Merge branch 'master' into clipper-optimizations
This commit is contained in:
commit
b160feacfd
17 changed files with 195 additions and 123 deletions
2
Build.PL
2
Build.PL
|
@ -7,7 +7,7 @@ my $build = Module::Build->new(
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dist_version => '0.1',
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license => 'perl',
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requires => {
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'Boost::Geometry::Utils' => '0.06',
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'Boost::Geometry::Utils' => '0.08',
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'Encode::Locale' => '0',
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'File::Basename' => '0',
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'File::Spec' => '0',
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1
MANIFEST
1
MANIFEST
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@ -24,6 +24,7 @@ lib/Slic3r/Format/AMF/Parser.pm
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lib/Slic3r/Format/OBJ.pm
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lib/Slic3r/Format/STL.pm
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lib/Slic3r/GCode.pm
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lib/Slic3r/GCode/CoolingBuffer.pm
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lib/Slic3r/GCode/MotionPlanner.pm
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lib/Slic3r/Geometry.pm
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lib/Slic3r/Geometry/Clipper.pm
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@ -29,7 +29,7 @@ our $var = "$FindBin::Bin/var";
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use Encode;
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use Encode::Locale;
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use Boost::Geometry::Utils 0.06;
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use Boost::Geometry::Utils 0.08;
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use Moo 0.091009;
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use Slic3r::Config;
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@ -45,6 +45,7 @@ use Slic3r::Format::AMF;
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use Slic3r::Format::OBJ;
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use Slic3r::Format::STL;
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use Slic3r::GCode;
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use Slic3r::GCode::CoolingBuffer;
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use Slic3r::GCode::MotionPlanner;
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use Slic3r::Geometry qw(PI);
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use Slic3r::Layer;
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@ -161,11 +161,6 @@ sub bounding_box_polygon {
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]);
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}
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sub bounding_box_center {
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my $self = shift;
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return Slic3r::Geometry::bounding_box_center($self->contour);
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}
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sub clip_line {
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my $self = shift;
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my ($line) = @_; # line must be a Slic3r::Line object
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@ -39,10 +39,9 @@ sub filler {
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return $FillTypes{$filler}->new;
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}
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if (!$self->fillers->{$filler}) {
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my $f = $self->fillers->{$filler} = $FillTypes{$filler}->new;
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$f->bounding_box([ $self->print->bounding_box ]) if $f->can('bounding_box');
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}
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$self->fillers->{$filler} ||= $FillTypes{$filler}->new(
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bounding_box => [ $self->print->bounding_box ],
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);
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return $self->fillers->{$filler};
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}
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@ -5,6 +5,7 @@ use Slic3r::Geometry qw(PI);
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has 'layer_id' => (is => 'rw');
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has 'angle' => (is => 'rw', default => sub { $Slic3r::Config->fill_angle });
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has 'bounding_box' => (is => 'ro', required => 1);
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sub angles () { [0, PI/2] }
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@ -15,7 +16,7 @@ sub infill_direction {
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# set infill angle
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my (@rotate, @shift);
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$rotate[0] = Slic3r::Geometry::deg2rad($self->angle);
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$rotate[1] = $surface->expolygon->bounding_box_center;
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$rotate[1] = Slic3r::Geometry::bounding_box_center($self->bounding_box);
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@shift = @{$rotate[1]};
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if (defined $self->layer_id) {
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@ -38,26 +39,20 @@ sub infill_direction {
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sub rotate_points {
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my $self = shift;
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my ($expolygon, $rotate_vector) = @_;
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my @rotate = @{$rotate_vector->[0]};
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my @shift = @{$rotate_vector->[1]};
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# rotate points as needed
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if ($rotate[0]) {
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$expolygon->rotate(@rotate);
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$expolygon->translate(@shift);
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}
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# rotate points
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$expolygon->rotate(@{$rotate_vector->[0]});
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$expolygon->translate(@{$rotate_vector->[1]});
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}
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sub rotate_points_back {
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my $self = shift;
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my ($paths, $rotate_vector) = @_;
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my @rotate = @{$rotate_vector->[0]};
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my @shift = @{$rotate_vector->[1]};
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my @rotate = (-$rotate_vector->[0][0], $rotate_vector->[0][1]);
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my $shift = [ map -$_, @{$rotate_vector->[1]} ];
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if ($rotate[0]) {
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@$paths = map [ Slic3r::Geometry::rotate_points(-$rotate[0], $rotate[1], @$_) ],
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map [ Slic3r::Geometry::move_points([map -$_, @shift], @$_) ], @$paths;
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}
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@$paths = map [ Slic3r::Geometry::rotate_points(@rotate, @$_) ],
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map [ Slic3r::Geometry::move_points($shift, @$_) ], @$paths;
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}
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sub adjust_solid_spacing {
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@ -3,7 +3,6 @@ use Moo;
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extends 'Slic3r::Fill::Base';
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has 'bounding_box' => (is => 'rw');
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has 'cache' => (is => 'rw', default => sub {{}});
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use Slic3r::Geometry qw(PI X1 Y1 X2 Y2 X Y scale);
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@ -25,7 +24,7 @@ sub fill_surface {
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my $cache_id = sprintf "d%s_s%s_a%s",
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$params{density}, $params{flow_spacing}, $rotate_vector->[0][0];
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if (!$self->cache->{$cache_id} || !defined $self->bounding_box) {
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if (!$self->cache->{$cache_id}) {
