WIP Tree Supports: Bunch of fixes and optimizations
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@ -61,7 +61,7 @@ namespace Slic3r {
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//#define SUPPORT_SURFACES_OFFSET_PARAMETERS ClipperLib::jtMiter, 1.5
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#define SUPPORT_SURFACES_OFFSET_PARAMETERS ClipperLib::jtSquare, 0.
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#ifdef SLIC3R_DEBUG
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#if 1 //#ifdef SLIC3R_DEBUG
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const char* support_surface_type_to_color_name(const SupporLayerType surface_type)
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{
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switch (surface_type) {
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@ -543,7 +543,7 @@ void PrintObjectSupportMaterial::generate(PrintObject &object)
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// If raft is to be generated, the 1st top_contact layer will contain the 1st object layer silhouette with holes filled.
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// There is also a 1st intermediate layer containing bases of support columns.
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// Inflate the bases of the support columns and create the raft base under the object.
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SupportGeneratorLayersPtr raft_layers = this->generate_raft_base(object, top_contacts, interface_layers, base_interface_layers, intermediate_layers, layer_storage);
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SupportGeneratorLayersPtr raft_layers = generate_raft_base(object, m_support_params, m_slicing_params, top_contacts, interface_layers, base_interface_layers, intermediate_layers, layer_storage);
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#ifdef SLIC3R_DEBUG
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for (const SupportGeneratorLayer *l : interface_layers)
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@ -573,6 +573,9 @@ void PrintObjectSupportMaterial::generate(PrintObject &object)
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// intermediate_layers.clear();
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// interface_layers.clear();
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#ifdef SLIC3R_DEBUG
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SupportGeneratorLayersPtr layers_sorted =
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#endif // SLIC3R_DEBUG
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generate_support_layers(object, raft_layers, bottom_contacts, top_contacts, intermediate_layers, interface_layers, base_interface_layers);
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BOOST_LOG_TRIVIAL(info) << "Support generator - Generating tool paths";
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@ -585,7 +588,7 @@ void PrintObjectSupportMaterial::generate(PrintObject &object)
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// Due to the floating point inaccuracies, the print_z may not be the same even if in theory they should.
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int j = i + 1;
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coordf_t zmax = layers_sorted[i]->print_z + EPSILON;
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bool empty = true;
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bool empty = layers_sorted[i]->polygons.empty();
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for (; j < layers_sorted.size() && layers_sorted[j]->print_z <= zmax; ++j)
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if (!layers_sorted[j]->polygons.empty())
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empty = false;
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@ -615,7 +618,7 @@ void PrintObjectSupportMaterial::generate(PrintObject &object)
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// Due to the floating point inaccuracies, the print_z may not be the same even if in theory they should.
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int j = i + 1;
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coordf_t zmax = layers_sorted[i]->print_z + EPSILON;
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bool empty = true;
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bool empty = layers_sorted[i]->polygons.empty();
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for (; j < layers_sorted.size() && layers_sorted[j]->print_z <= zmax; ++j)
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if (! layers_sorted[j]->polygons.empty())
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empty = false;
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@ -2866,13 +2869,15 @@ void PrintObjectSupportMaterial::trim_support_layers_by_object(
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BOOST_LOG_TRIVIAL(debug) << "PrintObjectSupportMaterial::trim_support_layers_by_object() in parallel - end";
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}
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SupportGeneratorLayersPtr PrintObjectSupportMaterial::generate_raft_base(
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SupportGeneratorLayersPtr generate_raft_base(
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const PrintObject &object,
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const SupportParameters &support_params,
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const SlicingParameters &slicing_params,
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const SupportGeneratorLayersPtr &top_contacts,
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const SupportGeneratorLayersPtr &interface_layers,
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const SupportGeneratorLayersPtr &base_interface_layers,
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const SupportGeneratorLayersPtr &base_layers,
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SupportGeneratorLayerStorage &layer_storage) const
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SupportGeneratorLayerStorage &layer_storage)
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{
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// If there is brim to be generated, calculate the trimming regions.
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Polygons brim;
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@ -2904,22 +2909,22 @@ SupportGeneratorLayersPtr PrintObjectSupportMaterial::generate_raft_base(
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}
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// How much to inflate the support columns to be stable. This also applies to the 1st layer, if no raft layers are to be printed.
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const float inflate_factor_fine = float(scale_((m_slicing_params.raft_layers() > 1) ? 0.5 : EPSILON));
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const float inflate_factor_fine = float(scale_((slicing_params.raft_layers() > 1) ? 0.5 : EPSILON));
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const float inflate_factor_1st_layer = std::max(0.f, float(scale_(object.config().raft_first_layer_expansion)) - inflate_factor_fine);
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SupportGeneratorLayer *contacts = top_contacts .empty() ? nullptr : top_contacts .front();
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SupportGeneratorLayer *interfaces = interface_layers .empty() ? nullptr : interface_layers .front();
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SupportGeneratorLayer *base_interfaces = base_interface_layers.empty() ? nullptr : base_interface_layers.front();
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SupportGeneratorLayer *columns_base = base_layers .empty() ? nullptr : base_layers .front();
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if (contacts != nullptr && contacts->print_z > std::max(m_slicing_params.first_print_layer_height, m_slicing_params.raft_contact_top_z) + EPSILON)
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if (contacts != nullptr && contacts->print_z > std::max(slicing_params.first_print_layer_height, slicing_params.raft_contact_top_z) + EPSILON)
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// This is not the raft contact layer.
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contacts = nullptr;
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if (interfaces != nullptr && interfaces->bottom_print_z() > m_slicing_params.raft_interface_top_z + EPSILON)
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if (interfaces != nullptr && interfaces->bottom_print_z() > slicing_params.raft_interface_top_z + EPSILON)
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// This is not the raft column base layer.
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interfaces = nullptr;
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if (base_interfaces != nullptr && base_interfaces->bottom_print_z() > m_slicing_params.raft_interface_top_z + EPSILON)
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if (base_interfaces != nullptr && base_interfaces->bottom_print_z() > slicing_params.raft_interface_top_z + EPSILON)
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// This is not the raft column base layer.
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base_interfaces = nullptr;
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if (columns_base != nullptr && columns_base->bottom_print_z() > m_slicing_params.raft_interface_top_z + EPSILON)
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if (columns_base != nullptr && columns_base->bottom_print_z() > slicing_params.raft_interface_top_z + EPSILON)
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// This is not the raft interface layer.
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columns_base = nullptr;
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@ -2934,7 +2939,7 @@ SupportGeneratorLayersPtr PrintObjectSupportMaterial::generate_raft_base(
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// Output vector.
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SupportGeneratorLayersPtr raft_layers;
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if (m_slicing_params.raft_layers() > 1) {
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if (slicing_params.raft_layers() > 1) {
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Polygons base;
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Polygons columns;
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if (columns_base != nullptr) {
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@ -2951,30 +2956,30 @@ SupportGeneratorLayersPtr PrintObjectSupportMaterial::generate_raft_base(
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// Do not add the raft contact layer, only add the raft layers below the contact layer.
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// Insert the 1st layer.
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{
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SupportGeneratorLayer &new_layer = layer_allocate(layer_storage, (m_slicing_params.base_raft_layers > 0) ? SupporLayerType::RaftBase : SupporLayerType::RaftInterface);
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SupportGeneratorLayer &new_layer = layer_allocate(layer_storage, (slicing_params.base_raft_layers > 0) ? SupporLayerType::RaftBase : SupporLayerType::RaftInterface);
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raft_layers.push_back(&new_layer);
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new_layer.print_z = m_slicing_params.first_print_layer_height;
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new_layer.height = m_slicing_params.first_print_layer_height;
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new_layer.print_z = slicing_params.first_print_layer_height;
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new_layer.height = slicing_params.first_print_layer_height;
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new_layer.bottom_z = 0.;
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new_layer.polygons = inflate_factor_1st_layer > 0 ? expand(base, inflate_factor_1st_layer) : base;
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}
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// Insert the base layers.
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for (size_t i = 1; i < m_slicing_params.base_raft_layers; ++ i) {
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for (size_t i = 1; i < slicing_params.base_raft_layers; ++ i) {
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coordf_t print_z = raft_layers.back()->print_z;
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SupportGeneratorLayer &new_layer = layer_allocate(layer_storage, SupporLayerType::RaftBase);
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raft_layers.push_back(&new_layer);
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new_layer.print_z = print_z + m_slicing_params.base_raft_layer_height;
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new_layer.height = m_slicing_params.base_raft_layer_height;
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new_layer.print_z = print_z + slicing_params.base_raft_layer_height;
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new_layer.height = slicing_params.base_raft_layer_height;
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new_layer.bottom_z = print_z;
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new_layer.polygons = base;
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}
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// Insert the interface layers.
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for (size_t i = 1; i < m_slicing_params.interface_raft_layers; ++ i) {
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for (size_t i = 1; i < slicing_params.interface_raft_layers; ++ i) {
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coordf_t print_z = raft_layers.back()->print_z;
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SupportGeneratorLayer &new_layer = layer_allocate(layer_storage, SupporLayerType::RaftInterface);
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raft_layers.push_back(&new_layer);
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new_layer.print_z = print_z + m_slicing_params.interface_raft_layer_height;
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new_layer.height = m_slicing_params.interface_raft_layer_height;
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new_layer.print_z = print_z + slicing_params.interface_raft_layer_height;
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new_layer.height = slicing_params.interface_raft_layer_height;
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new_layer.bottom_z = print_z;
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new_layer.polygons = interface_polygons;
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//FIXME misusing contact_polygons for support columns.
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@ -2984,10 +2989,10 @@ SupportGeneratorLayersPtr PrintObjectSupportMaterial::generate_raft_base(
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if (columns_base != nullptr) {
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// Expand the bases of the support columns in the 1st layer.
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Polygons &raft = columns_base->polygons;
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Polygons trimming = offset(m_object->layers().front()->lslices, (float)scale_(m_support_params.gap_xy), SUPPORT_SURFACES_OFFSET_PARAMETERS);
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Polygons trimming = offset(object.layers().front()->lslices, (float)scale_(support_params.gap_xy), SUPPORT_SURFACES_OFFSET_PARAMETERS);
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if (inflate_factor_1st_layer > SCALED_EPSILON) {
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// Inflate in multiple steps to avoid leaking of the support 1st layer through object walls.
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auto nsteps = std::max(5, int(ceil(inflate_factor_1st_layer / m_support_params.first_layer_flow.scaled_width())));
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auto nsteps = std::max(5, int(ceil(inflate_factor_1st_layer / support_params.first_layer_flow.scaled_width())));
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float step = inflate_factor_1st_layer / nsteps;
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for (int i = 0; i < nsteps; ++ i)
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raft = diff(expand(raft, step), trimming);
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@ -3847,7 +3852,7 @@ void modulate_extrusion_by_overlapping_layers(
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extrusion_entities_append_paths(extrusions_in_out, std::move(it_fragment->polylines), extrusion_role, it_fragment->mm3_per_mm, it_fragment->width, it_fragment->height);
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}
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void generate_support_layers(
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SupportGeneratorLayersPtr generate_support_layers(
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PrintObject &object,
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const SupportGeneratorLayersPtr &raft_layers,
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const SupportGeneratorLayersPtr &bottom_contacts,
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@ -3921,6 +3926,7 @@ void generate_support_layers(
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}
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i = j;
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}
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return layers_sorted;
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}
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void generate_support_toolpaths(
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@ -147,7 +147,20 @@ struct SupportParameters {
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bool with_sheath;
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};
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void generate_support_layers(
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// Generate raft layers, also expand the 1st support layer
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// in case there is no raft layer to improve support adhesion.
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SupportGeneratorLayersPtr generate_raft_base(
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const PrintObject &object,
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const SupportParameters &support_params,
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const SlicingParameters &slicing_params,
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const SupportGeneratorLayersPtr &top_contacts,
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const SupportGeneratorLayersPtr &interface_layers,
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const SupportGeneratorLayersPtr &base_interface_layers,
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const SupportGeneratorLayersPtr &base_layers,
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SupportGeneratorLayerStorage &layer_storage);
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// returns sorted layers
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SupportGeneratorLayersPtr generate_support_layers(
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PrintObject &object,
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const SupportGeneratorLayersPtr &raft_layers,
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const SupportGeneratorLayersPtr &bottom_contacts,
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@ -170,6 +183,9 @@ void generate_support_toolpaths(
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const SupportGeneratorLayersPtr &interface_layers,
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const SupportGeneratorLayersPtr &base_interface_layers);
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void export_print_z_polygons_to_svg(const char *path, SupportGeneratorLayer ** const layers, size_t n_layers);
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void export_print_z_polygons_and_extrusions_to_svg(const char *path, SupportGeneratorLayer ** const layers, size_t n_layers, SupportLayer& support_layer);
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// This class manages raft and supports for a single PrintObject.
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// Instantiated by Slic3r::Print::Object->_support_material()
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// This class is instantiated before the slicing starts as Object.pm will query
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@ -226,16 +242,6 @@ private:
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SupportGeneratorLayersPtr &intermediate_layers,
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const std::vector<Polygons> &layer_support_areas) const;
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// Generate raft layers, also expand the 1st support layer
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// in case there is no raft layer to improve support adhesion.
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SupportGeneratorLayersPtr generate_raft_base(
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const PrintObject &object,
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const SupportGeneratorLayersPtr &top_contacts,
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const SupportGeneratorLayersPtr &interface_layers,
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const SupportGeneratorLayersPtr &base_interface_layers,
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const SupportGeneratorLayersPtr &base_layers,
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SupportGeneratorLayerStorage &layer_storage) const;
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// Turn some of the base layers into base interface layers.
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// For soluble interfaces with non-soluble bases, print maximum two first interface layers with the base
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// extruder to improve adhesion of the soluble filament to the base.
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@ -43,7 +43,7 @@ TreeSupportMeshGroupSettings::TreeSupportMeshGroupSettings(const PrintObject &pr
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}
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this->layer_height = scaled<coord_t>(config.layer_height.value);
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this->resolution = scaled<coord_t>(print_config.resolution.value);
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this->resolution = scaled<coord_t>(print_config.gcode_resolution.value);
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this->min_feature_size = scaled<coord_t>(config.min_feature_size.value);
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this->support_angle = M_PI / 2. - config.support_material_angle * M_PI / 180.;
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this->support_line_width = support_material_flow(&print_object, config.layer_height).scaled_width();
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@ -127,12 +127,6 @@ TreeModelVolumes::TreeModelVolumes(
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}
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m_current_outline_idx = mesh_to_layeroutline_idx[current_mesh_idx];
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m_support_rests_on_model = false;
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m_min_resolution = std::numeric_limits<coord_t>::max();
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for (auto data_pair : m_layer_outlines) {
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m_support_rests_on_model |= ! data_pair.first.support_material_buildplate_only;
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m_min_resolution = std::min(m_min_resolution, data_pair.first.resolution);
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}
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#else
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{
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m_anti_overhang = print_object.slice_support_blockers();
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@ -141,13 +135,23 @@ TreeModelVolumes::TreeModelVolumes(
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m_layer_outlines.emplace_back(mesh_settings, std::vector<Polygons>{});
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m_current_outline_idx = 0;
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std::vector<Polygons> &outlines = m_layer_outlines.front().second;
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outlines.reserve(print_object.layer_count());
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for (const Layer *layer : print_object.layers())
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outlines.emplace_back(to_polygons(expolygons_simplify(layer->lslices, mesh_settings.resolution)));
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outlines.assign(print_object.layer_count(), Polygons{});
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tbb::parallel_for(tbb::blocked_range<size_t>(0, print_object.layer_count(), std::min<size_t>(1, std::max<size_t>(16, print_object.layer_count() / (8 * tbb::this_task_arena::max_concurrency())))),
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[&](const tbb::blocked_range<size_t> &range) {
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for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx)
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outlines[layer_idx] = to_polygons(expolygons_simplify(print_object.get_layer(layer_idx)->lslices, mesh_settings.resolution));
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});
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}
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#endif
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const TreeSupport::TreeSupportSettings &config = m_layer_outlines[m_current_outline_idx].first;
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m_support_rests_on_model = false;
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m_min_resolution = std::numeric_limits<coord_t>::max();
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for (auto data_pair : m_layer_outlines) {
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m_support_rests_on_model |= ! data_pair.first.support_material_buildplate_only;
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m_min_resolution = std::min(m_min_resolution, data_pair.first.resolution);
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}
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const TreeSupport::TreeSupportSettings config{ m_layer_outlines[m_current_outline_idx].first };
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if (! config.support_xy_overrides_z) {
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m_current_min_xy_dist = config.xy_min_distance;
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if (TreeSupport::TreeSupportSettings::has_to_rely_on_min_xy_dist_only)
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@ -492,12 +496,6 @@ coord_t TreeModelVolumes::getRadiusNextCeil(coord_t radius, bool min_xy_dist) co
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return ceiled_radius;
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}
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[[nodiscard]] static inline Polygons simplify(const Polygons &polygons, coord_t resolution)
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{
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//FIXME
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return polygons;
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}
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#if 0
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Polygons TreeModelVolumes::extractOutlineFromMesh(const PrintObject &print_object, LayerIndex layer_idx) const
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{
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@ -535,13 +533,13 @@ void TreeModelVolumes::calculateCollision(std::deque<RadiusLayerPair> keys)
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{
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tbb::parallel_for(tbb::blocked_range<size_t>(0, keys.size()),
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[&](const tbb::blocked_range<size_t> &range) {
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for (size_t i = range.begin(); i < range.end(); ++ i) {
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coord_t radius = keys[i].first;
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for (size_t i = range.begin(); i != range.end(); ++ i) {
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const coord_t radius = keys[i].first;
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const size_t layer_idx = keys[i].second;
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RadiusLayerPair key(radius, 0);
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RadiusLayerPolygonCache data_outer;
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RadiusLayerPolygonCache data_placeable_outer;
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for (size_t outline_idx = 0; outline_idx < m_layer_outlines.size(); outline_idx++)
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{
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for (size_t outline_idx = 0; outline_idx < m_layer_outlines.size(); ++outline_idx) {
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RadiusLayerPolygonCache data;
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RadiusLayerPolygonCache data_placeable;
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@ -550,7 +548,7 @@ void TreeModelVolumes::calculateCollision(std::deque<RadiusLayerPair> keys)
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const coord_t z_distance_bottom = m_layer_outlines[outline_idx].first.support_bottom_distance;
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const size_t z_distance_bottom_layers = round_up_divide(z_distance_bottom, layer_height);
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const coord_t z_distance_top_layers = round_up_divide(m_layer_outlines[outline_idx].first.support_top_distance, layer_height);
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const LayerIndex max_required_layer = keys[i].second + std::max(coord_t(1), z_distance_top_layers);
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const LayerIndex max_required_layer = layer_idx + std::max(coord_t(1), z_distance_top_layers);
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const coord_t xy_distance = outline_idx == m_current_outline_idx ? m_current_min_xy_dist : m_layer_outlines[outline_idx].first.support_xy_distance;
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// technically this causes collision for the normal xy_distance to be larger by m_current_min_xy_dist_delta for all not currently processing meshes as this delta will be added at request time.
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// avoiding this would require saving each collision for each outline_idx separately.
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@ -564,6 +562,7 @@ void TreeModelVolumes::calculateCollision(std::deque<RadiusLayerPair> keys)
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if (min_layer_bottom < 0)
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min_layer_bottom = 0;
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//FIXME parallel_for
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for (LayerIndex layer_idx = min_layer_bottom; layer_idx <= max_required_layer; layer_idx++) {
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key.second = layer_idx;
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Polygons collision_areas = m_machine_border;
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@ -607,10 +606,10 @@ void TreeModelVolumes::calculateCollision(std::deque<RadiusLayerPair> keys)
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}
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for (auto pair : data)
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data_outer[pair.first] = union_(data_outer[pair.first], simplify(pair.second, m_min_resolution));
|
||||
data_outer[pair.first] = union_(data_outer[pair.first], polygons_simplify(pair.second, m_min_resolution));
|
||||
if (radius == 0) {
|
||||
for (auto pair : data_placeable)
|
||||
data_placeable_outer[pair.first] = union_(data_placeable_outer[pair.first], simplify(pair.second, m_min_resolution));
|
||||
data_placeable_outer[pair.first] = union_(data_placeable_outer[pair.first], polygons_simplify(pair.second, m_min_resolution));
|
||||
}
|
||||
}
|
||||
|
||||
@ -651,8 +650,7 @@ void TreeModelVolumes::calculateCollisionHolefree(std::deque<RadiusLayerPair> ke
|
||||
coord_t radius = key.first;
|
||||
coord_t increase_radius_ceil = ceilRadius(m_increase_until_radius, false) - ceilRadius(radius, true);
|
||||
// this union is important as otherwise holes(in form of lines that will increase to holes in a later step) can get unioned onto the area.
|
||||
Polygons col = offset(union_ex(getCollision(m_increase_until_radius, layer_idx, false)), 5 - increase_radius_ceil, ClipperLib::jtRound, scaled<float>(0.01));
|
||||
col = simplify(col, m_min_resolution);
|
||||
Polygons col = polygons_simplify(offset(union_ex(getCollision(m_increase_until_radius, layer_idx, false)), 5 - increase_radius_ceil, ClipperLib::jtRound, m_min_resolution), m_min_resolution);
|
||||
data[RadiusLayerPair(radius, layer_idx)] = col;
|
||||
}
|
||||
|
||||
@ -662,17 +660,6 @@ void TreeModelVolumes::calculateCollisionHolefree(std::deque<RadiusLayerPair> ke
|
||||
});
|
||||
}
|
||||
|
||||
// ensures offsets are only done in sizes with a max step size per offset while adding the collision offset after each step, this ensures that areas cannot glitch through walls defined by the collision when offsetting to fast
|
||||
static Polygons safeOffset(const Polygons& me, coord_t distance, ClipperLib::JoinType jt, coord_t max_safe_step_distance, const Polygons& collision)
|
||||
{
|
||||
const size_t steps = std::abs(distance / max_safe_step_distance);
|
||||
assert(int64_t(distance) * int64_t(max_safe_step_distance) >= 0);
|
||||
ExPolygons ret = union_ex(me);
|
||||
for (size_t i = 0; i < steps; ++ i)
|
||||
ret = union_ex(union_(offset(ret, max_safe_step_distance, jt, jt == jtRound ? scaled<float>(0.01) : 1.2), collision));
|
||||
return union_(offset(ret, distance % max_safe_step_distance, jt, jt == jtRound ? scaled<float>(0.01) : 1.2), collision);
|
||||
}
|
||||
|
||||
void TreeModelVolumes::calculateAvoidance(std::deque<RadiusLayerPair> keys)
|
||||
{
|
||||
// For every RadiusLayer pair there are 3 avoidances that have to be calculate, calculated in the same paralell_for loop for better paralellisation.
|
||||
@ -695,9 +682,7 @@ void TreeModelVolumes::calculateAvoidance(std::deque<RadiusLayerPair> keys)
|
||||
continue;
|
||||
|
||||
const coord_t offset_speed = slow ? m_max_move_slow : m_max_move;
|
||||
const coord_t max_step_move = std::max(1.9 * radius, m_current_min_xy_dist * 1.9);
|
||||
RadiusLayerPair key(radius, 0);
|
||||
Polygons latest_avoidance;
|
||||
LayerIndex start_layer;
|
||||
{
|
||||
std::lock_guard<std::mutex> critical_section(*(slow ? m_critical_avoidance_cache_slow : holefree ? m_critical_avoidance_cache_holefree : m_critical_avoidance_cache));
|
||||
@ -707,19 +692,19 @@ void TreeModelVolumes::calculateAvoidance(std::deque<RadiusLayerPair> keys)
|
||||
BOOST_LOG_TRIVIAL(debug) << "Requested calculation for value already calculated ?";
|
||||
continue;
|
||||
}
|
||||
start_layer = std::max(start_layer, LayerIndex(1)); // Ensure StartLayer is at least 1 as if no avoidance was calculated getMaxCalculatedLayer returns -1
|
||||
std::vector<std::pair<RadiusLayerPair, Polygons>> data(max_required_layer + 1, std::pair<RadiusLayerPair, Polygons>(RadiusLayerPair(radius, -1), Polygons()));
|
||||
|
||||
latest_avoidance = getAvoidance(radius, start_layer - 1, type, false, true); // minDist as the delta was already added, also avoidance for layer 0 will return the collision.
|
||||
|
||||
// Ensure StartLayer is at least 1 as if no avoidance was calculated getMaxCalculatedLayer returns -1
|
||||
start_layer = std::max(start_layer, LayerIndex(1));
|
||||
// minDist as the delta was already added, also avoidance for layer 0 will return the collision.
|
||||
Polygons latest_avoidance = getAvoidance(radius, start_layer - 1, type, false, true);
|
||||
// ### main loop doing the calculation
|
||||
for (LayerIndex layer = start_layer; layer <= max_required_layer; layer++) {
|
||||
for (LayerIndex layer = start_layer; layer <= max_required_layer; ++ layer) {
|
||||
key.second = layer;
|
||||
Polygons col = (slow && radius < m_increase_until_radius + m_current_min_xy_dist_delta) || holefree ?
|
||||
const Polygons &col = (slow && radius < m_increase_until_radius + m_current_min_xy_dist_delta) || holefree ?
|
||||
getCollisionHolefree(radius, layer, true) :
|
||||
getCollision(radius, layer, true);
|
||||
latest_avoidance = safeOffset(latest_avoidance, -offset_speed, ClipperLib::jtRound, -max_step_move, col);
|
||||
latest_avoidance = simplify(latest_avoidance, m_min_resolution);
|
||||
latest_avoidance = polygons_simplify(union_(offset(union_ex(latest_avoidance), -offset_speed, ClipperLib::jtRound, m_min_resolution), col), m_min_resolution);
|
||||
data[layer] = std::pair<RadiusLayerPair, Polygons>(key, latest_avoidance);
|
||||
}
|
||||
|
||||
@ -770,7 +755,7 @@ void TreeModelVolumes::calculatePlaceables(std::deque<RadiusLayerPair> keys)
|
||||
for (LayerIndex layer = start_layer; layer <= max_required_layer; layer++) {
|
||||
key.second = layer;
|
||||
Polygons placeable = getPlaceableAreas(0, layer);
|
||||
placeable = simplify(placeable, m_min_resolution); // it is faster to do this here in each thread than once in calculateCollision.
|
||||
placeable = polygons_simplify(placeable, m_min_resolution); // it is faster to do this here in each thread than once in calculateCollision.
|
||||
placeable = offset(union_ex(placeable), - radius, jtMiter, 1.2);
|
||||
data[layer] = std::pair<RadiusLayerPair, Polygons>(key, placeable);
|
||||
}
|
||||
@ -814,8 +799,6 @@ void TreeModelVolumes::calculateAvoidanceToModel(std::deque<RadiusLayerPair> key
|
||||
|
||||
getPlaceableAreas(radius, max_required_layer); // ensuring Placeableareas are calculated
|
||||
const coord_t offset_speed = slow ? m_max_move_slow : m_max_move;
|
||||
const coord_t max_step_move = std::max(1.9 * radius, m_current_min_xy_dist * 1.9);
|
||||
Polygons latest_avoidance;
|
||||
std::vector<std::pair<RadiusLayerPair, Polygons>> data(max_required_layer + 1, std::pair<RadiusLayerPair, Polygons>(RadiusLayerPair(radius, -1), Polygons()));
|
||||
RadiusLayerPair key(radius, 0);
|
||||
|
||||
@ -829,27 +812,17 @@ void TreeModelVolumes::calculateAvoidanceToModel(std::deque<RadiusLayerPair> key
|
||||
BOOST_LOG_TRIVIAL(debug) << "Requested calculation for value already calculated ?";
|
||||
continue;
|
||||
}
|
||||
// Ensure StartLayer is at least 1 as if no avoidance was calculated getMaxCalculatedLayer returns -1
|
||||
start_layer = std::max(start_layer, LayerIndex(1));
|
||||
latest_avoidance = getAvoidance(radius, start_layer - 1, type, true, true); // minDist as the delta was already added, also avoidance for layer 0 will return the collision.
|
||||
|
||||
// minDist as the delta was already added, also avoidance for layer 0 will return the collision.
|
||||
Polygons latest_avoidance = getAvoidance(radius, start_layer - 1, type, true, true);
|
||||
// ### main loop doing the calculation
|
||||
for (LayerIndex layer = start_layer; layer <= max_required_layer; layer++)
|
||||
{
|
||||
for (LayerIndex layer = start_layer; layer <= max_required_layer; ++ layer) {
|
||||
key.second = layer;
|
||||
Polygons col = getCollision(radius, layer, true);
|
||||
|
||||
if ((slow && radius < m_increase_until_radius + m_current_min_xy_dist_delta) || holefree)
|
||||
{
|
||||
col = getCollisionHolefree(radius, layer, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
col = getCollision(radius, layer, true);
|
||||
}
|
||||
|
||||
latest_avoidance = diff(safeOffset(latest_avoidance, -offset_speed, ClipperLib::jtRound, -max_step_move, col), getPlaceableAreas(radius, layer));
|
||||
|
||||
latest_avoidance = simplify(latest_avoidance, m_min_resolution);
|
||||
const Polygons &col = (slow && radius < m_increase_until_radius + m_current_min_xy_dist_delta) || holefree ?
|
||||
getCollisionHolefree(radius, layer, true) :
|
||||
getCollision(radius, layer, true);
|
||||
latest_avoidance = polygons_simplify(diff(union_(offset(union_ex(latest_avoidance), -offset_speed, ClipperLib::jtRound, m_min_resolution), col), getPlaceableAreas(radius, layer)), m_min_resolution);
|
||||
data[layer] = std::pair<RadiusLayerPair, Polygons>(key, latest_avoidance);
|
||||
}
|
||||
|
||||
@ -929,12 +902,12 @@ void TreeModelVolumes::calculateWallRestrictions(std::deque<RadiusLayerPair> key
|
||||
key.second = layer_idx;
|
||||
LayerIndex layer_idx_below = layer_idx - 1;
|
||||
Polygons wall_restriction = intersection(getCollision(0, layer_idx, false), getCollision(radius, layer_idx_below, true)); // radius contains m_current_min_xy_dist_delta already if required
|
||||
wall_restriction = simplify(wall_restriction, m_min_resolution);
|
||||
wall_restriction = polygons_simplify(wall_restriction, m_min_resolution);
|
||||
data.emplace(key, wall_restriction);
|
||||
if (m_current_min_xy_dist_delta > 0)
|
||||
{
|
||||
Polygons wall_restriction_min = intersection(getCollision(0, layer_idx, true), getCollision(radius, layer_idx_below, true));
|
||||
wall_restriction = simplify(wall_restriction_min, m_min_resolution);
|
||||
wall_restriction = polygons_simplify(wall_restriction_min, m_min_resolution);
|
||||
data_min.emplace(key, wall_restriction_min);
|
||||
}
|
||||
}
|
||||
|
@ -30,7 +30,7 @@ class PrintObject;
|
||||
|
||||
struct TreeSupportMeshGroupSettings {
|
||||
TreeSupportMeshGroupSettings() = default;
|
||||
TreeSupportMeshGroupSettings(const PrintObject &print_object);
|
||||
explicit TreeSupportMeshGroupSettings(const PrintObject &print_object);
|
||||
|
||||
/*********************************************************************/
|
||||
/* Print parameters, not support specific: */
|
||||
@ -153,7 +153,7 @@ struct TreeSupportMeshGroupSettings {
|
||||
// Tree Support Branch Distance
|
||||
// How far apart the branches need to be when they touch the model. Making this distance small will cause
|
||||
// the tree support to touch the model at more points, causing better overhang but making support harder to remove.
