Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Refactoring of GLModel to:
1) allow for custom vertex data layout 2) allow for custom index data format 3) allow for any OpenGL primitive type
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36 changed files with 1929 additions and 715 deletions
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@ -232,11 +232,7 @@ public:
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void render_current_gizmo() const;
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void render_current_gizmo_for_picking_pass() const;
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#if ENABLE_GLBEGIN_GLEND_REMOVAL
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void render_painter_gizmo();
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#else
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void render_painter_gizmo() const;
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#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
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void render_overlay() const;
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