Fixed some more warnings, moved function to get ExtrusionRole name into ExtrusionEntity.hpp

So it can be called from wherever it may be needed
This commit is contained in:
Lukas Matena 2019-09-06 14:58:04 +02:00
parent 3f988b314c
commit a985a2720f
9 changed files with 105 additions and 123 deletions

View file

@ -8,6 +8,8 @@
#include <limits>
#include <sstream>
#define L(s) (s)
namespace Slic3r {
void
@ -318,4 +320,39 @@ ExtrusionLoop::min_mm3_per_mm() const
return min_mm3_per_mm;
}
std::string ExtrusionEntity::role_to_string(ExtrusionRole role)
{
switch (role) {
case erNone : return L("None");
case erPerimeter : return L("Perimeter");
case erExternalPerimeter : return L("External perimeter");
case erOverhangPerimeter : return L("Overhang perimeter");
case erInternalInfill : return L("Internal infill");
case erSolidInfill : return L("Solid infill");
case erTopSolidInfill : return L("Top solid infill");
case erBridgeInfill : return L("Bridge infill");
case erGapFill : return L("Gap fill");
case erSkirt : return L("Skirt");
case erSupportMaterial : return L("Support material");
case erSupportMaterialInterface : return L("Support material interface");
case erWipeTower : return L("Wipe tower");
case erCustom : return L("Custom");
case erMixed : return L("Mixed");
default : assert(false);
}
return "";
}
//std::string ExtrusionLoop::role_to_string(ExtrusionLoopRole role)
//{
// switch (role) {
// case elrDefault : return "elrDefault";
// case elrContourInternalPerimeter: return "elrContourInternalPerimeter";
// case elrSkirt : return "elrSkirt";
// default : assert(false);
// }
//};
}

View file

@ -11,7 +11,7 @@ class ExPolygonCollection;
class ExtrusionEntityCollection;
class Extruder;
/* Each ExtrusionRole value identifies a distinct set of { extruder, speed } */
// Each ExtrusionRole value identifies a distinct set of { extruder, speed }
enum ExtrusionRole {
erNone,
erPerimeter,
@ -29,9 +29,17 @@ enum ExtrusionRole {
erCustom,
// Extrusion role for a collection with multiple extrusion roles.
erMixed,
erCount,
erCount
};
// Special flags describing loop
enum ExtrusionLoopRole {
elrDefault,
elrContourInternalPerimeter,
elrSkirt,
};
inline bool is_perimeter(ExtrusionRole role)
{
return role == erPerimeter
@ -59,13 +67,6 @@ inline bool is_bridge(ExtrusionRole role) {
|| role == erOverhangPerimeter;
}
/* Special flags describing loop */
enum ExtrusionLoopRole {
elrDefault,
elrContourInternalPerimeter,
elrSkirt,
};
class ExtrusionEntity
{
public:
@ -74,7 +75,7 @@ public:
virtual bool is_loop() const { return false; }
virtual bool can_reverse() const { return true; }
virtual ExtrusionEntity* clone() const = 0;
virtual ~ExtrusionEntity() {};
virtual ~ExtrusionEntity() {}
virtual void reverse() = 0;
virtual Point first_point() const = 0;
virtual Point last_point() const = 0;
@ -96,6 +97,8 @@ public:
virtual Polylines as_polylines() const { Polylines dst; this->collect_polylines(dst); return dst; }
virtual double length() const = 0;
virtual double total_volume() const = 0;
static std::string role_to_string(ExtrusionRole role);
};
typedef std::vector<ExtrusionEntity*> ExtrusionEntitiesPtr;
@ -117,17 +120,17 @@ public:
// Id of the color, used for visualization purposed in the color printing case.
unsigned int cp_color_id;
ExtrusionPath(ExtrusionRole role) : mm3_per_mm(-1), width(-1), height(-1), feedrate(0.0f), extruder_id(0), cp_color_id(0), m_role(role) {};
ExtrusionPath(ExtrusionRole role, double mm3_per_mm, float width, float height) : mm3_per_mm(mm3_per_mm), width(width), height(height), feedrate(0.0f), extruder_id(0), cp_color_id(0), m_role(role) {};
ExtrusionPath(ExtrusionRole role) : mm3_per_mm(-1), width(-1), height(-1), feedrate(0.0f), extruder_id(0), cp_color_id(0), m_role(role) {}
ExtrusionPath(ExtrusionRole role, double mm3_per_mm, float width, float height) : mm3_per_mm(mm3_per_mm), width(width), height(height), feedrate(0.0f), extruder_id(0), cp_color_id(0), m_role(role) {}
ExtrusionPath(const ExtrusionPath &rhs) : polyline(rhs.polyline), mm3_per_mm(rhs.mm3_per_mm), width(rhs.width), height(rhs.height), feedrate(rhs.feedrate), extruder_id(rhs.extruder_id), cp_color_id(rhs.cp_color_id), m_role(rhs.m_role) {}
ExtrusionPath(ExtrusionPath &&rhs) : polyline(std::move(rhs.polyline)), mm3_per_mm(rhs.mm3_per_mm), width(rhs.width), height(rhs.height), feedrate(rhs.feedrate), extruder_id(rhs.extruder_id), cp_color_id(rhs.cp_color_id), m_role(rhs.m_role) {}
// ExtrusionPath(ExtrusionRole role, const Flow &flow) : m_role(role), mm3_per_mm(flow.mm3_per_mm()), width(flow.width), height(flow.height), feedrate(0.0f), extruder_id(0) {};
ExtrusionPath& operator=(const ExtrusionPath &rhs) { m_role = rhs.m_role; this->mm3_per_mm = rhs.mm3_per_mm; this->width = rhs.width; this->height = rhs.height; this->feedrate = rhs.feedrate, this->extruder_id = rhs.extruder_id, this->cp_color_id = rhs.cp_color_id, this->polyline = rhs.polyline; return *this; }
ExtrusionPath& operator=(ExtrusionPath &&rhs) { m_role = rhs.m_role; this->mm3_per_mm = rhs.mm3_per_mm; this->width = rhs.width; this->height = rhs.height; this->feedrate = rhs.feedrate, this->extruder_id = rhs.extruder_id, this->cp_color_id = rhs.cp_color_id, this->polyline = std::move(rhs.polyline); return *this; }
ExtrusionPath& operator=(const ExtrusionPath &rhs) { m_role = rhs.m_role; this->mm3_per_mm = rhs.mm3_per_mm; this->width = rhs.width; this->height = rhs.height; this->feedrate = rhs.feedrate; this->extruder_id = rhs.extruder_id; this->cp_color_id = rhs.cp_color_id; this->polyline = rhs.polyline; return *this; }
ExtrusionPath& operator=(ExtrusionPath &&rhs) { m_role = rhs.m_role; this->mm3_per_mm = rhs.mm3_per_mm; this->width = rhs.width; this->height = rhs.height; this->feedrate = rhs.feedrate; this->extruder_id = rhs.extruder_id; this->cp_color_id = rhs.cp_color_id; this->polyline = std::move(rhs.polyline); return *this; }
ExtrusionPath* clone() const { return new ExtrusionPath (*this); }
void reverse() { this->polyline.reverse(); }
ExtrusionPath* clone() const override { return new ExtrusionPath (*this); }
void reverse() override { this->polyline.reverse(); }
Point first_point() const override { return this->polyline.points.front(); }
Point last_point() const override { return this->polyline.points.back(); }
size_t size() const { return this->polyline.size(); }
@ -145,18 +148,18 @@ public:
ExtrusionRole role() const override { return m_role; }
// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion width.
// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
void polygons_covered_by_width(Polygons &out, const float scaled_epsilon) const;
void polygons_covered_by_width(Polygons &out, const float scaled_epsilon) const override;
// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion spacing.
// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
// Useful to calculate area of an infill, which has been really filled in by a 100% rectilinear infill.
void polygons_covered_by_spacing(Polygons &out, const float scaled_epsilon) const;
void polygons_covered_by_spacing(Polygons &out, const float scaled_epsilon) const override;
Polygons polygons_covered_by_width(const float scaled_epsilon = 0.f) const
{ Polygons out; this->polygons_covered_by_width(out, scaled_epsilon); return out; }
Polygons polygons_covered_by_spacing(const float scaled_epsilon = 0.f) const
{ Polygons out; this->polygons_covered_by_spacing(out, scaled_epsilon); return out; }
// Minimum volumetric velocity of this extrusion entity. Used by the constant nozzle pressure algorithm.
double min_mm3_per_mm() const { return this->mm3_per_mm; }
Polyline as_polyline() const { return this->polyline; }
double min_mm3_per_mm() const override { return this->mm3_per_mm; }
Polyline as_polyline() const override { return this->polyline; }
void collect_polylines(Polylines &dst) const override { if (! this->polyline.empty()) dst.emplace_back(this->polyline); }
double total_volume() const override { return mm3_per_mm * unscale<double>(length()); }
@ -174,37 +177,37 @@ class ExtrusionMultiPath : public ExtrusionEntity
public:
ExtrusionPaths paths;
ExtrusionMultiPath() {};
ExtrusionMultiPath() {}
ExtrusionMultiPath(const ExtrusionMultiPath &rhs) : paths(rhs.paths) {}
ExtrusionMultiPath(ExtrusionMultiPath &&rhs) : paths(std::move(rhs.paths)) {}
ExtrusionMultiPath(const ExtrusionPaths &paths) : paths(paths) {};
ExtrusionMultiPath(const ExtrusionPaths &paths) : paths(paths) {}
ExtrusionMultiPath(const ExtrusionPath &path) { this->paths.push_back(path); }
ExtrusionMultiPath& operator=(const ExtrusionMultiPath &rhs) { this->paths = rhs.paths; return *this; }
ExtrusionMultiPath& operator=(ExtrusionMultiPath &&rhs) { this->paths = std::move(rhs.paths); return *this; }
bool is_loop() const { return false; }
bool can_reverse() const { return true; }
ExtrusionMultiPath* clone() const { return new ExtrusionMultiPath(*this); }
void reverse();
bool is_loop() const override { return false; }
bool can_reverse() const override { return true; }
ExtrusionMultiPath* clone() const override { return new ExtrusionMultiPath(*this); }
void reverse() override;
Point first_point() const override { return this->paths.front().polyline.points.front(); }
Point last_point() const override { return this->paths.back().polyline.points.back(); }
double length() const override;
ExtrusionRole role() const override { return this->paths.empty() ? erNone : this->paths.front().role(); }
// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion width.
// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
void polygons_covered_by_width(Polygons &out, const float scaled_epsilon) const;
void polygons_covered_by_width(Polygons &out, const float scaled_epsilon) const override;
// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion spacing.
// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
// Useful to calculate area of an infill, which has been really filled in by a 100% rectilinear infill.
void polygons_covered_by_spacing(Polygons &out, const float scaled_epsilon) const;
void polygons_covered_by_spacing(Polygons &out, const float scaled_epsilon) const override;
Polygons polygons_covered_by_width(const float scaled_epsilon = 0.f) const
{ Polygons out; this->polygons_covered_by_width(out, scaled_epsilon); return out; }
