Bugfix: wrong logic for concave_points() and convex_points()
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@ -45,34 +45,52 @@ sub subdivide {
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return Slic3r::Polygon->new(@new_points);
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}
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# angle is checked on the internal side of the polygon
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sub concave_points {
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my ($self, $angle) = @_;
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$angle //= PI;
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# input angle threshold is checked on the internal side of the polygon
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# but angle3points measures CCW angle, so we calculate the complementary angle
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my $ccw_angle = 2*PI-$angle;
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my @points = @$self;
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my @points_pp = @{$self->pp};
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return [
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map $points[$_],
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grep Slic3r::Geometry::angle3points(@points_pp[$_, $_-1, $_+1]) < $angle,
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-1 .. ($#points-1)
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];
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my @concave = ();
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for my $i (-1 .. ($#points-1)) {
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next if $points[$i-1]->coincides_with($points[$i]);
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# angle is measured in ccw orientation
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my $vertex_angle = Slic3r::Geometry::angle3points(@points_pp[$i, $i-1, $i+1]);
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if ($vertex_angle <= $ccw_angle) {
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push @concave, $points[$i];
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}
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}
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return [@concave];
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}
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# angle is checked on the internal side of the polygon
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sub convex_points {
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my ($self, $angle) = @_;
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$angle //= PI;
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# input angle threshold is checked on the internal side of the polygon
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# but angle3points measures CCW angle, so we calculate the complementary angle
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my $ccw_angle = 2*PI-$angle;
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my @points = @$self;
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my @points_pp = @{$self->pp};
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return [
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map $points[$_],
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grep Slic3r::Geometry::angle3points(@points_pp[$_, $_-1, $_+1]) > $angle,
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-1 .. ($#points-1)
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];
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my @convex = ();
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for my $i (-1 .. ($#points-1)) {
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next if $points[$i-1]->coincides_with($points[$i]);
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# angle is measured in ccw orientation
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my $vertex_angle = Slic3r::Geometry::angle3points(@points_pp[$i, $i-1, $i+1]);
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if ($vertex_angle >= $ccw_angle) {
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push @convex, $points[$i];
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}
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}
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return [@convex];
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}
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1;
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26
t/geometry.t
26
t/geometry.t
@ -2,7 +2,7 @@ use Test::More;
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use strict;
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use warnings;
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plan tests => 29;
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plan tests => 33;
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BEGIN {
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use FindBin;
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@ -189,3 +189,27 @@ my $polygons = [
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}
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#==========================================================
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{
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my $square = Slic3r::Polygon->new(
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[150,100],
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[200,100],
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[200,200],
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[100,200],
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[100,100],
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);
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is scalar(@{$square->concave_points(PI*4/3)}), 0, 'no concave vertices detected in convex polygon';
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is scalar(@{$square->convex_points(PI*2/3)}), 4, 'four convex vertices detected in square';
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}
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{
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my $square = Slic3r::Polygon->new(
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[200,200],
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[100,200],
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[100,100],
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[150,100],
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[200,100],
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);
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is scalar(@{$square->concave_points(PI*4/3)}), 0, 'no concave vertices detected in convex polygon';
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is scalar(@{$square->convex_points(PI*2/3)}), 4, 'four convex vertices detected in square';
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}
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