Merge branch 'tm_pad_improve'
This commit is contained in:
commit
ab810f4b16
4 changed files with 137 additions and 83 deletions
|
@ -215,41 +215,67 @@ inline Contour3D roofs(const ExPolygon& poly, coord_t z_distance) {
|
||||||
return lower;
|
return lower;
|
||||||
}
|
}
|
||||||
|
|
||||||
template<class ExP, class D>
|
|
||||||
Contour3D round_edges(const ExPolygon& base_plate,
|
Contour3D round_edges(const ExPolygon& base_plate,
|
||||||
double radius_mm,
|
double radius_mm,
|
||||||
double degrees,
|
double degrees,
|
||||||
double ceilheight_mm,
|
double ceilheight_mm,
|
||||||
bool dir,
|
bool dir,
|
||||||
ThrowOnCancel throw_on_cancel,
|
ThrowOnCancel throw_on_cancel,
|
||||||
ExP&& last_offset = ExP(), D&& last_height = D())
|
ExPolygon& last_offset, double& last_height)
|
||||||
{
|
{
|
||||||
auto ob = base_plate;
|
auto ob = base_plate;
|
||||||
auto ob_prev = ob;
|
auto ob_prev = ob;
|
||||||
double wh = ceilheight_mm, wh_prev = wh;
|
double wh = ceilheight_mm, wh_prev = wh;
|
||||||
Contour3D curvedwalls;
|
Contour3D curvedwalls;
|
||||||
|
|
||||||
int steps = 15; // int(std::ceil(10*std::pow(radius_mm, 1.0/3)));
|
int steps = 30;
|
||||||
double stepx = radius_mm / steps;
|
double stepx = radius_mm / steps;
|
||||||
coord_t s = dir? 1 : -1;
|
coord_t s = dir? 1 : -1;
|
||||||
degrees = std::fmod(degrees, 180);
|
degrees = std::fmod(degrees, 180);
|
||||||
|
|
||||||
if(degrees >= 90) {
|
// we use sin for x distance because we interpret the angle starting from
|
||||||
for(int i = 1; i <= steps; ++i) {
|
// PI/2
|
||||||
throw_on_cancel();
|
int tos = degrees < 90?
|
||||||
|
int(radius_mm*std::cos(degrees * PI / 180 - PI/2) / stepx) : steps;
|
||||||
|
|
||||||
|
for(int i = 1; i <= tos; ++i) {
|
||||||
|
throw_on_cancel();
|
||||||
|
|
||||||
|
ob = base_plate;
|
||||||
|
|
||||||
|
double r2 = radius_mm * radius_mm;
|
||||||
|
double xx = i*stepx;
|
||||||
|
double x2 = xx*xx;
|
||||||
|
double stepy = std::sqrt(r2 - x2);
|
||||||
|
|
||||||
|
offset(ob, s*mm(xx));
|
||||||
|
wh = ceilheight_mm - radius_mm + stepy;
|
||||||
|
|
||||||
|
Contour3D pwalls;
|
||||||
|
pwalls = walls(ob, ob_prev, wh, wh_prev, throw_on_cancel);
|
||||||
|
|
||||||
|
curvedwalls.merge(pwalls);
|
||||||
|
ob_prev = ob;
|
||||||
|
wh_prev = wh;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(degrees > 90) {
|
||||||
|
double tox = radius_mm - radius_mm*std::cos(degrees * PI / 180 - PI/2);
|
||||||
|
int tos = int(tox / stepx);
|
||||||
|
|
||||||
|
for(int i = 1; i <= tos; ++i) {
|
||||||
|
throw_on_cancel();
|
||||||
ob = base_plate;
|
ob = base_plate;
|
||||||
|
|
||||||
double r2 = radius_mm * radius_mm;
|
double r2 = radius_mm * radius_mm;
|
||||||
double xx = i*stepx;
|
double xx = radius_mm - i*stepx;
|
||||||
double x2 = xx*xx;
|
double x2 = xx*xx;
|
||||||
double stepy = std::sqrt(r2 - x2);
|
double stepy = std::sqrt(r2 - x2);
|
||||||
|
|
||||||
offset(ob, s*mm(xx));
|
offset(ob, s*mm(xx));
|
||||||
wh = ceilheight_mm - radius_mm + stepy;
|
wh = ceilheight_mm - radius_mm - stepy;
|
||||||
|
|
||||||
Contour3D pwalls;
|
Contour3D pwalls;
|
||||||
pwalls = walls(ob, ob_prev, wh, wh_prev, throw_on_cancel);
|
pwalls = walls(ob_prev, ob, wh_prev, wh, throw_on_cancel);
