Fixed build on Win and one more warning
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71ba15b6f0
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@ -1175,9 +1175,6 @@ void GLToolbar::render_arrow(const GLCanvas3D& parent, GLToolbarItem* highlighte
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float right = left + scaled_icons_size;
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unsigned int tex_id = m_arrow_texture.texture.get_id();
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// width and height of icon arrow is pointing to
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float tex_width = (float)m_icons_texture.get_width();
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float tex_height = (float)m_icons_texture.get_height();
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// arrow width and height
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float arr_tex_width = (float)m_arrow_texture.texture.get_width();
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float arr_tex_height = (float)m_arrow_texture.texture.get_height();
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@ -3691,7 +3691,7 @@ void Plater::priv::create_simplify_notification(const std::vector<size_t>& obj_i
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std::vector<size_t> big_ids;
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big_ids.reserve(obj_ids.size());
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std::copy_if(obj_ids.begin(), obj_ids.end(), std::back_inserter(big_ids),
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[this](size_t object_id) {
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[this, triangles_to_suggest_simplify](size_t object_id) {
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if (object_id >= model.objects.size()) return false; // out of object index
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ModelVolumePtrs& volumes = model.objects[object_id]->volumes;
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if (volumes.size() != 1) return false; // not only one volume
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