Added a few missing glsafe()
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06b47d98fc
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ab9dfb7932
@ -499,10 +499,10 @@ void Bed3D::render_model() const
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if (shader != nullptr) {
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shader->start_using();
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shader->set_uniform("emission_factor", 0.0);
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::glPushMatrix();
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::glTranslated(m_model_offset.x(), m_model_offset.y(), m_model_offset.z());
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glsafe(::glPushMatrix());
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glsafe(::glTranslated(m_model_offset.x(), m_model_offset.y(), m_model_offset.z()));
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model->render();
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::glPopMatrix();
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glsafe(::glPopMatrix());
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shader->stop_using();
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}
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}
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@ -359,10 +359,10 @@ void ObjectClipper::render_cut() const
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clipper->set_plane(*m_clp);
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clipper->set_transformation(trafo);
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::glPushMatrix();
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::glColor3f(1.0f, 0.37f, 0.0f);
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glsafe(::glPushMatrix());
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glsafe(::glColor3f(1.0f, 0.37f, 0.0f));
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clipper->render_cut();
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::glPopMatrix();
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glsafe(::glPopMatrix());
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++clipper_id;
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}
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@ -472,10 +472,10 @@ void SupportsClipper::render_cut() const
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m_clipper->set_plane(*ocl->get_clipping_plane());
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m_clipper->set_transformation(supports_trafo);
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::glPushMatrix();
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::glColor3f(1.0f, 0.f, 0.37f);
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glsafe(::glPushMatrix());
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glsafe(::glColor3f(1.0f, 0.f, 0.37f));
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m_clipper->render_cut();
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::glPopMatrix();
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glsafe(::glPopMatrix());
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}
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