Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Refactoring of GLModel to:

1) allow for custom vertex data layout

2) allow for custom index data format

3) allow for any OpenGL primitive type
This commit is contained in:
enricoturri1966 2022-01-27 12:00:51 +01:00
parent 7a3f71331d
commit afcac6e2ea
36 changed files with 1929 additions and 715 deletions

View file

@ -130,11 +130,7 @@ bool GLGizmoMmuSegmentation::on_init()
return true;
}
#if ENABLE_GLBEGIN_GLEND_REMOVAL
void GLGizmoMmuSegmentation::render_painter_gizmo()
#else
void GLGizmoMmuSegmentation::render_painter_gizmo() const
#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
{
const Selection& selection = m_parent.get_selection();