Do not show legend and bottom slider when loading an invalid gcode file into GCodeViewer
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2 changed files with 8 additions and 6 deletions
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@ -991,11 +991,13 @@ void GCodeViewer::render()
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render_toolpaths();
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render_shells();
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float legend_height = 0.0f;
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render_legend(legend_height);
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if (m_sequential_view.current.last != m_sequential_view.endpoints.last) {
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m_sequential_view.marker.set_world_position(m_sequential_view.current_position);
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m_sequential_view.marker.set_world_offset(m_sequential_view.current_offset);
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m_sequential_view.render(legend_height);
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if (!m_layers.empty()) {
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render_legend(legend_height);
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if (m_sequential_view.current.last != m_sequential_view.endpoints.last) {
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m_sequential_view.marker.set_world_position(m_sequential_view.current_position);
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m_sequential_view.marker.set_world_offset(m_sequential_view.current_offset);
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m_sequential_view.render(legend_height);
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}
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}
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#if ENABLE_GCODE_VIEWER_STATISTICS
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render_statistics();
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@ -954,7 +954,7 @@ void Preview::load_print_as_fff(bool keep_z_range)
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}
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GCodeViewer::EViewType gcode_view_type = m_canvas->get_gcode_view_preview_type();
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bool gcode_preview_data_valid = !m_gcode_result->moves.empty();
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bool gcode_preview_data_valid = !m_gcode_result->moves.empty() && !m_canvas->get_gcode_layers_zs().empty();
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// Collect colors per extruder.
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std::vector<std::string> colors;
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