XS interface completed, including new Line class
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9af2a1c007
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ab6b3d41a7
33 changed files with 435 additions and 257 deletions
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@ -5,13 +5,13 @@
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#include "ExPolygon.hpp"
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%}
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%name{Slic3r::ExPolygon::XS} class ExPolygon {
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%name{Slic3r::ExPolygon} class ExPolygon {
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ExPolygon* clone()
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%code{% const char* CLASS = "Slic3r::ExPolygon::XS"; RETVAL = new ExPolygon(*THIS); RETVAL->in_collection = false; %};
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%code{% const char* CLASS = "Slic3r::ExPolygon"; RETVAL = new ExPolygon(*THIS); RETVAL->in_collection = false; %};
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SV* arrayref()
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%code{% RETVAL = THIS->to_SV(true, false); %};
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SV* arrayref_pp()
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%code{% RETVAL = THIS->to_SV(true, true); %};
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%code{% RETVAL = THIS->to_SV(); %};
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SV* pp()
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%code{% RETVAL = THIS->to_SV_pureperl(); %};
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void scale(double factor);
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void translate(double x, double y);
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%{
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@ -42,29 +42,9 @@ ExPolygon::rotate(angle, center_sv)
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double angle;
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SV* center_sv;
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CODE:
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Point* center;
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if (sv_isobject(center_sv) && (SvTYPE(SvRV(center_sv)) == SVt_PVMG)) {
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center = (Point*)SvIV((SV*)SvRV( center_sv ));
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THIS->rotate(angle, center);
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} else {
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center = new Point;
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perl2point(center_sv, *center);
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THIS->rotate(angle, center);
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delete center;
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}
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Point center;
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center.from_SV_check(center_sv);
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THIS->rotate(angle, ¢er);
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%}
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};
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%package{Slic3r::ExPolygon::XS};
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%{
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PROTOTYPES: DISABLE
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std::string
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hello_world()
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CODE:
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RETVAL = "Hello world!";
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OUTPUT:
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RETVAL
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%}
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@ -23,7 +23,8 @@ ExPolygonCollection::new(...)
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// ST(0) is class name, others are expolygons
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RETVAL->expolygons.resize(items-1);
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for (unsigned int i = 1; i < items; i++) {
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perl2expolygon_check(ST(i), RETVAL->expolygons[i-1]);
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// Note: a COPY of the input is stored
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RETVAL->expolygons[i-1].from_SV_check(ST(i));
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RETVAL->expolygons[i-1].in_collection = true;
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}
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OUTPUT:
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@ -36,20 +37,22 @@ ExPolygonCollection::arrayref()
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av_fill(av, THIS->expolygons.size()-1);
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int i = 0;
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for (ExPolygons::iterator it = THIS->expolygons.begin(); it != THIS->expolygons.end(); ++it) {
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av_store(av, i++, (*it).to_SV(false, false));
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SV* sv = newSV(0);
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sv_setref_pv( sv, "Slic3r::ExPolygon", &*it );
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av_store(av, i++, sv);
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}
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RETVAL = newRV_noinc((SV*)av);
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OUTPUT:
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RETVAL
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SV*
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ExPolygonCollection::arrayref_pp()
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ExPolygonCollection::pp()
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CODE:
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AV* av = newAV();
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av_fill(av, THIS->expolygons.size()-1);
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int i = 0;
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for (ExPolygons::iterator it = THIS->expolygons.begin(); it != THIS->expolygons.end(); ++it) {
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av_store(av, i++, (*it).to_SV(true, true));
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av_store(av, i++, (*it).to_SV_pureperl());
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}
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RETVAL = newRV_noinc((SV*)av);
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OUTPUT:
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@ -59,8 +62,10 @@ void
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ExPolygonCollection::append(...)