Polygons polygons_covered_by_spacing(const float scaled_epsilon = 0.f) const
{ Polygons out; this->polygons_covered_by_spacing(out, scaled_epsilon); return out; }
// Minimum volumetric velocity of this extrusion entity. Used by the constant nozzle pressure algorithm.
double min_mm3_per_mm() const;
Polyline as_polyline() const;
double min_mm3_per_mm() const override;
Polyline as_polyline() const override;
void collect_polylines(Polylines &dst) const override { Polyline pl = this->as_polyline(); if (! pl.empty()) dst.emplace_back(std::move(pl)); }
double total_volume() const override { double volume =0.; for (const auto& path : paths) volume += path.total_volume(); return volume; }
};
@ -215,19 +218,19 @@ class ExtrusionLoop : public ExtrusionEntity
public:
ExtrusionPaths paths;
ExtrusionLoop(ExtrusionLoopRole role = elrDefault) : m_loop_role(role) {};
ExtrusionLoop(const ExtrusionPaths &paths, ExtrusionLoopRole role = elrDefault) : paths(paths), m_loop_role(role) {};
ExtrusionLoop(ExtrusionPaths &&paths, ExtrusionLoopRole role = elrDefault) : paths(std::move(paths)), m_loop_role(role) {};
ExtrusionLoop(ExtrusionLoopRole role = elrDefault) : m_loop_role(role) {}
ExtrusionLoop(const ExtrusionPaths &paths, ExtrusionLoopRole role = elrDefault) : paths(paths), m_loop_role(role) {}
ExtrusionLoop(ExtrusionPaths &&paths, ExtrusionLoopRole role = elrDefault) : paths(std::move(paths)), m_loop_role(role) {}
ExtrusionLoop(const ExtrusionPath &path, ExtrusionLoopRole role = elrDefault) : m_loop_role(role)
{ this->paths.push_back(path); };
{ this->paths.push_back(path); }
ExtrusionLoop(const ExtrusionPath &&path, ExtrusionLoopRole role = elrDefault) : m_loop_role(role)
{ this->paths.emplace_back(std::move(path)); };
bool is_loop() const { return true; }
bool can_reverse() const { return false; }
ExtrusionLoop* clone() const { return new ExtrusionLoop (*this); }
{ this->paths.emplace_back(std::move(path)); }
bool is_loop() const override{ return true; }
bool can_reverse() const override { return false; }
ExtrusionLoop* clone() const override{ return new ExtrusionLoop (*this); }
bool make_clockwise();
bool make_counter_clockwise();
void reverse();
void reverse() override;
Point first_point() const override { return this->paths.front().polyline.points.front(); }
Point last_point() const override { assert(first_point() == this->paths.back().polyline.points.back()); return first_point(); }
Polygon polygon() const;
@ -242,21 +245,23 @@ public:
ExtrusionLoopRole loop_role() const { return m_loop_role; }
// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion width.
// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
void polygons_covered_by_width(Polygons &out, const float scaled_epsilon) const;
void polygons_covered_by_width(Polygons &out, const float scaled_epsilon) const override;
// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion spacing.
// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
// Useful to calculate area of an infill, which has been really filled in by a 100% rectilinear infill.
void polygons_covered_by_spacing(Polygons &out, const float scaled_epsilon) const;
void polygons_covered_by_spacing(Polygons &out, const float scaled_epsilon) const override;
Polygons polygons_covered_by_width(const float scaled_epsilon = 0.f) const
{ Polygons out; this->polygons_covered_by_width(out, scaled_epsilon); return out; }
Polygons polygons_covered_by_spacing(const float scaled_epsilon = 0.f) const
{ Polygons out; this->polygons_covered_by_spacing(out, scaled_epsilon); return out; }
// Minimum volumetric velocity of this extrusion entity. Used by the constant nozzle pressure algorithm.
double min_mm3_per_mm() const;
Polyline as_polyline() const { return this->polygon().split_at_first_point(); }
double min_mm3_per_mm() const override;
Polyline as_polyline() const override { return this->polygon().split_at_first_point(); }
void collect_polylines(Polylines &dst) const override { Polyline pl = this->as_polyline(); if (! pl.empty()) dst.emplace_back(std::move(pl)); }
double total_volume() const override { double volume =0.; for (const auto& path : paths) volume += path.total_volume(); return volume; }
//static inline std::string role_to_string(ExtrusionLoopRole role);
private:
ExtrusionLoopRole m_loop_role;
};

