Fixed orientation of visual hints for sidebar scale fields
This commit is contained in:
parent
410211a3e4
commit
abc38ebc82
@ -2039,11 +2039,17 @@ void GLCanvas3D::Selection::render_sidebar_hints(const std::string& sidebar_fiel
|
|||||||
const Vec3d& center = get_bounding_box().center();
|
const Vec3d& center = get_bounding_box().center();
|
||||||
|
|
||||||
if (is_single_full_instance())
|
if (is_single_full_instance())
|
||||||
|
{
|
||||||
::glTranslated(center(0), center(1), center(2));
|
::glTranslated(center(0), center(1), center(2));
|
||||||
|
if (boost::starts_with(sidebar_field, "scale"))
|
||||||
|
{
|
||||||
|
Transform3d orient_matrix = (*m_volumes)[*m_list.begin()]->get_instance_transformation().get_matrix(true, false, true, true);
|
||||||
|
::glMultMatrixd(orient_matrix.data());
|
||||||
|
}
|
||||||
|
}
|
||||||
else if (is_single_volume() || is_single_modifier())
|
else if (is_single_volume() || is_single_modifier())
|
||||||
{
|
{
|
||||||
const GLVolume* volume = (*m_volumes)[*m_list.begin()];
|
Transform3d orient_matrix = (*m_volumes)[*m_list.begin()]->get_instance_transformation().get_matrix(true, false, true, true);
|
||||||
Transform3d orient_matrix = volume->get_instance_transformation().get_matrix(true, false, true, true);
|
|
||||||
const Vec3d& offset = get_bounding_box().center();
|
const Vec3d& offset = get_bounding_box().center();
|
||||||
|
|
||||||
::glTranslated(offset(0), offset(1), offset(2));
|
::glTranslated(offset(0), offset(1), offset(2));
|
||||||
@ -2054,8 +2060,7 @@ void GLCanvas3D::Selection::render_sidebar_hints(const std::string& sidebar_fiel
|
|||||||
::glTranslated(center(0), center(1), center(2));
|
::glTranslated(center(0), center(1), center(2));
|
||||||
if (requires_local_axes())
|
if (requires_local_axes())
|
||||||
{
|
{
|
||||||
const GLVolume* volume = (*m_volumes)[*m_list.begin()];
|
Transform3d orient_matrix = (*m_volumes)[*m_list.begin()]->get_instance_transformation().get_matrix(true, false, true, true);
|
||||||
Transform3d orient_matrix = volume->get_instance_transformation().get_matrix(true, false, true, true);
|
|
||||||
::glMultMatrixd(orient_matrix.data());
|
::glMultMatrixd(orient_matrix.data());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user