Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Refactoring of GLModel to:
1) allow for custom vertex data layout 2) allow for custom index data format 3) allow for any OpenGL primitive type
This commit is contained in:
parent
7a3f71331d
commit
afcac6e2ea
36 changed files with 1929 additions and 715 deletions
|
@ -50,7 +50,7 @@ protected:
|
|||
|
||||
private:
|
||||
double calc_projection(const UpdateData& data) const;
|
||||
void render_grabber_extension(Axis axis, const BoundingBoxf3& box, bool picking) const;
|
||||
void render_grabber_extension(Axis axis, const BoundingBoxf3& box, bool picking);
|
||||
};
|
||||
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue