Tech ENABLE_SINKING_CONTOURS -> Sinking contours shown while dragging Move/Rotate/Scale gizmos and show contours for gizmo cut

This commit is contained in:
enricoturri1966 2021-07-27 13:02:06 +02:00
parent 502906178f
commit b24488ce51
21 changed files with 200 additions and 123 deletions

View file

@ -285,9 +285,6 @@ void GLIndexedVertexArray::render(
}
#if ENABLE_SINKING_CONTOURS
#define ALG_SLICE_MESH 1
#define ALG_SLICE_MESHEX 2
#define ALG_SLICE ALG_SLICE_MESH
void GLVolume::SinkingContours::update()
{
if (m_parent.is_sinking() && !m_parent.is_below_printbed()) {
@ -299,78 +296,19 @@ void GLVolume::SinkingContours::update()
const TriangleMesh& mesh = GUI::wxGetApp().plater()->model().objects[m_parent.object_idx()]->volumes[m_parent.volume_idx()]->mesh();
assert(mesh.has_shared_vertices());
#if ALG_SLICE == ALG_SLICE_MESH
MeshSlicingParams slicing_params;
slicing_params.trafo = m_parent.world_matrix();
Polygons polygons = slice_mesh(mesh.its, 0.0f, slicing_params);
auto append_polygon = [this](const Polygon& polygon, GUI::GLModel::InitializationData& data) {
if (!polygon.empty()) {
GUI::GLModel::InitializationData::Entity entity;
entity.type = GUI::GLModel::PrimitiveType::LineLoop;
entity.color[0] = 1.0f - m_parent.render_color[0];
entity.color[1] = 1.0f - m_parent.render_color[1];
entity.color[2] = 1.0f - m_parent.render_color[2];
entity.color[3] = m_parent.render_color[3];
// contour
entity.positions.reserve(polygon.size() + 1);
entity.indices.reserve(polygon.size() + 1);
unsigned int id = 0;
for (const Point& p : polygon) {
entity.positions.emplace_back(unscale(p.x(), p.y(), 0.0).cast<float>());
entity.indices.emplace_back(id++);
}
data.entities.emplace_back(entity);
}
};
m_model.reset();
GUI::GLModel::InitializationData init_data;
for (const Polygon& polygon : polygons) {
// contour
append_polygon(polygon, init_data);
}
#else
MeshSlicingParamsEx slicing_params;
slicing_params.trafo = m_parent.world_matrix();
std::vector<ExPolygons> list_of_expolys = slice_mesh_ex(mesh.its, std::vector<float>{ 0.0f }, slicing_params);
auto append_polygon = [this](const Polygon& polygon, GUI::GLModel::InitializationData& data) {
if (!polygon.empty()) {
GUI::GLModel::InitializationData::Entity entity;
entity.type = GUI::GLModel::PrimitiveType::LineLoop;
entity.color[0] = 1.0f - m_parent.render_color[0];
entity.color[1] = 1.0f - m_parent.render_color[1];
entity.color[2] = 1.0f - m_parent.render_color[2];
entity.color[3] = m_parent.render_color[3];
// contour
entity.positions.reserve(polygon.size() + 1);
entity.indices.reserve(polygon.size() + 1);
unsigned int id = 0;
for (const Point& p : polygon) {
entity.positions.emplace_back(unscale(p.x(), p.y(), 0.0).cast<float>());
entity.indices.emplace_back(id++);
}
data.entities.emplace_back(entity);
}
m_model.init_from(polygons, 0.0f);
std::array<float, 4> color = {
1.0f - m_parent.render_color[0],
1.0f - m_parent.render_color[1],
1.0f - m_parent.render_color[2],
m_parent.render_color[3]
};
m_model.reset();
GUI::GLModel::InitializationData init_data;
for (const ExPolygons& polygons : list_of_expolys) {
for (const ExPolygon& polygon : polygons) {
// contour
append_polygon(polygon.contour, init_data);
// holes
for (const Polygon& hole : polygon.holes) {
append_polygon(hole, init_data);
}
}
}
#endif // ALG_SLICE == ALG_SLICE_MESH
if (!init_data.entities.empty())
m_model.init_from(init_data);
m_model.set_color(-1, color);
}
else
m_shift = box.center() - m_old_box.center();
@ -433,6 +371,9 @@ GLVolume::GLVolume(float r, float g, float b, float a)
, force_transparent(false)
, force_native_color(false)
, force_neutral_color(false)
#if ENABLE_SINKING_CONTOURS
, force_sinking_contours(false)
#endif // ENABLE_SINKING_CONTOURS
, tverts_range(0, size_t(-1))
, qverts_range(0, size_t(-1))
{
@ -887,7 +828,8 @@ void GLVolumeCollection::render(GLVolumeCollection::ERenderType type, bool disab
volume.first->set_render_color();
// render sinking contours of non-hovered volumes
if (volume.first->is_sinking() && !volume.first->is_below_printbed() && volume.first->hover == GLVolume::HS_None) {
if (volume.first->is_sinking() && !volume.first->is_below_printbed() &&
volume.first->hover == GLVolume::HS_None && !volume.first->force_sinking_contours) {
shader->stop_using();
glsafe(::glLineWidth(5.0f));
volume.first->update_sinking_contours_color();
@ -933,8 +875,9 @@ void GLVolumeCollection::render(GLVolumeCollection::ERenderType type, bool disab
}
for (GLVolumeWithIdAndZ& volume : to_render) {
// render sinking contours of hovered volumes
if (volume.first->is_sinking() && !volume.first->is_below_printbed() && volume.first->hover != GLVolume::HS_None) {
// render sinking contours of hovered/displaced volumes
if (volume.first->is_sinking() && !volume.first->is_below_printbed() &&
(volume.first->hover != GLVolume::HS_None || volume.first->force_sinking_contours)) {
shader->stop_using();
glsafe(::glLineWidth(5.0f));
glsafe(::glDisable(GL_DEPTH_TEST));

