From b0b54ed0e6fa02a97cc8409b0b5a5c44e8dc3f8f Mon Sep 17 00:00:00 2001 From: Enrico Turri Date: Wed, 19 Jun 2019 11:05:34 +0200 Subject: [PATCH] Fixed flickering of 3D view when moving objects on NVIDIA graphic cards --- src/slic3r/GUI/Plater.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/slic3r/GUI/Plater.cpp b/src/slic3r/GUI/Plater.cpp index 0a8499f70..8e5ba2d3f 100644 --- a/src/slic3r/GUI/Plater.cpp +++ b/src/slic3r/GUI/Plater.cpp @@ -1770,7 +1770,8 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame) void Plater::priv::update(bool force_full_scene_refresh) { - wxWindowUpdateLocker freeze_guard(q); + // the following line, when enabled, causes flickering on NVIDIA graphics cards +// wxWindowUpdateLocker freeze_guard(q); if (get_config("autocenter") == "1") { // auto *bed_shape_opt = config->opt("bed_shape"); // const auto bed_shape = Slic3r::Polygon::new_scale(bed_shape_opt->values);