View file

@ -1916,7 +1916,7 @@ void GCode::process_layer(
_write(file, gcode);
BOOST_LOG_TRIVIAL(trace) << "Exported layer " << layer.id() << " print_z " << print_z <<
", time estimator memory: " <<
format_memsize_MB(m_normal_time_estimator.memory_used() + m_silent_time_estimator_enabled ? m_silent_time_estimator.memory_used() : 0) <<
format_memsize_MB(m_normal_time_estimator.memory_used() + (m_silent_time_estimator_enabled ? m_silent_time_estimator.memory_used() : 0)) <<
", analyzer memory: " <<
format_memsize_MB(m_analyzer.memory_used()) <<
log_memory_info();
@ -1997,38 +1997,6 @@ std::string GCode::change_layer(coordf_t print_z)
return gcode;
}
static inline const char* ExtrusionRole2String(const ExtrusionRole role)
{
switch (role) {
case erNone: return "erNone";
case erPerimeter: return "erPerimeter";
case erExternalPerimeter: return "erExternalPerimeter";
case erOverhangPerimeter: return "erOverhangPerimeter";
case erInternalInfill: return "erInternalInfill";
case erSolidInfill: return "erSolidInfill";
case erTopSolidInfill: return "erTopSolidInfill";
case erBridgeInfill: return "erBridgeInfill";
case erGapFill: return "erGapFill";
case erSkirt: return "erSkirt";
case erSupportMaterial: return "erSupportMaterial";
case erSupportMaterialInterface: return "erSupportMaterialInterface";
case erWipeTower: return "erWipeTower";
case erMixed: return "erMixed";
default: return "erInvalid";
};
}
static inline const char* ExtrusionLoopRole2String(const ExtrusionLoopRole role)
{
switch (role) {
case elrDefault: return "elrDefault";
case elrContourInternalPerimeter: return "elrContourInternalPerimeter";
case elrSkirt: return "elrSkirt";
default: return "elrInvalid";
}
};
// Return a value in <0, 1> of a cubic B-spline kernel centered around zero.
// The B-spline is re-scaled so it has value 1 at zero.
static inline float bspline_kernel(float x)
@ -2411,8 +2379,8 @@ std::string GCode::extrude_loop(ExtrusionLoop loop, std::string description, dou
// extrude along the path
std::string gcode;
for (ExtrusionPaths::iterator path = paths.begin(); path != paths.end(); ++path) {
// description += ExtrusionLoopRole2String(loop.loop_role());
// description += ExtrusionRole2String(path->role);
// description += ExtrusionLoop::role_to_string(loop.loop_role());
// description += ExtrusionEntity::role_to_string(path->role);
path->simplify(SCALED_RESOLUTION);
gcode += this->_extrude(*path, description, speed);
}
@ -2465,8 +2433,8 @@ std::string GCode::extrude_multi_path(ExtrusionMultiPath multipath, std::string
// extrude along the path
std::string gcode;
for (ExtrusionPath path : multipath.paths) {
// description += ExtrusionLoopRole2String(loop.loop_role());
// description += ExtrusionRole2String(path->role);
// description += ExtrusionLoop::role_to_string(loop.loop_role());
// description += ExtrusionEntity::role_to_string(path->role);
path.simplify(SCALED_RESOLUTION);
gcode += this->_extrude(path, description, speed);
}
@ -2495,7 +2463,7 @@ std::string GCode::extrude_entity(const ExtrusionEntity &entity, std::string des
std::string GCode::extrude_path(ExtrusionPath path, std::string description, double speed)
{
// description += ExtrusionRole2String(path.role());
// description += ExtrusionEntity::role_to_string(path.role());
path.simplify(SCALED_RESOLUTION);
std::string gcode = this->_extrude(path, description, speed);
if (m_wipe.enable) {

View file

@ -121,7 +121,7 @@ GCodePreviewData::LegendItem::LegendItem(const std::string& text, const GCodePre
{
}
const GCodePreviewData::Color GCodePreviewData::Extrusion::Default_Extrusion_Role_Colors[Num_Extrusion_Roles] =
const GCodePreviewData::Color GCodePreviewData::Extrusion::Default_Extrusion_Role_Colors[erCount] =
{
Color(0.0f, 0.0f, 0.0f, 1.0f), // erNone
Color(1.0f, 0.0f, 0.0f, 1.0f), // erPerimeter
@ -140,44 +140,20 @@ const GCodePreviewData::Color GCodePreviewData::Extrusion::Default_Extrusion_Rol
Color(0.0f, 0.0f, 0.0f, 1.0f) // erMixed
};
// todo: merge with Slic3r::ExtrusionRole2String() from GCode.cpp
const std::string GCodePreviewData::Extrusion::Default_Extrusion_Role_Names[Num_Extrusion_Roles]
{
L("None"),
L("Perimeter"),
L("External perimeter"),
L("Overhang perimeter"),
L("Internal infill"),
L("Solid infill"),
L("Top solid infill"),
L("Bridge infill"),
L("Gap fill"),
L("Skirt"),
L("Support material"),
L("Support material interface"),
L("Wipe tower"),
L("Custom"),
L("Mixed")
};
const GCodePreviewData::Extrusion::EViewType GCodePreviewData::Extrusion::Default_View_Type = GCodePreviewData::Extrusion::FeatureType;
void GCodePreviewData::Extrusion::set_default()
{
view_type = Default_View_Type;
::memcpy((void*)role_colors, (const void*)Default_Extrusion_Role_Colors, Num_Extrusion_Roles * sizeof(Color));
::memcpy((void*)role_colors, (const void*)Default_Extrusion_Role_Colors, erCount * sizeof(Color));
for (unsigned int i = 0; i < Num_Extrusion_Roles; ++i)
{
role_names[i] = Default_Extrusion_Role_Names[i];
}
for (unsigned int i = 0; i < erCount; ++i)
role_names[i] = ExtrusionEntity::role_to_string(ExtrusionRole(i));
role_flags = 0;
for (unsigned int i = 0; i < Num_Extrusion_Roles; ++i)
{
for (unsigned int i = 0; i < erCount; ++i)
role_flags |= 1 << i;
}
}
bool GCodePreviewData::Extrusion::is_role_flag_set(ExtrusionRole role) const
@ -318,7 +294,7 @@ GCodePreviewData::Color GCodePreviewData::get_volumetric_rate_color(float rate)
void GCodePreviewData::set_extrusion_role_color(const std::string& role_name, float red, float green, float blue, float alpha)
{
for (unsigned int i = 0; i < Extrusion::Num_Extrusion_Roles; ++i)
for (unsigned int i = 0; i < erCount; ++i)
{
if (role_name == extrusion.role_names[i])
{