View file

@ -359,7 +359,11 @@ public:
bool force_native_color : 1;
// Whether or not render this volume in neutral
bool force_neutral_color : 1;
};
#if ENABLE_SINKING_CONTOURS
// Whether or not to force rendering of sinking contours
bool force_sinking_contours : 1;
#endif // ENABLE_SINKING_CONTOURS
};
// Is mouse or rectangle selection over this object to select/deselect it ?
EHoverState hover;

View file

@ -2964,6 +2964,12 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
return;
}
#if ENABLE_SINKING_CONTOURS
for (GLVolume* volume : m_volumes.volumes) {
volume->force_sinking_contours = false;
}
#endif // ENABLE_SINKING_CONTOURS
if (m_gizmos.on_mouse(evt)) {
if (wxWindow::FindFocus() != m_canvas)
// Grab keyboard focus for input in gizmo dialogs.
@ -2988,6 +2994,25 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
default: { break; }
}
}
#if ENABLE_SINKING_CONTOURS
else if (evt.Dragging()) {
switch (m_gizmos.get_current_type())
{
case GLGizmosManager::EType::Move:
case GLGizmosManager::EType::Scale:
case GLGizmosManager::EType::Rotate:
{
const Selection::IndicesList& idxs = m_selection.get_volume_idxs();
for (unsigned int idx : idxs) {
m_volumes.volumes[idx]->force_sinking_contours = true;
}
m_dirty = true;
break;
}
default: { break; }
}
}
#endif // ENABLE_SINKING_CONTOURS
return;
}

View file

@ -7,6 +7,9 @@
#include "libslic3r/TriangleMesh.hpp"
#include "libslic3r/Model.hpp"
#if ENABLE_SINKING_CONTOURS
#include "libslic3r/Polygon.hpp"
#endif // ENABLE_SINKING_CONTOURS
#include <boost/filesystem/operations.hpp>
#include <boost/algorithm/string/predicate.hpp>
@ -87,6 +90,35 @@ void GLModel::init_from(const TriangleMesh& mesh)
m_render_data.emplace_back(data);
}
#if ENABLE_SINKING_CONTOURS
void GLModel::init_from(const Polygons& polygons, float z)
{
auto append_polygon = [this](const Polygon& polygon, float z, GUI::GLModel::InitializationData& data) {
if (!polygon.empty()) {
GUI::GLModel::InitializationData::Entity entity;
entity.type = GUI::GLModel::PrimitiveType::LineLoop;
// contour
entity.positions.reserve(polygon.size() + 1);
entity.indices.reserve(polygon.size() + 1);
unsigned int id = 0;
for (const Point& p : polygon) {
Vec3f position = unscale(p.x(), p.y(), 0.0).cast<float>();
position.z() = z;
entity.positions.emplace_back(position);
entity.indices.emplace_back(id++);
}
data.entities.emplace_back(entity);
}
};
InitializationData init_data;
for (const Polygon& polygon : polygons) {
append_polygon(polygon, z, init_data);
}
init_from(init_data);
}
#endif // ENABLE_SINKING_CONTOURS
bool GLModel::init_from_file(const std::string& filename)
{
if (!boost::filesystem::exists(filename))