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# hexagons math
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my $hex_side = $distance / (sqrt(3)/2);
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@ -39,7 +38,7 @@ sub fill_surface {
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# adjust actual bounding box to the nearest multiple of our hex pattern
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# and align it so that it matches across layers
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my $bounding_box = [ $self->bounding_box ? @{$self->bounding_box} : $expolygon->bounding_box ];
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my $bounding_box = [ @{$self->bounding_box} ]; # clone
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$bounding_box->[$_] = 0 for X1, Y1;
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{
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my $bb_polygon = Slic3r::Polygon->new_from_bounding_box($bounding_box);
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@ -3,6 +3,8 @@ use Moo;
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extends 'Slic3r::Fill::Base';
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has 'cache' => (is => 'rw', default => sub {{}});
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use Slic3r::Geometry qw(X1 Y1 X2 Y2 A B X Y scale unscale scaled_epsilon);
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sub fill_surface {
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@ -16,39 +18,55 @@ sub fill_surface {
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my ($expolygon_off) = $expolygon->offset_ex(scale $params{flow_spacing}/2);
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return {} if !$expolygon_off; # skip some very small polygons (which shouldn't arrive here)
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my $bounding_box = [ $expolygon->bounding_box ];
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my $flow_spacing = $params{flow_spacing};
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my $min_spacing = scale $params{flow_spacing};
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my $distance_between_lines = $min_spacing / $params{density};
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my $line_oscillation = $distance_between_lines - $min_spacing;
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my $flow_spacing = $params{flow_spacing};
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if ($params{density} == 1 && !$params{dont_adjust}) {
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$distance_between_lines = $self->adjust_solid_spacing(
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width => $bounding_box->[X2] - $bounding_box->[X1],
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distance => $distance_between_lines,
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);
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$flow_spacing = unscale $distance_between_lines;
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}
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my $x = $bounding_box->[X1];
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my $is_line_pattern = $self->isa('Slic3r::Fill::Line');
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my @vertical_lines = ();
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for (my $i = 0; $x <= $bounding_box->[X2] + scaled_epsilon; $i++) {
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my $vertical_line = Slic3r::Line->new([$x, $bounding_box->[Y2]], [$x, $bounding_box->[Y1]]);
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if ($is_line_pattern && $i % 2) {
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$vertical_line->[A][X] += $line_oscillation;
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$vertical_line->[B][X] -= $line_oscillation;
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my $cache_id = sprintf "d%s_s%s_a%s",
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$params{density}, $params{flow_spacing}, $rotate_vector->[0][0];
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if (!$self->cache->{$cache_id}) {
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# compute bounding box
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my $bounding_box = $self->bounding_box;
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{
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my $bb_expolygon = Slic3r::ExPolygon->new(Slic3r::Polygon->new_from_bounding_box($bounding_box));
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$self->rotate_points($bb_expolygon, $rotate_vector);