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CODE:
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for (unsigned int i = 1; i < items; i++) {
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THIS->expolygons.push_back(*(ExPolygon *)SvIV((SV*)SvRV( ST(i) )));
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THIS->expolygons.back().in_collection = true;
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ExPolygon expolygon;
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expolygon.from_SV_check( ST(i) );
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expolygon.in_collection = true;
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THIS->expolygons.push_back(expolygon);
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}
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%}
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@ -8,11 +8,11 @@
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%name{Slic3r::ExtrusionLoop} class ExtrusionLoop {
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~ExtrusionLoop();
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SV* arrayref()
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%code{% RETVAL = THIS->polygon.to_SV(true, false); %};
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SV* arrayref_pp()
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%code{% RETVAL = THIS->polygon.to_SV(true, true); %};
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%code{% RETVAL = THIS->polygon.to_SV(); %};
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SV* pp()
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%code{% RETVAL = THIS->polygon.to_SV_pureperl(); %};
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Polygon* as_polygon()
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%code{% const char* CLASS = "Slic3r::Polygon::XS"; RETVAL = new Polygon(THIS->polygon); %};
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%code{% const char* CLASS = "Slic3r::Polygon"; RETVAL = new Polygon(THIS->polygon); %};
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void set_polygon(SV* polygon_sv)
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%code{% THIS->polygon.from_SV_check(polygon_sv); %};
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%{
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@ -8,11 +8,11 @@
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%name{Slic3r::ExtrusionPath} class ExtrusionPath {
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~ExtrusionPath();
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SV* arrayref()
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%code{% RETVAL = THIS->polyline.to_SV(true, false); %};
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SV* arrayref_pp()
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%code{% RETVAL = THIS->polyline.to_SV(true, true); %};
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%code{% RETVAL = THIS->polyline.to_SV(); %};
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SV* pp()
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%code{% RETVAL = THIS->polyline.to_SV_pureperl(); %};
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Polyline* as_polyline()
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%code{% const char* CLASS = "Slic3r::Polyline::XS"; RETVAL = new Polyline(THIS->polyline); %};
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%code{% const char* CLASS = "Slic3r::Polyline"; RETVAL = new Polyline(THIS->polyline); %};
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void set_polyline(SV* polyline_sv)
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%code{% THIS->polyline.from_SV_check(polyline_sv); %};
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void pop_back()
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@ -71,7 +71,7 @@ ExtrusionPath::append(...)
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CODE:
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for (unsigned int i = 1; i < items; i++) {
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Point p;
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perl2point_check(ST(i), p);
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p.from_SV_check(ST(i));
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THIS->polyline.points.push_back(p);
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}
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30
xs/xsp/Line.xsp
Normal file
30
xs/xsp/Line.xsp
Normal file
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@ -0,0 +1,30 @@
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%module{Slic3r::XS};
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%{
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#include <myinit.h>
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#include "Line.hpp"
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%}
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%name{Slic3r::Line} class Line {
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~Line();
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Line* clone()
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%code{% const char* CLASS = "Slic3r::Line"; RETVAL = new Line(*THIS); %};
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SV* arrayref()
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%code{% RETVAL = THIS->to_SV(); %};
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SV* pp()
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%code{% RETVAL = THIS->to_SV_pureperl(); %};
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void reverse();
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%{
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Line*
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Line::new(...)
