Ported nearest_point() and nearest_point_index()
This commit is contained in:
parent
f1e9216c70
commit
b11b595c97
18 changed files with 79 additions and 69 deletions
|
@ -23,7 +23,7 @@ sub chained_path {
|
|||
while (@my_paths) {
|
||||
# find nearest point
|
||||
my $start_index = defined $start_near
|
||||
? Slic3r::Geometry::nearest_point_index($start_near, $endpoints)
|
||||
? $start_near->nearest_point_index($endpoints)
|
||||
: 0;
|
||||
|
||||
my $path_index = int($start_index/2);
|
||||
|
|
|
@ -3,7 +3,7 @@ use Moo;
|
|||
|
||||
extends 'Slic3r::Fill::Base';
|
||||
|
||||
use Slic3r::Geometry qw(scale unscale X nearest_point_index);
|
||||
use Slic3r::Geometry qw(scale unscale X);
|
||||
use Slic3r::Geometry::Clipper qw(offset offset2 union_pt traverse_pt PFT_EVENODD);
|
||||
|
||||
sub fill_surface {
|
||||
|
@ -43,7 +43,7 @@ sub fill_surface {
|
|||
my @paths = ();
|
||||
my $last_pos = [0,0];
|
||||
foreach my $loop (@loops) {
|
||||
push @paths, $loop->split_at_index(nearest_point_index($last_pos, $loop));
|
||||
push @paths, $loop->split_at_index($last_pos->nearest_point_index($loop));
|
||||
$last_pos = $paths[-1][-1];
|
||||
}
|
||||
|
||||
|
|
|
@ -211,7 +211,7 @@ sub extrude_loop {
|
|||
}
|
||||
|
||||
# split the loop at the starting point and make a path
|
||||
my $start_at = Slic3r::Geometry::nearest_point($last_pos, \@candidates);
|
||||
my $start_at = $last_pos->nearest_point(\@candidates);
|
||||
my $extrusion_path = $loop->split_at($start_at);
|
||||
|
||||
# clip the path to avoid the extruder to get exactly on the first point of the loop;
|
||||
|
|
|
@ -13,7 +13,7 @@ has '_crossing_edges' => (is => 'rw', default => sub { {} }); # edge_idx => boo
|
|||
has '_tolerance' => (is => 'lazy');
|
||||
|
||||
use List::Util qw(first);
|
||||
use Slic3r::Geometry qw(A B scale epsilon nearest_point);
|
||||
use Slic3r::Geometry qw(A B scale epsilon);
|
||||
use Slic3r::Geometry::Clipper qw(diff_ex offset JT_MITER);
|
||||
|
||||
# clearance (in mm) from the perimeters
|
||||
|
@ -196,13 +196,13 @@ sub find_node {
|
|||
# if we're inside a hole, move to a point on hole;
|
||||
{
|
||||
my $polygon = first { $_->encloses_point($point) } (map @{$_->holes}, map @$_, @{$self->_inner});
|
||||
return nearest_point($point, $polygon) if $polygon;
|
||||
return $point->nearest_point([ @$polygon ]) if $polygon;
|
||||
}
|
||||
|
||||
# if we're inside an expolygon move to a point on contour or holes
|
||||
{
|
||||
my $expolygon = first { $_->encloses_point_quick($point) } (map @$_, @{$self->_inner});
|
||||
return nearest_point($point, [ map @$_, @$expolygon ]) if $expolygon;
|
||||
return $point->nearest_point([ map @$_, @$expolygon ]) if $expolygon;
|
||||
}
|
||||
|
||||
{
|
||||
|
@ -221,7 +221,7 @@ sub find_node {
|
|||
: [ map @$_, map @$_, @{$self->_outer} ];
|
||||
$candidates = [ map @$_, @{$self->_outer->[$outer_polygon_idx]} ]
|
||||
if @$candidates == 0;
|
||||
return nearest_point($point, $candidates);
|
||||
return $point->nearest_point($candidates);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -9,10 +9,10 @@ our @EXPORT_OK = qw(
|
|||
line_point_belongs_to_segment points_coincide distance_between_points
|
||||
chained_path_items chained_path_points normalize tan move_points_3D
|
||||
line_length midpoint point_in_polygon point_in_segment segment_in_segment
|
||||
point_is_on_left_of_segment polyline_lines polygon_lines nearest_point
|
||||
point_is_on_left_of_segment polyline_lines polygon_lines
|
||||
point_along_segment polygon_segment_having_point polygon_has_subsegment
|
||||
polygon_has_vertex polyline_length can_connect_points deg2rad rad2deg
|
||||
rotate_points move_points clip_segment_polygon nearest_point_index
|
||||
rotate_points move_points clip_segment_polygon
|
||||
sum_vectors multiply_vector subtract_vectors dot perp polygon_points_visibility
|
||||
line_intersection bounding_box bounding_box_intersect same_point same_line
|
||||
longest_segment angle3points three_points_aligned line_direction
|
||||
|
@ -239,41 +239,6 @@ sub polygon_lines {
|
|||
return polyline_lines([ @$polygon, $polygon->[0] ]);
|
||||
}
|
||||
|
||||
sub nearest_point {
|
||||
my ($point, $points) = @_;
|
||||
my $index = nearest_point_index(@_);
|
||||
return undef if !defined $index;
|
||||
return $points->[$index];
|
||||
}
|
||||
|
||||
sub nearest_point_index {
|
||||
my ($point, $points) = @_;
|
||||
|
||||
my ($nearest_point_index, $distance) = ();
|
||||
|
||||
my ($point_x, $point_y) = @$point;
|
||||
my @points_pp = map $_->pp, @$points;
|
||||
|
||||
for my $i (0..$#$points) {
|
||||
my $d = ($point_x - $points_pp[$i][X])**2;
|
||||
# If the X distance of the candidate is > than the total distance of the
|
||||
# best previous candidate, we know we don't want it
|
||||
next if (defined $distance && $d > $distance);
|
||||
|
||||
# If the total distance of the candidate is > than the total distance of the
|
||||
# best previous candidate, we know we don't want it
|
||||
$d += ($point_y - $points_pp[$i][Y])**2;
|
||||
next if (defined $distance && $d > $distance);
|
||||
|
||||
$nearest_point_index = $i;
|
||||
$distance = $d;
|
||||
|
||||
last if $distance < epsilon;
|
||||
}
|
||||
|
||||
return $nearest_point_index;
|
||||
}
|
||||
|
||||
# given a segment $p1-$p2, get the point at $distance from $p1 along segment
|
||||
sub point_along_segment {
|
||||
my ($p1, $p2, $distance) = @_;
|
||||
|
@ -833,7 +798,7 @@ sub chained_path {
|
|||
push @result, $indices{$start_near} if $start_near;
|
||||
}
|
||||
while (@points) {
|
||||
$start_near = nearest_point($start_near, [@points]);
|
||||
$start_near = $start_near->nearest_point(\@points);
|
||||
@points = grep $_ ne $start_near, @points;
|
||||
push @result, $indices{$start_near};
|
||||
}
|
||||
|
|
|
@ -54,20 +54,6 @@ sub grow {
|
|||
)};
|
||||
}
|
||||
|
||||
sub nearest_point_to {
|
||||
my $self = shift;
|
||||
my ($point) = @_;
|
||||
|
||||
$point = Slic3r::Geometry::nearest_point($point, $self);
|
||||
return Slic3r::Point->new($point);
|
||||
}
|
||||
|
||||
sub nearest_point_index_to {
|
||||
my $self = shift;
|
||||
my ($point) = @_;
|
||||
return Slic3r::Geometry::nearest_point_index($point, $self);
|
||||
}
|
||||
|
||||
sub clip_with_polygon {
|
||||
my $self = shift;
|
||||
my ($polygon) = @_;
|
||||
|
@ -197,7 +183,7 @@ sub chained_path {
|
|||
while (@my_paths) {
|
||||
# find nearest point
|
||||
my $start_index = defined $start_near
|
||||
? Slic3r::Geometry::nearest_point_index($start_near, $endpoints)
|
||||
? $start_near->nearest_point_index($endpoints)
|
||||
: 0;
|
||||
|
||||
my $path_index = int($start_index/2);
|
||||
|
|
|
@ -6,8 +6,7 @@ use File::Spec;
|
|||
use List::Util qw(min max first);
|
||||
use Math::ConvexHull::MonotoneChain qw(convex_hull);
|
||||
use Slic3r::ExtrusionPath ':roles';
|
||||
use Slic3r::Geometry qw(X Y Z X1 Y1 X2 Y2 MIN MAX PI scale unscale move_points
|
||||
nearest_point chained_path);
|
||||
use Slic3r::Geometry qw(X Y Z X1 Y1 X2 Y2 MIN MAX PI scale unscale move_points chained_path);
|
||||
use Slic3r::Geometry::Clipper qw(diff_ex union_ex union_pt intersection_ex offset
|
||||
offset2 traverse_pt JT_ROUND JT_SQUARE PFT_EVENODD);
|
||||
use Time::HiRes qw(gettimeofday tv_interval);
|
||||
|
@ -552,9 +551,10 @@ EOF
|
|||
foreach my $expolygon (@unsupported_slices) {
|
||||
# look for the nearest point to this island among all
|
||||
# supported points
|
||||
my $support_point = nearest_point($expolygon->contour->[0], \@supported_points)
|
||||
my $contour = $expolygon->contour;
|
||||
my $support_point = $contour->first_point->nearest_point(\@supported_points)
|
||||
or next;
|
||||
my $anchor_point = nearest_point($support_point, $expolygon->contour);
|
||||
my $anchor_point = $support_point->nearest_point([ @$contour ]);
|
||||
printf $fh qq{ <line x1="%s" y1="%s" x2="%s" y2="%s" style="stroke-width: 2; stroke: white" />\n},
|
||||
map @$_, $support_point, $anchor_point;
|
||||
}
|
||||
|
|
|
@ -32,6 +32,12 @@ MultiPoint::reverse()
|
|||
std::reverse(this->points.begin(), this->points.end());
|
||||
}
|
||||
|
||||
const Point*
|
||||
MultiPoint::first_point() const
|
||||
{
|
||||
return &(this->points.front());
|
||||
}
|
||||
|
||||
void
|
||||
MultiPoint::from_SV(SV* poly_sv)
|
||||
{
|
||||
|
|
|
@ -19,6 +19,7 @@ class MultiPoint
|
|||
void translate(double x, double y);
|
||||
void rotate(double angle, Point* center);
|
||||
void reverse();
|
||||
const Point* first_point() const;
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#include "Point.hpp"
|
||||
#include <math.h>
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
|
@ -31,6 +32,38 @@ Point::coincides_with(const Point* point) const
|
|||
return this->x == point->x && this->y == point->y;
|
||||
}
|
||||
|
||||
int
|
||||
Point::nearest_point_index(const Points points) const
|
||||
{
|
||||
int idx = -1;
|
||||
long distance = -1;
|
||||
|
||||
for (Points::const_iterator it = points.begin(); it != points.end(); ++it) {
|
||||
/* If the X distance of the candidate is > than the total distance of the
|
||||
best previous candidate, we know we don't want it */
|
||||
long d = pow(this->x - (*it).x, 2);
|
||||
if (distance != -1 && d > distance) continue;
|
||||
|
||||
/* If the Y distance of the candidate is > than the total distance of the
|
||||
best previous candidate, we know we don't want it */
|
||||
d += pow(this->y - (*it).y, 2);
|
||||
if (distance != -1 && d > distance) continue;
|
||||
|
||||
idx = it - points.begin();
|
||||
distance = d;
|
||||
|
||||
if (distance < EPSILON) break;
|
||||
}
|
||||
|
||||
return idx;
|
||||
}
|
||||
|
||||
Point*
|
||||
Point::nearest_point(Points points) const
|
||||
{
|
||||
return &(points.at(this->nearest_point_index(points)));
|
||||
}
|
||||
|
||||
SV*
|
||||
Point::to_SV_pureperl() {
|
||||
AV* av = newAV();
|
||||
|
|
|
@ -7,6 +7,9 @@
|
|||
|
||||
namespace Slic3r {
|
||||
|
||||
class Point;
|
||||
typedef std::vector<Point> Points;
|
||||
|
||||
class Point
|
||||
{
|
||||
public:
|
||||
|
@ -20,10 +23,10 @@ class Point
|
|||
void translate(double x, double y);
|
||||
void rotate(double angle, Point* center);
|
||||
bool coincides_with(const Point* point) const;
|
||||
int nearest_point_index(const Points points) const;
|
||||
Point* nearest_point(Points points) const;
|
||||
};
|
||||
|
||||
typedef std::vector<Point> Points;
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -13,6 +13,8 @@ extern "C" {
|
|||
#undef do_close
|
||||
}
|
||||
|
||||
#define EPSILON 1e-4
|
||||
|
||||
namespace Slic3r {}
|
||||
using namespace Slic3r;
|
||||
|
||||
|
|
|
@ -4,7 +4,7 @@ use strict;
|
|||
use warnings;
|
||||
|
||||
use Slic3r::XS;
|
||||
use Test::More tests => 7;
|
||||
use Test::More tests => 8;
|
||||
|
||||
my $point = Slic3r::Point->new(10, 15);
|
||||
is_deeply [ @$point ], [10, 15], 'point roundtrip';
|
||||
|
@ -22,7 +22,12 @@ ok !$point->coincides_with($point2), 'coincides_with';
|
|||
{
|
||||
my $point3 = Slic3r::Point->new(4300000, -9880845);
|
||||
is $point->[0], $point->x, 'x accessor';
|
||||
is $point->[1], $point->y, 'y accessor';
|
||||
is $point->[1], $point->y, 'y accessor'; #,,
|
||||
}
|
||||
|
||||
{
|
||||
my $nearest = $point->nearest_point([ $point2, Slic3r::Point->new(100, 200) ]);
|
||||
ok $nearest->coincides_with($point2), 'nearest_point';
|
||||
}
|
||||
|
||||
__END__
|
||||
|
|
|
@ -20,6 +20,9 @@
|
|||
%code{% RETVAL = THIS->x; %};
|
||||
long y()
|
||||
%code{% RETVAL = THIS->y; %};
|
||||
int nearest_point_index(Points points);
|
||||
Point* nearest_point(Points points)
|
||||
%code{% const char* CLASS = "Slic3r::Point"; RETVAL = new Point(*(THIS->nearest_point(points))); %};
|
||||
|
||||
%{
|
||||
|
||||
|
|
|
@ -28,6 +28,8 @@
|
|||
bool make_counter_clockwise();
|
||||
bool make_clockwise();
|
||||
bool is_valid();
|
||||
Point* first_point()
|
||||
%code{% const char* CLASS = "Slic3r::Point"; RETVAL = new Point(*(THIS->first_point())); %};
|
||||
%{
|
||||
|
||||
Polygon*
|
||||
|
|
|
@ -19,6 +19,8 @@
|
|||
%code{% THIS->points.pop_back(); %};
|
||||
void reverse();
|
||||
Lines lines();
|
||||
Point* first_point()
|
||||
%code{% const char* CLASS = "Slic3r::Point"; RETVAL = new Point(*(THIS->first_point())); %};
|
||||
%{
|
||||
|
||||
Polyline*
|
||||
|
|
|
@ -17,6 +17,7 @@ SurfaceType T_UV
|
|||
ClipperLib::JoinType T_UV
|
||||
ClipperLib::PolyFillType T_UV
|
||||
|
||||
Points T_ARRAYREF
|
||||
Lines T_ARRAYREF
|
||||
Polygons T_ARRAYREF
|
||||
ExPolygons T_ARRAYREF
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
%typemap{ExtrusionEntityCollection*};
|
||||
%typemap{ExtrusionPath*};
|
||||
%typemap{ExtrusionLoop*};
|
||||
%typemap{Points};
|
||||
%typemap{Lines};
|
||||
%typemap{Polygons};
|
||||
%typemap{ExPolygons};
|
||||
|
|
Loading…
Reference in a new issue