View file

@ -80,9 +80,8 @@ public:
Num_View_Types
};
static const unsigned int Num_Extrusion_Roles = (unsigned int)erMixed + 1;
static const Color Default_Extrusion_Role_Colors[Num_Extrusion_Roles];
static const std::string Default_Extrusion_Role_Names[Num_Extrusion_Roles];
static const Color Default_Extrusion_Role_Colors[erCount];
static const std::string Default_Extrusion_Role_Names[erCount];
static const EViewType Default_View_Type;
struct Layer
@ -96,8 +95,8 @@ public:
typedef std::vector<Layer> LayersList;
EViewType view_type;
Color role_colors[Num_Extrusion_Roles];
std::string role_names[Num_Extrusion_Roles];
Color role_colors[erCount];
std::string role_names[erCount];
LayersList layers;
unsigned int role_flags;

View file

@ -60,10 +60,6 @@
#endif // ENABLE_RENDER_STATISTICS
static const float TRACKBALLSIZE = 0.8f;
static const float GROUND_Z = -0.02f;
static const float GIZMO_RESET_BUTTON_HEIGHT = 22.0f;
static const float GIZMO_RESET_BUTTON_WIDTH = 70.f;
static const float DEFAULT_BG_DARK_COLOR[3] = { 0.478f, 0.478f, 0.478f };
static const float DEFAULT_BG_LIGHT_COLOR[3] = { 0.753f, 0.753f, 0.753f };

View file

@ -433,7 +433,6 @@ private:
bool m_initialized;
bool m_apply_zoom_to_volumes_filter;
mutable std::vector<int> m_hover_volume_idxs;
bool m_warning_texture_enabled;
bool m_legend_texture_enabled;
bool m_picking_enabled;
bool m_moving_enabled;

View file

@ -1074,8 +1074,8 @@ const std::vector<std::string>& ObjectList::get_options_for_bundle(const wxStrin
static bool improper_category(const std::string& category, const int extruders_cnt, const bool is_object_settings = true)
{
return category.empty() ||
extruders_cnt == 1 && (category == "Extruders" || category == "Wipe options" ) ||
!is_object_settings && category == "Support material";
(extruders_cnt == 1 && (category == "Extruders" || category == "Wipe options" )) ||
(!is_object_settings && category == "Support material");
}
void ObjectList::get_options_menu(settings_menu_hierarchy& settings_menu, const bool is_part)

View file

@ -363,12 +363,14 @@ private:
MutableHistoryInterval& operator=(const MutableHistoryInterval &rhs);
};
#ifdef SLIC3R_UNDOREDO_DEBUG
static inline std::string ptr_to_string(const void* ptr)
{
char buf[64];
sprintf(buf, "%p", ptr);
return buf;
}
#endif
// Smaller objects (Model, ModelObject, ModelInstance, ModelVolume, DynamicPrintConfig)
// are mutable and there is not tracking of the changes, therefore a snapshot needs to be