|
||||||
|
|
||||||
curvedwalls.merge(pwalls);
|
curvedwalls.merge(pwalls);
|
||||||
ob_prev = ob;
|
ob_prev = ob;
|
||||||
|
@ -257,28 +283,6 @@ Contour3D round_edges(const ExPolygon& base_plate,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
double tox = radius_mm - radius_mm*std::sin(degrees * PI / 180);
|
|
||||||
int tos = int(tox / stepx);
|
|
||||||
|
|
||||||
for(int i = 1; i <= tos; ++i) {
|
|
||||||
throw_on_cancel();
|
|
||||||
ob = base_plate;
|
|
||||||
|
|
||||||
double r2 = radius_mm * radius_mm;
|
|
||||||
double xx = radius_mm - i*stepx;
|
|
||||||
double x2 = xx*xx;
|
|
||||||
double stepy = std::sqrt(r2 - x2);
|
|
||||||
offset(ob, s*mm(xx));
|
|
||||||
wh = ceilheight_mm - radius_mm - stepy;
|
|
||||||
|
|
||||||
Contour3D pwalls;
|
|
||||||
pwalls = walls(ob_prev, ob, wh_prev, wh, throw_on_cancel);
|
|
||||||
|
|
||||||
curvedwalls.merge(pwalls);
|
|
||||||
ob_prev = ob;
|
|
||||||
wh_prev = wh;
|
|
||||||
}
|
|
||||||
|
|
||||||
last_offset = std::move(ob);
|
last_offset = std::move(ob);
|
||||||
last_height = wh;
|
last_height = wh;
|
||||||
|
|
||||||
|
@ -457,32 +461,60 @@ void base_plate(const TriangleMesh &mesh, ExPolygons &output, float h,
|
||||||
void create_base_pool(const ExPolygons &ground_layer, TriangleMesh& out,
|
void create_base_pool(const ExPolygons &ground_layer, TriangleMesh& out,
|
||||||
const PoolConfig& cfg)
|
const PoolConfig& cfg)
|
||||||
{
|
{
|
||||||
double mdist = 2*(1.8*cfg.min_wall_thickness_mm + 4*cfg.edge_radius_mm) +
|
|
||||||
cfg.max_merge_distance_mm;
|
|
||||||
|
|
||||||
auto concavehs = concave_hull(ground_layer, mdist, cfg.throw_on_cancel);
|
double mergedist = 2*(1.8*cfg.min_wall_thickness_mm + 4*cfg.edge_radius_mm)+
|
||||||
|
cfg.max_merge_distance_mm;
|
||||||
|
|
||||||
|
// Here we get the base polygon from which the pad has to be generated.
|
||||||
|
// We create an artificial concave hull from this polygon and that will
|
||||||
|
// serve as the bottom plate of the pad. We will offset this concave hull
|
||||||
|
// and then offset back the result with clipper with rounding edges ON. This
|
||||||
|
// trick will create a nice rounded pad shape.
|
||||||
|
auto concavehs = concave_hull(ground_layer, mergedist, cfg.throw_on_cancel);
|
||||||
|
|
||||||
|
const double thickness = cfg.min_wall_thickness_mm;
|
||||||
|
const double wingheight = cfg.min_wall_height_mm;
|
||||||
|
const double fullheight = wingheight + thickness;
|
||||||
|
const double tilt = PI/4;
|
||||||
|
const double wingdist = wingheight / std::tan(tilt);
|
||||||
|
|
||||||
|
// scaled values
|
||||||
|
const coord_t s_thickness = mm(thickness);
|
||||||
|
const coord_t s_eradius = mm(cfg.edge_radius_mm);
|
||||||
|
const coord_t s_safety_dist = 2*s_eradius + coord_t(0.8*s_thickness);
|
||||||
|
// const coord_t wheight = mm(cfg.min_wall_height_mm);
|
||||||
|
coord_t s_wingdist = mm(wingdist);
|
||||||
|
|
||||||
|
auto& thrcl = cfg.throw_on_cancel;
|
||||||
|
|
||||||
for(ExPolygon& concaveh : concavehs) {
|
for(ExPolygon& concaveh : concavehs) {
|
||||||
if(concaveh.contour.points.empty()) return;
|
if(concaveh.contour.points.empty()) return;
|
||||||
|
|
||||||
|
// Get rif of any holes in the concave hull output.
