Added a few missing glsafe()

This commit is contained in:
enricoturri1966 2021-08-02 14:40:13 +02:00
parent 06b47d98fc
commit ab9dfb7932
2 changed files with 9 additions and 9 deletions
src/slic3r/GUI

View file

@ -499,10 +499,10 @@ void Bed3D::render_model() const
if (shader != nullptr) {
shader->start_using();
shader->set_uniform("emission_factor", 0.0);
::glPushMatrix();
::glTranslated(m_model_offset.x(), m_model_offset.y(), m_model_offset.z());
glsafe(::glPushMatrix());
glsafe(::glTranslated(m_model_offset.x(), m_model_offset.y(), m_model_offset.z()));
model->render();
::glPopMatrix();
glsafe(::glPopMatrix());
shader->stop_using();
}
}