Merge branch 'lh_avoid_crossing_perimeters_fix'

This commit is contained in:
Lukáš Hejl 2021-12-16 08:58:04 +01:00
commit ac841757c5

View file

@ -731,34 +731,50 @@ static bool need_wipe(const GCode &gcodegen,
}
// Adds points around all vertices so that the offset affects only small sections around these vertices.
static void resample_polygon(Polygon &polygon, double dist_from_vertex)
static void resample_polygon(Polygon &polygon, double dist_from_vertex, double max_allowed_distance)
{
Points resampled_poly;
resampled_poly.reserve(3 * polygon.size());
resampled_poly.emplace_back(polygon.first_point());
for (size_t pt_idx = 1; pt_idx < polygon.size(); ++pt_idx) {
const Point &p1 = polygon[pt_idx - 1];
const Point &p2 = polygon[pt_idx];
double line_length = (p2 - p1).cast<double>().norm();
Vector line_vec = ((p2 - p1).cast<double>().normalized() * dist_from_vertex).cast<coord_t>();
if (line_length > 2 * dist_from_vertex) {
resampled_poly.emplace_back(p1 + line_vec);
resampled_poly.emplace_back(p2 - line_vec);
}
for (size_t pt_idx = 0; pt_idx < polygon.size(); ++pt_idx) {
resampled_poly.emplace_back(polygon[pt_idx]);
const Point &p1 = polygon[pt_idx];
const Point &p2 = polygon[next_idx_modulo(pt_idx, polygon.size())];
const Vec2d line_vec = (p2 - p1).cast<double>();
double line_length = line_vec.norm();
const Vector vertex_offset_vec = (line_vec.normalized() * dist_from_vertex).cast<coord_t>();
if (line_length > 2 * dist_from_vertex && vertex_offset_vec != Vector(0, 0)) {
resampled_poly.emplace_back(p1 + vertex_offset_vec);
const Vec2d new_vertex_vec = (p2 - p1 - 2 * vertex_offset_vec).cast<double>();
const double new_vertex_vec_length = new_vertex_vec.norm();
if (new_vertex_vec_length > max_allowed_distance) {
const Vec2d &prev_point = resampled_poly.back().cast<double>();
const size_t parts_count = size_t(ceil(new_vertex_vec_length / max_allowed_distance));
for (size_t part_idx = 1; part_idx < parts_count; ++part_idx) {
const double part_param = double(part_idx) / double(parts_count);
const Vec2d new_point = prev_point + new_vertex_vec * part_param;
resampled_poly.emplace_back(new_point.cast<coord_t>());
}
}
resampled_poly.emplace_back(p2 - vertex_offset_vec);
}
}
polygon.points = std::move(resampled_poly);
}
static void resample_expolygon(ExPolygon &ex_polygon, double dist_from_vertex)
static void resample_expolygon(ExPolygon &ex_polygon, double dist_from_vertex, double max_allowed_distance)
{
resample_polygon(ex_polygon.contour, dist_from_vertex);
for (Polygon &polygon : ex_polygon.holes) resample_polygon(polygon, dist_from_vertex);
resample_polygon(ex_polygon.contour, dist_from_vertex, max_allowed_distance);
for (Polygon &polygon : ex_polygon.holes)
resample_polygon(polygon, dist_from_vertex, max_allowed_distance);
}
static void resample_expolygons(ExPolygons &ex_polygons, double dist_from_vertex)
static void resample_expolygons(ExPolygons &ex_polygons, double dist_from_vertex, double max_allowed_distance)
{
for (ExPolygon &ex_poly : ex_polygons) resample_expolygon(ex_poly, dist_from_vertex);
for (ExPolygon &ex_poly : ex_polygons)
resample_expolygon(ex_poly, dist_from_vertex, max_allowed_distance);
}
static void precompute_polygon_distances(const Polygon &polygon, std::vector<float> &polygon_distances_out)
@ -834,7 +850,7 @@ static std::vector<float> contour_distance(const EdgeGrid::Grid &grid,
double param_end = boundary_parameters.back();
const size_t ipt = it_contour_and_segment->second;
if (contour.begin() + ipt + 1 < contour.end())
param_hi += boundary_parameters[ipt > 0 ? ipt - 1 : 0];
param_hi += boundary_parameters[ipt];
if (param_lo > param_hi)
std::swap(param_lo, param_hi);
assert(param_lo > -SCALED_EPSILON && param_lo <= param_end + SCALED_EPSILON);
@ -932,7 +948,7 @@ static ExPolygons inner_offset(const ExPolygons &ex_polygons, double offset)
double min_contour_width = 2. * offset + SCALED_EPSILON;
double search_radius = 2. * (offset + min_contour_width);
ExPolygons ex_poly_result = ex_polygons;
resample_expolygons(ex_poly_result, offset / 2);
resample_expolygons(ex_poly_result, offset / 2, scaled<double>(0.5));
for (ExPolygon &ex_poly : ex_poly_result) {
BoundingBox bbox(get_extents(ex_poly));
@ -1034,24 +1050,30 @@ static Polygons get_boundary_external(const Layer &layer)
#endif
// Collect all holes for all printed objects and their instances, which will be printed at the same time as passed "layer".
for (const PrintObject *object : layer.object()->print()->objects()) {
Polygons polygons_per_obj;
Polygons holes_per_obj;
#ifdef INCLUDE_SUPPORTS_IN_BOUNDARY
ExPolygons supports_per_obj;
#endif
if (const Layer *l = object->get_layer_at_printz(layer.print_z, EPSILON); l)
for (const ExPolygon &island : l->lslices) append(polygons_per_obj, island.holes);
for (const ExPolygon &island : l->lslices)
append(holes_per_obj, island.holes);
if (support_layer) {
auto *layer_below = object->get_first_layer_bellow_printz(layer.print_z, EPSILON);
if (layer_below)
for (const ExPolygon &island : layer_below->lslices) append(polygons_per_obj, island.holes);
for (const ExPolygon &island : layer_below->lslices)
append(holes_per_obj, island.holes);
#ifdef INCLUDE_SUPPORTS_IN_BOUNDARY
append(supports_per_obj, support_layer->support_islands.expolygons);
#endif
}
// After 7ff76d07684858fd937ef2f5d863f105a10f798e, when expand is called on CW polygons (holes), they are shrunk
// instead of expanded because union that makes CCW from CW isn't called anymore. So let's make it CCW.
polygons_reverse(holes_per_obj);
for (const PrintInstance &instance : object->instances()) {
size_t boundary_idx = boundary.size();
append(boundary, polygons_per_obj);
append(boundary, holes_per_obj);
for (; boundary_idx < boundary.size(); ++boundary_idx)
boundary[boundary_idx].translate(instance.shift);
#ifdef INCLUDE_SUPPORTS_IN_BOUNDARY