contour.front().Y);
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ordering_points.push_back(p);
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}
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// perform the ordering
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ClipperLib::PolyNodes ordered_nodes;
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Slic3r::Geometry::chained_path_items(ordering_points, nodes, ordered_nodes);
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// push results recursively
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for (ClipperLib::PolyNodes::iterator it = ordered_nodes.begin(); it != ordered_nodes.end(); ++it) {
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// traverse the next depth
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traverse_pt((*it)->Childs, retval);
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Polygon p;
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ClipperPath_to_Slic3rMultiPoint((*it)->Contour, p);
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retval.push_back(p);
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if ((*it)->IsHole()) retval.back().reverse(); // ccw
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}
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}
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void simplify_polygons(const Slic3r::Polygons &subject, Slic3r::Polygons &retval)
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{
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// convert into Clipper polygons
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@ -95,6 +95,8 @@ template <class T>
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void union_(const Slic3r::Polygons &subject, T &retval, bool safety_offset_ = false);
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void union_pt(const Slic3r::Polygons &subject, ClipperLib::PolyTree &retval, bool safety_offset_ = false);
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void union_pt_chained(const Slic3r::Polygons &subject, Slic3r::Polygons &retval, bool safety_offset_ = false);
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static void traverse_pt(ClipperLib::PolyNodes &nodes, Slic3r::Polygons &retval);
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void simplify_polygons(const Slic3r::Polygons &subject, Slic3r::Polygons &retval);
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@ -1,4 +1,5 @@
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#include "Geometry.hpp"
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#include "clipper.hpp"
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#include <algorithm>
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#include <map>
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@ -80,4 +81,16 @@ chained_path(Points &points, std::vector<Points::size_type> &retval)
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chained_path(points, retval, points.front());
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}
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/* retval and items must be different containers */
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template<class T>
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void
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chained_path_items(Points &points, T &items, T &retval)
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{
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std::vector<Points::size_type> indices;
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chained_path(points, indices);
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for (std::vector<Points::size_type>::const_iterator it = indices.begin(); it != indices.end(); ++it)
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retval.push_back(items[*it]);
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}
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template void chained_path_items(Points &points, ClipperLib::PolyNodes &items, ClipperLib::PolyNodes &retval);
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} }
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@ -8,6 +8,7 @@ namespace Slic3r { namespace Geometry {
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void convex_hull(Points points, Polygon &hull);
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void chained_path(Points &points, std::vector<Points::size_type> &retval, Point start_near);
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void chained_path(Points &points, std::vector<Points::size_type> &retval);
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template<class T> void chained_path_items(Points &points, T &items, T &retval);
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} }
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@ -170,6 +170,16 @@ union_pt(subject, safety_offset = false)
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OUTPUT:
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RETVAL
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Polygons
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union_pt_chained(subject, safety_offset = false)
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Polygons subject
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bool safety_offset
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CODE:
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// perform operation
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union_pt_chained(subject, RETVAL, safety_offset);
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OUTPUT:
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RETVAL
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Polygons
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simplify_polygons(subject)
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Polygons subject
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