Change to using raw_mesh instead of mesh

This commit is contained in:
Lukáš Hejl 2020-09-03 16:08:40 +02:00
parent 000987451a
commit acedb66cdc

View file

@ -447,11 +447,14 @@ std::unique_ptr<FillAdaptive_Internal::Octree> PrintObject::prepare_adaptive_inf
coordf_t line_spacing = infill_extrusion_width / ((fill_density / 100.0f) * 0.333333333f);
// Center of the first cube in octree
Vec3d model_center = this->model_object()->bounding_box().center();
TriangleMesh mesh = this->model_object()->raw_mesh();
mesh.transform(m_trafo, true);
// Apply XY shift
mesh.translate(- unscale<float>(m_center_offset.x()), - unscale<float>(m_center_offset.y()), 0);
TriangleMesh mesh = this->model_object()->mesh();
return FillAdaptive::build_octree(mesh, line_spacing, model_center);
// Center of the first cube in octree
Vec3d mesh_origin = mesh.bounding_box().center();
return FillAdaptive::build_octree(mesh, line_spacing, mesh_origin);
}
void PrintObject::clear_layers()