|
||||||
concaveh.holes.clear();
|
concaveh.holes.clear();
|
||||||
|
|
||||||
const coord_t WALL_THICKNESS = mm(cfg.min_wall_thickness_mm);
|
// Here lies the trick that does the smooting only with clipper offset
|
||||||
|
// calls. The offset is configured to round edges. Inner edges will
|
||||||
const coord_t WALL_DISTANCE = mm(2*cfg.edge_radius_mm) +
|
// be rounded because we offset twice: ones to get the outer (top) plate
|
||||||
coord_t(0.8*WALL_THICKNESS);
|
// and again to get the inner (bottom) plate
|
||||||
|
|
||||||
const coord_t HEIGHT = mm(cfg.min_wall_height_mm);
|
|
||||||
|
|
||||||
auto outer_base = concaveh;
|
auto outer_base = concaveh;
|
||||||
offset(outer_base, WALL_THICKNESS+WALL_DISTANCE);
|
outer_base.holes.clear();
|
||||||
|
offset(outer_base, s_safety_dist + s_wingdist + s_thickness);
|
||||||
auto inner_base = outer_base;
|
auto inner_base = outer_base;
|
||||||
offset(inner_base, -WALL_THICKNESS);
|
offset(inner_base, -(s_thickness + s_wingdist));
|
||||||
inner_base.holes.clear(); outer_base.holes.clear();
|
|
||||||
|
|
||||||
|
// Punching a hole in the top plate for the cavity
|
||||||
ExPolygon top_poly;
|
ExPolygon top_poly;
|
||||||
|
ExPolygon middle_base;
|
||||||
top_poly.contour = outer_base.contour;
|
top_poly.contour = outer_base.contour;
|
||||||
top_poly.holes.emplace_back(inner_base.contour);
|
|
||||||
auto& tph = top_poly.holes.back().points;
|
if(wingheight > 0) {
|
||||||
std::reverse(tph.begin(), tph.end());
|
middle_base = outer_base;
|
||||||
|
offset(middle_base, -s_thickness);
|
||||||
|
top_poly.holes.emplace_back(middle_base.contour);
|
||||||
|
auto& tph = top_poly.holes.back().points;
|
||||||
|
std::reverse(tph.begin(), tph.end());
|
||||||
|
}
|
||||||
|
|
||||||
Contour3D pool;
|
Contour3D pool;
|
||||||
|
|
||||||
|
@ -497,13 +529,15 @@ void create_base_pool(const ExPolygons &ground_layer, TriangleMesh& out,
|
||||||
// y = cy + (r^2*py - r*px*sqrt(px^2 + py^2 - r^2) / (px^2 + py^2)
|
// y = cy + (r^2*py - r*px*sqrt(px^2 + py^2 - r^2) / (px^2 + py^2)
|
||||||
// where px and py are the coordinates of the point outside the circle
|
// where px and py are the coordinates of the point outside the circle
|
||||||
// cx and cy are the circle center, r is the radius
|
// cx and cy are the circle center, r is the radius
|
||||||
|
// We place the circle center to (0, 0) in the calculation the make
|
||||||
|
// things easier.
|
||||||
// to get the angle we use arcsin function and subtract 90 degrees then
|
// to get the angle we use arcsin function and subtract 90 degrees then
|
||||||
// flip the sign to get the right input to the round_edge function.
|
// flip the sign to get the right input to the round_edge function.
|
||||||
double r = cfg.edge_radius_mm;
|
double r = cfg.edge_radius_mm;
|
||||||
double cy = 0;
|
double cy = 0;
|
||||||
double cx = 0;
|
double cx = 0;
|
||||||
double px = cfg.min_wall_thickness_mm;
|
double px = thickness + wingdist;
|
||||||
double py = r - cfg.min_wall_height_mm;
|
double py = r - fullheight;
|
||||||
|
|
||||||
double pxcx = px - cx;
|
double pxcx = px - cx;
|
||||||
double pycy = py - cy;
|
double pycy = py - cy;
|
||||||
|
@ -513,45 +547,59 @@ void create_base_pool(const ExPolygons &ground_layer, TriangleMesh& out,
|
||||||
double vy = (r_2*pycy - r*pxcx*D) / b_2;
|
double vy = (r_2*pycy - r*pxcx*D) / b_2;
|
||||||
double phi = -(std::asin(vy/r) * 180 / PI - 90);
|
double phi = -(std::asin(vy/r) * 180 / PI - 90);
|
||||||
|
|
||||||
auto curvedwalls = round_edges(ob,
|
|
||||||
r,
|
|
||||||
phi, // 170 degrees
|
|
||||||
0, // z position of the input plane
|
|
||||||
true,
|
|
||||||
cfg.throw_on_cancel,
|
|
||||||
ob, wh);
|
|
||||||
|
|
||||||
pool.merge(curvedwalls);
|
// Generate the smoothed edge geometry
|
||||||
|
auto walledges = round_edges(ob,
|
||||||
|
r,
|
||||||
|
phi,
|
||||||
|
0, // z position of the input plane
|
||||||
|
true,
|
||||||
|
thrcl,
|
||||||
|
ob, wh);
|
||||||
|
pool.merge(walledges);
|
||||||
|
|
||||||
ExPolygon ob_contr = ob;
|
// Now that we have the rounded edge connencting the top plate with
|
||||||
ob_contr.holes.clear();
|
// the outer side walls, we can generate and merge the sidewall geometry
|
||||||
|
auto pwalls = walls(ob, inner_base, wh, -fullheight, thrcl);
|
||||||
auto pwalls = walls(ob_contr, inner_base, wh, -cfg.min_wall_height_mm,
|
|
||||||
cfg.throw_on_cancel);
|
|
||||||
pool.merge(pwalls);
|
pool.merge(pwalls);
|
||||||
|
|
||||||
|
if(wingheight > 0) {
|
||||||
|
// Generate the smoothed edge geometry
|
||||||
|
auto cavityedges = round_edges(middle_base,
|
||||||
|
r,
|
||||||
|
phi - 90, // from tangent lines
|
||||||
|
0,
|
||||||
|
false,
|
||||||
|
thrcl,
|
||||||
|
ob, wh);
|
||||||
|
pool.merge(cavityedges);
|
||||||
|
|
||||||
|
// Next is the cavity walls connecting to the top plate's
|
||||||
|
// artificially created hole.
|
||||||
|
auto cavitywalls = walls(inner_base, ob, -wingheight, wh, thrcl);
|
||||||
|
pool.merge(cavitywalls);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Now we need to triangulate the top and bottom plates as well as the
|
||||||
|
// cavity bottom plate which is the same as the bottom plate but it is
|
||||||
|
// eleveted by the thickness.
|
||||||
Polygons top_triangles, bottom_triangles;
|
Polygons top_triangles, bottom_triangles;
|
||||||
|
|
||||||
triangulate(top_poly, top_triangles);
|
triangulate(top_poly, top_triangles);
|
||||||
triangulate(inner_base, bottom_triangles);
|
triangulate(inner_base, bottom_triangles);
|
||||||
|
|
||||||
auto top_plate = convert(top_triangles, 0, false);
|
auto top_plate = convert(top_triangles, 0, false);
|
||||||
auto bottom_plate = convert(bottom_triangles, -HEIGHT, true);
|
auto bottom_plate = convert(bottom_triangles, -mm(fullheight), true);
|
||||||
|
|
||||||
ob = inner_base; wh = 0;
|
|
||||||
// rounded edge generation for the inner bed
|
|
||||||
curvedwalls = round_edges(ob,
|
|
||||||
cfg.edge_radius_mm,
|
|
||||||
90, // 90 degrees
|
|
||||||
0, // z position of the input plane
|
|
||||||
false,
|
|
||||||
cfg.throw_on_cancel,
|
|
||||||
ob, wh);
|
|
||||||
pool.merge(curvedwalls);
|
|
||||||
|
|
||||||
auto innerbed = inner_bed(ob, cfg.min_wall_height_mm/2 + wh, wh);
|
|
||||||
|
|
||||||
pool.merge(top_plate);
|
pool.merge(top_plate);
|
||||||
pool.merge(bottom_plate);
|
pool.merge(bottom_plate);
|
||||||
pool.merge(innerbed);
|
|
||||||
|
if(wingheight > 0) {
|
||||||
|
Polygons middle_triangles;
|
||||||
|
triangulate(inner_base, middle_triangles);
|
||||||
|
auto middle_plate = convert(middle_triangles, -mm(wingheight), false);
|
||||||
|
pool.merge(middle_plate);
|
||||||
|
}
|
||||||
|
|
||||||
out.merge(mesh(pool));
|
out.merge(mesh(pool));
|
||||||
}
|
}
|
||||||
|
|
|
@ -49,7 +49,11 @@ void create_base_pool(const ExPolygons& base_plate,
|
||||||
/// min_wall_thickness and it should be corrected in the future. This method
|
/// min_wall_thickness and it should be corrected in the future. This method
|
||||||
/// will return the correct value for further processing.
