Font name in selecetion of font
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664fb8120c
commit
abea5c95f3
6 changed files with 260 additions and 4 deletions
src/slic3r/GUI/Gizmos
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@ -723,6 +723,8 @@ void GLGizmoEmboss::initialize()
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2 * style.FramePadding.x;
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int max_style_image_height = 2 * input_height;
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cfg.max_style_image_size = Vec2i(max_style_image_width, max_style_image_height);
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cfg.face_name_size.y() = line_height_with_spacing;
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m_gui_cfg.emplace(std::move(cfg));
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init_icons();
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@ -1313,8 +1315,43 @@ void GLGizmoEmboss::init_face_names() {
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std::sort(m_face_names.names.begin(), m_face_names.names.end());
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}
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#include "slic3r/GUI/Jobs/CreateFontNameImageJob.hpp"
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void GLGizmoEmboss::draw_font_list()
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{
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{
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// Create of texture for font name
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auto init_texture = [&face_names = m_face_names, size = m_gui_cfg->face_name_size]() {
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// check if already exists
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GLuint &id = face_names.texture_id;
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if (id != 0) return;
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// create texture for font
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GLenum target = GL_TEXTURE_2D, format = GL_ALPHA,
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type = GL_UNSIGNED_BYTE;
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GLint level = 0, border = 0;
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glsafe(::glGenTextures(1, &id));
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glsafe(::glBindTexture(target, id));
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glsafe(::glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST));
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glsafe(::glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST));
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GLint w = size.x(), h = face_names.names.size() * size.y();
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std::vector<unsigned char> data(w * h, {0});
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glsafe(::glTexImage2D(target, level, GL_ALPHA, w, h, border, format, type, data.data()));
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// bind default texture
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GLuint no_texture_id = 0;
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glsafe(::glBindTexture(target, no_texture_id));
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// no one is initialized yet
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face_names.exist_textures = std::vector<bool>(face_names.names.size(), {false});
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};
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auto init_trancated_names = [&face_names = m_face_names,
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width = m_gui_cfg->face_name_max_width]() {
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if (!face_names.names_truncated.empty()) return;
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face_names.names_truncated.reserve(face_names.names.size());
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for (const wxString &face_name : face_names.names) {
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std::string name(face_name.ToUTF8().data());
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face_names.names_truncated.emplace_back(ImGuiWrapper::trunc(name, width));
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}
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};
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// Set partial
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wxString actual_face_name;
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if (m_font_manager.is_activ_font()) {
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std::optional<wxFont> &wx_font_opt = m_font_manager.get_wx_font();
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@ -1326,18 +1363,44 @@ void GLGizmoEmboss::draw_font_list()
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wxString del_facename;
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if (ImGui::BeginCombo("##font_selector", selected)) {
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if (!m_face_names.is_init) init_face_names();
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init_texture();
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if (m_face_names.names_truncated.empty()) init_trancated_names();
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ImTextureID tex_id = (void *) (intptr_t) m_face_names.texture_id;
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for (const wxString &face_name : m_face_names.names) {
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size_t index = &face_name - &m_face_names.names.front();
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ImGui::PushID(index);
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bool is_selected = (actual_face_name == face_name);
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if (ImGui::Selectable(face_name.ToUTF8().data(), is_selected)) {
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if (ImGui::Selectable(m_face_names.names_truncated[index].c_str(), is_selected)) {
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if (!select_facename(face_name)) {
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del_facename = face_name;
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wxMessageBox(GUI::format(
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_L("Font face \"%1%\" can't be selected."), face_name));
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}
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}
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if (ImGui::IsItemHovered())
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ImGui::SetTooltip(face_name.ToUTF8().data());
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if (is_selected) ImGui::SetItemDefaultFocus();
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if (!m_face_names.exist_textures[index] &&
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ImGui::IsItemVisible()) {
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m_face_names.exist_textures[index] = true;
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std::string text = m_text.empty() ? "AaBbCc" : m_text;
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// render text to texture
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FontImageData data{text,
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face_name,
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m_face_names.encoding,
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m_face_names.texture_id,
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index,
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m_gui_cfg->face_name_size};
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auto job = std::make_unique<CreateFontImageJob>(std::move(data));
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auto& worker = wxGetApp().plater()->get_ui_job_worker();
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queue_job(worker, std::move(job));
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}
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ImGui::SameLine(m_gui_cfg->face_name_offset);
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ImVec2 size(m_gui_cfg->face_name_size.x(),
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m_gui_cfg->face_name_size.y()),
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uv0(0.f, index / (float) m_face_names.names.size()),
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uv1(1.f, (index + 1) / (float) m_face_names.names.size());
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ImGui::Image(tex_id, size, uv0, uv1);
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ImGui::PopID();
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}
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#ifdef SHOW_FONT_COUNT
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@ -1345,6 +1408,10 @@ void GLGizmoEmboss::draw_font_list()
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static_cast<int>(m_face_names.names.size()));
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#endif // SHOW_FONT_COUNT
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ImGui::EndCombo();
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} else {
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// free texture and set id to zero
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glsafe(::glDeleteTextures(1, &m_face_names.texture_id));
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m_face_names.texture_id = 0;
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}
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// delete unloadable face name when appear
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@ -1352,6 +1419,7 @@ void GLGizmoEmboss::draw_font_list()
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// IMPROVE: store list of deleted facename into app.ini
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std::vector<wxString> &f = m_face_names.names;
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f.erase(std::remove(f.begin(), f.end(), del_facename), f.end());
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m_face_names.names_truncated.clear();
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}
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#ifdef ALLOW_ADD_FONT_BY_FILE
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