Removed the GCodePreviewData from the Print class, it does not belong here,

as the GCode is generated outside of the Print class.
Exported the GCodePreviewData as GCode::PreviewData to Perl.
When exporting the G-code with a command line Slic3r,
the GCodeAnalyzer is now supressed for performance reasons.
Removed obsolete Perl module Slic3r::GUI::Plater::3DToolpaths.
This commit is contained in:
bubnikv 2018-02-14 20:35:59 +01:00
parent 3a6436f6f0
commit b1f5e7e8fa
20 changed files with 166 additions and 401 deletions

View File

@ -136,6 +136,7 @@ sub thread_cleanup {
*Slic3r::Flow::DESTROY = sub {};
*Slic3r::GCode::DESTROY = sub {};
*Slic3r::GCode::PlaceholderParser::DESTROY = sub {};
*Slic3r::GCode::PreviewData::DESTROY = sub {};
*Slic3r::GCode::Sender::DESTROY = sub {};
*Slic3r::Geometry::BoundingBox::DESTROY = sub {};
*Slic3r::Geometry::BoundingBoxf::DESTROY = sub {};

View File

@ -4,7 +4,7 @@
# Slic3r::GUI::3DScene;
#
# Slic3r::GUI::Plater::3D derives from Slic3r::GUI::3DScene,
# Slic3r::GUI::Plater::3DPreview, Slic3r::GUI::Plater::3DToolpaths,
# Slic3r::GUI::Plater::3DPreview,
# Slic3r::GUI::Plater::ObjectCutDialog and Slic3r::GUI::Plater::ObjectPartsPanel
# own $self->{canvas} of the Slic3r::GUI::3DScene type.
#
@ -2029,10 +2029,10 @@ sub load_wipe_tower_toolpaths {
}
sub load_gcode_preview {
my ($self, $print, $colors) = @_;
my ($self, $print, $gcode_preview_data, $colors) = @_;
$self->SetCurrent($self->GetContext) if $self->UseVBOs;
Slic3r::GUI::_3DScene::load_gcode_preview($print, $self->volumes, $colors, $self->UseVBOs);
Slic3r::GUI::_3DScene::load_gcode_preview($print, $gcode_preview_data, $self->volumes, $colors, $self->UseVBOs);
}
sub set_toolpaths_range {

View File

@ -60,6 +60,7 @@ sub new {
$self->{print} = Slic3r::Print->new;
# List of Perl objects Slic3r::GUI::Plater::Object, representing a 2D preview of the platter.
$self->{objects} = [];
$self->{gcode_preview_data} = Slic3r::GCode::PreviewData->new;
$self->{print}->set_status_cb(sub {
my ($percent, $message) = @_;
@ -140,7 +141,7 @@ sub new {
# Initialize 3D toolpaths preview
if ($Slic3r::GUI::have_OpenGL) {
$self->{preview3D} = Slic3r::GUI::Plater::3DPreview->new($self->{preview_notebook}, $self->{print}, $self->{config});
$self->{preview3D} = Slic3r::GUI::Plater::3DPreview->new($self->{preview_notebook}, $self->{print}, $self->{gcode_preview_data}, $self->{config});
$self->{preview3D}->canvas->on_viewport_changed(sub {
$self->{canvas3D}->set_viewport_from_scene($self->{preview3D}->canvas);
});
@ -785,7 +786,7 @@ sub remove {
splice @{$self->{objects}}, $obj_idx, 1;
$self->{model}->delete_object($obj_idx);
$self->{print}->delete_object($obj_idx);
$self->{print}->clear_gcode_preview_data;
$self->{gcode_preview_data}->reset;
$self->{list}->DeleteItem($obj_idx);
$self->object_list_changed;
@ -806,7 +807,7 @@ sub reset {
@{$self->{objects}} = ();
$self->{model}->clear_objects;
$self->{print}->clear_objects;
$self->{print}->clear_gcode_preview_data;
$self->{gcode_preview_data}->reset;
$self->{list}->DeleteAllItems;
$self->object_list_changed;
@ -1267,7 +1268,7 @@ sub reslice {
# Rather perform one additional unnecessary update of the print object instead of skipping a pending async update.
$self->async_apply_config;
# Reset gcode data
$self->{print}->clear_gcode_preview_data;
$self->{gcode_preview_data}->reset;
$self->statusbar->SetCancelCallback(sub {
$self->stop_background_process;
$self->statusbar->SetStatusText("Slicing cancelled");
@ -1381,7 +1382,7 @@ sub on_process_completed {
$self->{export_thread} = Slic3r::spawn_thread(sub {
eval {
$_thread_self->{print}->export_gcode(output_file => $_thread_self->{export_gcode_output_file});
$_thread_self->{print}->export_gcode(output_file => $_thread_self->{export_gcode_output_file}, gcode_preview_data => $_thread_self->{gcode_preview_data});
};
my $export_completed_event = Wx::CommandEvent->new($EXPORT_COMPLETED_EVENT);
if ($@) {

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@ -8,11 +8,11 @@ use Wx qw(:misc :sizer :slider :statictext :keycode wxWHITE wxCB_READONLY);
use Wx::Event qw(EVT_SLIDER EVT_KEY_DOWN EVT_CHECKBOX EVT_CHOICE EVT_CHECKLISTBOX);
use base qw(Wx::Panel Class::Accessor);
__PACKAGE__->mk_accessors(qw(print enabled _loaded canvas slider_low slider_high single_layer auto_zoom));
__PACKAGE__->mk_accessors(qw(print gcode_preview_data enabled _loaded canvas slider_low slider_high single_layer auto_zoom));
sub new {
my $class = shift;
my ($parent, $print, $config) = @_;
my ($parent, $print, $gcode_preview_data, $config) = @_;
my $self = $class->SUPER::new($parent, -1, wxDefaultPosition);
$self->{config} = $config;
@ -192,7 +192,7 @@ sub new {
});
EVT_CHOICE($self, $choice_view_type, sub {
my $selection = $choice_view_type->GetCurrentSelection();
$self->print->set_gcode_preview_type($selection);
$self->gcode_preview_data->set_type($selection);
$self->auto_zoom(0);
$self->reload_print;
$self->auto_zoom(1);
@ -200,31 +200,31 @@ sub new {
EVT_CHECKLISTBOX($self, $combochecklist_features, sub {
my $flags = Slic3r::GUI::combochecklist_get_flags($combochecklist_features);
$self->print->set_gcode_preview_extrusion_flags($flags);
$self->gcode_preview_data->set_extrusion_flags($flags);
$self->auto_zoom(0);
$self->refresh_print;
$self->auto_zoom(1);
});
EVT_CHECKBOX($self, $checkbox_travel, sub {
$self->print->set_gcode_preview_travel_visible($checkbox_travel->IsChecked());
$self->gcode_preview_data->set_travel_visible($checkbox_travel->IsChecked());
$self->auto_zoom(0);
$self->refresh_print;
$self->auto_zoom(1);
});
EVT_CHECKBOX($self, $checkbox_retractions, sub {
$self->print->set_gcode_preview_retractions_visible($checkbox_retractions->IsChecked());
$self->gcode_preview_data->set_retractions_visible($checkbox_retractions->IsChecked());
$self->auto_zoom(0);
$self->refresh_print;
$self->auto_zoom(1);
});
EVT_CHECKBOX($self, $checkbox_unretractions, sub {
$self->print->set_gcode_preview_unretractions_visible($checkbox_unretractions->IsChecked());
$self->gcode_preview_data->set_unretractions_visible($checkbox_unretractions->IsChecked());
$self->auto_zoom(0);
$self->refresh_print;
$self->auto_zoom(1);
});
EVT_CHECKBOX($self, $checkbox_shells, sub {
$self->print->set_gcode_preview_shells_visible($checkbox_shells->IsChecked());
$self->gcode_preview_data->set_shells_visible($checkbox_shells->IsChecked());
$self->auto_zoom(0);
$self->refresh_print;
$self->auto_zoom(1);
@ -236,6 +236,7 @@ sub new {
# init canvas
$self->print($print);
$self->gcode_preview_data($gcode_preview_data);
# sets colors for gcode preview extrusion roles
my @extrusion_roles_colors = (
@ -252,7 +253,7 @@ sub new {
'Support material interface' => '00007F',
'Wipe tower' => 'B3E3AB',
);
$self->print->set_gcode_extrusion_paths_colors(\@extrusion_roles_colors);
$self->gcode_preview_data->set_extrusion_paths_colors(\@extrusion_roles_colors);
$self->reload_print;
@ -354,7 +355,7 @@ sub load_print {
}
if ($self->IsShown) {
$self->canvas->load_gcode_preview($self->print, \@colors);
$self->canvas->load_gcode_preview($self->print, $self->gcode_preview_data, \@colors);
# # load skirt and brim
# $self->canvas->load_print_toolpaths($self->print, \@colors);