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CODE:
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RETVAL = new Line ();
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// ST(0) is class name, ST(1) and ST(2) are endpoints
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RETVAL->a.from_SV_check( ST(1) );
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RETVAL->b.from_SV_check( ST(2) );
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OUTPUT:
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RETVAL
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%}
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};
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@ -13,7 +13,7 @@
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void scale(double factor);
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void translate(double x, double y);
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SV* arrayref()
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%code{% RETVAL = THIS->to_SV(true); %};
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%code{% RETVAL = THIS->to_SV_pureperl(); %};
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unsigned long x()
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%code{% RETVAL = THIS->x; %};
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unsigned long y()
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SV* center_sv;
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CODE:
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Point center;
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perl2point_check(center_sv, center);
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center.from_SV_check(center_sv);
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THIS->rotate(angle, ¢er);
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bool
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@ -35,7 +35,7 @@ Point::coincides_with(point_sv)
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SV* point_sv;
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CODE:
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Point point;
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perl2point_check(point_sv, point);
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point.from_SV_check(point_sv);
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RETVAL = THIS->coincides_with(&point);
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OUTPUT:
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RETVAL
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@ -5,14 +5,16 @@
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#include "Polygon.hpp"
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%}
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%name{Slic3r::Polygon::XS} class Polygon {
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%name{Slic3r::Polygon} class Polygon {
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~Polygon();
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Polygon* clone()
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%code{% const char* CLASS = "Slic3r::Polygon::XS"; RETVAL = new Polygon(*THIS); %};
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%code{% const char* CLASS = "Slic3r::Polygon"; RETVAL = new Polygon(*THIS); %};
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SV* arrayref()
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%code{% RETVAL = THIS->to_SV(true, false); %};
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SV* arrayref_pp()
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%code{% RETVAL = THIS->to_SV(true, true); %};
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%code{% RETVAL = THIS->to_SV(); %};
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SV* pp()
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%code{% RETVAL = THIS->to_SV_pureperl(); %};
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void scale(double factor);
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void translate(double x, double y);
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%{
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Polygon*
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// ST(0) is class name, ST(1) is first point
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RETVAL->points.resize(items-1);
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for (unsigned int i = 1; i < items; i++) {
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perl2point(ST(i), RETVAL->points[i-1]);
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RETVAL->points[i-1].from_SV_check( ST(i) );
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}
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OUTPUT:
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RETVAL
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@ -5,14 +5,14 @@
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#include "Polyline.hpp"
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%}
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%name{Slic3r::Polyline::XS} class Polyline {
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%name{Slic3r::Polyline} class Polyline {
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~Polyline();
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Polyline* clone()
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%code{% const char* CLASS = "Slic3r::Polyline::XS"; RETVAL = new Polyline(*THIS); %};
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%code{% const char* CLASS = "Slic3r::Polyline"; RETVAL = new Polyline(*THIS); %};
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SV* arrayref()
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%code{% RETVAL = THIS->to_SV(true, false); %};
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SV* arrayref_pp()
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%code{% RETVAL = THIS->to_SV(true, true); %};
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%code{% RETVAL = THIS->to_SV(); %};
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SV* pp()
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%code{% RETVAL = THIS->to_SV_pureperl(); %};
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void pop_back()
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%code{% THIS->points.pop_back(); %};
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void reverse();
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// ST(0) is class name, ST(1) is first point
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RETVAL->points.resize(items-1);
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for (unsigned int i = 1; i < items; i++) {
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perl2point(ST(i), RETVAL->points[i-1]);
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RETVAL->points[i-1].from_SV_check( ST(i) );
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}
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OUTPUT:
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RETVAL
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CODE:
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for (unsigned int i = 1; i < items; i++) {
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Point p;
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if (sv_isobject(ST(i)) && (SvTYPE(SvRV(ST(i))) == SVt_PVMG)) {
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p = *(Point*)SvIV((SV*)SvRV( ST(i) ));
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} else {
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perl2point(ST(i), p);
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}
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p.from_SV_check( ST(1) );
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THIS->points.push_back(p);
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}
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@ -7,7 +7,7 @@
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%name{Slic3r::Surface} class Surface {
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ExPolygon* expolygon()
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%code{% const char* CLASS = "Slic3r::ExPolygon::XS"; RETVAL = new ExPolygon(THIS->expolygon); %};
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%code{% const char* CLASS = "Slic3r::ExPolygon"; RETVAL = new ExPolygon(THIS->expolygon); %};
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double thickness()
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%code{% RETVAL = THIS->thickness; %};
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unsigned short thickness_layers()
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@ -18,6 +18,7 @@ SurfaceCollection::new(...)
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// ST(0) is class name, others are surfaces
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RETVAL->surfaces.resize(items-1);
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for (unsigned int i = 1; i < items; i++) {
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// Note: a COPY of the input is stored
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RETVAL->surfaces[i-1] = *(Surface *)SvIV((SV*)SvRV( ST(i) ));
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RETVAL->surfaces[i-1].in_collection = true;
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}
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@ -1,6 +1,7 @@
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ZTable* O_OBJECT
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TriangleMesh* O_OBJECT
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Point* O_OBJECT
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Line* O_OBJECT
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Polyline* O_OBJECT
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Polygon* O_OBJECT
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ExPolygon* O_OBJECT
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