Cut: ObjectList: Show info about added cut connectors.
+ Some code refactoring: Put CutConnectorsType, CutConnectorsStyle and CutConnectorsShape to the Model.hpp.
This commit is contained in:
parent
37c32cb93f
commit
b204f05809
6 changed files with 89 additions and 49 deletions
|
@ -26,6 +26,9 @@ static const ColorRGBA GRABBER_COLOR = ColorRGBA::ORANGE();
|
|||
|
||||
GLGizmoCut3D::GLGizmoCut3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
|
||||
: GLGizmoBase(parent, icon_filename, sprite_id)
|
||||
, m_connector_type (CutConnectorType::Plug)
|
||||
, m_connector_style (size_t(CutConnectorStyle::Prizm))
|
||||
, m_connector_shape_id (size_t(CutConnectorShape::Hexagon))
|
||||
, m_rotation_gizmo(GLGizmoRotate3D(parent, "", -1))
|
||||
, m_rotation_matrix( Eigen::AngleAxisd(0.0, Vec3d::UnitZ())
|
||||
* Eigen::AngleAxisd(0.0, Vec3d::UnitY())
|
||||
|
@ -46,7 +49,7 @@ GLGizmoCut3D::GLGizmoCut3D(GLCanvas3D& parent, const std::string& icon_filename,
|
|||
// , _u8L("Claw")
|
||||
};
|
||||
|
||||
m_connector_shapes = { _u8L("Triangle"), _u8L("Square"), _u8L("Circle"), _u8L("Hexagon")
|
||||
m_connector_shapes = { _u8L("Triangle"), _u8L("Square"), _u8L("Hexagon"), _u8L("Circle")
|
||||
// , _u8L("D-shape")
|
||||
};
|
||||
|
||||
|
@ -295,17 +298,17 @@ void GLGizmoCut3D::render_rotation_input(int axis)
|
|||
}
|
||||
}
|
||||
|
||||
void GLGizmoCut3D::render_connect_type_radio_button(ConnectorType type)
|
||||
void GLGizmoCut3D::render_connect_type_radio_button(CutConnectorType type)
|
||||
{
|
||||
ImGui::SameLine(type == ConnectorType::Plug ? m_label_width : 2*m_label_width);
|
||||
ImGui::SameLine(type == CutConnectorType::Plug ? m_label_width : 2*m_label_width);
|
||||
ImGui::PushItemWidth(m_control_width);
|
||||
if (m_imgui->radio_button(m_connector_types[int(type)], m_connector_type == type))
|
||||
m_connector_type = type;
|
||||
}
|
||||
|
||||
void GLGizmoCut3D::render_connect_mode_radio_button(ConnectorMode mode)
|
||||
void GLGizmoCut3D::render_connect_mode_radio_button(CutConnectorMode mode)
|
||||
{
|
||||
ImGui::SameLine(mode == ConnectorMode::Auto ? m_label_width : 2*m_label_width);
|
||||
ImGui::SameLine(mode == CutConnectorMode::Auto ? m_label_width : 2*m_label_width);
|
||||
ImGui::PushItemWidth(m_control_width);
|
||||
if (m_imgui->radio_button(m_connector_modes[int(mode)], m_connector_mode == mode))
|
||||
m_connector_mode = mode;
|
||||
|
@ -517,8 +520,16 @@ std::string GLGizmoCut3D::on_get_name() const
|
|||
|
||||
void GLGizmoCut3D::on_set_state()
|
||||
{
|
||||
if (get_state() == On)
|
||||
if (get_state() == On) {
|
||||
update_bb();
|
||||
|
||||
m_selected.clear();
|
||||
if (CommonGizmosDataObjects::SelectionInfo* selection = m_c->selection_info()) {
|
||||
const CutConnectors& connectors = selection->model_object()->cut_connectors;
|
||||
for (size_t i = 0; i < connectors.size(); ++i)
|
||||
m_selected.push_back(false);
|
||||
}
|
||||
}
|
||||
m_rotation_gizmo.set_center(m_plane_center);
|
||||
m_rotation_gizmo.set_state(m_state);
|
||||
|
||||
|
@ -738,12 +749,12 @@ void GLGizmoCut3D::on_render_input_window(float x, float y, float bottom_limit)
|
|||
m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, _L("Connectors"));
|
||||
|
||||
m_imgui->text(_L("Mode"));
|
||||
render_connect_mode_radio_button(ConnectorMode::Auto);
|
||||
render_connect_mode_radio_button(ConnectorMode::Manual);
|
||||
render_connect_mode_radio_button(CutConnectorMode::Auto);
|
||||
render_connect_mode_radio_button(CutConnectorMode::Manual);
