Massive reduction of memory usage (down to one third).

This commit is contained in:
Alessandro Ranellucci 2012-05-19 17:57:38 +02:00
parent 882a022e3a
commit b246480535
10 changed files with 75 additions and 31 deletions

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@ -80,7 +80,7 @@ our $perimeter_acceleration = 25; # mm/s^2
our $infill_acceleration = 50; # mm/s^2
# accuracy options
our $scaling_factor = 0.00000001;
our $scaling_factor = 0.000001;
our $resolution = 0.01;
our $small_perimeter_length = (6.5 / $scaling_factor)*2*PI;
our $layer_height = 0.4;

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@ -78,6 +78,7 @@ sub extrude_loop {
my ($loop, $description) = @_;
# extrude all loops ccw
$loop->deserialize;
$loop->polygon->make_counter_clockwise;
# find the point of the loop that is closest to the current extruder position
@ -85,6 +86,7 @@ sub extrude_loop {
# split the loop at the starting point and make a path
my $extrusion_path = $loop->split_at($start_at);
$extrusion_path->deserialize;
# clip the path to avoid the extruder to get exactly on the first point of the loop;
# if polyline was shorter than the clipping distance we'd get a null polyline, so

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@ -3,7 +3,7 @@ use Moo;
# the underlying Slic3r::Polygon objects holds the geometry
has 'polygon' => (
is => 'ro',
is => 'rw',
required => 1,
handles => [qw(is_printable nearest_point_to)],
);
@ -14,6 +14,12 @@ has 'role' => (is => 'rw', required => 1);
sub BUILD {
my $self = shift;
bless $self->polygon, 'Slic3r::Polygon';
$self->polygon($self->polygon->serialize);
}
sub deserialize {
my $self = shift;
$self->polygon($self->polygon->deserialize);
}
sub split_at {

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@ -11,7 +11,7 @@ use Slic3r::Geometry qw(PI X Y epsilon deg2rad rotate_points);
# the underlying Slic3r::Polyline objects holds the geometry
has 'polyline' => (
is => 'ro',
is => 'rw',
required => 1,
handles => [qw(merge_continuous_lines lines length)],
);
@ -34,6 +34,12 @@ use constant EXTR_ROLE_SUPPORTMATERIAL => 6;
sub BUILD {
my $self = shift;
bless $self->polyline, 'Slic3r::Polyline';
$self->polyline($self->polyline->serialize);
}
sub deserialize {
my $self = shift;
$self->polyline($self->polyline->deserialize);
}
sub clip_end {

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@ -25,6 +25,7 @@ sub shortest_path {
my ($start_near) = @_;
my @my_paths = @{$self->paths};
$_->deserialize for @my_paths;
my @paths = ();
my $start_at;
CYCLE: while (@my_paths) {

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@ -236,7 +236,7 @@ sub polyline_lines {
}
sub polygon_lines {
my ($polygon) = @_;
my ($polygon) = @_;use XXX; ZZZ $polygon if !eval { @$polygon };
return polyline_lines([ @$polygon, $polygon->[0] ]);
}

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@ -284,19 +284,14 @@ sub make_perimeters {
}
}
foreach my $hole (reverse @holes) {
push @{ $self->perimeters }, Slic3r::ExtrusionLoop->new(polygon => $hole, role => EXTR_ROLE_PERIMETER);
# do holes, then contours starting from innermost one
foreach my $polygon ((reverse @holes), (map $_->contour, map @$_, reverse @$island)) {
next unless $polygon->is_printable;
push @{ $self->perimeters }, Slic3r::ExtrusionLoop->new(
polygon => $polygon,
role => (abs($polygon->length) <= $Slic3r::small_perimeter_length) ? EXTR_ROLE_SMALLPERIMETER : EXTR_ROLE_PERIMETER,
);
}
# do contours starting from innermost one
foreach my $contour (map $_->contour, map @$_, reverse @$island) {
push @{ $self->perimeters }, Slic3r::ExtrusionLoop->new(polygon => $contour, role => EXTR_ROLE_PERIMETER);
}
}
# detect small perimeters by checking their area
for (@{ $self->perimeters }) {
$_->role(EXTR_ROLE_SMALLPERIMETER) if abs($_->polygon->length) <= $Slic3r::small_perimeter_length;
}
# add thin walls as perimeters
@ -384,16 +379,6 @@ sub remove_small_surfaces {
}
}
sub remove_small_perimeters {
my $self = shift;
my @good_perimeters = grep $_->is_printable, @{$self->perimeters};
Slic3r::debugf "removed %d unprintable perimeters at layer %d\n",
(@{$self->perimeters} - @good_perimeters), $self->id
if @good_perimeters != @{$self->perimeters};
@{$self->perimeters} = @good_perimeters;
}
# make bridges printable
sub process_bridges {
my $self = shift;

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@ -21,6 +21,22 @@ sub new {
$self;
}
sub serialize {
my $self = shift;
my $s = \ pack 'l*', map @$_, @$self;
bless $s, ref $self;
return $s;
}
sub deserialize {
my $self = shift;
my @v = unpack '(l2)*', $$self;
my $o = [ map [ $v[2*$_], $v[2*$_+1] ], 0 .. int($#v/2) ];
bless $_, 'Slic3r::Point' for @$o;
bless $o, ref $self;
return $o;
}
sub id {
my $self = shift;
return join ' - ', sort map $_->id, @$self;

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@ -188,11 +188,6 @@ sub export_gcode {
$status_cb->(45, "Detect bridges");
$_->process_bridges for map @{$_->layers}, @{$self->objects};
# this will remove unprintable perimeter loops
# (those that are too tight for extrusion)
$status_cb->(50, "Cleaning up the perimeters");
$_->remove_small_perimeters for map @{$_->layers}, @{$self->objects};
# detect which fill surfaces are near external layers
# they will be split in internal and internal-solid surfaces
$status_cb->(60, "Generating horizontal shells");

33
t/serialize.t Normal file
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@ -0,0 +1,33 @@
use Test::More;
use strict;
use warnings;
plan tests => 2;
BEGIN {
use FindBin;
use lib "$FindBin::Bin/../lib";
}
use Slic3r;
use Slic3r::Geometry qw(scale);
#==========================================================
{
my $points = [
[226,701], [260,681], [109,420], [149,397], [300,658], [308,654],
];
foreach my $point (@$points) {
@$point = map scale $_, @$point;
}
my $polyline = Slic3r::Polyline->new($points);
my $serialized = $polyline->serialize;
my $deserialized = $serialized->deserialize;
is scalar(@$deserialized), scalar(@$points), 'number of deserialized points';
is_deeply $deserialized, $points, 'deserialized points coordinates';
}
#==========================================================
__END__