Add [esc] to interupt preview in simplify

This commit is contained in:
Filip Sykala 2021-10-18 16:47:25 +02:00
parent 80ccb77b00
commit a9bd989eda
3 changed files with 18 additions and 20 deletions

View File

@ -41,6 +41,14 @@ GLGizmoSimplify::~GLGizmoSimplify() {
free_gpu(); free_gpu();
} }
bool GLGizmoSimplify::on_esc_key_down() {
if (m_state == State::settings || m_state == State::canceling)
return false;
m_state = State::canceling;
return true;
}
bool GLGizmoSimplify::on_init() bool GLGizmoSimplify::on_init()
{ {
//m_grabbers.emplace_back(); //m_grabbers.emplace_back();
@ -207,7 +215,7 @@ void GLGizmoSimplify::on_render_input_window(float x, float y, float bottom_limi
ImGui::Text(_L("%d triangles").c_str(), m_configuration.wanted_count); ImGui::Text(_L("%d triangles").c_str(), m_configuration.wanted_count);
m_imgui->disabled_end(); // use_count m_imgui->disabled_end(); // use_count
if (ImGui::Checkbox(_L("Show wireframe").c_str(), &m_show_wireframe)) { if (ImGui::Checkbox(_u8L("Show wireframe").c_str(), &m_show_wireframe)) {
if (m_show_wireframe) init_wireframe(); if (m_show_wireframe) init_wireframe();
else free_gpu(); else free_gpu();
} }
@ -221,17 +229,7 @@ void GLGizmoSimplify::on_render_input_window(float x, float y, float bottom_limi
close(); close();
} }
} }
ImGui::SameLine(m_gui_cfg->bottom_left_width);
m_imgui->disabled_begin(m_configuration.live_preview || m_is_valid_result);
if (m_imgui->button(_L("Preview"))) {
m_state = State::preview;
// simplify but not apply on mesh
process();
}
m_imgui->disabled_end();
ImGui::SameLine(); ImGui::SameLine();
if (m_imgui->button(_L("Apply"))) { if (m_imgui->button(_L("Apply"))) {
if (!m_is_valid_result) { if (!m_is_valid_result) {
m_state = State::close_on_end; m_state = State::close_on_end;
@ -243,11 +241,6 @@ void GLGizmoSimplify::on_render_input_window(float x, float y, float bottom_limi
close(); close();
} }
} }
ImGui::SameLine();
if(ImGui::Checkbox(_L("Live").c_str(), &m_configuration.live_preview)) {
if (m_configuration.live_preview && !m_is_valid_result)
live_preview();
}
} else { } else {
m_imgui->disabled_begin(m_state == State::canceling); m_imgui->disabled_begin(m_state == State::canceling);
if (m_imgui->button(_L("Cancel"))) m_state = State::canceling; if (m_imgui->button(_L("Cancel"))) m_state = State::canceling;
@ -292,9 +285,8 @@ void GLGizmoSimplify::close() {
void GLGizmoSimplify::live_preview() { void GLGizmoSimplify::live_preview() {
m_is_valid_result = false; m_is_valid_result = false;
if (!m_configuration.live_preview) return;
if (m_state != State::settings) { if (m_state != State::settings) {
// already canceling process
if (m_state == State::canceling) return; if (m_state == State::canceling) return;
// wait until cancel // wait until cancel
@ -435,6 +427,9 @@ void GLGizmoSimplify::create_gui_cfg() {
cfg.input_width = cfg.bottom_left_width * 1.5; cfg.input_width = cfg.bottom_left_width * 1.5;
cfg.window_offset_x = (cfg.bottom_left_width + cfg.input_width)/2; cfg.window_offset_x = (cfg.bottom_left_width + cfg.input_width)/2;
cfg.window_offset_y = ImGui::GetTextLineHeightWithSpacing() * 5; cfg.window_offset_y = ImGui::GetTextLineHeightWithSpacing() * 5;
float checkbox_width = ImGui::GetFrameHeight();
m_gui_cfg = cfg; m_gui_cfg = cfg;
} }

View File

@ -24,6 +24,7 @@ class GLGizmoSimplify: public GLGizmoBase, public GLGizmoTransparentRender // GL
public: public:
GLGizmoSimplify(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id); GLGizmoSimplify(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
virtual ~GLGizmoSimplify(); virtual ~GLGizmoSimplify();
bool on_esc_key_down();
protected: protected:
virtual bool on_init() override; virtual bool on_init() override;
virtual std::string on_get_name() const override; virtual std::string on_get_name() const override;
@ -74,8 +75,6 @@ private:
struct Configuration struct Configuration
{ {
bool live_preview = false;
bool use_count = false; bool use_count = false;
// minimal triangle count // minimal triangle count
float decimate_ratio = 50.f; // in percent float decimate_ratio = 50.f; // in percent

View File

@ -924,6 +924,10 @@ bool GLGizmosManager::on_key(wxKeyEvent& evt)
case WXK_NUMPAD_DOWN: case WXK_DOWN: { do_move(-1.0); break; } case WXK_NUMPAD_DOWN: case WXK_DOWN: { do_move(-1.0); break; }
default: { break; } default: { break; }
} }
} else if (m_current == Simplify && keyCode == WXK_ESCAPE) {
GLGizmoSimplify *simplify = dynamic_cast<GLGizmoSimplify *>(get_current());
if (simplify != nullptr)
processed = simplify->on_esc_key_down();
} }
} }