Conflict checker: first steps to extend it so it takes instances into account

This commit is contained in:
Lukas Matena 2023-05-03 15:28:46 +02:00
parent 720ddf73da
commit b0bef4eeb4
2 changed files with 21 additions and 13 deletions

View file

@ -89,18 +89,18 @@ inline Grids line_rasterization(const Line &line, int64_t xdist = RasteXDistance
}
} // namespace RasterizationImpl
void LinesBucketQueue::emplace_back_bucket(std::vector<ExtrusionPaths> &&paths, const void *objPtr, Point offset)
void LinesBucketQueue::emplace_back_bucket(std::vector<ExtrusionPaths> &&paths, const void *objPtr, Points offsets)
{
if (_objsPtrToId.find(objPtr) == _objsPtrToId.end()) {
_objsPtrToId.insert({objPtr, _objsPtrToId.size()});
_idToObjsPtr.insert({_objsPtrToId.size() - 1, objPtr});
}
_buckets.emplace_back(std::move(paths), _objsPtrToId[objPtr], offset);
_buckets.emplace_back(std::move(paths), _objsPtrToId[objPtr], offsets);
}
void LinesBucketQueue::build_queue()
{
assert(_pq.empty);
assert(_pq.empty());
for (LinesBucket &bucket : _buckets)
_pq.push(&bucket);
}
@ -210,12 +210,17 @@ ConflictResultOpt ConflictChecker::find_inter_of_lines_in_diff_objs(PrintObjectP
LinesBucketQueue conflictQueue;
if (wtdptr.has_value()) { // wipe tower at 0 by default
auto wtpaths = (*wtdptr)->getFakeExtrusionPathsFromWipeTower();
conflictQueue.emplace_back_bucket(std::move(wtpaths), *wtdptr, { (*wtdptr)->plate_origin.x(), (*wtdptr)->plate_origin.y() });
conflictQueue.emplace_back_bucket(std::move(wtpaths), *wtdptr, Points{Point((*wtdptr)->plate_origin)});
}
for (PrintObject *obj : objs) {
auto layers = getAllLayersExtrusionPathsFromObject(obj);
conflictQueue.emplace_back_bucket(std::move(layers.first), obj, obj->instances().front().shift);
conflictQueue.emplace_back_bucket(std::move(layers.second), obj, obj->instances().front().shift);
Points instances_shifts;
for (const PrintInstance& inst : obj->instances())
instances_shifts.emplace_back(inst.shift);
conflictQueue.emplace_back_bucket(std::move(layers.first), obj, instances_shifts);
conflictQueue.emplace_back_bucket(std::move(layers.second), obj, instances_shifts);
}
conflictQueue.build_queue();