Cut: ObjectList: Show info about added cut connectors.

+ Some code refactoring: Put CutConnectorsType, CutConnectorsStyle and CutConnectorsShape to the Model.hpp.
This commit is contained in:
YuSanka 2022-03-14 16:54:50 +01:00
parent 37c32cb93f
commit b204f05809
6 changed files with 89 additions and 49 deletions

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@ -257,8 +257,6 @@ struct CutConnector
static constexpr size_t steps = 32; static constexpr size_t steps = 32;
}; };
using CutConnectors = std::vector<CutConnector>;
// Declared outside of ModelVolume, so it could be forward declared. // Declared outside of ModelVolume, so it could be forward declared.
enum class ModelVolumeType : int { enum class ModelVolumeType : int {
INVALID = -1, INVALID = -1,
@ -269,6 +267,27 @@ enum class ModelVolumeType : int {
SUPPORT_ENFORCER, SUPPORT_ENFORCER,
}; };
using CutConnectors = std::vector<CutConnector>;
enum class CutConnectorType : int {
Plug
, Dowel
};
enum class CutConnectorStyle : int {
Prizm
, Frustrum
//,Claw
};
enum class CutConnectorShape : int {
Triangle
, Square
, Hexagon
, Circle
//,D-shape
};
enum class ModelObjectCutAttribute : int { KeepUpper, KeepLower, FlipLower }; enum class ModelObjectCutAttribute : int { KeepUpper, KeepLower, FlipLower };
using ModelObjectCutAttributes = enum_bitmask<ModelObjectCutAttribute>; using ModelObjectCutAttributes = enum_bitmask<ModelObjectCutAttribute>;
ENABLE_ENUM_BITMASK_OPERATORS(ModelObjectCutAttribute); ENABLE_ENUM_BITMASK_OPERATORS(ModelObjectCutAttribute);

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@ -1841,6 +1841,12 @@ void ObjectList::del_info_item(const int obj_idx, InfoItemType type)
mv->seam_facets.reset(); mv->seam_facets.reset();
break; break;
case InfoItemType::Cut:
cnv->get_gizmos_manager().reset_all_states();
Plater::TakeSnapshot(plater, _L("Remove cut connectors"));
(*m_objects)[obj_idx]->cut_connectors.clear();
break;
case InfoItemType::MmuSegmentation: case InfoItemType::MmuSegmentation:
cnv->get_gizmos_manager().reset_all_states(); cnv->get_gizmos_manager().reset_all_states();
Plater::TakeSnapshot(plater, _L("Remove Multi Material painting")); Plater::TakeSnapshot(plater, _L("Remove Multi Material painting"));
@ -2464,10 +2470,12 @@ void ObjectList::part_selection_changed()
} }
case InfoItemType::CustomSupports: case InfoItemType::CustomSupports:
case InfoItemType::CustomSeam: case InfoItemType::CustomSeam:
case InfoItemType::Cut:
case InfoItemType::MmuSegmentation: case InfoItemType::MmuSegmentation:
{ {
GLGizmosManager::EType gizmo_type = info_type == InfoItemType::CustomSupports ? GLGizmosManager::EType::FdmSupports : GLGizmosManager::EType gizmo_type = info_type == InfoItemType::CustomSupports ? GLGizmosManager::EType::FdmSupports :
info_type == InfoItemType::CustomSeam ? GLGizmosManager::EType::Seam : info_type == InfoItemType::CustomSeam ? GLGizmosManager::EType::Seam :
info_type == InfoItemType::Cut ? GLGizmosManager::EType::Cut :
GLGizmosManager::EType::MmuSegmentation; GLGizmosManager::EType::MmuSegmentation;
GLGizmosManager& gizmos_mgr = wxGetApp().plater()->canvas3D()->get_gizmos_manager(); GLGizmosManager& gizmos_mgr = wxGetApp().plater()->canvas3D()->get_gizmos_manager();
if (gizmos_mgr.get_current_type() != gizmo_type) if (gizmos_mgr.get_current_type() != gizmo_type)
@ -2604,6 +2612,7 @@ void ObjectList::update_info_items(size_t obj_idx, wxDataViewItemArray* selectio
for (InfoItemType type : {InfoItemType::CustomSupports, for (InfoItemType type : {InfoItemType::CustomSupports,
InfoItemType::CustomSeam, InfoItemType::CustomSeam,
InfoItemType::Cut,
InfoItemType::MmuSegmentation, InfoItemType::MmuSegmentation,
InfoItemType::Sinking, InfoItemType::Sinking,
InfoItemType::VariableLayerHeight}) { InfoItemType::VariableLayerHeight}) {
@ -2624,6 +2633,9 @@ void ObjectList::update_info_items(size_t obj_idx, wxDataViewItemArray* selectio
}); });
break; break;
case InfoItemType::Cut :
should_show = !model_object->cut_connectors.empty();
break;
case InfoItemType::VariableLayerHeight : case InfoItemType::VariableLayerHeight :
should_show = printer_technology() == ptFFF should_show = printer_technology() == ptFFF
&& ! model_object->layer_height_profile.empty(); && ! model_object->layer_height_profile.empty();

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@ -26,6 +26,9 @@ static const ColorRGBA GRABBER_COLOR = ColorRGBA::ORANGE();
GLGizmoCut3D::GLGizmoCut3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id) GLGizmoCut3D::GLGizmoCut3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id) : GLGizmoBase(parent, icon_filename, sprite_id)
, m_connector_type (CutConnectorType::Plug)
, m_connector_style (size_t(CutConnectorStyle::Prizm))
, m_connector_shape_id (size_t(CutConnectorShape::Hexagon))
, m_rotation_gizmo(GLGizmoRotate3D(parent, "", -1)) , m_rotation_gizmo(GLGizmoRotate3D(parent, "", -1))
, m_rotation_matrix( Eigen::AngleAxisd(0.0, Vec3d::UnitZ()) , m_rotation_matrix( Eigen::AngleAxisd(0.0, Vec3d::UnitZ())
* Eigen::AngleAxisd(0.0, Vec3d::UnitY()) * Eigen::AngleAxisd(0.0, Vec3d::UnitY())
@ -46,7 +49,7 @@ GLGizmoCut3D::GLGizmoCut3D(GLCanvas3D& parent, const std::string& icon_filename,
// , _u8L("Claw") // , _u8L("Claw")
}; };
m_connector_shapes = { _u8L("Triangle"), _u8L("Square"), _u8L("Circle"), _u8L("Hexagon") m_connector_shapes = { _u8L("Triangle"), _u8L("Square"), _u8L("Hexagon"), _u8L("Circle")
// , _u8L("D-shape") // , _u8L("D-shape")
}; };
@ -295,17 +298,17 @@ void GLGizmoCut3D::render_rotation_input(int axis)
} }
} }
void GLGizmoCut3D::render_connect_type_radio_button(ConnectorType type) void GLGizmoCut3D::render_connect_type_radio_button(CutConnectorType type)
{ {
ImGui::SameLine(type == ConnectorType::Plug ? m_label_width : 2*m_label_width); ImGui::SameLine(type == CutConnectorType::Plug ? m_label_width : 2*m_label_width);
ImGui::PushItemWidth(m_control_width); ImGui::PushItemWidth(m_control_width);
if (m_imgui->radio_button(m_connector_types[int(type)], m_connector_type == type)) if (m_imgui->radio_button(m_connector_types[int(type)], m_connector_type == type))
m_connector_type = type; m_connector_type = type;
} }
void GLGizmoCut3D::render_connect_mode_radio_button(ConnectorMode mode) void GLGizmoCut3D::render_connect_mode_radio_button(CutConnectorMode mode)
{ {
ImGui::SameLine(mode == ConnectorMode::Auto ? m_label_width : 2*m_label_width); ImGui::SameLine(mode == CutConnectorMode::Auto ? m_label_width : 2*m_label_width);
ImGui::PushItemWidth(m_control_width); ImGui::PushItemWidth(m_control_width);