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$bounding_box = [ $bb_expolygon->bounding_box ];
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}
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push @vertical_lines, $vertical_line;
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$x += $distance_between_lines;
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# define flow spacing according to requested density
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if ($params{density} == 1 && !$params{dont_adjust}) {
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$distance_between_lines = $self->adjust_solid_spacing(
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width => $bounding_box->[X2] - $bounding_box->[X1],
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distance => $distance_between_lines,
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);
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$flow_spacing = unscale $distance_between_lines;
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}
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# generate the basic pattern
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my $x = $bounding_box->[X1];
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my @vertical_lines = ();
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for (my $i = 0; $x <= $bounding_box->[X2] + scaled_epsilon; $i++) {
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my $vertical_line = Slic3r::Line->new([$x, $bounding_box->[Y2]], [$x, $bounding_box->[Y1]]);
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if ($is_line_pattern && $i % 2) {
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$vertical_line->[A][X] += $line_oscillation;
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$vertical_line->[B][X] -= $line_oscillation;
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}
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push @vertical_lines, $vertical_line;
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$x += $distance_between_lines;
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}
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$self->cache->{$cache_id} = [@vertical_lines];
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}
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# clip paths against a slightly offsetted expolygon, so that the first and last paths
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# are kept even if the expolygon has vertical sides
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my @paths = @{ Boost::Geometry::Utils::polygon_multi_linestring_intersection(
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+($expolygon->offset_ex(scaled_epsilon))[0], # TODO: we should use all the resulting expolygons and clip the linestrings to a multipolygon object
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[ @vertical_lines ],
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[ @{ $self->cache->{$cache_id} } ],
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) };
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# connect lines
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@ -248,7 +248,7 @@ sub extrude_path {
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$gcode .= $self->G1($line->[B], undef, $e * $line_length, $description);
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}
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$self->wipe_path(Slic3r::Polyline->new([ reverse @{$path->points} ]))
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if $Slic3r::Config->wipe;
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if $self->extruder->wipe;
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}
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if ($Slic3r::Config->cooling) {
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@ -358,19 +358,19 @@ sub retract {
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# wipe
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my $wipe_path;
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if ($Slic3r::Config->wipe && $self->wipe_path) {
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if ($self->extruder->wipe && $self->wipe_path) {
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$wipe_path = Slic3r::Polyline->new([ $self->last_pos, @{$self->wipe_path}[1..$#{$self->wipe_path}] ])
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->clip_start($self->extruder->scaled_wipe_distance);
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}
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# prepare moves
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$self->speed('retract');
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my $retract = [undef, undef, -$length, $comment];
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my $lift = ($self->extruder->retract_lift == 0 || defined $params{move_z}) && !$self->lifted
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? undef
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: [undef, $self->z + $self->extruder->retract_lift, 0, 'lift plate during travel'];
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|
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if (($Slic3r::Config->g0 || $Slic3r::Config->gcode_flavor eq 'mach3') && $params{travel_to}) {
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$self->speed('travel');
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if ($lift) {
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# combine lift and retract
|
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$lift->[2] = $retract->[2];
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|
@ -382,22 +382,25 @@ sub retract {
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}
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} elsif (($Slic3r::Config->g0 || $Slic3r::Config->gcode_flavor eq 'mach3') && defined $params{move_z}) {
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# combine Z change and retraction
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$self->speed('travel');
|
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my $travel = [undef, $params{move_z}, $retract->[2], "change layer and $comment"];
|
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$gcode .= $self->G0(@$travel);
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} else {
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if ($wipe_path) {
|
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# check that we have a positive wipe length
|
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if ($wipe_path && (my $total_wipe_length = $wipe_path->length)) {
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$self->speed('travel');
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# subdivide the retraction
|
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my $total_wipe_length = $wipe_path->length;
|
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|
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# subdivide the retraction
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for (1 .. $#$wipe_path) {
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my $segment_length = $wipe_path->[$_-1]->distance_to($wipe_path->[$_]);
|
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$gcode .= $self->G1($wipe_path->[$_], undef, $retract->[2] * ($segment_length / $total_wipe_length), $retract->[3] . ";_WIPE");
|
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}
|
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} else {
|
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$self->speed('retract');
|
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$gcode .= $self->G1(@$retract);
|
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}
|
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if (!$self->lifted) {
|
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$self->speed('travel');
|
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if (defined $params{move_z} && $self->extruder->retract_lift > 0) {
|
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my $travel = [undef, $params{move_z} + $self->extruder->retract_lift, 0, 'move to next layer (' . $self->layer->id . ') and lift'];
|
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$gcode .= $self->G0(@$travel);
|
||||
|
|
77
lib/Slic3r/GCode/CoolingBuffer.pm
Normal file
77
lib/Slic3r/GCode/CoolingBuffer.pm
Normal file
|
@ -0,0 +1,77 @@
|
|||
package Slic3r::GCode::CoolingBuffer;
|
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use Moo;
|
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|
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has 'config' => (is => 'ro', required => 1);
|
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has 'gcodegen' => (is => 'ro', required => 1);
|
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has 'gcode' => (is => 'rw', default => sub {""});
|
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has 'layer_id' => (is => 'rw');
|
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has 'last_z' => (is => 'rw');
|
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has 'min_print_speed' => (is => 'lazy');
|
||||
|
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sub _build_min_print_speed {
|
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my $self = shift;
|
||||
return 60 * $self->config->min_print_speed;
|
||||
}
|
||||
|
||||
sub append {
|
||||
my $self = shift;
|
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my ($gcode, $layer) = @_;
|
||||
|
||||
my $return = "";
|
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if (defined $self->last_z && $self->last_z != $layer->print_z) {
|
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$return = $self->flush;
|
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$self->gcodegen->elapsed_time(0);
|
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}
|
||||
|
||||
$self->layer_id($layer->id);
|
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$self->last_z($layer->print_z);
|
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$self->gcode($self->gcode . $gcode);
|
||||
|
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return $return;
|
||||
}
|
||||
|
||||
sub flush {
|
||||
my $self = shift;
|
||||
|
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my $gcode = $self->gcode;
|
||||
$self->gcode("");
|
||||
|
||||
my $fan_speed = $self->config->fan_always_on ? $self->config->min_fan_speed : 0;
|
||||
my $speed_factor = 1;
|
||||
if ($self->config->cooling) {
|
||||
my $layer_time = $self->gcodegen->elapsed_time;
|
||||
Slic3r::debugf "Layer %d estimated printing time: %d seconds\n", $self->layer_id, $layer_time;
|
||||
if ($layer_time < $self->config->slowdown_below_layer_time) {
|
||||
$fan_speed = $self->config->max_fan_speed;
|
||||
$speed_factor = $layer_time / $self->config->slowdown_below_layer_time;
|
||||
} elsif ($layer_time < $self->config->fan_below_layer_time) {
|
||||
$fan_speed = $self->config->max_fan_speed - ($self->config->max_fan_speed - $self->config->min_fan_speed)
|
||||
* ($layer_time - $self->config->slowdown_below_layer_time)
|
||||
/ ($self->config->fan_below_layer_time - $self->config->slowdown_below_layer_time); #/
|
||||
}
|
||||
Slic3r::debugf " fan = %d%%, speed = %d%%\n", $fan_speed, $speed_factor * 100;
|
||||
|
||||
if ($speed_factor < 1) {
|
||||
my $dec = $self->gcodegen->dec;
|
||||
$gcode =~ s/^(?=.*? [XY])(?=.*? E)(?!;_WIPE)(?<!;_BRIDGE_FAN_START\n)(G1 .*?F)(\d+(?:\.\d+)?)/
|
||||
my $new_speed = $2 * $speed_factor;
|
||||
$1 . sprintf("%.${dec}f", $new_speed < $self->min_print_speed ? $self->min_print_speed : $new_speed)
|
||||
/gexm;
|
||||
}
|
||||
$fan_speed = 0 if $self->layer_id < $self->config->disable_fan_first_layers;
|
||||
}
|
||||
$gcode = $self->gcodegen->set_fan($fan_speed) . $gcode;
|
||||
|
||||
# bridge fan speed
|
||||
if (!$self->config->cooling || $self->config->bridge_fan_speed == 0 || $self->layer_id < $self->config->disable_fan_first_layers) {
|
||||
$gcode =~ s/^;_BRIDGE_FAN_(?:START|END)\n//gm;
|
||||
} else {
|
||||
$gcode =~ s/^;_BRIDGE_FAN_START\n/ $self->gcodegen->set_fan($self->config->bridge_fan_speed, 1) /gmex;
|
||||
$gcode =~ s/^;_BRIDGE_FAN_END\n/ $self->gcodegen->set_fan($fan_speed, 1) /gmex;
|
||||
}
|
||||
$gcode =~ s/;_WIPE//g;
|
||||
|
||||
return $gcode;
|
||||
}
|
||||
|
||||
1;
|
|
@ -243,7 +243,9 @@ sub config_wizard {
|
|||
|
||||
return unless $self->check_unsaved_changes;
|
||||
if (my $config = Slic3r::GUI::ConfigWizard->new($self)->run) {
|
||||
$_->select_default_preset for values %{$self->{options_tabs}};
|
||||
if ($self->{mode} eq 'expert') {
|
||||
$_->select_default_preset for values %{$self->{options_tabs}};
|
||||
}
|
||||
$self->load_config($config);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -7,7 +7,7 @@ our @ISA = qw(Exporter);
|
|||
our @EXPORT_OK = qw(
|
||||
PI X Y Z A B X1 Y1 X2 Y2 MIN MAX epsilon slope line_atan lines_parallel
|
||||
line_point_belongs_to_segment points_coincide distance_between_points
|
||||
comparable_distance_between_points chained_path_items chained_path_points
|
||||
chained_path_items chained_path_points
|
||||
line_length midpoint point_in_polygon point_in_segment segment_in_segment
|
||||
point_is_on_left_of_segment polyline_lines polygon_lines nearest_point
|
||||
point_along_segment polygon_segment_having_point polygon_has_subsegment
|
||||
|
@ -115,11 +115,6 @@ sub distance_between_points {
|
|||
return sqrt((($p1->[X] - $p2->[X])**2) + ($p1->[Y] - $p2->[Y])**2);
|
||||
}
|
||||
|
||||
sub comparable_distance_between_points {
|
||||
my ($p1, $p2) = @_;
|
||||
return (($p1->[X] - $p2->[X])**2) + (($p1->[Y] - $p2->[Y])**2);
|
||||
}
|
||||
|
||||
sub point_line_distance {
|
||||
my ($point, $line) = @_;
|
||||
return distance_between_points($point, $line->[A])
|
||||
|
@ -248,14 +243,27 @@ sub nearest_point_index {
|
|||
my ($point, $points) = @_;
|
||||
|
||||
my ($nearest_point_index, $distance) = ();
|
||||
|
||||
my $point_x = $point->[X];
|
||||
my $point_y = $point->[Y];
|
||||
|
||||
for my $i (0..$#$points) {
|
||||
my $d = comparable_distance_between_points($point, $points->[$i]);
|
||||
if (!defined $distance || $d < $distance) {
|
||||
$nearest_point_index = $i;
|
||||
$distance = $d;
|
||||
return $i if $distance < epsilon;
|
||||
}
|
||||
my $d = ($point_x - $points->[$i]->[X])**2;
|
||||
# If the X distance of the candidate is > than the total distance of the
|
||||
# best previous candidate, we know we don't want it
|
||||
next if (defined $distance && $d > $distance);
|
||||
|
||||
# If the total distance of the candidate is > than the total distance of the
|
||||
# best previous candidate, we know we don't want it
|
||||
$d += ($point_y - $points->[$i]->[Y])**2;
|
||||
next if (defined $distance && $d > $distance);
|
||||
|
||||
$nearest_point_index = $i;
|
||||
$distance = $d;
|
||||
|
||||
last if $distance < epsilon;
|
||||
}
|
||||
|
||||
return $nearest_point_index;
|
||||
}
|
||||
|
||||
|
@ -671,10 +679,10 @@ sub bounding_box {
|
|||
}
|
||||
|
||||
sub bounding_box_center {
|
||||
my @bounding_box = bounding_box(@_);
|
||||
my ($bounding_box) = @_;
|
||||
return Slic3r::Point->new(
|
||||
($bounding_box[X2] + $bounding_box[X1]) / 2,
|
||||
($bounding_box[Y2] + $bounding_box[Y1]) / 2,
|
||||
($bounding_box->[X2] + $bounding_box->[X1]) / 2,
|
||||
($bounding_box->[Y2] + $bounding_box->[Y1]) / 2,
|
||||
);
|
||||
}
|
||||
|
||||
|
|
|
@ -136,7 +136,7 @@ sub _merge_loops {
|
|||
# winding order.
|
||||
# TODO: find a faster algorithm for this.
|
||||
my @loops = sort { $a->encloses_point($b->[0]) ? 0 : 1 } @$loops; # outer first
|
||||
$safety_offset //= scale 0.1;
|
||||
$safety_offset //= scale 0.0499;
|
||||
@loops = @{ safety_offset(\@loops, $safety_offset) };
|
||||
my $expolygons = [];
|
||||
while (my $loop = shift @loops) {
|
||||
|
|
|
@ -151,7 +151,9 @@ sub validate {
|
|||
{
|
||||
my @points = map [ @$_[X,Y] ], map @{$_->vertices}, @{$self->objects->[$obj_idx]->meshes};
|
||||
my $convex_hull = Slic3r::Polygon->new(convex_hull(\@points));
|
||||
($clearance) = offset([$convex_hull], scale $Slic3r::Config->extruder_clearance_radius / 2, 1, JT_ROUND);
|
||||
($clearance) = map Slic3r::Polygon->new($_),
|
||||
Slic3r::Geometry::Clipper::offset(
|
||||
[$convex_hull], scale $Slic3r::Config->extruder_clearance_radius / 2, 1, JT_ROUND);
|
||||
}
|
||||
for my $copy (@{$self->objects->[$obj_idx]->copies}) {
|
||||
my $copy_clearance = $clearance->clone;
|
||||
|
@ -714,8 +716,6 @@ sub write_gcode {
|
|||
multiple_extruders => (@{$self->extruders} > 1),
|
||||
layer_count => $self->layer_count,
|
||||
);
|
||||
my $min_print_speed = 60 * $Slic3r::Config->min_print_speed;
|
||||
my $dec = $gcodegen->dec;
|
||||
print $fh "G21 ; set units to millimeters\n";
|
||||
print $fh $gcodegen->set_fan(0, 1) if $Slic3r::Config->cooling && $Slic3r::Config->disable_fan_first_layers;
|
||||
|
||||
|
@ -794,11 +794,11 @@ sub write_gcode {
|
|||
}
|
||||
$gcode .= $gcodegen->set_bed_temperature($Slic3r::Config->bed_temperature)
|
||||
if $Slic3r::Config->bed_temperature && $Slic3r::Config->bed_temperature != $Slic3r::Config->first_layer_bed_temperature;
|
||||
$second_layer_things_done = 1;
|
||||
}
|
||||
|
||||
# set new layer, but don't move Z as support material contact areas may need an intermediate one
|
||||
$gcode .= $gcodegen->change_layer($layer);
|
||||
$gcodegen->elapsed_time(0);
|
||||
|
||||
# prepare callback to call as soon as a Z command is generated
|
||||
$gcodegen->move_z_callback(sub {
|
||||
|
@ -940,42 +940,6 @@ sub write_gcode {
|
|||
}
|
||||
}
|
||||
}
|
||||
return if !$gcode;
|
||||
|
||||
my $fan_speed = $Slic3r::Config->fan_always_on ? $Slic3r::Config->min_fan_speed : 0;
|
||||
my $speed_factor = 1;
|
||||
if ($Slic3r::Config->cooling) {
|
||||
my $layer_time = $gcodegen->elapsed_time;
|
||||
Slic3r::debugf "Layer %d estimated printing time: %d seconds\n", $layer->id, $layer_time;
|
||||
if ($layer_time < $Slic3r::Config->slowdown_below_layer_time) {
|
||||
$fan_speed = $Slic3r::Config->max_fan_speed;
|
||||
$speed_factor = $layer_time / $Slic3r::Config->slowdown_below_layer_time;
|
||||
} elsif ($layer_time < $Slic3r::Config->fan_below_layer_time) {
|
||||
$fan_speed = $Slic3r::Config->max_fan_speed - ($Slic3r::Config->max_fan_speed - $Slic3r::Config->min_fan_speed)
|
||||
* ($layer_time - $Slic3r::Config->slowdown_below_layer_time)
|
||||
/ ($Slic3r::Config->fan_below_layer_time - $Slic3r::Config->slowdown_below_layer_time); #/
|
||||
}
|
||||
Slic3r::debugf " fan = %d%%, speed = %d%%\n", $fan_speed, $speed_factor * 100;
|
||||
|
||||
if ($speed_factor < 1) {
|
||||
$gcode =~ s/^(?=.*? [XY])(?=.*? E)(?!;_WIPE)(?<!;_BRIDGE_FAN_START\n)(G1 .*?F)(\d+(?:\.\d+)?)/
|
||||
my $new_speed = $2 * $speed_factor;
|
||||
$1 . sprintf("%.${dec}f", $new_speed < $min_print_speed ? $min_print_speed : $new_speed)
|
||||
/gexm;
|
||||
}
|
||||
$fan_speed = 0 if $layer->id < $Slic3r::Config->disable_fan_first_layers;
|
||||
}
|
||||
$gcode = $gcodegen->set_fan($fan_speed) . $gcode;
|
||||
|
||||
# bridge fan speed
|
||||
if (!$Slic3r::Config->cooling || $Slic3r::Config->bridge_fan_speed == 0 || $layer->id < $Slic3r::Config->disable_fan_first_layers) {
|
||||
$gcode =~ s/^;_BRIDGE_FAN_(?:START|END)\n//gm;
|
||||
} else {
|
||||
$gcode =~ s/^;_BRIDGE_FAN_START\n/ $gcodegen->set_fan($Slic3r::Config->bridge_fan_speed, 1) /gmex;
|
||||
$gcode =~ s/^;_BRIDGE_FAN_END\n/ $gcodegen->set_fan($fan_speed, 1) /gmex;
|
||||
}
|
||||
$gcode =~ s/;_WIPE//g;
|
||||
|
||||
return $gcode;
|
||||
};
|
||||
|
||||
|
@ -998,6 +962,11 @@ sub write_gcode {
|
|||
print $fh $gcodegen->G0(Slic3r::Point->new(0,0), undef, 0, 'move to origin position for next object');
|
||||
}
|
||||
|
||||
my $buffer = Slic3r::GCode::CoolingBuffer->new(
|
||||
config => $Slic3r::Config,
|
||||
gcodegen => $gcodegen,
|
||||
);
|
||||
|
||||
for my $layer (@{$self->objects->[$obj_idx]->layers}) {
|
||||
# if we are printing the bottom layer of an object, and we have already finished
|
||||
# another one, set first layer temperatures. this happens before the Z move
|
||||
|
@ -1007,15 +976,20 @@ sub write_gcode {
|
|||
if $Slic3r::Config->first_layer_bed_temperature;
|
||||
$print_first_layer_temperature->();
|
||||
}
|
||||
print $fh $extrude_layer->($layer, [$copy]);
|
||||
print $fh $buffer->append($extrude_layer->($layer, [$copy]), $layer);
|
||||
}
|
||||
print $fh $buffer->flush;
|
||||
$finished_objects++;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
print $fh $extrude_layer->($_, $_->object->copies)
|
||||
for sort { $a->print_z <=> $b->print_z }
|
||||
map @{$_->layers}, @{$self->objects};
|
||||
my $buffer = Slic3r::GCode::CoolingBuffer->new(
|
||||
config => $Slic3r::Config,
|
||||
gcodegen => $gcodegen,
|
||||
);
|
||||
print $fh $buffer->append($extrude_layer->($_, $_->object->copies), $_)
|
||||
for sort { $a->print_z <=> $b->print_z } map @{$_->layers}, @{$self->objects};
|
||||
print $fh $buffer->flush;
|
||||
}
|
||||
|
||||
# save statistic data
|
||||
|
|
|
@ -894,6 +894,7 @@ sub generate_support_material {
|
|||
|
||||
# generate paths for the pattern that we're going to use
|
||||
Slic3r::debugf "Generating patterns\n";
|
||||
my $fill = Slic3r::Fill->new(print => $self->print);
|
||||
my $support_patterns = [];
|
||||
my $support_interface_patterns = [];
|
||||
{
|
||||
|
@ -908,10 +909,7 @@ sub generate_support_material {
|
|||
push @angles, $angles[0] + 90;
|
||||
}
|
||||
|
||||
my $filler = Slic3r::Fill->filler($pattern);
|
||||
$filler->bounding_box([ Slic3r::Geometry::bounding_box([ map @$_, map @$_, @areas ]) ])
|
||||
if $filler->can('bounding_box');
|
||||
|
||||
my $filler = $fill->filler($pattern);
|
||||
my $make_pattern = sub {
|
||||
my ($expolygon, $density) = @_;
|
||||
|
||||
|
@ -996,7 +994,7 @@ sub generate_support_material {
|
|||
|
||||
# make a solid base on bottom layer
|
||||
if ($layer_id == 0) {
|
||||
my $filler = Slic3r::Fill->filler('rectilinear');
|
||||
my $filler = $fill->filler('rectilinear');
|
||||
$filler->angle($Slic3r::Config->support_material_angle + 90);
|
||||
foreach my $expolygon (@$islands) {
|
||||
my @paths = $filler->fill_surface(
|
||||
|
|
|
@ -144,8 +144,8 @@ is_deeply $intersection, [ [120, 120], [180, 160] ], 'internal lines are preserv
|
|||
|
||||
my $intersections = $expolygon->clip_line($line);
|
||||
is_deeply $intersections, [
|
||||
[ [152, 287], [152, 214], ],
|
||||
[ [152, 107], [152, 35] ],
|
||||
[ [152.742, 288.086660915295], [152.742, 215.178843238354], ],
|
||||
[ [152.742, 108.087506777797], [152.742, 35.1664774739315] ],
|
||||
], 'line is clipped to square with hole';
|
||||
}
|
||||
|
||||
|
|
|
@ -52,6 +52,7 @@ my $test = sub {
|
|||
if !_eq($info->{dist_Z}, -$print->extruders->[$tool]->retract_lift);
|
||||
$lifted = 0;
|
||||
}
|
||||
fail 'move Z at travel speed' if ($args->{F} // $self->F) != $conf->travel_speed * 60;
|
||||
}
|
||||
if ($info->{retracting}) {
|
||||
$retracted[$tool] = 1;
|
||||
|
@ -89,6 +90,7 @@ my $test = sub {
|
|||
};
|
||||
|
||||
$config->set('first_layer_height', $config->layer_height);
|
||||
$config->set('first_layer_speed', '100%');
|
||||
$config->set('start_gcode', ''); # to avoid dealing with the nozzle lift in start G-code
|
||||
$config->set('retract_length', [1.5]);
|
||||
$config->set('retract_before_travel', [3]);
|
||||
|
|
Loading…
Reference in a new issue