|
||||
coord_t support_tree_branch_distance { scaled<coord_t>(50.) };
|
||||
coord_t support_tree_branch_distance { scaled<coord_t>(1.) };
|
||||
// Tree Support Branch Diameter
|
||||
// The diameter of the thinnest branches of tree support. Thicker branches are more sturdy. Branches towards the base will be thicker than this.
|
||||
// minimum: 0.001, minimum warning: support_line_width * 2
|
||||
@ -204,7 +204,7 @@ class TreeModelVolumes
|
||||
{
|
||||
public:
|
||||
TreeModelVolumes() = default;
|
||||
TreeModelVolumes(const PrintObject &print_object, const BuildVolume &build_volume,
|
||||
explicit TreeModelVolumes(const PrintObject &print_object, const BuildVolume &build_volume,
|
||||
coord_t max_move, coord_t max_move_slow, size_t current_mesh_idx, double progress_multiplier, double progress_offset, const std::vector<Polygons> &additional_excluded_areas = {});
|
||||
TreeModelVolumes(TreeModelVolumes&&) = default;
|
||||
TreeModelVolumes& operator=(TreeModelVolumes&&) = default;
|
||||
@ -582,7 +582,7 @@ private:
|
||||
std::unique_ptr<std::mutex> m_critical_progress { std::make_unique<std::mutex>() };
|
||||
};
|
||||
|
||||
static Polygons safeOffset(const Polygons& me, coord_t distance, ClipperLib::JoinType jt, coord_t max_safe_step_distance, const Polygons& collision);
|
||||
Polygons safeOffset(const Polygons& me, coord_t distance, ClipperLib::JoinType jt, coord_t max_safe_step_distance, const Polygons& collision);
|
||||
|
||||
}
|
||||
|
||||
|
@ -16,6 +16,7 @@
|
||||
#include "MultiPoint.hpp"
|
||||
#include "Polygon.hpp"
|
||||
#include "Polyline.hpp"
|
||||
#include "MutablePolygon.hpp"
|
||||
#include "SupportMaterial.hpp"
|
||||
|
||||
#include <cassert>
|
||||
@ -92,6 +93,76 @@ static inline void validate_range(const LineInformations &lines)
|
||||
validate_range(l);
|
||||
}
|
||||
|
||||
static inline void clip_for_diff(const Polygon &src, const BoundingBox &bbox, Polygon &out)
|
||||
{
|
||||
out.clear();
|
||||
const size_t cnt = src.points.size();
|
||||
if (cnt < 3)
|
||||
return;
|
||||
|
||||
enum class Side {
|
||||
Left = 1,
|
||||
Right = 2,
|
||||
Top = 4,
|
||||
Bottom = 8
|
||||
};
|
||||
|
||||
auto sides = [bbox](const Point &p) {
|
||||
return int(p.x() < bbox.min.x()) * int(Side::Left) +
|
||||
int(p.x() > bbox.max.x()) * int(Side::Right) +
|
||||
int(p.y() < bbox.min.y()) * int(Side::Bottom) +
|
||||
int(p.y() > bbox.max.y()) * int(Side::Top);
|
||||
};
|
||||
|
||||
int sides_prev = sides(src.points.back());
|
||||
int sides_this = sides(src.points.front());
|
||||
const size_t last = cnt - 1;
|
||||
for (size_t i = 0; i < last; ++ i) {
|
||||
int sides_next = sides(src.points[i + 1]);
|
||||
if (// This point is inside. Take it.
|
||||
sides_this == 0 ||
|
||||
// Either this point is outside and previous or next is inside, or
|
||||
// the edge possibly cuts corner of the bounding box.
|
||||
(sides_prev & sides_this & sides_next) == 0) {
|
||||
out.points.emplace_back(src.points[i]);
|
||||
sides_prev = sides_this;
|
||||
} else {
|
||||
// All the three points (this, prev, next) are outside at the same side.
|
||||
// Ignore this point.
|
||||
}
|
||||
sides_this = sides_next;
|
||||
}
|
||||
// For the last point, if src is completely outside bbox, then out.points will be empty. Just use the first point instead.
|
||||
int sides_next = sides(out.points.empty() ? src.points.front() : out.points.front());
|
||||
if (// The last point is inside. Take it.
|
||||
sides_this == 0 ||
|
||||
// Either this point is outside and previous or next is inside, or
|
||||
// the edge possibly cuts corner of the bounding box.
|
||||
(sides_prev & sides_this & sides_next) == 0)
|
||||
out.points.emplace_back(src.points.back());
|
||||
}
|
||||
|
||||
[[nodiscard]] static inline Polygon clip_for_diff(const Polygon &src, const BoundingBox &bbox)
|
||||
{
|
||||
Polygon out;
|
||||
clip_for_diff(src, bbox, out);
|
||||
return out;
|
||||
}
|
||||
|
||||
[[nodiscard]] static inline Polygons clip_for_diff(const Polygons &src, const BoundingBox &bbox)
|
||||
{
|
||||
Polygons out;
|
||||
out.reserve(src.size());
|
||||
for (const Polygon &p : src)
|
||||
out.emplace_back(clip_for_diff(p, bbox));
|
||||
return out;
|
||||
}
|
||||
|
||||
[[nodiscard]] static inline Polygons diff_clipped(const Polygons &src, const Polygons &clipping)
|
||||
{
|
||||
return diff(src, clip_for_diff(clipping, get_extents(src).inflated(SCALED_EPSILON)));
|
||||
}
|
||||
|
||||
static constexpr const auto tiny_area_threshold = sqr(scaled<double>(0.001));
|
||||
|
||||
static std::vector<std::pair<TreeSupport::TreeSupportSettings, std::vector<size_t>>> group_meshes(const Print &print, const std::vector<size_t> &print_object_ids)
|
||||
@ -121,7 +192,7 @@ static std::vector<std::pair<TreeSupport::TreeSupportSettings, std::vector<size_
|
||||
assert(object_config.support_material_style == smsTree);
|
||||
|
||||
bool found_existing_group = false;
|
||||
TreeSupport::TreeSupportSettings next_settings(print_object);
|
||||
TreeSupport::TreeSupportSettings next_settings{ TreeSupportMeshGroupSettings{ print_object } };
|
||||
//FIXME for now only a single object per group is enabled.
|
||||
#if 0
|
||||
for (size_t idx = 0; idx < grouped_meshes.size(); ++ idx)
|
||||
@ -176,7 +247,7 @@ void TreeSupport::showError(std::string message, bool critical)
|
||||
bool show = (critical && !g_showed_critical_error) || (!critical && !g_showed_performance_warning);
|
||||
(critical ? g_showed_critical_error : g_showed_performance_warning) = true;
|
||||
|
||||
#ifdef _WIN32
|
||||
#if defined(_WIN32) && defined(TREE_SUPPORT_SHOW_ERRORS)
|
||||
if (show)
|
||||
MessageBoxA(nullptr, std::string("TreeSupport_2 MOD detected an error while generating the tree support.\nPlease report this back to me with profile and model.\nRevision 5.0\n" + message + "\n" + bugtype).c_str(),
|
||||
"Bug detected!", MB_OK | MB_SYSTEMMODAL | MB_SETFOREGROUND | MB_ICONWARNING);
|
||||
@ -338,11 +409,45 @@ void TreeSupport::generateSupportAreas(Print &print, const BuildVolume &build_vo
|
||||
|
||||
// Produce the support G-code.
|
||||
// Used by both classic and tree supports.
|
||||
SupportGeneratorLayersPtr raft_layers, interface_layers, base_interface_layers;
|
||||
SupportGeneratorLayersPtr interface_layers, base_interface_layers;
|
||||
SupportGeneratorLayersPtr raft_layers = generate_raft_base(print_object, SupportParameters(print_object), print_object.slicing_parameters(), top_contacts, interface_layers, base_interface_layers, intermediate_layers, layer_storage);
|
||||
#if 1 //#ifdef SLIC3R_DEBUG
|
||||
SupportGeneratorLayersPtr layers_sorted =
|
||||
#endif // SLIC3R_DEBUG
|
||||
generate_support_layers(print_object, raft_layers, bottom_contacts, top_contacts, intermediate_layers, interface_layers, base_interface_layers);
|
||||
generate_support_toolpaths(print_object.support_layers(), print_object.config(), SupportParameters(print_object), print_object.slicing_parameters(),
|
||||
raft_layers, bottom_contacts, top_contacts, intermediate_layers, interface_layers, base_interface_layers);
|
||||
|
||||
#if 0
|
||||
//#ifdef SLIC3R_DEBUG
|
||||
{
|
||||
static int iRun = 0;
|
||||
++ iRun;
|
||||
size_t layer_id = 0;
|
||||
for (int i = 0; i < int(layers_sorted.size());) {
|
||||
// Find the last layer with roughly the same print_z, find the minimum layer height of all.
|
||||
// Due to the floating point inaccuracies, the print_z may not be the same even if in theory they should.
|
||||
int j = i + 1;
|
||||
coordf_t zmax = layers_sorted[i]->print_z + EPSILON;
|
||||
bool empty = layers_sorted[i]->polygons.empty();
|
||||
for (; j < layers_sorted.size() && layers_sorted[j]->print_z <= zmax; ++j)
|
||||
if (!layers_sorted[j]->polygons.empty())
|
||||
empty = false;
|
||||
if (!empty) {
|
||||
export_print_z_polygons_to_svg(
|
||||
debug_out_path("support-%d-%lf.svg", iRun, layers_sorted[i]->print_z).c_str(),
|
||||
layers_sorted.data() + i, j - i);
|
||||
export_print_z_polygons_and_extrusions_to_svg(
|
||||
debug_out_path("support-w-fills-%d-%lf.svg", iRun, layers_sorted[i]->print_z).c_str(),
|
||||
layers_sorted.data() + i, j - i,
|
||||
*print_object.support_layers()[layer_id]);
|
||||
++layer_id;
|
||||
}
|
||||
i = j;
|
||||
}
|
||||
}
|
||||
#endif /* SLIC3R_DEBUG */
|
||||
|
||||
++ counter;
|
||||
}
|
||||
|
||||
@ -713,7 +818,7 @@ static std::optional<std::pair<Point, size_t>> polyline_sample_next_point_at_dis
|
||||
(support_params.interface_angle + (layer_idx & 1) ? float(- M_PI / 4.) : float(+ M_PI / 4.)) :
|
||||
support_params.base_angle;
|
||||
|
||||
fill_params.density = float(roof ? support_params.interface_density : scaled<float>(filler->spacing) / float(support_infill_distance));
|
||||
fill_params.density = float(roof ? support_params.interface_density : scaled<float>(filler->spacing) / (scaled<float>(filler->spacing) + float(support_infill_distance)));
|
||||
fill_params.dont_adjust = true;
|
||||
|
||||
Polylines out;
|
||||
@ -786,6 +891,19 @@ static std::optional<std::pair<Point, size_t>> polyline_sample_next_point_at_dis
|
||||
return result;
|
||||
}
|
||||
|
||||
// ensures offsets are only done in sizes with a max step size per offset while adding the collision offset after each step, this ensures that areas cannot glitch through walls defined by the collision when offsetting to fast
|
||||
[[nodiscard]] Polygons safeOffset(const Polygons& me, coord_t distance, ClipperLib::JoinType jt, coord_t max_safe_step_distance, const Polygons& collision)
|
||||
{
|
||||
const size_t steps = std::abs(distance / max_safe_step_distance);
|
||||
assert(int64_t(distance) * int64_t(max_safe_step_distance) >= 0);
|
||||
ExPolygons ret = union_ex(me);
|
||||
Polygons collision_trimmed = clip_for_diff(collision, get_extents(ret).inflated(std::max(0, distance) + SCALED_EPSILON));
|
||||
|
||||
for (size_t i = 0; i < steps; ++ i)
|
||||
ret = union_ex(union_(offset(ret, max_safe_step_distance, jt, jt == jtRound ? scaled<float>(0.01) : 1.2), collision_trimmed));
|
||||
return union_(offset(ret, distance % max_safe_step_distance, jt, jt == jtRound ? scaled<float>(0.01) : 1.2), collision_trimmed);
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Offsets (increases the area of) a polygons object in multiple steps to ensure that it does not lag through over a given obstacle.
|
||||
* \param me[in] Polygons object that has to be offset.
|
||||
@ -799,12 +917,21 @@ static std::optional<std::pair<Point, size_t>> polyline_sample_next_point_at_dis
|
||||
{
|
||||
bool do_final_difference = last_step_offset_without_check == 0;
|
||||
Polygons ret = safeUnion(me); // ensure sane input
|
||||
|
||||
// Trim the collision polygons with the region of interest for diff() efficiency.
|
||||
Polygons collision_trimmed_buffer;
|
||||
auto collision_trimmed = [&collision_trimmed_buffer, &collision, &ret, distance]() -> const Polygons& {
|
||||
if (collision_trimmed_buffer.empty() && ! collision.empty())
|
||||
collision_trimmed_buffer = clip_for_diff(collision, get_extents(ret).inflated(std::max(0, distance) + SCALED_EPSILON));
|
||||
return collision_trimmed_buffer;
|
||||
};
|
||||
|
||||
if (distance == 0)
|
||||
return do_final_difference ? diff(ret, collision) : union_(ret);
|
||||
return do_final_difference ? diff(ret, collision_trimmed()) : union_(ret);
|
||||
if (safe_step_size < 0 || last_step_offset_without_check < 0) {
|
||||
BOOST_LOG_TRIVIAL(error) << "Offset increase got invalid parameter!";
|
||||
TreeSupport::showError("Negative offset distance... How did you manage this ?", true);
|
||||
return do_final_difference ? diff(ret, collision) : union_(ret);
|
||||
return do_final_difference ? diff(ret, collision_trimmed()) : union_(ret);
|
||||
}
|
||||
|
||||
coord_t step_size = safe_step_size;
|
||||
@ -829,7 +956,7 @@ static std::optional<std::pair<Point, size_t>> polyline_sample_next_point_at_dis
|
||||
}
|
||||
// offset in steps
|
||||
for (size_t i = 0; i < steps; i++) {
|
||||
ret = diff(offset(ret, step_size, ClipperLib::jtRound, scaled<float>(0.01)), collision);
|
||||
ret = diff(offset(ret, step_size, ClipperLib::jtRound, scaled<float>(0.01)), collision_trimmed());
|
||||
// ensure that if many offsets are done the performance does not suffer extremely by the new vertices of jtRound.
|
||||
if (i % 10 == 7)
|
||||
ret = polygons_simplify(ret, scaled<double>(0.015));
|
||||
@ -841,10 +968,23 @@ static std::optional<std::pair<Point, size_t>> polyline_sample_next_point_at_dis
|
||||
ret = polygons_simplify(ret, scaled<double>(0.015));
|
||||
|
||||
if (do_final_difference)
|
||||
ret = diff(ret, collision);
|
||||
ret = diff(ret, collision_trimmed());
|
||||
return union_(ret);
|
||||
}
|
||||
|
||||
static inline SupportGeneratorLayer& layer_initialize(
|
||||
SupportGeneratorLayer &layer_new,
|
||||
const SupporLayerType layer_type,
|
||||
const SlicingParameters &slicing_params,
|
||||
const size_t layer_idx)
|
||||
{
|
||||
layer_new.layer_type = layer_type;
|
||||
layer_new.print_z = slicing_params.object_print_z_min + slicing_params.first_object_layer_height + layer_idx * slicing_params.layer_height;
|
||||
layer_new.height = layer_idx == 0 ? slicing_params.first_object_layer_height : slicing_params.layer_height;
|
||||
layer_new.bottom_z = layer_idx == 0 ? slicing_params.object_print_z_min : layer_new.print_z - layer_new.height;
|
||||
return layer_new;
|
||||
}
|
||||
|
||||
// Using the std::deque as an allocator.
|
||||
inline SupportGeneratorLayer& layer_allocate(
|
||||
std::deque<SupportGeneratorLayer> &layer_storage,
|
||||
@ -852,13 +992,9 @@ inline SupportGeneratorLayer& layer_allocate(
|
||||
const SlicingParameters &slicing_params,
|
||||
size_t layer_idx)
|
||||
{
|
||||
//FIXME take raft into account.
|
||||
layer_storage.push_back(SupportGeneratorLayer());
|
||||
SupportGeneratorLayer *layer_new = &layer_storage.back();
|
||||
layer_new->layer_type = layer_type;
|
||||
layer_new->print_z = slicing_params.first_print_layer_height + std::max(0, int(layer_idx) - 1) * slicing_params.layer_height;
|
||||
layer_new->height = slicing_params.layer_height;
|
||||
layer_new->bottom_z = layer_idx == 0 ? 0. : layer_new->print_z - slicing_params.layer_height;
|
||||
return *layer_new;
|
||||
return layer_initialize(layer_storage.back(), layer_type, slicing_params, layer_idx);
|
||||
}
|
||||
|
||||
inline SupportGeneratorLayer& layer_allocate(
|
||||
@ -868,15 +1004,9 @@ inline SupportGeneratorLayer& layer_allocate(
|
||||
const SlicingParameters &slicing_params,
|
||||
size_t layer_idx)
|
||||
{
|
||||
layer_storage_mutex.lock();
|
||||
tbb::spin_mutex::scoped_lock lock(layer_storage_mutex);
|
||||
layer_storage.push_back(SupportGeneratorLayer());
|
||||
SupportGeneratorLayer *layer_new = &layer_storage.back();
|
||||
layer_storage_mutex.unlock();
|
||||
layer_new->layer_type = layer_type;
|
||||
layer_new->print_z = slicing_params.first_print_layer_height + std::max(0, int(layer_idx) - 1) * slicing_params.layer_height;
|
||||
layer_new->height = slicing_params.layer_height;
|
||||
layer_new->bottom_z = layer_idx == 0 ? 0. : layer_new->print_z - slicing_params.layer_height;
|
||||
return *layer_new;
|
||||
return layer_initialize(layer_storage.back(), layer_type, slicing_params, layer_idx);
|
||||
}
|
||||
|
||||
void TreeSupport::generateInitialAreas(
|
||||
@ -886,16 +1016,14 @@ void TreeSupport::generateInitialAreas(
|
||||
SupportGeneratorLayersPtr &top_interface_layers,
|
||||
SupportGeneratorLayerStorage &layer_storage)
|
||||
{
|
||||
tbb::global_control(tbb::global_control::max_allowed_parallelism, 1);
|
||||
|
||||
Polygon base_circle;
|
||||
const int base_radius = 10;
|
||||
const auto base_radius = scaled<int>(0.01);
|
||||
for (unsigned int i = 0; i < SUPPORT_TREE_CIRCLE_RESOLUTION; ++ i) {
|
||||
const AngleRadians angle = static_cast<double>(i) / SUPPORT_TREE_CIRCLE_RESOLUTION * (2.0 * M_PI);
|
||||
base_circle.points.emplace_back(coord_t(cos(angle) * base_radius), coord_t(sin(angle) * base_radius));
|
||||
}
|
||||
TreeSupportSettings mesh_config(print_object);
|
||||
TreeSupportMeshGroupSettings mesh_group_settings(print_object);
|
||||
TreeSupportSettings mesh_config{ mesh_group_settings };
|
||||
SupportParameters support_params(print_object);
|
||||
|
||||
const size_t z_distance_delta = mesh_config.z_distance_top_layers + 1; // To ensure z_distance_top_layers are left empty between the overhang (zeroth empty layer), the support has to be added z_distance_top_layers+1 layers below
|
||||
@ -906,7 +1034,7 @@ void TreeSupport::generateInitialAreas(
|
||||
return;
|
||||
#endif
|
||||
|
||||
const coord_t connect_length = (mesh_config.support_line_width * 100. / mesh_group_settings.support_tree_top_rate) + std::max(2 * mesh_config.min_radius - 1.0 * mesh_config.support_line_width, 0.0);
|
||||
const coord_t connect_length = (mesh_config.support_line_width * 100. / mesh_group_settings.support_tree_top_rate) + std::max(2. * mesh_config.min_radius - 1.0 * mesh_config.support_line_width, 0.0);
|
||||
const coord_t circle_length_to_half_linewidth_change = mesh_config.min_radius < mesh_config.support_line_width ? mesh_config.min_radius / 2 : sqrt(sqr(mesh_config.min_radius) - sqr(mesh_config.min_radius - mesh_config.support_line_width / 2)); // As r*r=x*x+y*y (circle equation): If a circle with center at (0,0) the top most point is at (0,r) as in y=r. This calculates how far one has to move on the x-axis so that y=r-support_line_width/2. In other words how far does one need to move on the x-axis to be support_line_width/2 away from the circle line. As a circle is round this length is identical for every axis as long as the 90<39> angle between both remains.