if (m_imgui->radio_button(m_connector_modes[int(mode)], m_connector_mode == mode)) if (m_imgui->radio_button(m_connector_modes[int(mode)], m_connector_mode == mode))
m_connector_mode = mode; m_connector_mode = mode;
@ -517,8 +520,16 @@ std::string GLGizmoCut3D::on_get_name() const
void GLGizmoCut3D::on_set_state() void GLGizmoCut3D::on_set_state()
{ {
if (get_state() == On) if (get_state() == On) {
update_bb(); update_bb();
m_selected.clear();
if (CommonGizmosDataObjects::SelectionInfo* selection = m_c->selection_info()) {
const CutConnectors& connectors = selection->model_object()->cut_connectors;
for (size_t i = 0; i < connectors.size(); ++i)
m_selected.push_back(false);
}
}
m_rotation_gizmo.set_center(m_plane_center); m_rotation_gizmo.set_center(m_plane_center);
m_rotation_gizmo.set_state(m_state); m_rotation_gizmo.set_state(m_state);
@ -738,12 +749,12 @@ void GLGizmoCut3D::on_render_input_window(float x, float y, float bottom_limit)
m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, _L("Connectors")); m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, _L("Connectors"));
m_imgui->text(_L("Mode")); m_imgui->text(_L("Mode"));
render_connect_mode_radio_button(ConnectorMode::Auto); render_connect_mode_radio_button(CutConnectorMode::Auto);
render_connect_mode_radio_button(ConnectorMode::Manual); render_connect_mode_radio_button(CutConnectorMode::Manual);
m_imgui->text(_L("Type")); m_imgui->text(_L("Type"));
render_connect_type_radio_button(ConnectorType::Plug); render_connect_type_radio_button(CutConnectorType::Plug);
render_connect_type_radio_button(ConnectorType::Dowel); render_connect_type_radio_button(CutConnectorType::Dowel);
if (render_combo(_u8L("Style"), m_connector_styles, m_connector_style)) if (render_combo(_u8L("Style"), m_connector_styles, m_connector_style))
update_connector_shape(); update_connector_shape();
@ -854,7 +865,7 @@ void GLGizmoCut3D::render_connectors(bool picking)
#if ENABLE_GL_SHADERS_ATTRIBUTES #if ENABLE_GL_SHADERS_ATTRIBUTES
const Transform3d view_model_matrix = camera.get_view_matrix() * Geometry::assemble_transform( const Transform3d view_model_matrix = camera.get_view_matrix() * Geometry::assemble_transform(
Vec3d(connector.pos.x(), connector.pos.y(), connector.pos.z() - 0.5 * connector.height), Vec3d(connector.pos.x(), connector.pos.y(), connector.pos.z()),
m_rotation_gizmo.get_rotation(), m_rotation_gizmo.get_rotation(),
Vec3d(connector.radius, connector.radius, connector.height), Vec3d(connector.radius, connector.radius, connector.height),
Vec3d::Ones() Vec3d::Ones()
@ -964,6 +975,7 @@ bool GLGizmoCut3D::unproject_on_cut_plane(const Vec2d& mouse_position, std::pair
void GLGizmoCut3D::reset_connectors() void GLGizmoCut3D::reset_connectors()
{ {
m_c->selection_info()->model_object()->cut_connectors.clear(); m_c->selection_info()->model_object()->cut_connectors.clear();
update_model_object();
m_selected.clear(); m_selected.clear();
} }
@ -972,26 +984,35 @@ void GLGizmoCut3D::update_connector_shape()
if (m_connector_shape.is_initialized()) if (m_connector_shape.is_initialized())
m_connector_shape.reset(); m_connector_shape.reset();
bool is_prizm = m_connector_style == size_t(Prizm); bool is_prizm = m_connector_style == size_t(CutConnectorStyle::Prizm);
const std::function<indexed_triangle_set(double, double, double)>& its_make_shape = is_prizm ? its_make_cylinder : its_make_cone; const std::function<indexed_triangle_set(double, double, double)>& its_make_shape = is_prizm ? its_make_cylinder : its_make_cone;
switch (ConnectorShape(m_connector_shape_id)) { switch (CutConnectorShape(m_connector_shape_id)) {
case Triangle: case CutConnectorShape::Triangle:
m_connector_shape.init_from(its_make_shape(1.0, 1.0, (2 * PI / 3))); m_connector_shape.init_from(its_make_shape(1.0, 1.0, (2 * PI / 3)));
break; break;
case Square: case CutConnectorShape::Square:
m_connector_shape.init_from(its_make_shape(1.0, 1.0, (2 * PI / 4))); m_connector_shape.init_from(its_make_shape(1.0, 1.0, (2 * PI / 4)));
break; break;
case Circle: case CutConnectorShape::Circle:
m_connector_shape.init_from(its_make_shape(1.0, 1.0, 2 * PI / 360)); m_connector_shape.init_from(its_make_shape(1.0, 1.0, 2 * PI / 360));
break; break;
case Hexagon: case CutConnectorShape::Hexagon:
m_connector_shape.init_from(its_make_shape(1.0, 1.0, (2 * PI / 6))); m_connector_shape.init_from(its_make_shape(1.0, 1.0, (2 * PI / 6)));
break; break;
} }
} }
void GLGizmoCut3D::update_model_object() const
{
const ModelObjectPtrs& mos = wxGetApp().model().objects;
ModelObject* mo = m_c->selection_info()->model_object();
wxGetApp().obj_list()->update_info_items(std::find(mos.begin(), mos.end(), mo) - mos.begin());
m_parent.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
}
bool GLGizmoCut3D::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down) bool GLGizmoCut3D::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down)
{ {
if (is_dragging() || action != SLAGizmoEventType::LeftDown) if (is_dragging() || action != SLAGizmoEventType::LeftDown)
@ -1019,6 +1040,7 @@ bool GLGizmoCut3D::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_posi
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _L("Add pin")); Plater::TakeSnapshot snapshot(wxGetApp().plater(), _L("Add pin"));
mo->cut_connectors.emplace_back(hit, -normal, float(m_connector_size * 0.5), float(m_connector_depth_ratio)); mo->cut_connectors.emplace_back(hit, -normal, float(m_connector_size * 0.5), float(m_connector_depth_ratio));
update_model_object();
m_selected.push_back(false); m_selected.push_back(false);
assert(m_selected.size() == mo->cut_connectors.size()); assert(m_selected.size() == mo->cut_connectors.size());
m_parent.set_as_dirty(); m_parent.set_as_dirty();

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@ -9,6 +9,9 @@
#include "libslic3r/ObjectID.hpp" #include "libslic3r/ObjectID.hpp"
namespace Slic3r { namespace Slic3r {
enum class CutConnectorType : int;
namespace GUI { namespace GUI {
class Selection; class Selection;
@ -41,8 +44,8 @@ class GLGizmoCut3D : public GLGizmoBase
bool m_hide_cut_plane{ false }; bool m_hide_cut_plane{ false };
double m_connector_depth_ratio{ 5.0 }; double m_connector_depth_ratio{ 3.0 };
double m_connector_size{ 2.0 }; double m_connector_size{ 2.5 };
float m_label_width{ 150.0 }; float m_label_width{ 150.0 };
float m_control_width{ 200.0 }; float m_control_width{ 200.0 };
@ -64,44 +67,25 @@ class GLGizmoCut3D : public GLGizmoBase
//,cutModular //,cutModular
}; };
enum ConnectorMode { enum CutConnectorMode {
Auto Auto
, Manual , Manual
}; };
enum ConnectorType {
Plug
, Dowel
};
enum ConnectorStyle {
Prizm
, Frustrum
//,Claw
};
