Use the same colors as in 3D view when generating thumbnails

This commit is contained in:
enricoturri1966 2023-04-04 12:47:02 +02:00
parent fb2448fbe3
commit b0cc0e98fa

View File

@ -4469,7 +4469,7 @@ void GLCanvas3D::_render_thumbnail_internal(ThumbnailData& thumbnail_data, const
const Transform3d& projection_matrix = camera.get_projection_matrix(); const Transform3d& projection_matrix = camera.get_projection_matrix();
for (GLVolume* vol : visible_volumes) { for (GLVolume* vol : visible_volumes) {
vol->model.set_color((vol->printable && !vol->is_outside) ? (current_printer_technology() == ptSLA ? vol->color : ColorRGBA::ORANGE()) : ColorRGBA::GRAY()); vol->model.set_color((vol->printable && !vol->is_outside) ? vol->color : ColorRGBA::GRAY());
// the volume may have been deactivated by an active gizmo // the volume may have been deactivated by an active gizmo
const bool is_active = vol->is_active; const bool is_active = vol->is_active;
vol->is_active = true; vol->is_active = true;