Tech ENABLE_NEW_CAMERA_MOVEMENTS_CTRL_ROTATE renamed as ENABLE_NEW_CAMERA_MOVEMENTS

Tech ENABLE_NEW_CAMERA_MOVEMENTS_MIDMOUSE_ROTATE merged into ENABLE_NEW_CAMERA_MOVEMENTS

Tech ENABLE_NEW_CAMERA_MOVEMENTS_SHIFT_SELECTION renamed as ENABLE_NEW_RECTANGLE_SELECTION
This commit is contained in:
enricoturri1966 2022-03-11 12:36:09 +01:00
parent 2342002151
commit ac0ec5fa43
3 changed files with 53 additions and 56 deletions

View file

@ -36,9 +36,9 @@ public:
void render(const GLCanvas3D& canvas);
bool is_dragging() const { return m_state != EState::Off; }
#if ENABLE_NEW_CAMERA_MOVEMENTS_SHIFT_SELECTION
#if ENABLE_NEW_RECTANGLE_SELECTION
bool is_empty() const { return m_state == EState::Off || m_start_corner.isApprox(m_end_corner); }
#endif // ENABLE_NEW_CAMERA_MOVEMENTS_SHIFT_SELECTION
#endif // ENABLE_NEW_RECTANGLE_SELECTION
EState get_state() const { return m_state; }