Enhancements in GCodeViewer Statistics imgui dialog
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@ -1431,24 +1431,26 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
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const std::vector<float>& buffer_vertices = vertices[i];
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buffer.vertices.count = buffer_vertices.size() / buffer.vertices.vertex_size_floats();
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#if ENABLE_GCODE_VIEWER_STATISTICS
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m_statistics.vertices_gpu_size += buffer_vertices.size() * sizeof(float);
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m_statistics.total_vertices_gpu_size += buffer_vertices.size() * sizeof(float);
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m_statistics.max_vbuffer_gpu_size = std::max(m_statistics.max_vbuffer_gpu_size, static_cast<int64_t>(buffer_vertices.size() * sizeof(float)));
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m_statistics.max_vertices_in_vertex_buffer = std::max(m_statistics.max_vertices_in_vertex_buffer, static_cast<int64_t>(buffer.vertices.count));
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#endif // ENABLE_GCODE_VIEWER_STATISTICS
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glsafe(::glGenBuffers(1, &buffer.vertices.id));
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glsafe(::glBindBuffer(GL_ARRAY_BUFFER, buffer.vertices.id));
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glsafe(::glBufferData(GL_ARRAY_BUFFER, buffer_vertices.size() * sizeof(float), buffer_vertices.data(), GL_STATIC_DRAW));
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glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
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if (buffer.vertices.count > 0) {
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#if ENABLE_GCODE_VIEWER_STATISTICS
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++m_statistics.vbuffers_count;
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#endif // ENABLE_GCODE_VIEWER_STATISTICS
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glsafe(::glGenBuffers(1, &buffer.vertices.id));
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glsafe(::glBindBuffer(GL_ARRAY_BUFFER, buffer.vertices.id));
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glsafe(::glBufferData(GL_ARRAY_BUFFER, buffer_vertices.size() * sizeof(float), buffer_vertices.data(), GL_STATIC_DRAW));
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glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
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}
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}
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// dismiss vertices data, no more needed
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std::vector<std::vector<float>>().swap(vertices);
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// toolpaths data -> extract indices from result
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// ensure that at least one index buffer is defined for each multibuffer
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for (auto i : indices) {
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i.push_back(IndexBuffer());
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}
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// paths may have been filled while extracting vertices,
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// so reset them, they will be filled again while extracting indices
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for (TBuffer& buffer : m_buffers) {
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@ -1540,11 +1542,15 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
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IBuffer& ibuffer = buffer.indices.back();
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ibuffer.count = buffer_indices.size();
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#if ENABLE_GCODE_VIEWER_STATISTICS
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m_statistics.indices_gpu_size += ibuffer.count * sizeof(unsigned int);
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m_statistics.total_indices_gpu_size += ibuffer.count * sizeof(unsigned int);
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m_statistics.max_ibuffer_gpu_size = std::max(m_statistics.max_ibuffer_gpu_size, static_cast<int64_t>(ibuffer.count * sizeof(unsigned int)));
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m_statistics.max_indices_in_index_buffer = std::max(m_statistics.max_indices_in_index_buffer, static_cast<int64_t>(ibuffer.count));
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#endif // ENABLE_GCODE_VIEWER_STATISTICS
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if (ibuffer.count > 0) {
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#if ENABLE_GCODE_VIEWER_STATISTICS
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++m_statistics.ibuffers_count;
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#endif // ENABLE_GCODE_VIEWER_STATISTICS
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glsafe(::glGenBuffers(1, &ibuffer.id));
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glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ibuffer.id));
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glsafe(::glBufferData(GL_ELEMENT_ARRAY_BUFFER, buffer_indices.size() * sizeof(unsigned int), buffer_indices.data(), GL_STATIC_DRAW));
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@ -2802,7 +2808,7 @@ void GCodeViewer::render_legend() const
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#if ENABLE_GCODE_VIEWER_STATISTICS
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void GCodeViewer::render_statistics() const
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{
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static const float offset = 250.0f;
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static const float offset = 275.0f;
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ImGuiWrapper& imgui = *wxGetApp().imgui();
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@ -2815,18 +2821,26 @@ void GCodeViewer::render_statistics() const
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};
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auto add_memory = [this, &imgui](const std::string& label, int64_t memory) {
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static const float mb = 1024.0f * 1024.0f;
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auto format_string = [memory](const std::string& units, float value) {
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char buf[1024];
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sprintf(buf, "%lld bytes (%.3f %s)", memory, static_cast<float>(memory) * value, units.c_str());
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return std::string(buf);
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};
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static const float kb = 1024.0f;
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static const float inv_kb = 1.0f / kb;
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static const float mb = 1024.0f * kb;
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static const float inv_mb = 1.0f / mb;
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static const float gb = 1024.0f * mb;
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static const float inv_gb = 1.0f / gb;
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char buf[1024];
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if (static_cast<float>(memory) < gb)
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sprintf(buf, "%lld bytes (%.3f MB)", memory, static_cast<float>(memory) * inv_mb);
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else
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sprintf(buf, "%lld bytes (%.3f GB)", memory, static_cast<float>(memory) * inv_gb);
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imgui.text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, label);
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ImGui::SameLine(offset);