|
||||
const coord_t extra_outset = std::max(coord_t(0), mesh_config.min_radius - mesh_config.support_line_width) + (xy_overrides_z ? 0 : mesh_config.support_line_width / 2); // extra support offset to compensate for larger tip radiis. Also outset a bit more when z overwrites xy, because supporting something with a part of a support line is better than not supporting it at all.
|
||||
const size_t support_roof_layers = mesh_group_settings.support_roof_enable ? (mesh_group_settings.support_roof_height + mesh_config.layer_height / 2) / mesh_config.layer_height : 0;
|
||||
@ -1191,7 +1319,7 @@ void TreeSupport::generateInitialAreas(
|
||||
// as some support is better than none.
|
||||
Polygons reduced_overhang_outset = offset(union_ex(overhang_outset), -mesh_config.support_line_width / 2.2, jtMiter, 1.2);
|
||||
polylines = ensureMaximumDistancePolyline(
|
||||
to_polylines(!reduced_overhang_outset.empty() && area(offset(diff_ex(overhang_outset, reduced_overhang_outset), std::max(mesh_config.support_line_width, connect_length), jtMiter, 1.2)) < 1 ?
|
||||
to_polylines(!reduced_overhang_outset.empty() && area(offset(diff_ex(overhang_outset, reduced_overhang_outset), std::max(mesh_config.support_line_width, connect_length), jtMiter, 1.2)) < sqr(scaled<double>(0.001)) ?
|
||||
reduced_overhang_outset :
|
||||
overhang_outset),
|
||||
connect_length, min_support_points);
|
||||
@ -1466,7 +1594,7 @@ static void mergeHelper(
|
||||
|
||||
erase.emplace_back(reduced_check_iter->first);
|
||||
erase.emplace_back(influence_iter->first);
|
||||
Polygons merge = diff(offset(union_(intersect, intersect_sec), config.getRadius(key), ClipperLib::jtRound, scaled<float>(0.01)), volumes.getCollision(0, layer_idx - 1)); // regular union should be preferable here as Polygons tend to only become smaller through rounding errors (smaller!=has smaller area as holes have a negative area.). And if this area disappears because of rounding errors, the only downside is that it can not merge again on this layer.
|
||||
Polygons merge = diff_clipped(offset(union_(intersect, intersect_sec), config.getRadius(key), ClipperLib::jtRound, scaled<float>(0.01)), volumes.getCollision(0, layer_idx - 1)); // regular union should be preferable here as Polygons tend to only become smaller through rounding errors (smaller!=has smaller area as holes have a negative area.). And if this area disappears because of rounding errors, the only downside is that it can not merge again on this layer.
|
||||
|
||||
reduced_aabb.erase(reduced_check_iter->first); // this invalidates reduced_check_iter
|
||||
reduced_aabb.emplace(key, get_extents(merge));
|
||||
@ -1547,7 +1675,7 @@ static void mergeInfluenceAreas(
|
||||
for (size_t idx = range.begin(); idx < range.end(); ++ idx) {
|
||||
// +=2 as in the beginning only uneven buckets will be filled
|
||||
size_t bucket_idx = 2 * idx + 1;
|
||||
for (const std::pair<SupportElement, Polygons>& input_pair : buckets_area[bucket_idx])
|
||||
for (const std::pair<const SupportElement, Polygons>& input_pair : buckets_area[bucket_idx])
|
||||
buckets_aabb[bucket_idx].emplace(input_pair.first, get_extents(input_pair.second).inflated(config.getRadius(input_pair.first)));
|
||||
}
|
||||
});
|
||||
@ -1577,11 +1705,11 @@ static void mergeInfluenceAreas(
|
||||
to_model_areas.erase(del);
|
||||
influence_areas.erase(del);
|
||||
}
|
||||
for (const std::pair<SupportElement, Polygons> &tup : insert_main[i / 2])
|
||||
for (const std::pair<const SupportElement, Polygons> &tup : insert_main[i / 2])
|
||||
to_bp_areas.emplace(std::move(tup));
|
||||
for (const std::pair<SupportElement, Polygons> &tup : insert_secondary[i / 2])
|
||||
for (const std::pair<const SupportElement, Polygons> &tup : insert_secondary[i / 2])
|
||||
to_model_areas.emplace(std::move(tup));
|
||||
for (const std::pair<SupportElement, Polygons> &tup : insert_influence[i / 2])
|
||||
for (const std::pair<const SupportElement, Polygons> &tup : insert_influence[i / 2])
|
||||
influence_areas.emplace(std::move(tup));
|
||||
}
|
||||
|
||||
@ -1614,7 +1742,7 @@ std::optional<TreeSupport::SupportElement> TreeSupport::increaseSingleArea(AreaI
|
||||
increased = *parent->area;
|
||||
|
||||
if (mergelayer || current_elem.to_buildplate) {
|
||||
to_bp_data = safeUnion(diff(increased, m_volumes.getAvoidance(radius, layer_idx - 1, settings.type, false, settings.use_min_distance)));
|
||||
to_bp_data = safeUnion(diff_clipped(increased, m_volumes.getAvoidance(radius, layer_idx - 1, settings.type, false, settings.use_min_distance)));
|
||||
if (! current_elem.to_buildplate && area(to_bp_data) > tiny_area_threshold) {
|
||||
// mostly happening in the tip, but with merges one should check every time, just to be sure.
|
||||
current_elem.to_buildplate = true; // sometimes nodes that can reach the buildplate are marked as cant reach, tainting subtrees. This corrects it.
|
||||
@ -1623,14 +1751,14 @@ std::optional<TreeSupport::SupportElement> TreeSupport::increaseSingleArea(AreaI
|
||||
}
|
||||
if (m_config.support_rests_on_model) {
|
||||
if (mergelayer || current_elem.to_model_gracious)
|
||||
to_model_data = safeUnion(diff(increased, m_volumes.getAvoidance(radius, layer_idx - 1, settings.type, true, settings.use_min_distance)));
|
||||
to_model_data = safeUnion(diff_clipped(increased, m_volumes.getAvoidance(radius, layer_idx - 1, settings.type, true, settings.use_min_distance)));
|
||||
|
||||
if (!current_elem.to_model_gracious) {
|
||||
if (mergelayer && area(to_model_data) >= tiny_area_threshold) {
|
||||
current_elem.to_model_gracious = true;
|
||||
BOOST_LOG_TRIVIAL(debug) << "Corrected taint leading to a wrong non gracious value on layer " << layer_idx - 1 << " targeting " << current_elem.target_height << " with radius " << radius;
|
||||
} else
|
||||
to_model_data = safeUnion(diff(increased, m_volumes.getCollision(radius, layer_idx - 1, settings.use_min_distance)));
|
||||
to_model_data = safeUnion(diff_clipped(increased, m_volumes.getCollision(radius, layer_idx - 1, settings.use_min_distance)));
|
||||
}
|
||||
}
|
||||
|
||||
@ -1643,10 +1771,10 @@ std::optional<TreeSupport::SupportElement> TreeSupport::increaseSingleArea(AreaI
|
||||
|
||||
Polygons to_bp_data_2;
|
||||
if (current_elem.to_buildplate)
|
||||
to_bp_data_2 = diff(increased, m_volumes.getAvoidance(next_radius, layer_idx - 1, settings.type, false, settings.use_min_distance)); // regular union as output will not be used later => this area should always be a subset of the safeUnion one (i think)
|
||||
to_bp_data_2 = diff_clipped(increased, m_volumes.getAvoidance(next_radius, layer_idx - 1, settings.type, false, settings.use_min_distance)); // regular union as output will not be used later => this area should always be a subset of the safeUnion one (i think)
|
||||
Polygons to_model_data_2;
|
||||
if (m_config.support_rests_on_model && !current_elem.to_buildplate)
|
||||
to_model_data_2 = diff(increased,
|
||||
to_model_data_2 = diff_clipped(increased,
|
||||
current_elem.to_model_gracious ?
|
||||
m_volumes.getAvoidance(next_radius, layer_idx - 1, settings.type, true, settings.use_min_distance) :
|
||||
m_volumes.getCollision(next_radius, layer_idx - 1, settings.use_min_distance));
|
||||
@ -1683,9 +1811,9 @@ std::optional<TreeSupport::SupportElement> TreeSupport::increaseSingleArea(AreaI
|
||||
|
||||
if (ceil_radius_before != m_volumes.ceilRadius(radius, settings.use_min_distance)) {
|
||||
if (current_elem.to_buildplate)
|
||||
to_bp_data = safeUnion(diff(increased, m_volumes.getAvoidance(radius, layer_idx - 1, settings.type, false, settings.use_min_distance)));
|
||||
to_bp_data = safeUnion(diff_clipped(increased, m_volumes.getAvoidance(radius, layer_idx - 1, settings.type, false, settings.use_min_distance)));
|
||||
if (m_config.support_rests_on_model && (!current_elem.to_buildplate || mergelayer))
|
||||
to_model_data = safeUnion(diff(increased,
|
||||
to_model_data = safeUnion(diff_clipped(increased,
|
||||
current_elem.to_model_gracious ?