|
||||
|
||||
m_imgui->text(_L("Type"));
|
||||
render_connect_type_radio_button(ConnectorType::Plug);
|
||||
render_connect_type_radio_button(ConnectorType::Dowel);
|
||||
render_connect_type_radio_button(CutConnectorType::Plug);
|
||||
render_connect_type_radio_button(CutConnectorType::Dowel);
|
||||
|
||||
if (render_combo(_u8L("Style"), m_connector_styles, m_connector_style))
|
||||
update_connector_shape();
|
||||
|
@ -854,7 +865,7 @@ void GLGizmoCut3D::render_connectors(bool picking)
|
|||
|
||||
#if ENABLE_GL_SHADERS_ATTRIBUTES
|
||||
const Transform3d view_model_matrix = camera.get_view_matrix() * Geometry::assemble_transform(
|
||||
Vec3d(connector.pos.x(), connector.pos.y(), connector.pos.z() - 0.5 * connector.height),
|
||||
Vec3d(connector.pos.x(), connector.pos.y(), connector.pos.z()),
|
||||
m_rotation_gizmo.get_rotation(),
|
||||
Vec3d(connector.radius, connector.radius, connector.height),
|
||||
Vec3d::Ones()
|
||||
|
@ -964,6 +975,7 @@ bool GLGizmoCut3D::unproject_on_cut_plane(const Vec2d& mouse_position, std::pair
|
|||
void GLGizmoCut3D::reset_connectors()
|
||||
{
|
||||
m_c->selection_info()->model_object()->cut_connectors.clear();
|
||||
update_model_object();
|
||||
m_selected.clear();
|
||||
}
|
||||
|
||||
|
@ -972,26 +984,35 @@ void GLGizmoCut3D::update_connector_shape()
|
|||
if (m_connector_shape.is_initialized())
|
||||
m_connector_shape.reset();
|
||||
|
||||
bool is_prizm = m_connector_style == size_t(Prizm);
|
||||
bool is_prizm = m_connector_style == size_t(CutConnectorStyle::Prizm);
|
||||
const std::function<indexed_triangle_set(double, double, double)>& its_make_shape = is_prizm ? its_make_cylinder : its_make_cone;
|
||||
|
||||
|
||||
switch (ConnectorShape(m_connector_shape_id)) {
|
||||
case Triangle:
|
||||
switch (CutConnectorShape(m_connector_shape_id)) {
|
||||
case CutConnectorShape::Triangle:
|
||||
m_connector_shape.init_from(its_make_shape(1.0, 1.0, (2 * PI / 3)));
|
||||
break;
|
||||
case Square:
|
||||
case CutConnectorShape::Square:
|
||||
m_connector_shape.init_from(its_make_shape(1.0, 1.0, (2 * PI / 4)));
|
||||
break;
|
||||
case Circle:
|
||||
case CutConnectorShape::Circle:
|
||||
m_connector_shape.init_from(its_make_shape(1.0, 1.0, 2 * PI / 360));
|
||||
break;
|
||||
case Hexagon:
|
||||
case CutConnectorShape::Hexagon:
|
||||
m_connector_shape.init_from(its_make_shape(1.0, 1.0, (2 * PI / 6)));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void GLGizmoCut3D::update_model_object() const
|
||||
{
|
||||
const ModelObjectPtrs& mos = wxGetApp().model().objects;
|
||||
ModelObject* mo = m_c->selection_info()->model_object();
|
||||
wxGetApp().obj_list()->update_info_items(std::find(mos.begin(), mos.end(), mo) - mos.begin());
|
||||
|
||||
m_parent.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
|
||||
}
|
||||
|
||||
bool GLGizmoCut3D::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down)
|
||||
{
|
||||
if (is_dragging() || action != SLAGizmoEventType::LeftDown)
|
||||
|
@ -1019,6 +1040,7 @@ bool GLGizmoCut3D::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_posi
|
|||
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _L("Add pin"));
|
||||
|
||||
mo->cut_connectors.emplace_back(hit, -normal, float(m_connector_size * 0.5), float(m_connector_depth_ratio));
|
||||
update_model_object();
|
||||
m_selected.push_back(false);
|
||||
assert(m_selected.size() == mo->cut_connectors.size());
|
||||
m_parent.set_as_dirty();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue