Little refactoring, new TriangleMesh->align_to_origin method

This commit is contained in:
Alessandro Ranellucci 2012-02-20 11:47:21 +01:00
parent 615bcb27dd
commit ae35df716f
2 changed files with 10 additions and 8 deletions

View file

@ -28,14 +28,7 @@ sub new_from_mesh {
$mesh->rotate($Slic3r::rotate);
$mesh->scale($Slic3r::scale / $Slic3r::resolution);
# calculate the displacements needed to
# have lowest value for each axis at coordinate 0
{
my @extents = $mesh->bounding_box;
my @shift = map -$extents[$_][MIN], X,Y,Z;
$mesh->move(@shift);
}
$mesh->align_to_origin;
# initialize print job
my @size = $mesh->size;

View file

@ -289,6 +289,15 @@ sub move {
}
}
sub align_to_origin {
my $self = shift;
# calculate the displacements needed to
# have lowest value for each axis at coordinate 0
my @extents = $self->bounding_box;
$self->move(map -$extents[$_][MIN], X,Y,Z);
}
sub duplicate {
my $self = shift;
my (@shifts) = @_;