Ported some Model methods to XS

This commit is contained in:
Alessandro Ranellucci 2014-08-03 20:33:16 +02:00
parent f06566dd3a
commit b10917806a
7 changed files with 52 additions and 44 deletions

View File

@ -384,14 +384,6 @@ sub add_instance {
} }
} }
sub raw_mesh {
my $self = shift;
my $mesh = Slic3r::TriangleMesh->new;
$mesh->merge($_->mesh) for grep !$_->modifier, @{ $self->volumes };
return $mesh;
}
sub raw_bounding_box { sub raw_bounding_box {
my $self = shift; my $self = shift;
@ -635,32 +627,4 @@ sub cut {
return ($model, $upper, $lower); return ($model, $upper, $lower);
} }
package Slic3r::Model::Volume;
sub assign_unique_material {
my ($self) = @_;
my $model = $self->object->model;
my $material_id = 1 + $model->material_count;
$self->material_id($material_id);
return $model->set_material($material_id);
}
package Slic3r::Model::Instance;
sub transform_mesh {
my ($self, $mesh, $dont_translate) = @_;
$mesh->rotate($self->rotation, Slic3r::Point->new(0,0)); # rotate around mesh origin
$mesh->scale($self->scaling_factor); # scale around mesh origin
$mesh->translate(@{$self->offset}, 0) unless $dont_translate;
}
sub transform_polygon {
my ($self, $polygon) = @_;
$polygon->rotate($self->rotation, Slic3r::Point->new(0,0)); # rotate around origin
$polygon->scale($self->scaling_factor); # scale around origin
}
1; 1;

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@ -312,6 +312,15 @@ ModelObject::invalidate_bounding_box()
this->_bounding_box_valid = false; this->_bounding_box_valid = false;
} }
void
ModelObject::raw_mesh(TriangleMesh* mesh) const
{
for (ModelVolumePtrs::const_iterator v = this->volumes.begin(); v != this->volumes.end(); ++v) {
if ((*v)->modifier) continue;
mesh->merge((*v)->mesh);
}
}
#ifdef SLIC3RXS #ifdef SLIC3RXS
REGISTER_CLASS(ModelObject, "Model::Object"); REGISTER_CLASS(ModelObject, "Model::Object");
#endif #endif
@ -349,6 +358,15 @@ ModelVolume::material() const
return this->object->get_model()->get_material(this->_material_id); return this->object->get_model()->get_material(this->_material_id);
} }
ModelMaterial*
ModelVolume::assign_unique_material()
{
Model* model = this->get_object()->get_model();
this->_material_id = 1 + model->materials.size();
return model->add_material(this->_material_id);
}
#ifdef SLIC3RXS #ifdef SLIC3RXS
REGISTER_CLASS(ModelVolume, "Model::Volume"); REGISTER_CLASS(ModelVolume, "Model::Volume");
#endif #endif
@ -362,6 +380,22 @@ ModelInstance::ModelInstance(ModelObject *object, const ModelInstance &other)
: object(object), rotation(other.rotation), scaling_factor(other.scaling_factor), offset(other.offset) : object(object), rotation(other.rotation), scaling_factor(other.scaling_factor), offset(other.offset)
{} {}
void
ModelInstance::transform_mesh(TriangleMesh* mesh, bool dont_translate) const
{
mesh->rotate_z(this->rotation); // rotate around mesh origin
mesh->scale(this->scaling_factor); // scale around mesh origin
if (!dont_translate)
mesh->translate(this->offset.x, this->offset.y, 0);
}
void
ModelInstance::transform_polygon(Polygon* polygon) const
{
polygon->rotate(this->rotation, Point(0,0)); // rotate around polygon origin
polygon->scale(this->scaling_factor); // scale around polygon origin
}
#ifdef SLIC3RXS #ifdef SLIC3RXS
REGISTER_CLASS(ModelInstance, "Model::Instance"); REGISTER_CLASS(ModelInstance, "Model::Instance");
#endif #endif

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@ -114,7 +114,7 @@ class ModelObject
void invalidate_bounding_box(); void invalidate_bounding_box();
//void raw_mesh(TriangleMesh* mesh) const; void raw_mesh(TriangleMesh* mesh) const;
//void mesh(TriangleMesh* mesh) const; //void mesh(TriangleMesh* mesh) const;
//void instance_bounding_box(size_t instance_idx, BoundingBox* bb) const; //void instance_bounding_box(size_t instance_idx, BoundingBox* bb) const;
//void center_around_origin(); //void center_around_origin();
@ -149,6 +149,8 @@ class ModelVolume
void material_id(t_model_material_id material_id); void material_id(t_model_material_id material_id);
ModelMaterial* material() const; ModelMaterial* material() const;
ModelMaterial* assign_unique_material();
private: private:
ModelObject* object; ModelObject* object;
t_model_material_id _material_id; t_model_material_id _material_id;
@ -166,7 +168,7 @@ class ModelInstance
Pointf offset; // in unscaled coordinates Pointf offset; // in unscaled coordinates
ModelObject* get_object() const { return this->object; }; ModelObject* get_object() const { return this->object; };
void transform_mesh(TriangleMesh* mesh, bool dont_translate) const; void transform_mesh(TriangleMesh* mesh, bool dont_translate = false) const;
void transform_polygon(Polygon* polygon) const; void transform_polygon(Polygon* polygon) const;
private: private:

View File

@ -277,7 +277,7 @@ TriangleMesh::split() const
} }
void void
TriangleMesh::merge(const TriangleMesh* mesh) TriangleMesh::merge(const TriangleMesh &mesh)
{ {
// reset stats and metadata // reset stats and metadata
int number_of_facets = this->stl.stats.number_of_facets; int number_of_facets = this->stl.stats.number_of_facets;
@ -285,13 +285,13 @@ TriangleMesh::merge(const TriangleMesh* mesh)
this->repaired = false; this->repaired = false;
// update facet count and allocate more memory // update facet count and allocate more memory
this->stl.stats.number_of_facets = number_of_facets + mesh->stl.stats.number_of_facets; this->stl.stats.number_of_facets = number_of_facets + mesh.stl.stats.number_of_facets;
this->stl.stats.original_num_facets = this->stl.stats.number_of_facets; this->stl.stats.original_num_facets = this->stl.stats.number_of_facets;
stl_reallocate(&this->stl); stl_reallocate(&this->stl);
// copy facets // copy facets
for (int i = 0; i < mesh->stl.stats.number_of_facets; i++) { for (int i = 0; i < mesh.stl.stats.number_of_facets; i++) {
this->stl.facet_start[number_of_facets + i] = mesh->stl.facet_start[i]; this->stl.facet_start[number_of_facets + i] = mesh.stl.facet_start[i];
} }
// update size // update size

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@ -40,7 +40,7 @@ class TriangleMesh
void align_to_origin(); void align_to_origin();
void rotate(double angle, Point* center); void rotate(double angle, Point* center);
TriangleMeshPtrs split() const; TriangleMeshPtrs split() const;
void merge(const TriangleMesh* mesh); void merge(const TriangleMesh &mesh);
void horizontal_projection(ExPolygons &retval) const; void horizontal_projection(ExPolygons &retval) const;
void convex_hull(Polygon* hull); void convex_hull(Polygon* hull);
void bounding_box(BoundingBoxf3* bb) const; void bounding_box(BoundingBoxf3* bb) const;

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@ -107,6 +107,8 @@ ModelMaterial::attributes()
%code%{ RETVAL = &THIS->instances; %}; %code%{ RETVAL = &THIS->instances; %};
void invalidate_bounding_box(); void invalidate_bounding_box();
TriangleMesh* raw_mesh()
%code%{ RETVAL = new TriangleMesh(); THIS->raw_mesh(RETVAL); %};
Ref<BoundingBoxf3> _bounding_box(BoundingBoxf3* new_bbox = NULL) Ref<BoundingBoxf3> _bounding_box(BoundingBoxf3* new_bbox = NULL)
%code{% %code{%
@ -186,6 +188,8 @@ ModelMaterial::attributes()
%code%{ RETVAL = THIS->modifier; %}; %code%{ RETVAL = THIS->modifier; %};
void set_modifier(bool modifier) void set_modifier(bool modifier)
%code%{ THIS->modifier = modifier; %}; %code%{ THIS->modifier = modifier; %};
ModelMaterial* assign_unique_material();
}; };
@ -206,4 +210,7 @@ ModelMaterial::attributes()
%code%{ THIS->scaling_factor = val; %}; %code%{ THIS->scaling_factor = val; %};
void set_offset(Pointf *offset) void set_offset(Pointf *offset)
%code%{ THIS->offset = *offset; %}; %code%{ THIS->offset = *offset; %};
void transform_mesh(TriangleMesh* mesh, bool dont_translate = false) const;
void transform_polygon(Polygon* polygon) const;
}; };

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@ -29,7 +29,8 @@
void align_to_origin(); void align_to_origin();
void rotate(double angle, Point* center); void rotate(double angle, Point* center);
TriangleMeshPtrs split(); TriangleMeshPtrs split();
void merge(TriangleMesh* mesh); void merge(TriangleMesh* mesh)
%code{% THIS->merge(*mesh); %};
ExPolygons horizontal_projection() ExPolygons horizontal_projection()
%code{% THIS->horizontal_projection(RETVAL); %}; %code{% THIS->horizontal_projection(RETVAL); %};
BoundingBoxf3* bounding_box() BoundingBoxf3* bounding_box()