View file

@ -9,6 +9,10 @@
namespace Slic3r {
class TriangleMesh;
#if ENABLE_SINKING_CONTOURS
class Polygon;
using Polygons = std::vector<Polygon>;
#endif // ENABLE_SINKING_CONTOURS
namespace GUI {
@ -58,6 +62,9 @@ namespace GUI {
void init_from(const InitializationData& data);
void init_from(const TriangleMesh& mesh);
#if ENABLE_SINKING_CONTOURS
void init_from(const Polygons& polygons, float z);
#endif // ENABLE_SINKING_CONTOURS
bool init_from_file(const std::string& filename);
// if entity_id == -1 set the color of all entities

View file

@ -154,8 +154,8 @@ public:
void update(const UpdateData& data);
void render() const { m_tooltip.clear(); on_render(); }
void render_for_picking() const { on_render_for_picking(); }
void render() { m_tooltip.clear(); on_render(); }
void render_for_picking() { on_render_for_picking(); }
void render_input_window(float x, float y, float bottom_limit);
virtual std::string get_tooltip() const { return ""; }
@ -175,8 +175,8 @@ protected:
virtual void on_start_dragging() {}
virtual void on_stop_dragging() {}
virtual void on_update(const UpdateData& data) {}
virtual void on_render() const = 0;
virtual void on_render_for_picking() const = 0;
virtual void on_render() = 0;
virtual void on_render_for_picking() = 0;
virtual void on_render_input_window(float x, float y, float bottom_limit) {}
// Returns the picking color for the given id, based on the BASE_ID constant