|
||||
m_volumes.getAvoidance(radius, layer_idx - 1, settings.type, true, settings.use_min_distance) :
|
||||
m_volumes.getCollision(radius, layer_idx - 1, settings.use_min_distance)
|
||||
@ -1854,8 +1982,12 @@ void TreeSupport::increaseAreas(std::unordered_map<SupportElement, Polygons>& to
|
||||
Polygons lines_offset = offset(to_polylines(*parent->area), scaled<float>(0.005), jtMiter, 1.2);
|
||||
Polygons base_error_area = union_(*parent->area, lines_offset);
|
||||
result = increaseSingleArea(settings, layer_idx, parent, base_error_area, to_bp_data, to_model_data, inc_wo_collision, (m_config.maximum_move_distance + extra_speed) * 1.5, mergelayer);
|
||||
BOOST_LOG_TRIVIAL(error) <<
|
||||
"Influence area could not be increased! Data about the Influence area: "
|
||||
#ifdef TREE_SUPPORT_SHOW_ERRORS
|
||||
BOOST_LOG_TRIVIAL(error)
|
||||
#else // TREE_SUPPORT_SHOW_ERRORS
|
||||
BOOST_LOG_TRIVIAL(warning)
|
||||
#endif // TREE_SUPPORT_SHOW_ERRORS
|
||||
<< "Influence area could not be increased! Data about the Influence area: "
|
||||
"Radius: " << radius << " at layer: " << layer_idx - 1 << " NextTarget: " << elem.next_height << " Distance to top: " << elem.distance_to_top <<
|
||||
" Elephant foot increases " << elem.elephant_foot_increases << " use_min_xy_dist " << elem.use_min_xy_dist << " to buildplate " << elem.to_buildplate <<
|
||||
" gracious " << elem.to_model_gracious << " safe " << elem.can_use_safe_radius << " until move " << elem.dont_move_until << " \n "
|
||||
@ -1883,7 +2015,12 @@ void TreeSupport::increaseAreas(std::unordered_map<SupportElement, Polygons>& to
|
||||
if (!settings.use_min_distance)
|
||||
elem.use_min_xy_dist = false;
|
||||
if (!settings.no_error)
|
||||
BOOST_LOG_TRIVIAL(error) << "Trying to keep area by moving faster than intended: Success";
|
||||
#ifdef TREE_SUPPORT_SHOW_ERRORS
|
||||
BOOST_LOG_TRIVIAL(error)
|
||||
#else // TREE_SUPPORT_SHOW_ERRORS
|
||||
BOOST_LOG_TRIVIAL(info)
|
||||
#endif // TREE_SUPPORT_SHOW_ERRORS
|
||||
<< "Trying to keep area by moving faster than intended: Success";
|
||||
break;
|
||||
}
|
||||
else if (!settings.no_error)
|
||||
@ -1891,7 +2028,7 @@ void TreeSupport::increaseAreas(std::unordered_map<SupportElement, Polygons>& to
|
||||
}
|
||||
|
||||
if (add) {
|
||||
Polygons max_influence_area = safeUnion(diff(inc_wo_collision, m_volumes.getCollision(radius, layer_idx - 1, elem.use_min_xy_dist)), safeUnion(to_bp_data, to_model_data)); // union seems useless, but some rounding errors somewhere can cause to_bp_data to be slightly bigger than it should be
|
||||
Polygons max_influence_area = safeUnion(diff_clipped(inc_wo_collision, m_volumes.getCollision(radius, layer_idx - 1, elem.use_min_xy_dist)), safeUnion(to_bp_data, to_model_data)); // union seems useless, but some rounding errors somewhere can cause to_bp_data to be slightly bigger than it should be
|
||||
{
|
||||
std::lock_guard<std::mutex> critical_section_newLayer(critical_sections);
|
||||
if (bypass_merge) {
|
||||
@ -1981,8 +2118,8 @@ void TreeSupport::createLayerPathing(std::vector<std::set<SupportElement*>>& mov
|
||||
new_element = !move_bounds[layer_idx - 1].empty();
|
||||
|
||||
// Save calculated elements to output, and allocate Polygons on heap, as they will not be changed again.
|
||||
for (std::pair<SupportElement, Polygons> tup : influence_areas) {
|
||||
const SupportElement elem = tup.first;
|
||||
for (const std::pair<const SupportElement, Polygons> &tup : influence_areas) {
|
||||
const SupportElement &elem = tup.first;
|
||||
validate_range(tup.second);
|
||||
validate_range(safeUnion(tup.second));
|
||||
Polygons* new_area = new Polygons(safeUnion(tup.second));
|
||||
@ -2172,7 +2309,10 @@ void TreeSupport::createNodesFromArea(std::vector<std::set<SupportElement*>>& mo
|
||||
}
|
||||
}
|
||||
|
||||
void TreeSupport::generateBranchAreas(std::vector<std::pair<LayerIndex, SupportElement*>>& linear_data, std::vector<std::unordered_map<SupportElement*, Polygons>>& layer_tree_polygons, const std::map<SupportElement*, SupportElement*>& inverse_tree_order)
|
||||
void TreeSupport::generateBranchAreas(
|
||||
std::vector<std::pair<LayerIndex, SupportElement*>> &linear_data,
|
||||
std::vector<std::unordered_map<SupportElement*, Polygons>> &layer_tree_polygons,
|
||||
const std::map<SupportElement*, SupportElement*> &inverse_tree_order)
|
||||
{
|
||||
#ifdef SLIC3R_TREESUPPORTS_PROGRESS
|
||||
double progress_total = TREE_PROGRESS_PRECALC_AVO + TREE_PROGRESS_PRECALC_COLL + TREE_PROGRESS_GENERATE_NODES + TREE_PROGRESS_AREA_CALC;
|
||||
@ -2195,28 +2335,30 @@ void TreeSupport::generateBranchAreas(std::vector<std::pair<LayerIndex, SupportE
|
||||
tbb::parallel_for(tbb::blocked_range<size_t>(0, linear_data.size()),
|
||||
[&](const tbb::blocked_range<size_t> &range) {
|
||||
for (size_t idx = range.begin(); idx < range.end(); ++ idx) {
|
||||
|
||||
SupportElement* elem = linear_data[idx].second;
|
||||
coord_t radius = m_config.getRadius(*elem);
|
||||
const LayerIndex layer_idx = linear_data[idx].first;
|
||||
const SupportElement *elem = linear_data[idx].second;
|
||||
const auto it_elem = inverse_tree_order.find(const_cast<SupportElement*>(elem));
|
||||
const SupportElement* child_elem = it_elem == inverse_tree_order.end() ? nullptr : it_elem->second;
|
||||
const coord_t radius = m_config.getRadius(*elem);
|
||||
bool parent_uses_min = false;
|
||||
SupportElement* child_elem = inverse_tree_order.count(elem) ? inverse_tree_order.at(elem) : nullptr;
|
||||
|
||||
// Calculate multiple ovalized circles, to connect with every parent and child. Also generate regular circle for the current layer. Merge all these into one area.
|
||||
std::vector<std::pair<Point, coord_t>> movement_directions{ std::pair<Point, coord_t>(Point(0, 0), radius) };
|
||||
if (!elem->skip_ovalisation) {
|
||||
if (child_elem != nullptr) {
|
||||
Point movement = (child_elem->result_on_layer - elem->result_on_layer);
|
||||
const Point movement = child_elem->result_on_layer - elem->result_on_layer;
|
||||
movement_directions.emplace_back(movement, radius);
|
||||
}
|
||||
for (SupportElement* parent : elem->parents) {
|
||||
Point movement = (parent->result_on_layer - elem->result_on_layer);
|
||||
movement_directions.emplace_back(movement, std::max(m_config.getRadius(parent), m_config.support_line_width));
|
||||
for (SupportElement *parent : elem->parents) {
|
||||
const Point movement = parent->result_on_layer - elem->result_on_layer;
|
||||
movement_directions.emplace_back(movement, std::max(m_config.getRadius(*parent), m_config.support_line_width));
|
||||
parent_uses_min |= parent->use_min_xy_dist;
|
||||
}
|
||||
}
|
||||
|
||||
double max_speed = 0;
|
||||
auto generateArea = [&](coord_t aoffset) {
|
||||
auto generateArea = [&volumes = m_volumes, layer_idx, elem, &branch_circle, branch_radius = m_config.branch_radius, support_line_width = m_config.support_line_width, &movement_directions, &max_speed, parent_uses_min](
|
||||
coord_t aoffset) {
|
||||
Polygons poly;
|
||||
|
||||
for (std::pair<Point, coord_t> movement : movement_directions) {
|
||||
@ -2224,10 +2366,10 @@ void TreeSupport::generateBranchAreas(std::vector<std::pair<LayerIndex, SupportE
|
||||
|
||||
// Visualization: https://jsfiddle.net/0zvcq39L/2/
|
||||
// Ovalizes the circle to an ellipse, that contains both old center and new target position.
|
||||
double used_scale = (movement.second + aoffset) / (1.0 * m_config.branch_radius);
|
||||
double used_scale = (movement.second + aoffset) / (1.0 * branch_radius);
|
||||
Point center_position = elem->result_on_layer + movement.first / 2;
|
||||
const double moveX = movement.first.x() / (used_scale * m_config.branch_radius);
|
||||
const double moveY = movement.first.y() / (used_scale * m_config.branch_radius);
|
||||
const double moveX = movement.first.x() / (used_scale * branch_radius);
|
||||
const double moveY = movement.first.y() / (used_scale * branch_radius);
|
||||
const double vsize_inv = 0.5 / (0.01 + std::sqrt(moveX * moveX + moveY * moveY));
|
||||
|
||||
double matrix[] = {
|
||||
@ -2242,8 +2384,8 @@ void TreeSupport::generateBranchAreas(std::vector<std::pair<LayerIndex, SupportE
|
||||
poly.emplace_back(std::move(circle));
|
||||
}
|
||||
|
||||
poly = diff(offset(union_(poly), std::min(coord_t(50), m_config.support_line_width / 4), jtMiter, 1.2),
|
||||
m_volumes.getCollision(0, linear_data[idx].first, parent_uses_min || elem->use_min_xy_dist)); // There seem to be some rounding errors, causing a branch to be a tiny bit further away from the model that it has to be. This can cause the tip to be slightly further away front the overhang (x/y wise) than optimal. This fixes it, and for every other part, 0.05mm will not be noticed.
|
||||
poly = diff_clipped(offset(union_(poly), std::min(coord_t(50), support_line_width / 4), jtMiter, 1.2),
|
||||
volumes.getCollision(0, layer_idx, parent_uses_min || elem->use_min_xy_dist)); // There seem to be some rounding errors, causing a branch to be a tiny bit further away from the model that it has to be. This can cause the tip to be slightly further away front the overhang (x/y wise) than optimal. This fixes it, and for every other part, 0.05mm will not be noticed.
|
||||
return poly;
|
||||
};
|
||||
|
||||
@ -2277,7 +2419,7 @@ void TreeSupport::generateBranchAreas(std::vector<std::pair<LayerIndex, SupportE
|
||||
}
|
||||
// Increase the area again, to ensure the nozzle path when calculated later is very similar to the one assumed above.
|
||||
linear_inserts[idx] = offset(polygons_with_correct_center, m_config.support_line_width / 2, jtMiter, 1.2);
|
||||
linear_inserts[idx] = diff(linear_inserts[idx], m_volumes.getCollision(0, linear_data[idx].first, parent_uses_min || elem->use_min_xy_dist));
|
||||
linear_inserts[idx] = diff_clipped(linear_inserts[idx], m_volumes.getCollision(0, linear_data[idx].first, parent_uses_min || elem->use_min_xy_dist));
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -2405,7 +2547,7 @@ void TreeSupport::dropNonGraciousAreas(
|
||||
Polygons rest_support = layer_tree_polygons[linear_data[idx].first][elem];
|
||||
LayerIndex counter = 1;
|
||||
while (area(rest_support) > tiny_area_threshold && counter < linear_data[idx].first) {
|
||||
rest_support = diff(rest_support, m_volumes.getCollision(0, linear_data[idx].first - counter));
|
||||
rest_support = diff_clipped(rest_support, m_volumes.getCollision(0, linear_data[idx].first - counter));
|
||||
dropped_down_areas[idx].emplace_back(linear_data[idx].first - counter, rest_support);
|
||||
counter++;
|
||||
}
|
||||
@ -2436,7 +2578,9 @@ void TreeSupport::finalizeInterfaceAndSupportAreas(
|
||||
[&](const tbb::blocked_range<size_t> &range) {
|
||||
for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) {
|
||||
// Most of the time in this function is this union call. Can take 300+ ms when a lot of areas are to be unioned.
|
||||
support_layer_storage[layer_idx] = union_(support_layer_storage[layer_idx]); //FIXME .smooth(50);
|
||||
support_layer_storage[layer_idx] = smooth_outward(union_(support_layer_storage[layer_idx]), m_config.support_line_width); //FIXME was .smooth(50);
|
||||
//smooth_outward(closing(std::move(bottom), closing_distance + minimum_island_radius, closing_distance, SUPPORT_SURFACES_OFFSET_PARAMETERS), smoothing_distance) :
|
||||
|
||||
// simplify a bit, to ensure the output does not contain outrageous amounts of vertices. Should not be necessary, just a precaution.
|
||||
support_layer_storage[layer_idx] = polygons_simplify(support_layer_storage[layer_idx], std::min(scaled<double>(0.03), double(m_config.resolution)));
|
||||
// Subtract support lines of the branches from the roof
|
||||
@ -2488,7 +2632,7 @@ void TreeSupport::finalizeInterfaceAndSupportAreas(
|
||||
// Subtract support floors from the support area and add them to the support floor instead.
|
||||
if (m_config.support_bottom_layers > 0 && !support_layer_storage[layer_idx].empty()) {
|
||||
SupportGeneratorLayer*& support_bottom = bottom_contacts[layer_idx];
|
||||
Polygons layer_outset = diff(
|
||||
Polygons layer_outset = diff_clipped(
|
||||
m_config.support_bottom_offset > 0 ? offset(support_layer_storage[layer_idx], m_config.support_bottom_offset, jtMiter, 1.2) : support_layer_storage[layer_idx],
|
||||
m_volumes.getCollision(0, layer_idx, false));
|
||||
Polygons floor_layer;
|
||||
@ -2507,7 +2651,7 @@ void TreeSupport::finalizeInterfaceAndSupportAreas(
|
||||
if (support_bottom == nullptr)
|
||||
support_bottom = &layer_allocate(layer_storage, layer_storage_mutex, SupporLayerType::BottomContact, print_object.slicing_parameters(), layer_idx);
|
||||
support_bottom->polygons = union_(floor_layer, support_bottom->polygons);
|
||||
support_layer_storage[layer_idx] = diff(support_layer_storage[layer_idx], offset(support_bottom->polygons, scaled<float>(0.01), jtMiter, 1.2)); // Subtract the support floor from the normal support.
|
||||
support_layer_storage[layer_idx] = diff_clipped(support_layer_storage[layer_idx], offset(support_bottom->polygons, scaled<float>(0.01), jtMiter, 1.2)); // Subtract the support floor from the normal support.
|
||||
}
|
||||
}
|
||||
|
||||
@ -2579,9 +2723,21 @@ void TreeSupport::drawAreas(
|
||||
append(support_layer_storage[pair.first], std::move(pair.second));
|
||||
|
||||
// single threaded combining all support areas to the right layers. ONLY COPYS DATA!
|
||||
for (LayerIndex layer_idx = 0; layer_idx < LayerIndex(layer_tree_polygons.size()); ++ layer_idx)
|
||||
for (std::pair<SupportElement*, Polygons> data_pair : layer_tree_polygons[layer_idx])
|
||||
append(data_pair.first->missing_roof_layers > data_pair.first->distance_to_top ? support_roof_storage[layer_idx] : support_layer_storage[layer_idx], std::move(data_pair.second));
|
||||
for (LayerIndex layer_idx = 0; layer_idx < LayerIndex(layer_tree_polygons.size()); ++ layer_idx) {
|
||||
auto &this_layer_tree_polygons = layer_tree_polygons[layer_idx];
|
||||
auto &this_roofs = support_roof_storage[layer_idx];
|
||||
auto &this_layers = support_layer_storage[layer_idx];
|
||||
size_t cnt_roofs = 0;
|
||||
size_t cnt_layers = 0;
|
||||
for (const std::pair<SupportElement*, Polygons> &data_pair : this_layer_tree_polygons)
|
||||
++ (data_pair.first->missing_roof_layers > data_pair.first->distance_to_top ? cnt_roofs : cnt_layers);
|
||||
this_roofs.reserve(this_roofs.size() + cnt_roofs);
|
||||
this_layers.reserve(this_layers.size() + cnt_layers);
|
||||
for (const std::pair<SupportElement*, Polygons> &data_pair : this_layer_tree_polygons) {
|
||||
auto &src = const_cast<Polygons&>(data_pair.second);
|
||||
std::move(std::begin(src), std::end(src), std::back_inserter(data_pair.first->missing_roof_layers > data_pair.first->distance_to_top ? this_roofs : this_layers));
|
||||
}
|
||||
}
|
||||
|
||||
finalizeInterfaceAndSupportAreas(print_object, support_layer_storage, support_roof_storage,
|
||||
bottom_contacts, top_contacts, intermediate_layers, layer_storage);
|
||||
|
@ -16,6 +16,8 @@
|
||||
|
||||
#include "BoundingBox.hpp"
|
||||
|
||||
// #define TREE_SUPPORT_SHOW_ERRORS
|
||||
|
||||
#define SUPPORT_TREE_CIRCLE_RESOLUTION 25 // The number of vertices in each circle.
|
||||
|
||||
#ifdef SLIC3R_TREESUPPORTS_PROGRESS
|
||||
@ -108,7 +110,7 @@ public:
|
||||
|
||||
struct SupportElement
|
||||
{
|
||||
SupportElement(
|
||||
explicit SupportElement(
|
||||
coord_t distance_to_top, size_t target_height, Point target_position, bool to_buildplate, bool to_model_gracious, bool use_min_xy_dist, size_t dont_move_until,
|
||||
bool supports_roof, bool can_use_safe_radius, bool force_tips_to_roof, bool skip_ovalisation) :
|
||||
target_height(target_height), target_position(target_position), next_position(target_position), next_height(target_height), effective_radius_height(distance_to_top),
|
||||
@ -119,7 +121,7 @@ public:
|
||||
}
|
||||
|
||||
|
||||
SupportElement(const SupportElement& elem, Polygons* newArea = nullptr)
|
||||
explicit SupportElement(const SupportElement& elem, Polygons* newArea = nullptr)
|
||||
: // copy constructor with possibility to set a new area
|
||||
target_height(elem.target_height),
|
||||
target_position(elem.target_position),
|
||||
@ -149,7 +151,7 @@ public:
|
||||
* \brief Create a new Element for one layer below the element of the pointer supplied.
|
||||
*/
|
||||
|
||||
SupportElement(SupportElement* element_above)
|
||||
explicit SupportElement(SupportElement* element_above)
|
||||
: target_height(element_above->target_height),
|
||||
target_position(element_above->target_position),
|
||||
next_position(element_above->next_position),
|
||||
@ -174,7 +176,7 @@ public:
|
||||
}
|
||||
|
||||
// ONLY to be called in merge as it assumes a few assurances made by it.
|
||||
SupportElement(const SupportElement& first, const SupportElement& second, size_t next_height, Point next_position, coord_t increased_to_model_radius, const TreeSupportSettings& config) : next_position(next_position), next_height(next_height), area(nullptr), increased_to_model_radius(increased_to_model_radius), use_min_xy_dist(first.use_min_xy_dist || second.use_min_xy_dist), supports_roof(first.supports_roof || second.supports_roof), dont_move_until(std::max(first.dont_move_until, second.dont_move_until)), can_use_safe_radius(first.can_use_safe_radius || second.can_use_safe_radius), missing_roof_layers(std::min(first.missing_roof_layers, second.missing_roof_layers)), skip_ovalisation(false)
|
||||
explicit SupportElement(const SupportElement& first, const SupportElement& second, size_t next_height, Point next_position, coord_t increased_to_model_radius, const TreeSupportSettings& config) : next_position(next_position), next_height(next_height), area(nullptr), increased_to_model_radius(increased_to_model_radius), use_min_xy_dist(first.use_min_xy_dist || second.use_min_xy_dist), supports_roof(first.supports_roof || second.supports_roof), dont_move_until(std::max(first.dont_move_until, second.dont_move_until)), can_use_safe_radius(first.can_use_safe_radius || second.can_use_safe_radius), missing_roof_layers(std::min(first.missing_roof_layers, second.missing_roof_layers)), skip_ovalisation(false)
|
||||
|
||||
{
|
||||
if (first.target_height > second.target_height)
|
||||
@ -353,7 +355,7 @@ public:
|
||||
{
|
||||
TreeSupportSettings() = default; // required for the definition of the config variable in the TreeSupport class.
|
||||
|
||||
TreeSupportSettings(const TreeSupportMeshGroupSettings& mesh_group_settings)
|
||||
explicit TreeSupportSettings(const TreeSupportMeshGroupSettings& mesh_group_settings)
|
||||
: angle(mesh_group_settings.support_tree_angle),
|
||||
angle_slow(mesh_group_settings.support_tree_angle_slow),
|
||||
support_line_width(mesh_group_settings.support_line_width),
|
||||
|
Loading…
Reference in New Issue
Block a user