Change to using raw_mesh instead of mesh
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1 changed files with 7 additions and 4 deletions
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@ -447,11 +447,14 @@ std::unique_ptr<FillAdaptive_Internal::Octree> PrintObject::prepare_adaptive_inf
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coordf_t line_spacing = infill_extrusion_width / ((fill_density / 100.0f) * 0.333333333f);
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// Center of the first cube in octree
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Vec3d model_center = this->model_object()->bounding_box().center();
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TriangleMesh mesh = this->model_object()->raw_mesh();
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mesh.transform(m_trafo, true);
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// Apply XY shift
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mesh.translate(- unscale<float>(m_center_offset.x()), - unscale<float>(m_center_offset.y()), 0);
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TriangleMesh mesh = this->model_object()->mesh();
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return FillAdaptive::build_octree(mesh, line_spacing, model_center);
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// Center of the first cube in octree
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Vec3d mesh_origin = mesh.bounding_box().center();
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return FillAdaptive::build_octree(mesh, line_spacing, mesh_origin);
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}
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void PrintObject::clear_layers()
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