Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Removed OpenGL legacy calls from GLCanvas3D::init()

This commit is contained in:
enricoturri1966 2022-02-10 15:17:24 +01:00
parent a28dea0617
commit aa4714a239

View File

@ -1157,6 +1157,7 @@ bool GLCanvas3D::init()
glsafe(::glEnable(GL_BLEND)); glsafe(::glEnable(GL_BLEND));
glsafe(::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)); glsafe(::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
#if !ENABLE_GLBEGIN_GLEND_REMOVAL
// Set antialiasing / multisampling // Set antialiasing / multisampling
glsafe(::glDisable(GL_LINE_SMOOTH)); glsafe(::glDisable(GL_LINE_SMOOTH));
glsafe(::glDisable(GL_POLYGON_SMOOTH)); glsafe(::glDisable(GL_POLYGON_SMOOTH));
@ -1186,6 +1187,7 @@ bool GLCanvas3D::init()
// A handy trick -- have surface material mirror the color. // A handy trick -- have surface material mirror the color.
glsafe(::glColorMaterial(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE)); glsafe(::glColorMaterial(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE));
glsafe(::glEnable(GL_COLOR_MATERIAL)); glsafe(::glEnable(GL_COLOR_MATERIAL));
#endif // !ENABLE_GLBEGIN_GLEND_REMOVAL
if (m_multisample_allowed) if (m_multisample_allowed)
glsafe(::glEnable(GL_MULTISAMPLE)); glsafe(::glEnable(GL_MULTISAMPLE));
@ -5868,11 +5870,11 @@ void GLCanvas3D::_render_sla_slices()
if (!bottom_obj_triangles.empty() || !top_obj_triangles.empty() || !bottom_sup_triangles.empty() || !top_sup_triangles.empty()) { if (!bottom_obj_triangles.empty() || !top_obj_triangles.empty() || !bottom_sup_triangles.empty() || !top_sup_triangles.empty()) {
for (const SLAPrintObject::Instance& inst : obj->instances()) { for (const SLAPrintObject::Instance& inst : obj->instances()) {
glsafe(::glPushMatrix()); glsafe(::glPushMatrix());
glsafe(::glTranslated(unscale<double>(inst.shift.x()), unscale<double>(inst.shift.y()), 0)); glsafe(::glTranslated(unscale<double>(inst.shift.x()), unscale<double>(inst.shift.y()), 0.0));
glsafe(::glRotatef(Geometry::rad2deg(inst.rotation), 0.0, 0.0, 1.0)); glsafe(::glRotatef(Geometry::rad2deg(inst.rotation), 0.0f, 0.0f, 1.0f));
if (obj->is_left_handed()) if (obj->is_left_handed())
// The polygons are mirrored by X. // The polygons are mirrored by X.
glsafe(::glScalef(-1.0, 1.0, 1.0)); glsafe(::glScalef(-1.0f, 1.0f, 1.0f));
glsafe(::glEnableClientState(GL_VERTEX_ARRAY)); glsafe(::glEnableClientState(GL_VERTEX_ARRAY));
glsafe(::glColor3f(1.0f, 0.37f, 0.0f)); glsafe(::glColor3f(1.0f, 0.37f, 0.0f));
if (!bottom_obj_triangles.empty()) { if (!bottom_obj_triangles.empty()) {