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imgui.text(buf);
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if (static_cast<float>(memory) < mb)
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imgui.text(format_string("KB", inv_kb));
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else if (static_cast<float>(memory) < gb)
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imgui.text(format_string("MB", inv_mb));
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else
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imgui.text(format_string("GB", inv_gb));
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};
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auto add_counter = [this, &imgui](const std::string& label, int64_t counter) {
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@ -2838,7 +2852,7 @@ void GCodeViewer::render_statistics() const
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};
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imgui.set_next_window_pos(0.5f * wxGetApp().plater()->get_current_canvas3D()->get_canvas_size().get_width(), 0.0f, ImGuiCond_Once, 0.5f, 0.0f);
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ImGui::SetNextWindowSizeConstraints({ 300.0f, 100.0f }, { 600.0f, 500.0f });
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ImGui::SetNextWindowSizeConstraints({ 300.0f, 100.0f }, { 600.0f, 900.0f });
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imgui.begin(std::string("GCodeViewer Statistics"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize);
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ImGui::BringWindowToDisplayFront(ImGui::GetCurrentWindow());
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@ -2872,8 +2886,11 @@ void GCodeViewer::render_statistics() const
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}
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if (ImGui::CollapsingHeader("GPU memory")) {
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add_memory(std::string("Vertices:"), m_statistics.vertices_gpu_size);
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add_memory(std::string("Indices:"), m_statistics.indices_gpu_size);
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add_memory(std::string("Vertices:"), m_statistics.total_vertices_gpu_size);
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add_memory(std::string("Indices:"), m_statistics.total_indices_gpu_size);
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ImGui::Separator();
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add_memory(std::string("Max VBuffer:"), m_statistics.max_vbuffer_gpu_size);
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add_memory(std::string("Max IBuffer:"), m_statistics.max_ibuffer_gpu_size);
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wxGetApp().plater()->get_current_canvas3D()->set_as_dirty();
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wxGetApp().plater()->get_current_canvas3D()->request_extra_frame();
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}
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@ -2882,9 +2899,12 @@ void GCodeViewer::render_statistics() const
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add_counter(std::string("Travel segments count:"), m_statistics.travel_segments_count);
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add_counter(std::string("Wipe segments count:"), m_statistics.wipe_segments_count);
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add_counter(std::string("Extrude segments count:"), m_statistics.extrude_segments_count);
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add_counter(std::string("Max vertices in vertex buffer:"), m_statistics.max_vertices_in_vertex_buffer);
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add_counter(std::string("Max indices in index buffer:"), m_statistics.max_indices_in_index_buffer);
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ImGui::Separator();
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add_counter(std::string("VBuffers count:"), m_statistics.vbuffers_count);
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add_counter(std::string("IBuffers count:"), m_statistics.ibuffers_count);
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ImGui::Separator();
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add_counter(std::string("Max vertices in VBuffer:"), m_statistics.max_vertices_in_vertex_buffer);
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add_counter(std::string("Max indices in IBuffer:"), m_statistics.max_indices_in_index_buffer);
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wxGetApp().plater()->get_current_canvas3D()->set_as_dirty();
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wxGetApp().plater()->get_current_canvas3D()->request_extra_frame();
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}
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@ -322,14 +322,18 @@ class GCodeViewer
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int64_t gl_multi_triangles_calls_count{ 0 };
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// memory
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int64_t results_size{ 0 };
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int64_t vertices_gpu_size{ 0 };
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int64_t indices_gpu_size{ 0 };
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int64_t total_vertices_gpu_size{ 0 };
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int64_t total_indices_gpu_size{ 0 };
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int64_t max_vbuffer_gpu_size{ 0 };
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int64_t max_ibuffer_gpu_size{ 0 };
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int64_t paths_size{ 0 };
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int64_t render_paths_size{ 0 };
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// other
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int64_t travel_segments_count{ 0 };
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int64_t wipe_segments_count{ 0 };
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int64_t extrude_segments_count{ 0 };
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int64_t vbuffers_count{ 0 };
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int64_t ibuffers_count{ 0 };
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int64_t max_vertices_in_vertex_buffer{ 0 };
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int64_t max_indices_in_index_buffer{ 0 };
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@ -355,8 +359,10 @@ class GCodeViewer
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void reset_sizes() {
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results_size = 0;
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vertices_gpu_size = 0;
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indices_gpu_size = 0;
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total_vertices_gpu_size = 0;
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total_indices_gpu_size = 0;
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max_vbuffer_gpu_size = 0;
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max_ibuffer_gpu_size = 0;
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paths_size = 0;
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render_paths_size = 0;
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}
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@ -365,6 +371,8 @@ class GCodeViewer
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travel_segments_count = 0;
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wipe_segments_count = 0;
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extrude_segments_count = 0;
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vbuffers_count = 0;
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ibuffers_count = 0;
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max_vertices_in_vertex_buffer = 0;
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max_indices_in_index_buffer = 0;
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}
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