Wipe tower: added the stabilization cone into configuration

This commit is contained in:
Lukas Matena 2023-03-16 10:07:48 +01:00
parent 26ba74fad0
commit b20325671a
13 changed files with 43 additions and 26 deletions

View file

@ -424,10 +424,10 @@ public:
#if ENABLE_OPENGL_ES
int load_wipe_tower_preview(
float pos_x, float pos_y, float width, float depth, float height, float rotation_angle, bool size_unknown, float brim_width, TriangleMesh* out_mesh = nullptr);
float pos_x, float pos_y, float width, float depth, float height, float cone_angle, float rotation_angle, bool size_unknown, float brim_width, TriangleMesh* out_mesh = nullptr);
#else
int load_wipe_tower_preview(
float pos_x, float pos_y, float width, float depth, float height, float rotation_angle, bool size_unknown, float brim_width);
float pos_x, float pos_y, float width, float depth, float height, float cone_angle, float rotation_angle, bool size_unknown, float brim_width);
#endif // ENABLE_OPENGL_ES
GLVolume* new_toolpath_volume(const ColorRGBA& rgba);