enum ConnectorShape {
Triangle
, Square
, Circle
, Hexagon
//,D-shape
};
std::vector<std::string> m_modes; std::vector<std::string> m_modes;
size_t m_mode{ size_t(cutPlanar) }; size_t m_mode{ size_t(cutPlanar) };
std::vector<std::string> m_connector_modes; std::vector<std::string> m_connector_modes;
ConnectorMode m_connector_mode{ Auto }; CutConnectorMode m_connector_mode{ Auto };
std::vector<std::string> m_connector_types; std::vector<std::string> m_connector_types;
ConnectorType m_connector_type{ Plug }; CutConnectorType m_connector_type;
std::vector<std::string> m_connector_styles; std::vector<std::string> m_connector_styles;
size_t m_connector_style{ size_t(Prizm) }; size_t m_connector_style;
std::vector<std::string> m_connector_shapes; std::vector<std::string> m_connector_shapes;
size_t m_connector_shape_id{ size_t(Hexagon) }; size_t m_connector_shape_id;
std::vector<std::string> m_axis_names; std::vector<std::string> m_axis_names;
@ -147,9 +131,9 @@ private:
bool render_double_input(const std::string& label, double& value_in); bool render_double_input(const std::string& label, double& value_in);
void render_move_center_input(int axis); void render_move_center_input(int axis);
void render_rotation_input(int axis); void render_rotation_input(int axis);
void render_connect_mode_radio_button(ConnectorMode mode); void render_connect_mode_radio_button(CutConnectorMode mode);
bool render_revert_button(const std::string& label); bool render_revert_button(const std::string& label);
void render_connect_type_radio_button(ConnectorType type); void render_connect_type_radio_button(CutConnectorType type);
void render_connectors(bool picking); void render_connectors(bool picking);
bool can_perform_cut() const; bool can_perform_cut() const;
@ -161,6 +145,7 @@ private:
bool update_bb(); bool update_bb();
void reset_connectors(); void reset_connectors();
void update_connector_shape(); void update_connector_shape();
void update_model_object() const;
}; };
} // namespace GUI } // namespace GUI

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@ -48,6 +48,7 @@ const std::map<InfoItemType, InfoItemAtributes> INFO_ITEMS{
// info_item Type info_item Name info_item BitmapName // info_item Type info_item Name info_item BitmapName
{ InfoItemType::CustomSupports, {L("Paint-on supports"), "fdm_supports_" }, }, { InfoItemType::CustomSupports, {L("Paint-on supports"), "fdm_supports_" }, },
{ InfoItemType::CustomSeam, {L("Paint-on seam"), "seam_" }, }, { InfoItemType::CustomSeam, {L("Paint-on seam"), "seam_" }, },
{ InfoItemType::Cut, {L("Cut connectors"), "cut_" }, },
{ InfoItemType::MmuSegmentation, {L("Multimaterial painting"), "mmu_segmentation_"}, }, { InfoItemType::MmuSegmentation, {L("Multimaterial painting"), "mmu_segmentation_"}, },
{ InfoItemType::Sinking, {L("Sinking"), "sinking"}, }, { InfoItemType::Sinking, {L("Sinking"), "sinking"}, },
{ InfoItemType::VariableLayerHeight, {L("Variable layer height"), "layers"}, }, { InfoItemType::VariableLayerHeight, {L("Variable layer height"), "layers"}, },

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@ -51,6 +51,7 @@ enum class InfoItemType
Undef, Undef,
CustomSupports, CustomSupports,
CustomSeam, CustomSeam,
Cut,
MmuSegmentation, MmuSegmentation,
Sinking, Sinking,
VariableLayerHeight VariableLayerHeight