Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Refactoring of GLModel to:
1) allow for custom vertex data layout 2) allow for custom index data format 3) allow for any OpenGL primitive type
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36 changed files with 1929 additions and 715 deletions
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@ -475,11 +475,7 @@ void GLGizmosManager::render_current_gizmo() const
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m_gizmos[m_current]->render();
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}
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#if ENABLE_GLBEGIN_GLEND_REMOVAL
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void GLGizmosManager::render_painter_gizmo()
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#else
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void GLGizmosManager::render_painter_gizmo() const
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#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
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{
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// This function shall only be called when current gizmo is
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// derived from GLGizmoPainterBase.
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