View File

@ -1,159 +0,0 @@
package Slic3r::GUI::Plater::3DToolpaths;
use strict;
use warnings;
use utf8;
use Slic3r::Print::State ':steps';
use Wx qw(:misc :sizer :slider :statictext wxWHITE);
use Wx::Event qw(EVT_SLIDER EVT_KEY_DOWN);
use base qw(Wx::Panel Class::Accessor);
__PACKAGE__->mk_accessors(qw(print enabled _loaded canvas slider));
sub new {
my $class = shift;
my ($parent, $print) = @_;
my $self = $class->SUPER::new($parent, -1, wxDefaultPosition);
# init GUI elements
my $canvas = Slic3r::GUI::3DScene->new($self);
$self->canvas($canvas);
my $slider = Wx::Slider->new(
$self, -1,
0, # default
0, # min
# we set max to a bogus non-zero value because the MSW implementation of wxSlider
# will skip drawing the slider if max <= min:
1, # max
wxDefaultPosition,
wxDefaultSize,
wxVERTICAL | wxSL_INVERSE,
);
$self->slider($slider);
my $z_label = $self->{z_label} = Wx::StaticText->new($self, -1, "", wxDefaultPosition,
[40,-1], wxALIGN_CENTRE_HORIZONTAL);
$z_label->SetFont($Slic3r::GUI::small_font);
my $vsizer = Wx::BoxSizer->new(wxVERTICAL);
$vsizer->Add($slider, 1, wxALL | wxEXPAND | wxALIGN_CENTER, 3);
$vsizer->Add($z_label, 0, wxALL | wxEXPAND | wxALIGN_CENTER, 3);
my $sizer = Wx::BoxSizer->new(wxHORIZONTAL);
$sizer->Add($canvas, 1, wxALL | wxEXPAND, 0);
$sizer->Add($vsizer, 0, wxTOP | wxBOTTOM | wxEXPAND, 5);
EVT_SLIDER($self, $slider, sub {
$self->set_z($self->{layers_z}[$slider->GetValue])
if $self->enabled;
});
EVT_KEY_DOWN($canvas, sub {
my ($s, $event) = @_;
if ($event->HasModifiers) {
$event->Skip;
} else {
my $key = $event->GetKeyCode;
if ($key == 85 || $key == 315) {
$slider->SetValue($slider->GetValue + 1);
$self->set_z($self->{layers_z}[$slider->GetValue]);
} elsif ($key == 68 || $key == 317) {
$slider->SetValue($slider->GetValue - 1);
$self->set_z($self->{layers_z}[$slider->GetValue]);
} else {
$event->Skip;
}
}
});
$self->SetSizer($sizer);
$self->SetMinSize($self->GetSize);
$sizer->SetSizeHints($self);
# init canvas
$self->print($print);
$self->reload_print;
return $self;
}
sub reload_print {
my ($self) = @_;
$self->canvas->reset_objects;
$self->_loaded(0);
$self->load_print;
}
sub load_print {
my ($self) = @_;
return if $self->_loaded;
# we require that there's at least one object and the posSlice step
# is performed on all of them (this ensures that _shifted_copies was
# populated and we know the number of layers)
if (!$self->print->object_step_done(STEP_SLICE)) {
$self->enabled(0);
$self->slider->Hide;
$self->canvas->Refresh; # clears canvas
return;
}
my $z_idx;
{
my %z = (); # z => 1
foreach my $object (@{$self->{print}->objects}) {
foreach my $layer (@{$object->layers}, @{$object->support_layers}) {
$z{$layer->print_z} = 1;
}
}
$self->enabled(1);
$self->{layers_z} = [ sort { $a <=> $b } keys %z ];
$self->slider->SetRange(0, scalar(@{$self->{layers_z}})-1);
if (($z_idx = $self->slider->GetValue) <= $#{$self->{layers_z}} && $self->slider->GetValue != 0) {
# use $z_idx
} else {
$self->slider->SetValue(scalar(@{$self->{layers_z}})-1);
$z_idx = @{$self->{layers_z}} ? -1 : undef;
}
$self->slider->Show;
$self->Layout;
}
if ($self->IsShown) {
$self->canvas->load_gcode_preview($self->print);
# # load skirt and brim
# $self->canvas->load_print_toolpaths($self->print);
#
# foreach my $object (@{$self->print->objects}) {
# $self->canvas->load_print_object_toolpaths($object);
#
# # Show the objects in very transparent color.
# #my @volume_ids = $self->canvas->load_object($object->model_object);
# #$self->canvas->volumes->[$_]->color->[3] = 0.2 for @volume_ids;
# }
$self->canvas->zoom_to_volumes;
$self->_loaded(1);
}
$self->set_z($self->{layers_z}[$z_idx]);
}
sub set_z {
my ($self, $z) = @_;
return if !$self->enabled;
$self->{z_label}->SetLabel(sprintf '%.2f', $z);
$self->canvas->set_toolpaths_range(0, $z);
$self->canvas->Refresh if $self->IsShown;
}
sub set_bed_shape {
my ($self, $bed_shape) = @_;
$self->canvas->set_bed_shape($bed_shape);
}
1;

View File

@ -81,7 +81,7 @@ sub export_gcode {
$self->status_cb->(90, "Exporting G-code" . ($output_file ? " to $output_file" : ""));
# The following line may die for multiple reasons.
Slic3r::GCode->new->do_export($self, $output_file);
Slic3r::GCode->new->do_export($self, $output_file, $params{gcode_preview_data});
# run post-processing scripts
if (@{$self->config->post_process}) {

View File

@ -348,7 +348,7 @@ std::vector<std::pair<coordf_t, std::vector<GCode::LayerToPrint>>> GCode::collec
return layers_to_print;
}
void GCode::do_export(Print *print, const char *path)
void GCode::do_export(Print *print, const char *path, GCodePreviewData *preview_data)
{
PROFILE_CLEAR();
@ -363,7 +363,7 @@ void GCode::do_export(Print *print, const char *path)
throw std::runtime_error(std::string("G-code export to ") + path + " failed.\nCannot open the file for writing.\n");
this->m_placeholder_parser_failed_templates.clear();
this->_do_export(*print, file);
this->_do_export(*print, file, preview_data);
fflush(file);
if (ferror(file)) {
fclose(file);
@ -394,7 +394,7 @@ void GCode::do_export(Print *print, const char *path)
PROFILE_OUTPUT(debug_out_path("gcode-export-profile.txt").c_str());
}
void GCode::_do_export(Print &print, FILE *file)
void GCode::_do_export(Print &print, FILE *file, GCodePreviewData *preview_data)
{
PROFILE_FUNC();
@ -404,6 +404,7 @@ void GCode::_do_export(Print &print, FILE *file)
// resets analyzer
m_analyzer.reset();
m_enable_analyzer = preview_data != nullptr;
// resets analyzer's tracking data
m_last_mm3_per_mm = GCodeAnalyzer::Default_mm3_per_mm;
@ -820,7 +821,8 @@ void GCode::_do_export(Print &print, FILE *file)
}
// starts analizer calculations
m_analyzer.calc_gcode_preview_data(print);
if (preview_data != nullptr)
m_analyzer.calc_gcode_preview_data(*preview_data);
}
std::string GCode::placeholder_parser_process(const std::string &name, const std::string &templ, unsigned int current_extruder_id, const DynamicConfig *config_override)

View File

@ -26,6 +26,7 @@ namespace Slic3r {
// Forward declarations.
class GCode;
class GCodePreviewData;
class AvoidCrossingPerimeters {
public:
@ -119,7 +120,7 @@ public:
m_enable_loop_clipping(true),
m_enable_cooling_markers(false),
m_enable_extrusion_role_markers(false),
m_enable_analyzer(true),
m_enable_analyzer(false),
m_layer_count(0),
m_layer_index(-1),
m_layer(nullptr),
@ -136,7 +137,7 @@ public:
~GCode() {}
// throws std::runtime_exception
void do_export(Print *print, const char *path);
void do_export(Print *print, const char *path, GCodePreviewData *preview_data = nullptr);
// Exported for the helper classes (OozePrevention, Wipe) and for the Perl binding for unit tests.
const Pointf& origin() const { return m_origin; }
@ -153,8 +154,6 @@ public:
// inside the generated string and after the G-code export finishes.
std::string placeholder_parser_process(const std::string &name, const std::string &templ, unsigned int current_extruder_id, const DynamicConfig *config_override = nullptr);
bool enable_cooling_markers() const { return m_enable_cooling_markers; }
bool enable_analyzer() const { return m_enable_analyzer; }
void enable_analyzer(bool enable) { m_enable_analyzer = enable; }
// For Perl bindings, to be used exclusively by unit tests.
unsigned int layer_count() const { return m_layer_count; }
@ -162,7 +161,7 @@ public:
void apply_print_config(const PrintConfig &print_config);
protected:
void _do_export(Print &print, FILE *file);
void _do_export(Print &print, FILE *file, GCodePreviewData *preview_data);
// Object and support extrusions of the same PrintObject at the same print_z.
struct LayerToPrint

View File

@ -123,22 +123,22 @@ const std::string& GCodeAnalyzer::process_gcode(const std::string& gcode)
return m_process_output;
}
void GCodeAnalyzer::calc_gcode_preview_data(Print& print)
void GCodeAnalyzer::calc_gcode_preview_data(GCodePreviewData& preview_data)
{
// resets preview data
print.gcode_preview.reset();
preview_data.reset();
// calculates extrusion layers
_calc_gcode_preview_extrusion_layers(print);
_calc_gcode_preview_extrusion_layers(preview_data);
// calculates travel
_calc_gcode_preview_travel(print);
_calc_gcode_preview_travel(preview_data);
// calculates retractions
_calc_gcode_preview_retractions(print);
_calc_gcode_preview_retractions(preview_data);
// calculates unretractions
_calc_gcode_preview_unretractions(print);
_calc_gcode_preview_unretractions(preview_data);
}
bool GCodeAnalyzer::is_valid_extrusion_role(ExtrusionRole role)
@ -601,7 +601,7 @@ bool GCodeAnalyzer::_is_valid_extrusion_role(int value) const
return ((int)erNone <= value) && (value <= (int)erMixed);
}
void GCodeAnalyzer::_calc_gcode_preview_extrusion_layers(Print& print)
void GCodeAnalyzer::_calc_gcode_preview_extrusion_layers(GCodePreviewData& preview_data)
{
struct Helper
{
@ -619,7 +619,7 @@ void GCodeAnalyzer::_calc_gcode_preview_extrusion_layers(Print& print)
return layers.back();
}
static void store_polyline(const Polyline& polyline, const Metadata& data, float z, Print& print)
static void store_polyline(const Polyline& polyline, const Metadata& data, float z, GCodePreviewData& preview_data)
{
// if the polyline is valid, create the extrusion path from it and store it
if (polyline.is_valid())
@ -629,7 +629,7 @@ void GCodeAnalyzer::_calc_gcode_preview_extrusion_layers(Print& print)
path.feedrate = data.feedrate;
path.extruder_id = data.extruder_id;
get_layer_at_z(print.gcode_preview.extrusion.layers, z).paths.push_back(path);
get_layer_at_z(preview_data.extrusion.layers, z).paths.push_back(path);
}
}
};
@ -653,7 +653,7 @@ void GCodeAnalyzer::_calc_gcode_preview_extrusion_layers(Print& print)
{
// store current polyline
polyline.remove_duplicate_points();
Helper::store_polyline(polyline, data, z, print);
Helper::store_polyline(polyline, data, z, preview_data);
// reset current polyline
polyline = Polyline();
@ -679,23 +679,24 @@ void GCodeAnalyzer::_calc_gcode_preview_extrusion_layers(Print& print)
// store last polyline
polyline.remove_duplicate_points();
Helper::store_polyline(polyline, data, z, print);
Helper::store_polyline(polyline, data, z, preview_data);
// updates preview ranges data
print.gcode_preview.extrusion.ranges.height.set_from(height_range);
print.gcode_preview.extrusion.ranges.width.set_from(width_range);
print.gcode_preview.extrusion.ranges.feedrate.set_from(feedrate_range);
preview_data.extrusion.ranges.height.set_from(height_range);
preview_data.extrusion.ranges.width.set_from(width_range);
preview_data.extrusion.ranges.feedrate.set_from(feedrate_range);
}
void GCodeAnalyzer::_calc_gcode_preview_travel(Print& print)
void GCodeAnalyzer::_calc_gcode_preview_travel(GCodePreviewData& preview_data)
{
struct Helper
{
static void store_polyline(const Polyline3& polyline, GCodePreviewData::Travel::EType type, GCodePreviewData::Travel::Polyline::EDirection direction, float feedrate, unsigned int extruder_id, Print& print)
static void store_polyline(const Polyline3& polyline, GCodePreviewData::Travel::EType type, GCodePreviewData::Travel::Polyline::EDirection direction,
float feedrate, unsigned int extruder_id, GCodePreviewData& preview_data)
{
// if the polyline is valid, store it
if (polyline.is_valid())
print.gcode_preview.travel.polylines.emplace_back(type, direction, feedrate, extruder_id, polyline);
preview_data.travel.polylines.emplace_back(type, direction, feedrate, extruder_id, polyline);
}
};
@ -720,7 +721,7 @@ void GCodeAnalyzer::_calc_gcode_preview_travel(Print& print)
{
// store current polyline
polyline.remove_duplicate_points();
Helper::store_polyline(polyline, type, direction, feedrate, extruder_id, print);
Helper::store_polyline(polyline, type, direction, feedrate, extruder_id, preview_data);
// reset current polyline
polyline = Polyline3();
@ -742,10 +743,10 @@ void GCodeAnalyzer::_calc_gcode_preview_travel(Print& print)
// store last polyline
polyline.remove_duplicate_points();
Helper::store_polyline(polyline, type, direction, feedrate, extruder_id, print);
Helper::store_polyline(polyline, type, direction, feedrate, extruder_id, preview_data);
}
void GCodeAnalyzer::_calc_gcode_preview_retractions(Print& print)
void GCodeAnalyzer::_calc_gcode_preview_retractions(GCodePreviewData& preview_data)
{
TypeToMovesMap::iterator retraction_moves = m_moves_map.find(GCodeMove::Retract);
if (retraction_moves == m_moves_map.end())
@ -755,11 +756,11 @@ void GCodeAnalyzer::_calc_gcode_preview_retractions(Print& print)
{
// store position
Point3 position(scale_(move.start_position.x), scale_(move.start_position.y), scale_(move.start_position.z));
print.gcode_preview.retraction.positions.emplace_back(position, move.data.width, move.data.height);
preview_data.retraction.positions.emplace_back(position, move.data.width, move.data.height);
}
}
void GCodeAnalyzer::_calc_gcode_preview_unretractions(Print& print)
void GCodeAnalyzer::_calc_gcode_preview_unretractions(GCodePreviewData& preview_data)
{
TypeToMovesMap::iterator unretraction_moves = m_moves_map.find(GCodeMove::Unretract);
if (unretraction_moves == m_moves_map.end())
@ -769,7 +770,7 @@ void GCodeAnalyzer::_calc_gcode_preview_unretractions(Print& print)
{
// store position
Point3 position(scale_(move.start_position.x), scale_(move.start_position.y), scale_(move.start_position.z));
print.gcode_preview.unretraction.positions.emplace_back(position, move.data.width, move.data.height);
preview_data.unretraction.positions.emplace_back(position, move.data.width, move.data.height);
}
}