View file

@ -16,7 +16,9 @@
#include "slic3r/GUI/GUI_ObjectManipulation.hpp"
#include "libslic3r/AppConfig.hpp"
#include "libslic3r/Model.hpp"
#if ENABLE_SINKING_CONTOURS
#include "libslic3r/TriangleMeshSlicer.hpp"
#endif // ENABLE_SINKING_CONTOURS
namespace Slic3r {
namespace GUI {
@ -82,9 +84,9 @@ void GLGizmoCut::on_update(const UpdateData& data)
set_cut_z(m_start_z + calc_projection(data.mouse_ray));
}
void GLGizmoCut::on_render() const
void GLGizmoCut::on_render()
{
BoundingBoxf3 box = bounding_box();
const BoundingBoxf3 box = bounding_box();
Vec3d plane_center = box.center();
plane_center.z() = m_cut_z;
m_max_z = box.max.z();
@ -136,9 +138,16 @@ void GLGizmoCut::on_render() const
m_grabbers[0].render(m_hover_id == 0, (float)((box.size().x() + box.size().y() + box.size().z()) / 3.0));
shader->stop_using();
#if ENABLE_SINKING_CONTOURS
glsafe(::glPushMatrix());
glsafe(::glTranslated(m_cut_contours.shift.x(), m_cut_contours.shift.y(), m_cut_contours.shift.z()));
m_cut_contours.contours.render();
glsafe(::glPopMatrix());
#endif // ENABLE_SINKING_CONTOURS
}
void GLGizmoCut::on_render_for_picking() const
void GLGizmoCut::on_render_for_picking()
{
glsafe(::glDisable(GL_DEPTH_TEST));
render_grabbers_for_picking(m_parent.get_selection().get_bounding_box());
@ -199,10 +208,49 @@ void GLGizmoCut::on_render_input_window(float x, float y, float bottom_limit)
perform_cut(m_parent.get_selection());
}
void GLGizmoCut::set_cut_z(double cut_z) const
void GLGizmoCut::set_cut_z(double cut_z)
{
// Clamp the plane to the object's bounding box
m_cut_z = std::clamp(cut_z, 0.0, m_max_z);
#if ENABLE_SINKING_CONTOURS
const Selection& selection = m_parent.get_selection();
const GLVolume* first_glvolume = selection.get_volume(*selection.get_volume_idxs().begin());
const BoundingBoxf3& box = first_glvolume->transformed_convex_hull_bounding_box();
const int object_idx = selection.get_object_idx();
const int instance_idx = selection.get_instance_idx();
if (0.0 < m_cut_z && m_cut_z < m_max_z) {
if (m_cut_contours.cut_z != m_cut_z || m_cut_contours.object_idx != object_idx || m_cut_contours.instance_idx != instance_idx) {
m_cut_contours.cut_z = m_cut_z;
if (m_cut_contours.object_idx != object_idx) {
m_cut_contours.mesh = wxGetApp().plater()->model().objects[object_idx]->raw_mesh();
m_cut_contours.mesh.repair();
}
m_cut_contours.position = box.center();
m_cut_contours.shift = Vec3d::Zero();
m_cut_contours.object_idx = object_idx;
m_cut_contours.instance_idx = instance_idx;
m_cut_contours.contours.reset();
MeshSlicingParams slicing_params;
slicing_params.trafo = first_glvolume->get_instance_transformation().get_matrix();
const Polygons polys = slice_mesh(m_cut_contours.mesh.its, m_cut_z, slicing_params);
if (!polys.empty()) {
m_cut_contours.contours.init_from(polys, static_cast<float>(m_cut_z));
m_cut_contours.contours.set_color(-1, { 1.0f, 1.0f, 1.0f, 1.0f });
}
}
else if (box.center() != m_cut_contours.position) {
m_cut_contours.shift = box.center() - m_cut_contours.position;
}
}
else
m_cut_contours.contours.reset();
#endif // ENABLE_SINKING_CONTOURS
}
void GLGizmoCut::perform_cut(const Selection& selection)

View file

@ -2,7 +2,10 @@
#define slic3r_GLGizmoCut_hpp_
#include "GLGizmoBase.hpp"
#if ENABLE_SINKING_CONTOURS
#include "slic3r/GUI/GLModel.hpp"
#include "libslic3r/TriangleMesh.hpp"
#endif // ENABLE_SINKING_CONTOURS
namespace Slic3r {
namespace GUI {
@ -13,8 +16,8 @@ class GLGizmoCut : public GLGizmoBase
static const double Margin;
static const std::array<float, 4> GrabberColor;
mutable double m_cut_z{ 0.0 };
mutable double m_max_z{ 0.0 };
double m_cut_z{ 0.0 };
double m_max_z{ 0.0 };
double m_start_z{ 0.0 };
Vec3d m_drag_pos;
Vec3d m_drag_center;
@ -22,11 +25,26 @@ class GLGizmoCut : public GLGizmoBase
bool m_keep_lower{ true };
bool m_rotate_lower{ false };
#if ENABLE_SINKING_CONTOURS
struct CutContours
{
TriangleMesh mesh;
GLModel contours;
double cut_z{ 0.0 };
Vec3d position{ Vec3d::Zero() };
Vec3d shift{ Vec3d::Zero() };
int object_idx{ -1 };
int instance_idx{ -1 };
};
CutContours m_cut_contours;
#endif // ENABLE_SINKING_CONTOURS
public:
GLGizmoCut(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
double get_cut_z() const { return m_cut_z; }
void set_cut_z(double cut_z) const;
void set_cut_z(double cut_z);
std::string get_tooltip() const override;
@ -39,8 +57,8 @@ protected:
virtual bool on_is_activable() const override;
virtual void on_start_dragging() override;
virtual void on_update(const UpdateData& data) override;
virtual void on_render() const override;
virtual void on_render_for_picking() const override;
virtual void on_render() override;
virtual void on_render_for_picking() override;
virtual void on_render_input_window(float x, float y, float bottom_limit) override;
private:

View file

@ -54,7 +54,7 @@ void GLGizmoFlatten::on_start_dragging()
}
}
void GLGizmoFlatten::on_render() const
void GLGizmoFlatten::on_render()
{
const Selection& selection = m_parent.get_selection();
@ -69,7 +69,7 @@ void GLGizmoFlatten::on_render() const
glsafe(::glTranslatef(0.f, 0.f, selection.get_volume(*selection.get_volume_idxs().begin())->get_sla_shift_z()));
glsafe(::glMultMatrixd(m.data()));
if (this->is_plane_update_necessary())
const_cast<GLGizmoFlatten*>(this)->update_planes();
update_planes();
for (int i = 0; i < (int)m_planes.size(); ++i) {
if (i == m_hover_id)
glsafe(::glColor4f(0.9f, 0.9f, 0.9f, 0.75f));
@ -86,7 +86,7 @@ void GLGizmoFlatten::on_render() const
glsafe(::glDisable(GL_BLEND));
}
void GLGizmoFlatten::on_render_for_picking() const
void GLGizmoFlatten::on_render_for_picking()
{
const Selection& selection = m_parent.get_selection();
@ -99,7 +99,7 @@ void GLGizmoFlatten::on_render_for_picking() const
glsafe(::glTranslatef(0.f, 0.f, selection.get_volume(*selection.get_volume_idxs().begin())->get_sla_shift_z()));
glsafe(::glMultMatrixd(m.data()));
if (this->is_plane_update_necessary())
const_cast<GLGizmoFlatten*>(this)->update_planes();
update_planes();
for (int i = 0; i < (int)m_planes.size(); ++i) {
glsafe(::glColor4fv(picking_color_component(i).data()));
m_planes[i].vbo.render();

View file

@ -53,8 +53,8 @@ protected:
virtual std::string on_get_name() const override;
virtual bool on_is_activable() const override;
virtual void on_start_dragging() override;
virtual void on_render() const override;
virtual void on_render_for_picking() const override;
virtual void on_render() override;
virtual void on_render_for_picking() override;
virtual void on_set_state() override;
virtual CommonGizmosDataID on_get_requirements() const override;
};

View file

@ -61,7 +61,7 @@ void GLGizmoHollow::set_sla_support_data(ModelObject*, const Selection&)
void GLGizmoHollow::on_render() const
void GLGizmoHollow::on_render()
{
const Selection& selection = m_parent.get_selection();
const CommonGizmosDataObjects::SelectionInfo* sel_info = m_c->selection_info();
@ -88,7 +88,7 @@ void GLGizmoHollow::on_render() const
}
void GLGizmoHollow::on_render_for_picking() const
void GLGizmoHollow::on_render_for_picking()
{
const Selection& selection = m_parent.get_selection();
//#if ENABLE_RENDER_PICKING_PASS

View file

@ -39,8 +39,8 @@ public:
private:
bool on_init() override;
void on_update(const UpdateData& data) override;
void on_render() const override;
void on_render_for_picking() const override;
void on_render() override;
void on_render_for_picking() override;
void render_points(const Selection& selection, bool picking = false) const;
void hollow_mesh(bool postpone_error_messages = false);

View file

@ -87,7 +87,7 @@ void GLGizmoMove3D::on_update(const UpdateData& data)
m_displacement.z() = calc_projection(data);
}
void GLGizmoMove3D::on_render() const
void GLGizmoMove3D::on_render()
{
const Selection& selection = m_parent.get_selection();
@ -151,7 +151,7 @@ void GLGizmoMove3D::on_render() const
}
}
void GLGizmoMove3D::on_render_for_picking() const
void GLGizmoMove3D::on_render_for_picking()
{
glsafe(::glDisable(GL_DEPTH_TEST));

View file

@ -39,8 +39,8 @@ protected:
virtual void on_start_dragging() override;
virtual void on_stop_dragging() override;
virtual void on_update(const UpdateData& data) override;
virtual void on_render() const override;
virtual void on_render_for_picking() const override;
virtual void on_render() override;
virtual void on_render_for_picking() override;
private:
double calc_projection(const UpdateData& data) const;

View file

@ -66,8 +66,8 @@ class GLGizmoPainterBase : public GLGizmoBase
private:
ObjectID m_old_mo_id;
size_t m_old_volumes_size = 0;
void on_render() const override {}
void on_render_for_picking() const override {}
void on_render() override {}
void on_render_for_picking() override {}
public:
GLGizmoPainterBase(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);

View file

@ -125,7 +125,7 @@ void GLGizmoRotate::on_update(const UpdateData& data)
m_angle = theta;
}
void GLGizmoRotate::on_render() const
void GLGizmoRotate::on_render()
{
if (!m_grabbers[0].enabled)
return;
@ -169,7 +169,7 @@ void GLGizmoRotate::on_render() const
glsafe(::glPopMatrix());
}
void GLGizmoRotate::on_render_for_picking() const
void GLGizmoRotate::on_render_for_picking()
{
const Selection& selection = m_parent.get_selection();
@ -483,17 +483,17 @@ void GLGizmoRotate3D::on_stop_dragging()
m_gizmos[m_hover_id].stop_dragging();
}
void GLGizmoRotate3D::on_render() const
void GLGizmoRotate3D::on_render()
{
glsafe(::glClear(GL_DEPTH_BUFFER_BIT));
if ((m_hover_id == -1) || (m_hover_id == 0))
if (m_hover_id == -1 || m_hover_id == 0)
m_gizmos[X].render();
if ((m_hover_id == -1) || (m_hover_id == 1))
if (m_hover_id == -1 || m_hover_id == 1)
m_gizmos[Y].render();
if ((m_hover_id == -1) || (m_hover_id == 2))
if (m_hover_id == -1 || m_hover_id == 2)
m_gizmos[Z].render();
}

View file

@ -55,8 +55,8 @@ protected:
std::string on_get_name() const override { return ""; }
void on_start_dragging() override;
void on_update(const UpdateData& data) override;
void on_render() const override;
void on_render_for_picking() const override;
void on_render() override;
void on_render_for_picking() override;
private:
void render_circle() const;
@ -124,10 +124,10 @@ protected:
g.update(data);
}
}
void on_render() const override;
void on_render_for_picking() const override
void on_render() override;
void on_render_for_picking() override
{
for (const GLGizmoRotate& g : m_gizmos) {
for (GLGizmoRotate& g : m_gizmos) {
g.render_for_picking();
}
}

View file

@ -115,7 +115,7 @@ void GLGizmoScale3D::on_update(const UpdateData& data)
do_scale_uniform(data);
}
void GLGizmoScale3D::on_render() const
void GLGizmoScale3D::on_render()
{
const Selection& selection = m_parent.get_selection();
@ -294,7 +294,7 @@ void GLGizmoScale3D::on_render() const
}
}
void GLGizmoScale3D::on_render_for_picking() const
void GLGizmoScale3D::on_render_for_picking()
{
glsafe(::glDisable(GL_DEPTH_TEST));
render_grabbers_for_picking(m_parent.get_selection().get_bounding_box());

View file

@ -52,8 +52,8 @@ protected:
virtual bool on_is_activable() const override;
virtual void on_start_dragging() override;
virtual void on_update(const UpdateData& data) override;
virtual void on_render() const override;
virtual void on_render_for_picking() const override;
virtual void on_render() override;
virtual void on_render_for_picking() override;
private:
void render_grabbers_connection(unsigned int id_1, unsigned int id_2) const;

View file

@ -74,7 +74,7 @@ void GLGizmoSlaSupports::set_sla_support_data(ModelObject* model_object, const S
void GLGizmoSlaSupports::on_render() const
void GLGizmoSlaSupports::on_render()
{
ModelObject* mo = m_c->selection_info()->model_object();
const Selection& selection = m_parent.get_selection();
@ -101,7 +101,7 @@ void GLGizmoSlaSupports::on_render() const
}
void GLGizmoSlaSupports::on_render_for_picking() const
void GLGizmoSlaSupports::on_render_for_picking()
{
const Selection& selection = m_parent.get_selection();
//glsafe(::glEnable(GL_DEPTH_TEST));

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@ -70,8 +70,8 @@ public:
private:
bool on_init() override;
void on_update(const UpdateData& data) override;
void on_render() const override;
void on_render_for_picking() const override;
void on_render() override;
void on_render_for_picking() override;
void render_points(const Selection& selection, bool picking = false) const;
bool unsaved_changes() const;