|
/// will return the correct value for further processing.
|
||||||
inline double get_pad_elevation(const PoolConfig& cfg) {
|
inline double get_pad_elevation(const PoolConfig& cfg) {
|
||||||
return cfg.min_wall_height_mm / 2.0;
|
return cfg.min_wall_thickness_mm;
|
||||||
|
}
|
||||||
|
|
||||||
|
inline double get_pad_fullheight(const PoolConfig& cfg) {
|
||||||
|
return cfg.min_wall_height_mm + cfg.min_wall_thickness_mm;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -515,7 +515,8 @@ struct Pad {
|
||||||
double ground_level,
|
double ground_level,
|
||||||
const PoolConfig& pcfg) :
|
const PoolConfig& pcfg) :
|
||||||
cfg(pcfg),
|
cfg(pcfg),
|
||||||
zlevel(ground_level + sla::get_pad_elevation(pcfg))
|
zlevel(ground_level +
|
||||||
|
(sla::get_pad_fullheight(pcfg) - sla::get_pad_elevation(pcfg)) )
|
||||||
{
|
{
|
||||||
ExPolygons basep;
|
ExPolygons basep;
|
||||||
cfg.throw_on_cancel();
|
cfg.throw_on_cancel();
|
||||||
|
@ -523,7 +524,8 @@ struct Pad {
|
||||||
// The 0.1f is the layer height with which the mesh is sampled and then
|
// The 0.1f is the layer height with which the mesh is sampled and then
|
||||||
// the layers are unified into one vector of polygons.
|
// the layers are unified into one vector of polygons.
|
||||||
base_plate(object_support_mesh, basep,
|
base_plate(object_support_mesh, basep,
|
||||||
float(cfg.min_wall_height_mm), 0.1f, pcfg.throw_on_cancel);
|
float(cfg.min_wall_height_mm + cfg.min_wall_thickness_mm),
|
||||||
|
0.1f, pcfg.throw_on_cancel);
|
||||||
|
|
||||||
for(auto& bp : baseplate) basep.emplace_back(bp);
|
for(auto& bp : baseplate) basep.emplace_back(bp);
|
||||||
|
|
||||||
|
@ -781,7 +783,7 @@ public:
|
||||||
// WITH THE PAD
|
// WITH THE PAD
|
||||||
double full_height() const {
|
double full_height() const {
|
||||||
if(merged_mesh().empty() && !pad().empty())
|
if(merged_mesh().empty() && !pad().empty())
|
||||||
return pad().cfg.min_wall_height_mm;
|
return get_pad_fullheight(pad().cfg);
|
||||||
|
|
||||||
double h = mesh_height();
|
double h = mesh_height();
|
||||||
if(!pad().empty()) h += sla::get_pad_elevation(pad().cfg);
|
if(!pad().empty()) h += sla::get_pad_elevation(pad().cfg);
|
||||||
|
|
|
@ -630,7 +630,7 @@ void SLAPrint::process()
|
||||||
sla::PoolConfig pcfg(wt, h, md, er);
|
sla::PoolConfig pcfg(wt, h, md, er);
|
||||||
|
|
||||||
ExPolygons bp;
|
ExPolygons bp;
|
||||||
double pad_h = sla::get_pad_elevation(pcfg);
|
double pad_h = sla::get_pad_fullheight(pcfg);
|
||||||
auto&& trmesh = po.transformed_mesh();
|
auto&& trmesh = po.transformed_mesh();
|
||||||
|
|
||||||
// This call can get pretty time consuming
|
// This call can get pretty time consuming
|
||||||
|
|
Loading…
Reference in a new issue