View File

@ -10,7 +10,7 @@
namespace Slic3r {
class Print;
class GCodePreviewData;
class GCodeAnalyzer
{
@ -116,7 +116,7 @@ public:
const std::string& process_gcode(const std::string& gcode);
// Calculates all data needed for gcode visualization
void calc_gcode_preview_data(Print& print);
void calc_gcode_preview_data(GCodePreviewData& preview_data);
static bool is_valid_extrusion_role(ExtrusionRole role);
@ -216,10 +216,10 @@ private:
// Checks if the given int is a valid extrusion role (contained into enum ExtrusionRole)
bool _is_valid_extrusion_role(int value) const;
void _calc_gcode_preview_extrusion_layers(Print& print);
void _calc_gcode_preview_travel(Print& print);
void _calc_gcode_preview_retractions(Print& print);
void _calc_gcode_preview_unretractions(Print& print);
void _calc_gcode_preview_extrusion_layers(GCodePreviewData& preview_data);
void _calc_gcode_preview_travel(GCodePreviewData& preview_data);
void _calc_gcode_preview_retractions(GCodePreviewData& preview_data);
void _calc_gcode_preview_unretractions(GCodePreviewData& preview_data);
};
} // namespace Slic3r

View File

@ -66,89 +66,6 @@ bool Print::reload_model_instances()
return invalidated;
}
void Print::clear_gcode_preview_data()
{
gcode_preview.reset();
}
void Print::set_gcode_preview_type(unsigned char type)
{
if ((0 <= type) && (type < GCodePreviewData::Extrusion::Num_View_Types))
gcode_preview.extrusion.view_type = (GCodePreviewData::Extrusion::EViewType)type;
}
void Print::set_gcode_preview_extrusion_flags(unsigned int flags)
{
gcode_preview.extrusion.role_flags = flags;
}
bool Print::is_gcode_preview_extrusion_role_enabled(ExtrusionRole role)
{
return gcode_preview.extrusion.is_role_flag_set(role);
}
void Print::set_gcode_preview_travel_visible(bool visible)
{
gcode_preview.travel.is_visible = visible;
}
void Print::set_gcode_preview_retractions_visible(bool visible)
{
gcode_preview.retraction.is_visible = visible;
}
void Print::set_gcode_preview_unretractions_visible(bool visible)
{
gcode_preview.unretraction.is_visible = visible;
}
void Print::set_gcode_preview_shells_visible(bool visible)
{
gcode_preview.shell.is_visible = visible;
}
void Print::set_gcode_extrusion_paths_colors(const std::vector<std::string>& colors)
{
unsigned int size = (unsigned int)colors.size();
if (size % 2 != 0)
return;
for (unsigned int i = 0; i < size; i += 2)
{
const std::string& color_str = colors[i + 1];
if (color_str.size() == 6)
{
bool valid = true;
for (int c = 0; c < 6; ++c)
{
if (::isxdigit(color_str[c]) == 0)
{
valid = false;
break;
}
}
if (valid)
{
unsigned int color;
std::stringstream ss;
ss << std::hex << color_str;
ss >> color;
float den = 1.0f / 255.0f;
float r = (float)((color & 0xFF0000) >> 16) * den;
float g = (float)((color & 0x00FF00) >> 8) * den;
float b = (float)(color & 0x0000FF) * den;
gcode_preview.set_extrusion_role_color(colors[i], r, g, b, 1.0f);
}
}
}
}
PrintRegion* Print::add_region()
{
regions.push_back(new PrintRegion(this));

View File

@ -15,7 +15,6 @@
#include "Slicing.hpp"
#include "GCode/ToolOrdering.hpp"
#include "GCode/WipeTower.hpp"
#include "GCode/PreviewData.hpp"
#include "tbb/atomic.h"
@ -241,7 +240,6 @@ public:
// ordered collections of extrusion paths to build skirt loops and brim
ExtrusionEntityCollection skirt, brim;
GCodePreviewData gcode_preview;
Print() : total_used_filament(0), total_extruded_volume(0) { restart(); }
~Print() { clear_objects(); }
@ -255,27 +253,6 @@ public:
void reload_object(size_t idx);
bool reload_model_instances();
void clear_gcode_preview_data();
void set_gcode_preview_type(unsigned char type);
void set_gcode_preview_extrusion_flags(unsigned int flags);
bool is_gcode_preview_extrusion_role_enabled(ExtrusionRole role);
void set_gcode_preview_travel_visible(bool visible);
void set_gcode_preview_retractions_visible(bool visible);
void set_gcode_preview_unretractions_visible(bool visible);
void set_gcode_preview_shells_visible(bool visible);
// Sets the extrusion path colors from the given strings vector.
// Data in the vector should be formatted as follows:
// std::vector<std::string> role_colors =
// { <role_1>, <color_1>,
// <role_2>, <color_2>,
// <role_3>, <color_3>,
// ...
// <role_N>, <color_N> };
// where <role_X> should be a string from GCodePreviewData::Extrusion::Default_Extrusion_Role_Names[]
// and <color_X> an RGB color in hex format (i.e. red = FF0000)
void set_gcode_extrusion_paths_colors(const std::vector<std::string>& colors);
// methods for handling regions
PrintRegion* get_region(size_t idx) { return regions.at(idx); }
const PrintRegion* get_region(size_t idx) const { return regions.at(idx); }

View File

@ -15,6 +15,7 @@ REGISTER_CLASS(Filler, "Filler");
REGISTER_CLASS(Flow, "Flow");
REGISTER_CLASS(CoolingBuffer, "GCode::CoolingBuffer");
REGISTER_CLASS(GCode, "GCode");
REGISTER_CLASS(GCodePreviewData, "GCode::PreviewData");
REGISTER_CLASS(GCodeSender, "GCode::Sender");
REGISTER_CLASS(Layer, "Layer");
REGISTER_CLASS(SupportLayer, "Layer::Support");

View File

@ -6,6 +6,7 @@
#include "../../libslic3r/ExtrusionEntity.hpp"
#include "../../libslic3r/ExtrusionEntityCollection.hpp"
#include "../../libslic3r/Geometry.hpp"
#include "../../libslic3r/GCode/PreviewData.hpp"
#include "../../libslic3r/Print.hpp"
#include "../../libslic3r/Slicing.hpp"
#include "GCode/Analyzer.hpp"
@ -1128,13 +1129,13 @@ _3DScene::LegendTexture::~LegendTexture()
_destroy_texture();
}
bool _3DScene::LegendTexture::generate_texture(const Print& print, const std::vector<float>& tool_colors)
bool _3DScene::LegendTexture::generate_texture(const GCodePreviewData& preview_data, const std::vector<float>& tool_colors)
{
_destroy_texture();
// collects items to render
const std::string& title = print.gcode_preview.get_legend_title();
const GCodePreviewData::LegendItemsList& items = print.gcode_preview.get_legend_items(tool_colors);
const std::string& title = preview_data.get_legend_title();
const GCodePreviewData::LegendItemsList& items = preview_data.get_legend_items(tool_colors);
unsigned int items_count = (unsigned int)items.size();
if (items_count == 0)
@ -1240,7 +1241,7 @@ bool _3DScene::LegendTexture::generate_texture(const Print& print, const std::ve
memDC.SelectObject(wxNullBitmap);
return _create_texture(print, bitmap);
return _create_texture(preview_data, bitmap);
}
unsigned int _3DScene::LegendTexture::get_texture_id() const
@ -1263,7 +1264,7 @@ void _3DScene::LegendTexture::reset_texture()
_destroy_texture();
}
bool _3DScene::LegendTexture::_create_texture(const Print& print, const wxBitmap& bitmap)
bool _3DScene::LegendTexture::_create_texture(const GCodePreviewData& preview_data, const wxBitmap& bitmap)
{
if ((m_tex_width == 0) || (m_tex_height == 0))
return false;
@ -1341,9 +1342,9 @@ static inline std::vector<float> parse_colors(const std::vector<std::string> &sc
return output;
}
void _3DScene::load_gcode_preview(const Print* print, GLVolumeCollection* volumes, const std::vector<std::string>& str_tool_colors, bool use_VBOs)
void _3DScene::load_gcode_preview(const Print* print, const GCodePreviewData* preview_data, GLVolumeCollection* volumes, const std::vector<std::string>& str_tool_colors, bool use_VBOs)
{
if ((print == nullptr) || (volumes == nullptr))
if ((preview_data == nullptr) || (volumes == nullptr))
return;
if (volumes->empty())
@ -1352,10 +1353,10 @@ void _3DScene::load_gcode_preview(const Print* print, GLVolumeCollection* volume
s_gcode_preview_volume_index.reset();
_load_gcode_extrusion_paths(*print, *volumes, tool_colors, use_VBOs);
_load_gcode_travel_paths(*print, *volumes, tool_colors, use_VBOs);
_load_gcode_retractions(*print, *volumes, use_VBOs);
_load_gcode_unretractions(*print, *volumes, use_VBOs);
_load_gcode_extrusion_paths(*preview_data, *volumes, tool_colors, use_VBOs);
_load_gcode_travel_paths(*preview_data, *volumes, tool_colors, use_VBOs);
_load_gcode_retractions(*preview_data, *volumes, use_VBOs);
_load_gcode_unretractions(*preview_data, *volumes, use_VBOs);
if (volumes->empty())
{
@ -1364,14 +1365,14 @@ void _3DScene::load_gcode_preview(const Print* print, GLVolumeCollection* volume
}
else
{
_generate_legend_texture(*print, tool_colors);
_generate_legend_texture(*preview_data, tool_colors);
_load_shells(*print, *volumes, use_VBOs);
volumes->set_render_interleaved_only_volumes(GLVolumeCollection::RenderInterleavedOnlyVolumes(true, 0.25f));
}
}
_update_gcode_volumes_visibility(*print, *volumes);
_update_gcode_volumes_visibility(*preview_data, *volumes);
}
unsigned int _3DScene::get_legend_texture_id()
@ -1751,7 +1752,7 @@ void _3DScene::_load_wipe_tower_toolpaths(
BOOST_LOG_TRIVIAL(debug) << "Loading wipe tower toolpaths in parallel - end";
}
void _3DScene::_load_gcode_extrusion_paths(const Print& print, GLVolumeCollection& volumes, const std::vector<float>& tool_colors, bool use_VBOs)
void _3DScene::_load_gcode_extrusion_paths(const GCodePreviewData& preview_data, GLVolumeCollection& volumes, const std::vector<float>& tool_colors, bool use_VBOs)
{
// helper functions to select data in dependence of the extrusion view type
struct Helper
@ -1831,12 +1832,12 @@ void _3DScene::_load_gcode_extrusion_paths(const Print& print, GLVolumeCollectio
// detects filters
FiltersList filters;
for (const GCodePreviewData::Extrusion::Layer& layer : print.gcode_preview.extrusion.layers)
for (const GCodePreviewData::Extrusion::Layer& layer : preview_data.extrusion.layers)
{
for (const ExtrusionPath& path : layer.paths)
{
ExtrusionRole role = path.role();
float path_filter = Helper::path_filter(print.gcode_preview.extrusion.view_type, path);
float path_filter = Helper::path_filter(preview_data.extrusion.view_type, path);
if (std::find(filters.begin(), filters.end(), Filter(path_filter, role)) == filters.end())
filters.emplace_back(path_filter, role);
}
@ -1851,7 +1852,7 @@ void _3DScene::_load_gcode_extrusion_paths(const Print& print, GLVolumeCollectio
{
s_gcode_preview_volume_index.first_volumes.emplace_back(GCodePreviewVolumeIndex::Extrusion, (unsigned int)filter.role, (unsigned int)volumes.volumes.size());
GLVolume* volume = new GLVolume(Helper::path_color(print.gcode_preview, tool_colors, filter.value).rgba);
GLVolume* volume = new GLVolume(Helper::path_color(preview_data, tool_colors, filter.value).rgba);
if (volume != nullptr)
{
filter.volume = volume;
@ -1877,11 +1878,11 @@ void _3DScene::_load_gcode_extrusion_paths(const Print& print, GLVolumeCollectio
}
// populates volumes
for (const GCodePreviewData::Extrusion::Layer& layer : print.gcode_preview.extrusion.layers)
for (const GCodePreviewData::Extrusion::Layer& layer : preview_data.extrusion.layers)
{
for (const ExtrusionPath& path : layer.paths)
{
float path_filter = Helper::path_filter(print.gcode_preview.extrusion.view_type, path);
float path_filter = Helper::path_filter(preview_data.extrusion.view_type, path);
FiltersList::iterator filter = std::find(filters.begin(), filters.end(), Filter(path_filter, path.role()));
if (filter != filters.end())
{
@ -1906,27 +1907,27 @@ void _3DScene::_load_gcode_extrusion_paths(const Print& print, GLVolumeCollectio
}
}
void _3DScene::_load_gcode_travel_paths(const Print& print, GLVolumeCollection& volumes, const std::vector<float>& tool_colors, bool use_VBOs)
void _3DScene::_load_gcode_travel_paths(const GCodePreviewData& preview_data, GLVolumeCollection& volumes, const std::vector<float>& tool_colors, bool use_VBOs)
{
size_t initial_volumes_count = volumes.volumes.size();
s_gcode_preview_volume_index.first_volumes.emplace_back(GCodePreviewVolumeIndex::Travel, 0, (unsigned int)initial_volumes_count);
bool res = true;
switch (print.gcode_preview.extrusion.view_type)
switch (preview_data.extrusion.view_type)
{
case GCodePreviewData::Extrusion::Feedrate:
{
res = _travel_paths_by_feedrate(print, volumes);
res = _travel_paths_by_feedrate(preview_data, volumes);
break;
}
case GCodePreviewData::Extrusion::Tool:
{
res = _travel_paths_by_tool(print, volumes, tool_colors);
res = _travel_paths_by_tool(preview_data, volumes, tool_colors);
break;
}
default:
{
res = _travel_paths_by_type(print, volumes);
res = _travel_paths_by_type(preview_data, volumes);
break;
}
}
@ -1961,7 +1962,7 @@ void _3DScene::_load_gcode_travel_paths(const Print& print, GLVolumeCollection&
}
}
bool _3DScene::_travel_paths_by_type(const Print& print, GLVolumeCollection& volumes)
bool _3DScene::_travel_paths_by_type(const GCodePreviewData& preview_data, GLVolumeCollection& volumes)
{
// Helper structure for types
struct Type
@ -1987,7 +1988,7 @@ bool _3DScene::_travel_paths_by_type(const Print& print, GLVolumeCollection& vol
// detects types
TypesList types;
for (const GCodePreviewData::Travel::Polyline& polyline : print.gcode_preview.travel.polylines)
for (const GCodePreviewData::Travel::Polyline& polyline : preview_data.travel.polylines)
{
if (std::find(types.begin(), types.end(), Type(polyline.type)) == types.end())
types.emplace_back(polyline.type);
@ -2000,7 +2001,7 @@ bool _3DScene::_travel_paths_by_type(const Print& print, GLVolumeCollection& vol
// creates a new volume for each type
for (Type& type : types)
{
GLVolume* volume = new GLVolume(print.gcode_preview.travel.type_colors[type.value].rgba);
GLVolume* volume = new GLVolume(preview_data.travel.type_colors[type.value].rgba);
if (volume == nullptr)
return false;
else
@ -2011,7 +2012,7 @@ bool _3DScene::_travel_paths_by_type(const Print& print, GLVolumeCollection& vol
}
// populates volumes
for (const GCodePreviewData::Travel::Polyline& polyline : print.gcode_preview.travel.polylines)
for (const GCodePreviewData::Travel::Polyline& polyline : preview_data.travel.polylines)
{
TypesList::iterator type = std::find(types.begin(), types.end(), Type(polyline.type));
if (type != types.end())
@ -2020,14 +2021,14 @@ bool _3DScene::_travel_paths_by_type(const Print& print, GLVolumeCollection& vol
type->volume->offsets.push_back(type->volume->indexed_vertex_array.quad_indices.size());
type->volume->offsets.push_back(type->volume->indexed_vertex_array.triangle_indices.size());
polyline3_to_verts(polyline.polyline, print.gcode_preview.travel.width, print.gcode_preview.travel.height, *type->volume);
polyline3_to_verts(polyline.polyline, preview_data.travel.width, preview_data.travel.height, *type->volume);
}
}
return true;
}
bool _3DScene::_travel_paths_by_feedrate(const Print& print, GLVolumeCollection& volumes)
bool _3DScene::_travel_paths_by_feedrate(const GCodePreviewData& preview_data, GLVolumeCollection& volumes)
{
// Helper structure for feedrate
struct Feedrate
@ -2053,7 +2054,7 @@ bool _3DScene::_travel_paths_by_feedrate(const Print& print, GLVolumeCollection&
// detects feedrates
FeedratesList feedrates;
for (const GCodePreviewData::Travel::Polyline& polyline : print.gcode_preview.travel.polylines)
for (const GCodePreviewData::Travel::Polyline& polyline : preview_data.travel.polylines)
{
if (std::find(feedrates.begin(), feedrates.end(), Feedrate(polyline.feedrate)) == feedrates.end())
feedrates.emplace_back(polyline.feedrate);
@ -2066,7 +2067,7 @@ bool _3DScene::_travel_paths_by_feedrate(const Print& print, GLVolumeCollection&
// creates a new volume for each feedrate
for (Feedrate& feedrate : feedrates)
{
GLVolume* volume = new GLVolume(print.gcode_preview.get_extrusion_feedrate_color(feedrate.value).rgba);
GLVolume* volume = new GLVolume(preview_data.get_extrusion_feedrate_color(feedrate.value).rgba);
if (volume == nullptr)
return false;
else
@ -2077,7 +2078,7 @@ bool _3DScene::_travel_paths_by_feedrate(const Print& print, GLVolumeCollection&
}
// populates volumes
for (const GCodePreviewData::Travel::Polyline& polyline : print.gcode_preview.travel.polylines)
for (const GCodePreviewData::Travel::Polyline& polyline : preview_data.travel.polylines)
{
FeedratesList::iterator feedrate = std::find(feedrates.begin(), feedrates.end(), Feedrate(polyline.feedrate));
if (feedrate != feedrates.end())
@ -2086,14 +2087,14 @@ bool _3DScene::_travel_paths_by_feedrate(const Print& print, GLVolumeCollection&
feedrate->volume->offsets.push_back(feedrate->volume->indexed_vertex_array.quad_indices.size());
feedrate->volume->offsets.push_back(feedrate->volume->indexed_vertex_array.triangle_indices.size());
polyline3_to_verts(polyline.polyline, print.gcode_preview.travel.width, print.gcode_preview.travel.height, *feedrate->volume);
polyline3_to_verts(polyline.polyline, preview_data.travel.width, preview_data.travel.height, *feedrate->volume);
}
}
return true;
}
bool _3DScene::_travel_paths_by_tool(const Print& print, GLVolumeCollection& volumes, const std::vector<float>& tool_colors)
bool _3DScene::_travel_paths_by_tool(const GCodePreviewData& preview_data, GLVolumeCollection& volumes, const std::vector<float>& tool_colors)
{
// Helper structure for tool
struct Tool
@ -2119,7 +2120,7 @@ bool _3DScene::_travel_paths_by_tool(const Print& print, GLVolumeCollection& vol
// detects tools
ToolsList tools;
for (const GCodePreviewData::Travel::Polyline& polyline : print.gcode_preview.travel.polylines)
for (const GCodePreviewData::Travel::Polyline& polyline : preview_data.travel.polylines)
{
if (std::find(tools.begin(), tools.end(), Tool(polyline.extruder_id)) == tools.end())
tools.emplace_back(polyline.extruder_id);
@ -2143,7 +2144,7 @@ bool _3DScene::_travel_paths_by_tool(const Print& print, GLVolumeCollection& vol
}
// populates volumes
for (const GCodePreviewData::Travel::Polyline& polyline : print.gcode_preview.travel.polylines)
for (const GCodePreviewData::Travel::Polyline& polyline : preview_data.travel.polylines)
{
ToolsList::iterator tool = std::find(tools.begin(), tools.end(), Tool(polyline.extruder_id));
if (tool != tools.end())
@ -2152,27 +2153,27 @@ bool _3DScene::_travel_paths_by_tool(const Print& print, GLVolumeCollection& vol
tool->volume->offsets.push_back(tool->volume->indexed_vertex_array.quad_indices.size());
tool->volume->offsets.push_back(tool->volume->indexed_vertex_array.triangle_indices.size());
polyline3_to_verts(polyline.polyline, print.gcode_preview.travel.width, print.gcode_preview.travel.height, *tool->volume);
polyline3_to_verts(polyline.polyline, preview_data.travel.width, preview_data.travel.height, *tool->volume);
}
}
return true;
}
void _3DScene::_load_gcode_retractions(const Print& print, GLVolumeCollection& volumes, bool use_VBOs)
void _3DScene::_load_gcode_retractions(const GCodePreviewData& preview_data, GLVolumeCollection& volumes, bool use_VBOs)
{
s_gcode_preview_volume_index.first_volumes.emplace_back(GCodePreviewVolumeIndex::Retraction, 0, (unsigned int)volumes.volumes.size());
// nothing to render, return
if (print.gcode_preview.retraction.positions.empty())
if (preview_data.retraction.positions.empty())
return;
GLVolume* volume = new GLVolume(print.gcode_preview.retraction.color.rgba);
GLVolume* volume = new GLVolume(preview_data.retraction.color.rgba);
if (volume != nullptr)
{
volumes.volumes.emplace_back(volume);
for (const GCodePreviewData::Retraction::Position& position : print.gcode_preview.retraction.positions)
for (const GCodePreviewData::Retraction::Position& position : preview_data.retraction.positions)
{
volume->print_zs.push_back(unscale(position.position.z));
volume->offsets.push_back(volume->indexed_vertex_array.quad_indices.size());
@ -2187,20 +2188,20 @@ void _3DScene::_load_gcode_retractions(const Print& print, GLVolumeCollection& v
}
}
void _3DScene::_load_gcode_unretractions(const Print& print, GLVolumeCollection& volumes, bool use_VBOs)
void _3DScene::_load_gcode_unretractions(const GCodePreviewData& preview_data, GLVolumeCollection& volumes, bool use_VBOs)
{
s_gcode_preview_volume_index.first_volumes.emplace_back(GCodePreviewVolumeIndex::Unretraction, 0, (unsigned int)volumes.volumes.size());
// nothing to render, return
if (print.gcode_preview.unretraction.positions.empty())
if (preview_data.unretraction.positions.empty())
return;
GLVolume* volume = new GLVolume(print.gcode_preview.unretraction.color.rgba);
GLVolume* volume = new GLVolume(preview_data.unretraction.color.rgba);
if (volume != nullptr)
{
volumes.volumes.emplace_back(volume);
for (const GCodePreviewData::Retraction::Position& position : print.gcode_preview.unretraction.positions)
for (const GCodePreviewData::Retraction::Position& position : preview_data.unretraction.positions)
{
volume->print_zs.push_back(unscale(position.position.z));
volume->offsets.push_back(volume->indexed_vertex_array.quad_indices.size());
@ -2215,7 +2216,7 @@ void _3DScene::_load_gcode_unretractions(const Print& print, GLVolumeCollection&
}
}
void _3DScene::_update_gcode_volumes_visibility(const Print& print, GLVolumeCollection& volumes)
void _3DScene::_update_gcode_volumes_visibility(const GCodePreviewData& preview_data, GLVolumeCollection& volumes)
{
unsigned int size = (unsigned int)s_gcode_preview_volume_index.first_volumes.size();
for (unsigned int i = 0; i < size; ++i)
@ -2231,27 +2232,27 @@ void _3DScene::_update_gcode_volumes_visibility(const Print& print, GLVolumeColl
{
case GCodePreviewVolumeIndex::Extrusion:
{
volume->is_active = print.gcode_preview.extrusion.is_role_flag_set((ExtrusionRole)s_gcode_preview_volume_index.first_volumes[i].flag);
volume->is_active = preview_data.extrusion.is_role_flag_set((ExtrusionRole)s_gcode_preview_volume_index.first_volumes[i].flag);
break;
}
case GCodePreviewVolumeIndex::Travel:
{
volume->is_active = print.gcode_preview.travel.is_visible;
volume->is_active = preview_data.travel.is_visible;
break;
}
case GCodePreviewVolumeIndex::Retraction:
{
volume->is_active = print.gcode_preview.retraction.is_visible;
volume->is_active = preview_data.retraction.is_visible;
break;
}
case GCodePreviewVolumeIndex::Unretraction:
{
volume->is_active = print.gcode_preview.unretraction.is_visible;
volume->is_active = preview_data.unretraction.is_visible;
break;
}
case GCodePreviewVolumeIndex::Shell:
{
volume->is_active = print.gcode_preview.shell.is_visible;
volume->is_active = preview_data.shell.is_visible;
break;
}
default:
@ -2264,9 +2265,9 @@ void _3DScene::_update_gcode_volumes_visibility(const Print& print, GLVolumeColl
}
}
void _3DScene::_generate_legend_texture(const Print& print, const std::vector<float>& tool_colors)
void _3DScene::_generate_legend_texture(const GCodePreviewData& preview_data, const std::vector<float>& tool_colors)
{
s_legend_texture.generate_texture(print, tool_colors);
s_legend_texture.generate_texture(preview_data, tool_colors);
}
void _3DScene::_load_shells(const Print& print, GLVolumeCollection& volumes, bool use_VBOs)

View File

@ -15,6 +15,7 @@ class Print;
class PrintObject;
class Model;
class ModelObject;
class GCodePreviewData;
// A container for interleaved arrays of 3D vertices and normals,
// possibly indexed by triangles and / or quads.
@ -423,7 +424,7 @@ class _3DScene
LegendTexture();
~LegendTexture();
bool generate_texture(const Print& print, const std::vector<float>& tool_colors);
bool generate_texture(const GCodePreviewData& preview_data, const std::vector<float>& tool_colors);
unsigned int get_texture_id() const;
unsigned int get_texture_width() const;
@ -432,7 +433,7 @@ class _3DScene
void reset_texture();
private:
bool _create_texture(const Print& print, const wxBitmap& bitmap);
bool _create_texture(const GCodePreviewData& preview_data, const wxBitmap& bitmap);
void _destroy_texture();
};
@ -441,7 +442,7 @@ class _3DScene
public:
static void _glew_init();
static void load_gcode_preview(const Print* print, GLVolumeCollection* volumes, const std::vector<std::string>& str_tool_colors, bool use_VBOs);
static void load_gcode_preview(const Print* print, const GCodePreviewData* preview_data, GLVolumeCollection* volumes, const std::vector<std::string>& str_tool_colors, bool use_VBOs);
static unsigned int get_legend_texture_id();
static unsigned int get_legend_texture_width();
@ -469,20 +470,20 @@ public:
private:
// generates gcode extrusion paths geometry
static void _load_gcode_extrusion_paths(const Print& print, GLVolumeCollection& volumes, const std::vector<float>& tool_colors, bool use_VBOs);
static void _load_gcode_extrusion_paths(const GCodePreviewData& preview_data, GLVolumeCollection& volumes, const std::vector<float>& tool_colors, bool use_VBOs);
// generates gcode travel paths geometry
static void _load_gcode_travel_paths(const Print& print, GLVolumeCollection& volumes, const std::vector<float>& tool_colors, bool use_VBOs);
static bool _travel_paths_by_type(const Print& print, GLVolumeCollection& volumes);
static bool _travel_paths_by_feedrate(const Print& print, GLVolumeCollection& volumes);
static bool _travel_paths_by_tool(const Print& print, GLVolumeCollection& volumes, const std::vector<float>& tool_colors);
static void _load_gcode_travel_paths(const GCodePreviewData& preview_data, GLVolumeCollection& volumes, const std::vector<float>& tool_colors, bool use_VBOs);
static bool _travel_paths_by_type(const GCodePreviewData& preview_data, GLVolumeCollection& volumes);
static bool _travel_paths_by_feedrate(const GCodePreviewData& preview_data, GLVolumeCollection& volumes);
static bool _travel_paths_by_tool(const GCodePreviewData& preview_data, GLVolumeCollection& volumes, const std::vector<float>& tool_colors);
// generates gcode retractions geometry
static void _load_gcode_retractions(const Print& print, GLVolumeCollection& volumes, bool use_VBOs);
static void _load_gcode_retractions(const GCodePreviewData& preview_data, GLVolumeCollection& volumes, bool use_VBOs);
// generates gcode unretractions geometry
static void _load_gcode_unretractions(const Print& print, GLVolumeCollection& volumes, bool use_VBOs);
static void _load_gcode_unretractions(const GCodePreviewData& preview_data, GLVolumeCollection& volumes, bool use_VBOs);
// sets gcode geometry visibility according to user selection
static void _update_gcode_volumes_visibility(const Print& print, GLVolumeCollection& volumes);
static void _update_gcode_volumes_visibility(const GCodePreviewData& preview_data, GLVolumeCollection& volumes);
// generates the legend texture in dependence of the current shown view type
static void _generate_legend_texture(const Print& print, const std::vector<float>& tool_colors);
static void _generate_legend_texture(const GCodePreviewData& preview_data, const std::vector<float>& tool_colors);
// generates objects and wipe tower geometry
static void _load_shells(const Print& print, GLVolumeCollection& volumes, bool use_VBOs);
};

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@ -4,6 +4,7 @@
#include <xsinit.h>
#include "libslic3r/GCode.hpp"
#include "libslic3r/GCode/CoolingBuffer.hpp"
#include "libslic3r/GCode/PreviewData.hpp"
%}
%name{Slic3r::GCode::CoolingBuffer} class CoolingBuffer {
@ -17,10 +18,10 @@
%name{Slic3r::GCode} class GCode {
GCode();
~GCode();
void do_export(Print *print, const char *path)
void do_export(Print *print, const char *path, GCodePreviewData *preview_data)
%code%{
try {
THIS->do_export(print, path);
THIS->do_export(print, path, preview_data);
} catch (std::exception& e) {
croak(e.what());
}
@ -50,3 +51,25 @@
Ref<StaticPrintConfig> config()
%code{% RETVAL = const_cast<StaticPrintConfig*>(static_cast<const StaticPrintConfig*>(static_cast<const PrintObjectConfig*>(&THIS->config()))); %};
};
%name{Slic3r::GCode::PreviewData} class GCodePreviewData {
GCodePreviewData();
~GCodePreviewData();
void reset();
void set_type(int type)
%code%{
if ((0 <= type) && (type < GCodePreviewData::Extrusion::Num_View_Types))
THIS->extrusion.view_type = (GCodePreviewData::Extrusion::EViewType)type;
%};
void set_extrusion_flags(int flags)
%code%{ THIS->extrusion.role_flags = (unsigned int)flags; %};
void set_travel_visible(bool visible)
%code%{ THIS->travel.is_visible = visible; %};
void set_retractions_visible(bool visible)
%code%{ THIS->retraction.is_visible = visible; %};
void set_unretractions_visible(bool visible)
%code%{ THIS->unretraction.is_visible = visible; %};
void set_shells_visible(bool visible)
%code%{ THIS->shell.is_visible = visible; %};
void set_extrusion_paths_colors(std::vector<std::string> colors);
};

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@ -195,12 +195,13 @@ _load_wipe_tower_toolpaths(print, volumes, tool_colors, use_VBOs)
_3DScene::_load_wipe_tower_toolpaths(print, volumes, tool_colors, use_VBOs != 0);
void
load_gcode_preview(print, volumes, str_tool_colors, use_VBOs)
load_gcode_preview(print, preview_data, volumes, str_tool_colors, use_VBOs)
Print *print;
GCodePreviewData *preview_data;
GLVolumeCollection *volumes;
std::vector<std::string> str_tool_colors;
int use_VBOs;
CODE:
_3DScene::load_gcode_preview(print, volumes, str_tool_colors, use_VBOs != 0);
_3DScene::load_gcode_preview(print, preview_data, volumes, str_tool_colors, use_VBOs != 0);
%}

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@ -165,15 +165,6 @@ _constant()
size_t object_count()
%code%{ RETVAL = THIS->objects.size(); %};
void clear_gcode_preview_data();
void set_gcode_preview_type(unsigned char type);
void set_gcode_preview_extrusion_flags(unsigned int flags);
void set_gcode_preview_travel_visible(bool visible);
void set_gcode_preview_retractions_visible(bool visible);
void set_gcode_preview_unretractions_visible(bool visible);
void set_gcode_preview_shells_visible(bool visible);
void set_gcode_extrusion_paths_colors(std::vector<std::string> colors);
PrintRegionPtrs* regions()
%code%{ RETVAL = &THIS->regions; %};
Ref<PrintRegion> get_region(int idx);

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@ -191,6 +191,10 @@ GCode* O_OBJECT_SLIC3R
Ref<GCode> O_OBJECT_SLIC3R_T
Clone<GCode> O_OBJECT_SLIC3R_T
GCodePreviewData* O_OBJECT_SLIC3R
Ref<GCodePreviewData> O_OBJECT_SLIC3R_T
Clone<GCodePreviewData> O_OBJECT_SLIC3R_T
MotionPlanner* O_OBJECT_SLIC3R
Ref<MotionPlanner> O_OBJECT_SLIC3R_T
Clone<MotionPlanner> O_OBJECT_SLIC3R_T

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@ -155,6 +155,9 @@
%typemap{Ref<GCode>}{simple};
%typemap{Clone<GCode>}{simple};
%typemap{GCodePreviewData*};
%typemap{Ref<GCodePreviewData>}{simple};
%typemap{Clone<GCodePreviewData>}{simple};
%typemap{Points};
%typemap{Pointfs};